//================= Hercules Database ==========================================
//=       _   _                     _
//=      | | | |                   | |
//=      | |_| | ___ _ __ ___ _   _| | ___  ___
//=      |  _  |/ _ \ '__/ __| | | | |/ _ \/ __|
//=      | | | |  __/ | | (__| |_| | |  __/\__ \
//=      \_| |_/\___|_|  \___|\__,_|_|\___||___/
//================= License ====================================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2014-2016  Hercules Dev Team
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program.  If not, see <http://www.gnu.org/licenses/>.
//==============================================================================
//= Renewal Skill Database [Hercules]
//==============================================================================
//= @Format Notes:
//= - All string entries are case-sensitive and must be quoted.
//= - All setting names are case-sensitive and must be keyed accurately.


/******************************************************************************
********************************* Entry structure *****************************
*******************************************************************************
{
    // ------------------------------ Mandatory Fields ----------------------------
    Id: ID                                      (int)     (Required)
    Name: "Skill Name"                          (string)  (Required)
    MaxLevel: Skill Level                       (int)     (Required)
    // ------------------------------ Optional Fields -----------------------------
    Description: "Skill Description"            (string)  (optional but recommended)
    Range: Skill Range                          (int) (optional, defaults to 0) (can be grouped by Levels)
                                                Note: Range < 5 is considered Melee range.
    Hit: Hit Type                               (int) (optional, default "BDT_NORMAL")
                                                Types - "BDT_SKILL", "BDT_MULTIHIT" or "BDT_NORMAL"
    SkillType: {                                (bool, defaults to "Passive")
        Passive: true/false                     (boolean, defaults to false)
        Enemy: true/false                       (boolean, defaults to false)
        Place: true/false                       (boolean, defaults to false)
        Self: true/false                        (boolean, defaults to false)
        Friend: true/false                      (boolean, defaults to false)
        Trap: true/false                        (boolean, defaults to false)
    }
    SkillInfo: {                                (bool, defaults to "None")
        Quest: true/false                       (boolean, defaults to false)
        NPC: true/false                         (boolean, defaults to false)
        Wedding: true/false                     (boolean, defaults to false)
        Spirit: true/false                      (boolean, defaults to false)
        Guild: true/false                       (boolean, defaults to false)
        Song: true/false                        (boolean, defaults to false)
        Ensemble: true/false                    (boolean, defaults to false)
        Trap: true/false                        (boolean, defaults to false)
        TargetSelf: true/false                  (boolean, defaults to false)
        NoCastSelf: true/false                  (boolean, defaults to false)
        PartyOnly: true/false                   (boolean, defaults to false)
        GuildOnly: true/false                   (boolean, defaults to false)
        NoEnemy: true/false                     (boolean, defaults to false)
        IgnoreLandProtector: true/false         (boolean, defaults to false)
        Chorus: true/false                      (boolean, defaults to false)
        FreeCastReduced: true/false             (boolean, defaults to false)
        FreeCastNormal: true/false              (boolean, defaults to false)
    }
    AttackType: "Attack Type"                   (string, defaults to "None")
                                                Types: "None", "Weapon", "Magic" or "Misc"
    Element: "Element Type"                     (string) (Optional field - Default "Ele_Neutral")
                                                (can be grouped by Levels)
                                                Types: "Ele_Neutral", "Ele_Water", "Ele_Earth", "Ele_Fire", "Ele_Wind"
                                                "Ele_Poison", "Ele_Holy", "Ele_Dark", "Ele_Ghost", "Ele_Undead"
                                                "Ele_Weapon" - Uses weapon's element.
                                                "Ele_Endowed" - Uses Endowed element.
                                                "Ele_Random" - Uses random element.
    DamageType: {                               (bool, default to "NoDamage")
        NoDamage: true/false                     No damage skill
        SplashArea: true/false                   Has splash area (requires source modification)
        SplitDamage: true/false                  Damage should be split among targets (requires 'SplashArea' in order to work)
        IgnoreCards: true/false                  Skill ignores caster's % damage cards (misc type always ignores)
        IgnoreElement: true/false                Skill ignores elemental adjustments
        IgnoreDefense: true/false                Skill ignores target's defense (misc type always ignores)
        IgnoreFlee: true/false                   Skill ignores target's flee (magic type always ignores)
        IgnoreDefCards: true/false               Skill ignores target's def cards
    }
    SplashRange: Damage Splash Area             (int, defaults to 0) (can be grouped by Levels)
                                                Note: -1 for screen-wide.
    NumberOfHits: Number of Hits                (int, defaults to 1) (can be grouped by Levels)
                                                Note: when positive, damage is increased by hits,
                                                negative values just show number of hits without
                                                increasing total damage.
    InterruptCast: Cast Interruption            (bool, defaults to false)
    CastDefRate: Cast Defense Reduction         (int, defaults to 0)
    SkillInstances: Skill instances             (int, defaults to 0) (can be grouped by Levels)
                                                Notes: max amount of skill instances to place on the ground when
                                                player_land_skill_limit/monster_land_skill_limit is enabled. For skills
                                                that attack using a path, this is the path length to be used.
    KnockBackTiles: Knock-back by 'n' Tiles     (int, defaults to 0) (can be grouped by Levels)
    CastTime: Skill cast Time (in ms)           (int, defaults to 0) (can be grouped by Levels)
    AfterCastActDelay: Skill Delay (in ms)      (int, defaults to 0) (can be grouped by Levels)
    AfterCastWalkDelay: Walk Delay (in ms)      (int, defaults to 0) (can be grouped by Levels)
    SkillData1: Skill Data/Duration (in ms)     (int, defaults to 0) (can be grouped by Levels)
    SkillData2: Skill Data/Duration (in ms)     (int, defaults to 0) (can be grouped by Levels)
    CoolDown: Skill Cooldown (in ms)            (int, defaults to 0) (can be grouped by Levels)
    FixedCastTime: Fixed Cast Time (in ms)      (int, defaults to 0) (can be grouped by Levels)
                                                Note: when 0, uses 20% of cast time and less than
                                                0 means no fixed cast time.
    TargetMiscEffects                             (int, default to -1)
                                                  one misc effect or array of effects
    TargetMiscEffect                              (int, default to -1)
    TargetMiscEffect1                             (int, default to -1)
                                                  first misc effect
    TargetMiscEffect2                             (int, default to -1)
                                                  second misc effect
    CastTimeOptions: {
        IgnoreDex: true/false                   (boolean, defaults to false)
        IgnoreStatusEffect: true/false          (boolean, defaults to false)
        IgnoreItemBonus: true/false             (boolean, defaults to false)
                                                Note: Delay setting 'IgnoreDex' only makes sense when
                                                delay_dependon_dex is enabled.
    }
    SkillDelayOptions: {
        IgnoreDex: true/false                   (boolean, defaults to false)
        IgnoreStatusEffect: true/false          (boolean, defaults to false)
        IgnoreItemBonus: true/false             (boolean, defaults to false)
                                                Note: Delay setting 'IgnoreDex' only makes sense when
                                                delay_dependon_dex is enabled.
    }
    Requirements: {
        HPCost: HP Cost                         (int, defaults to 0) (can be grouped by Levels)
        SPCost: SP Cost                         (int, defaults to 0) (can be grouped by Levels)
        HPRateCost: HP % Cost                   (int, defaults to 0) (can be grouped by Levels)
                                                Note: If positive, it is a percent of your current hp,
                                                otherwise it is a percent of your max hp.
        SPRateCost: SP % Cost                   (int, defaults to 0) (can be grouped by Levels)
                                                Note: If positive, it is a percent of your current sp,
                                                otherwise it is a percent of your max sp.
        ZenyCost: Zeny Cost                     (int, defaults to 0) (can be grouped by Levels)
        WeaponTypes: {                          (bool or string, defaults to "All")
            NoWeapon: true/false                (boolean, defaults to false)
            Daggers: true/false                 (boolean, defaults to false)
            1HSwords: true/false                (boolean, defaults to false)
            2HSwords: true/false                (boolean, defaults to false)
            1HSpears: true/false                (boolean, defaults to false)
            2HSpears: true/false                (boolean, defaults to false)
            1HAxes: true/false                  (boolean, defaults to false)
            2HAxes: true/false                  (boolean, defaults to false)
            Maces: true/false                   (boolean, defaults to false)
            2HMaces: true/false                 (boolean, defaults to false)
            Staves: true/false                  (boolean, defaults to false)
            Bows: true/false                    (boolean, defaults to false)
            Knuckles: true/false                (boolean, defaults to false)
            Instruments: true/false             (boolean, defaults to false)
            Whips: true/false                   (boolean, defaults to false)
            Books: true/false                   (boolean, defaults to false)
            Katars: true/false                  (boolean, defaults to false)
            Revolvers: true/false               (boolean, defaults to false)
            Rifles: true/false                  (boolean, defaults to false)
            GatlingGuns: true/false             (boolean, defaults to false)
            Shotguns: true/false                (boolean, defaults to false)
            GrenadeLaunchers: true/false        (boolean, defaults to false)
            FuumaShurikens: true/false          (boolean, defaults to false)
            2HStaves: true/false                (boolean, defaults to false)
            MaxSingleWeaponType: true/false     (boolean, defaults to false)
            DWDaggers: true/false               (boolean, defaults to false)
            DWSwords: true/false                (boolean, defaults to false)
            DWAxes: true/false                  (boolean, defaults to false)
            DWDaggerSword: true/false           (boolean, defaults to false)
            DWDaggerAxe: true/false             (boolean, defaults to false)
            DWSwordAxe: true/false              (boolean, defaults to false)
        }
        AmmoTypes: {                            (for all types use string "All")
            A_ARROW: true/false                 (boolean, defaults to false)
            A_DAGGER: true/false                (boolean, defaults to false)
            A_BULLET: true/false                (boolean, defaults to false)
            A_SHELL: true/false                 (boolean, defaults to false)
            A_GRENADE: true/false               (boolean, defaults to false)
            A_SHURIKEN: true/false              (boolean, defaults to false)
            A_KUNAI: true/false                 (boolean, defaults to false)
            A_CANNONBALL: true/false            (boolean, defaults to false)
            A_THROWWEAPON: true/false           (boolean, defaults to false)
        }
        AmmoAmount: Ammunition Amount           (int, defaults to 0) (can be grouped by Levels)
        State: "Required State"                 (string, defaults to "None") (can be grouped by Levels)
                                                Types : 'None' = Nothing special
                                                'Moveable' = Requires to be able to move
                                                'NotOverWeight' = Requires to be less than 50% weight
                                                'InWater' = Requires to be standing on a water cell
                                                'Cart' = Requires a Pushcart
                                                'Riding' = Requires to ride either a peco or a dragon
                                                'Falcon' = Requires a Falcon
                                                'Sight' = Requires Sight skill activated
                                                'Hiding' = Requires Hiding skill activated
                                                'Cloaking' = Requires Cloaking skill activated
                                                'ExplosionSpirits' = Requires Fury skill activated
                                                'CartBoost' = Requires a Pushcart and Cart Boost skill activated
                                                'Shield' = Requires a 0,shield equipped
                                                'Warg' = Requires a Warg
                                                'Dragon' = Requires to ride a Dragon
                                                'RidingWarg' = Requires to ride a Warg
                                                'Mado' = Requires to have an active mado
                                                'PoisonWeapon' = Requires to be under Poisoning Weapon.
                                                'RollingCutter' = Requires at least one Rotation Counter from Rolling Cutter.
                                                'ElementalSpirit' = Requires to have an Elemental Spirit summoned.
                                                'MH_Fighting' = Requires Eleanor fighthing mode
                                                'MH_Grappling' = Requires Eleanor grappling mode
                                                'Peco' = Requires riding a peco
        SpiritSphereCost: Spirit Sphere Cost    (int, defaults to 0) (can be grouped by Levels)
        Items: {
            ItemID or Aegis_Name : Amount       (int, defaults to 0) (can be grouped by Levels)
                                                Item example: "ID717" or "Blue_Gemstone".
                                                Notes: Items with amount 0 will not be consumed.
                                                Amount can also be grouped by levels.
        }
    }
    Unit: {
        Id: [ UnitID, UnitID2 ]                 (int, defaults to 0) (can be grouped by Levels)
        Layout: Unit Layout                     (int, defaults to 0) (can be grouped by Levels)
        Range: Unit Range                       (int, defaults to 0) (can be grouped by Levels)
        Interval: Unit Interval                 (int, defaults to 0) (can be grouped by Levels)
        Target: "Unit Target"                   (string, defaults to "None")
                                                Types:
                                                All             - affects everyone
                                                NotEnemy        - affects anyone who isn't an enemy
                                                Friend          - affects party, guildmates and neutral players
                                                Party           - affects party only
                                                Guild           - affects guild only
                                                Ally            - affects party and guildmates only
                                                Sameguild       - affects guild but not allies
                                                Enemy           - affects enemies only
                                                None            - affects nobody
        Flag: {
            UF_DEFNOTENEMY: true/false          (boolean, defaults to false)
            UF_NOREITERATION: true/false        (boolean, defaults to false)
            UF_NOFOOTSET: true/false            (boolean, defaults to false)
            UF_NOOVERLAP: true/false            (boolean, defaults to false)
            UF_PATHCHECK: true/false            (boolean, defaults to false)
            UF_NOPC: true/false                 (boolean, defaults to false)
            UF_NOMOB: true/false                (boolean, defaults to false)
            UF_SKILL: true/false                (boolean, defaults to false)
            UF_DANCE: true/false                (boolean, defaults to false)
            UF_ENSEMBLE: true/false             (boolean, defaults to false)
            UF_SONG: true/false                 (boolean, defaults to false)
            UF_DUALMODE: true/false             (boolean, defaults to false)
            UF_RANGEDSINGLEUNI: true/false      (boolean, defaults to false)
        }
    }
}
*******************************************************************************/

skill_db: (
{
    Id: 1
    Name: "NV_BASIC"
    Description: "Basic Skill"
    MaxLevel: 9
    NumberOfHits: 0
},
{
    Id: 2
    Name: "SM_SWORD"
    Description: "Sword Mastery"
    MaxLevel: 10
    AttackType: "Weapon"
    NumberOfHits: 0
},
{
    Id: 3
    Name: "SM_TWOHAND"
    Description: "Two-Handed Sword Mastery"
    MaxLevel: 10
    AttackType: "Weapon"
    NumberOfHits: 0
},
{
    Id: 4
    Name: "SM_RECOVERY"
    Description: "Increase HP Recovery"
    MaxLevel: 10
    NumberOfHits: 0
},
{
    Id: 5
    Name: "SM_BASH"
    Description: "Bash"
    MaxLevel: 10
    Range: -1
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    Requirements: {
        SPCost: {
            Lv1: 8
            Lv2: 8
            Lv3: 8
            Lv4: 8
            Lv5: 8
            Lv6: 15
            Lv7: 15
            Lv8: 15
            Lv9: 15
            Lv10: 15
        }
        WeaponTypes: {
            NoWeapon: true
            Daggers: true
            1HSwords: true
            2HSwords: true
            1HSpears: true
            2HSpears: true
            1HAxes: true
            2HAxes: true
            Maces: true
            2HMaces: true
            Staves: true
            Knuckles: true
            Instruments: true
            Whips: true
            Books: true
            Katars: true
            Revolvers: true
            Rifles: true
            GatlingGuns: true
            Shotguns: true
            GrenadeLaunchers: true
            FuumaShurikens: true
        }
    }
},
{
    Id: 6
    Name: "SM_PROVOKE"
    Description: "Provoke"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    DamageType: {
        NoDamage: true
    }
    SkillData1: 30000
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 4
            Lv2: 5
            Lv3: 6
            Lv4: 7
            Lv5: 8
            Lv6: 9
            Lv7: 10
            Lv8: 11
            Lv9: 12
            Lv10: 13
        }
    }
},
{
    Id: 7
    Name: "SM_MAGNUM"
    Description: "Magnum Break"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    Element: "Ele_Fire"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 2
    KnockBackTiles: 2
    AfterCastActDelay: 2000
    SkillData1: 2000
    SkillData2: 10000
    FixedCastTime: 0
    Requirements: {
        HPCost: {
            Lv1: 20
            Lv2: 20
            Lv3: 19
            Lv4: 19
            Lv5: 18
            Lv6: 18
            Lv7: 17
            Lv8: 17
            Lv9: 16
            Lv10: 16
        }
        SPCost: 30
    }
},
{
    Id: 8
    Name: "SM_ENDURE"
    Description: "Endure"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    SkillData1: {
        Lv1: 10000
        Lv2: 13000
        Lv3: 16000
        Lv4: 19000
        Lv5: 22000
        Lv6: 25000
        Lv7: 28000
        Lv8: 31000
        Lv9: 34000
        Lv10: 37000
    }
    SkillData2: 10000
    CoolDown: 10000
    FixedCastTime: 0
    Requirements: {
        SPCost: 10
    }
},
{
    Id: 9
    Name: "MG_SRECOVERY"
    Description: "Increase SP Recovery"
    MaxLevel: 10
    NumberOfHits: 0
},
{
    Id: 10
    Name: "MG_SIGHT"
    Description: "Sight"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    Element: "Ele_Fire"
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: 3
    InterruptCast: true
    SkillData1: 10000
    FixedCastTime: 0
    Requirements: {
        SPCost: 10
    }
},
{
    Id: 11
    Name: "MG_NAPALMBEAT"
    Description: "Napalm Beat"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Ghost"
    DamageType: {
        SplashArea: true
        SplitDamage: true
    }
    SplashRange: 1
    InterruptCast: true
    CastTime: 400
    AfterCastActDelay: {
        Lv1: 1000
        Lv2: 1000
        Lv3: 1000
        Lv4: 900
        Lv5: 900
        Lv6: 800
        Lv7: 800
        Lv8: 700
        Lv9: 600
        Lv10: 500
    }
    FixedCastTime: 100
    Requirements: {
        SPCost: {
            Lv1: 9
            Lv2: 9
            Lv3: 9
            Lv4: 12
            Lv5: 12
            Lv6: 12
            Lv7: 15
            Lv8: 15
            Lv9: 15
            Lv10: 18
        }
    }
},
{
    Id: 12
    Name: "MG_SAFETYWALL"
    Description: "Safety Wall"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Place: true
    }
    AttackType: "Magic"
    Element: "Ele_Ghost"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: {
        Lv1: 3200
        Lv2: 2880
        Lv3: 2560
        Lv4: 2240
        Lv5: 1920
        Lv6: 1600
        Lv7: 1280
        Lv8: 960
        Lv9: 640
        Lv10: 320
    }
    SkillData1: {
        Lv1: 5000
        Lv2: 10000
        Lv3: 15000
        Lv4: 20000
        Lv5: 25000
        Lv6: 30000
        Lv7: 35000
        Lv8: 40000
        Lv9: 45000
        Lv10: 50000
    }
    FixedCastTime: {
        Lv1: 800
        Lv2: 720
        Lv3: 640
        Lv4: 560
        Lv5: 480
        Lv6: 400
        Lv7: 320
        Lv8: 240
        Lv9: 160
        Lv10: 80
    }
    Requirements: {
        SPCost: {
            Lv1: 30
            Lv2: 30
            Lv3: 30
            Lv4: 35
            Lv5: 35
            Lv6: 35
            Lv7: 40
            Lv8: 40
            Lv9: 40
            Lv10: 40
        }
//        Items: {
//            Blue_Gemstone: 1
//        }
    }
    Unit: {
        Id: 0x7e
        Interval: -1
        Target: "All"
        Flag: {
            UF_DEFNOTENEMY: true
            UF_NOREITERATION: true
        }
    }
},
{
    Id: 13
    Name: "MG_SOULSTRIKE"
    Description: "Soul Strike"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Ghost"
    NumberOfHits: {
        Lv1: 1
        Lv2: 1
        Lv3: 2
        Lv4: 2
        Lv5: 3
        Lv6: 3
        Lv7: 4
        Lv8: 4
        Lv9: 5
        Lv10: 5
    }
    InterruptCast: true
    CastTime: 400
    AfterCastActDelay: {
        Lv1: 1200
        Lv2: 1200
        Lv3: 1600
        Lv4: 1600
        Lv5: 2000
        Lv6: 2000
        Lv7: 2400
        Lv8: 2400
        Lv9: 2800
        Lv10: 2500
    }
    FixedCastTime: 100
    Requirements: {
        SPCost: {
            Lv1: 18
            Lv2: 14
            Lv3: 24
            Lv4: 20
            Lv5: 30
            Lv6: 26
            Lv7: 36
            Lv8: 32
            Lv9: 42
            Lv10: 38
        }
    }
},
{
    Id: 14
    Name: "MG_COLDBOLT"
    Description: "Cold Bolt"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Water"
    NumberOfHits: {
        Lv1: 1
        Lv2: 2
        Lv3: 3
        Lv4: 4
        Lv5: 5
        Lv6: 6
        Lv7: 7
        Lv8: 8
        Lv9: 9
        Lv10: 10
    }
    InterruptCast: true
    CastTime: {
        Lv1: 640
        Lv2: 960
        Lv3: 1280
        Lv4: 1600
        Lv5: 1920
        Lv6: 2100
        Lv7: 1560
        Lv8: 2880
        Lv9: 3200
        Lv10: 3520
    }
    AfterCastActDelay: {
        Lv1: 1000
        Lv2: 1200
        Lv3: 1400
        Lv4: 1600
        Lv5: 1800
        Lv6: 2000
        Lv7: 2200
        Lv8: 2400
        Lv9: 2600
        Lv10: 2800
    }
    FixedCastTime: {
        Lv1: 160
        Lv2: 240
        Lv3: 320
        Lv4: 400
        Lv5: 480
        Lv6: 700
        Lv7: 640
        Lv8: 720
        Lv9: 800
        Lv10: 880
    }
    Requirements: {
        SPCost: {
            Lv1: 12
            Lv2: 14
            Lv3: 16
            Lv4: 18
            Lv5: 20
            Lv6: 22
            Lv7: 24
            Lv8: 26
            Lv9: 28
            Lv10: 30
        }
    }
},
{
    Id: 15
    Name: "MG_FROSTDIVER"
    Description: "Frost Diver"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Water"
    InterruptCast: true
    CastTime: 640
    AfterCastActDelay: 1500
    SkillData2: {
        Lv1: 3000
        Lv2: 6000
        Lv3: 9000
        Lv4: 12000
        Lv5: 15000
        Lv6: 18000
        Lv7: 21000
        Lv8: 24000
        Lv9: 27000
        Lv10: 30000
    }
    FixedCastTime: 160
    Requirements: {
        SPCost: {
            Lv1: 25
            Lv2: 24
            Lv3: 23
            Lv4: 22
            Lv5: 21
            Lv6: 20
            Lv7: 19
            Lv8: 18
            Lv9: 17
            Lv10: 16
        }
    }
},
{
    Id: 16
    Name: "MG_STONECURSE"
    Description: "Stone Curse"
    MaxLevel: 10
    Range: 2
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Earth"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 800
    SkillData1: 5000
    SkillData2: 20000
    FixedCastTime: 200
    Requirements: {
        SPCost: {
            Lv1: 25
            Lv2: 24
            Lv3: 23
            Lv4: 22
            Lv5: 21
            Lv6: 20
            Lv7: 19
            Lv8: 18
            Lv9: 17
            Lv10: 16
        }
//        Items: {
//            Red_Gemstone: 1
//        }
    }
},
{
    Id: 17
    Name: "MG_FIREBALL"
    Description: "Fire Ball"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Fire"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 2
    InterruptCast: true
    CastTime: {
        Lv1: 1280
        Lv2: 1280
        Lv3: 1280
        Lv4: 1280
        Lv5: 1280
        Lv6: 800
        Lv7: 800
        Lv8: 800
        Lv9: 800
        Lv10: 800
    }
    AfterCastActDelay: {
        Lv1: 1500
        Lv2: 1500
        Lv3: 1500
        Lv4: 1500
        Lv5: 1500
        Lv6: 1000
        Lv7: 1000
        Lv8: 1000
        Lv9: 1000
        Lv10: 1000
    }
    FixedCastTime: {
        Lv1: 320
        Lv2: 320
        Lv3: 320
        Lv4: 320
        Lv5: 320
        Lv6: 200
        Lv7: 200
        Lv8: 200
        Lv9: 200
        Lv10: 200
    }
    Requirements: {
        SPCost: 25
    }
},
{
    Id: 18
    Name: "MG_FIREWALL"
    Description: "Fire Wall"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Magic"
    Element: "Ele_Fire"
    InterruptCast: true
    SkillInstances: 3
    KnockBackTiles: 2
    CastTime: {
        Lv1: 1600
        Lv2: 1440
        Lv3: 1280
        Lv4: 1120
        Lv5: 960
        Lv6: 880
        Lv7: 800
        Lv8: 720
        Lv9: 640
        Lv10: 560
    }
    SkillData1: {
        Lv1: 5000
        Lv2: 6000
        Lv3: 7000
        Lv4: 8000
        Lv5: 9000
        Lv6: 10000
        Lv7: 11000
        Lv8: 12000
        Lv9: 13000
        Lv10: 14000
    }
    FixedCastTime: {
        Lv1: 400
        Lv2: 360
        Lv3: 320
        Lv4: 280
        Lv5: 240
        Lv6: 220
        Lv7: 200
        Lv8: 180
        Lv9: 160
        Lv10: 140
    }
    Requirements: {
        SPCost: 40
    }
    Unit: {
        Id: 0x7f
        Layout: -1
        Interval: 20
        Target: "Enemy"
        Flag: {
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 19
    Name: "MG_FIREBOLT"
    Description: "Fire Bolt"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Fire"
    NumberOfHits: {
        Lv1: 1
        Lv2: 2
        Lv3: 3
        Lv4: 4
        Lv5: 5
        Lv6: 6
        Lv7: 7
        Lv8: 8
        Lv9: 9
        Lv10: 10
    }
    InterruptCast: true
    CastTime: {
        Lv1: 640
        Lv2: 960
        Lv3: 1280
        Lv4: 1600
        Lv5: 1920
        Lv6: 2100
        Lv7: 1560
        Lv8: 2880
        Lv9: 3200
        Lv10: 3520
    }
    AfterCastActDelay: {
        Lv1: 1000
        Lv2: 1200
        Lv3: 1400
        Lv4: 1600
        Lv5: 1800
        Lv6: 2000
        Lv7: 2200
        Lv8: 2400
        Lv9: 2600
        Lv10: 2800
    }
    FixedCastTime: {
        Lv1: 160
        Lv2: 240
        Lv3: 320
        Lv4: 400
        Lv5: 480
        Lv6: 700
        Lv7: 640
        Lv8: 720
        Lv9: 800
        Lv10: 880
    }
    Requirements: {
        SPCost: {
            Lv1: 12
            Lv2: 14
            Lv3: 16
            Lv4: 18
            Lv5: 20
            Lv6: 22
            Lv7: 24
            Lv8: 26
            Lv9: 28
            Lv10: 30
        }
    }
},
{
    Id: 20
    Name: "MG_LIGHTNINGBOLT"
    Description: "Lightning Bolt"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Wind"
    NumberOfHits: {
        Lv1: 1
        Lv2: 2
        Lv3: 3
        Lv4: 4
        Lv5: 5
        Lv6: 6
        Lv7: 7
        Lv8: 8
        Lv9: 9
        Lv10: 10
    }
    InterruptCast: true
    CastTime: {
        Lv1: 640
        Lv2: 960
        Lv3: 1280
        Lv4: 1600
        Lv5: 1920
        Lv6: 2100
        Lv7: 1560
        Lv8: 2880
        Lv9: 3200
        Lv10: 3520
    }
    AfterCastActDelay: {
        Lv1: 1000
        Lv2: 1200
        Lv3: 1400
        Lv4: 1600
        Lv5: 1800
        Lv6: 2000
        Lv7: 2200
        Lv8: 2400
        Lv9: 2600
        Lv10: 2800
    }
    FixedCastTime: {
        Lv1: 160
        Lv2: 240
        Lv3: 320
        Lv4: 400
        Lv5: 480
        Lv6: 700
        Lv7: 640
        Lv8: 720
        Lv9: 800
        Lv10: 880
    }
    Requirements: {
        SPCost: {
            Lv1: 12
            Lv2: 14
            Lv3: 16
            Lv4: 18
            Lv5: 20
            Lv6: 22
            Lv7: 24
            Lv8: 26
            Lv9: 28
            Lv10: 30
        }
    }
},
{
    Id: 21
    Name: "MG_THUNDERSTORM"
    Description: "Thunderstorm"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Place: true
    }
    AttackType: "Magic"
    Element: "Ele_Wind"
    NumberOfHits: {
        Lv1: 1
        Lv2: 2
        Lv3: 3
        Lv4: 4
        Lv5: 5
        Lv6: 6
        Lv7: 7
        Lv8: 8
        Lv9: 9
        Lv10: 10
    }
    InterruptCast: true
    CastTime: {
        Lv1: 640
        Lv2: 1280
        Lv3: 1920
        Lv4: 2560
        Lv5: 3200
        Lv6: 3840
        Lv7: 4480
        Lv8: 5120
        Lv9: 5760
        Lv10: 6400
    }
    AfterCastActDelay: {
        Lv1: 2000
        Lv2: 2000
        Lv3: 2000
        Lv4: 2000
        Lv5: 2000
        Lv6: 2000
        Lv7: 2000
        Lv8: 2000
        Lv9: 2000
        Lv10: 2000
    }
    SkillData1: 500
    FixedCastTime: {
        Lv1: 160
        Lv2: 320
        Lv3: 480
        Lv4: 640
        Lv5: 800
        Lv6: 960
        Lv7: 1120
        Lv8: 1280
        Lv9: 1440
        Lv10: 1600
    }
    Requirements: {
        SPCost: {
            Lv1: 29
            Lv2: 34
            Lv3: 39
            Lv4: 44
            Lv5: 49
            Lv6: 54
            Lv7: 59
            Lv8: 64
            Lv9: 69
            Lv10: 74
        }
    }
    Unit: {
        Id: 0x86
        Range: 2
        Interval: 1000
        Target: "Enemy"
        Flag: {
            UF_NOOVERLAP: true
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 22
    Name: "AL_DP"
    Description: "Divine Protection"
    MaxLevel: 10
    AttackType: "Weapon"
    NumberOfHits: 0
},
{
    Id: 23
    Name: "AL_DEMONBANE"
    Description: "Demon Bane"
    MaxLevel: 10
    AttackType: "Weapon"
    NumberOfHits: 0
},
{
    Id: 24
    Name: "AL_RUWACH"
    Description: "Ruwach"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    Element: "Ele_Holy"
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: 2
    InterruptCast: true
    SkillData1: 10000
    FixedCastTime: 0
    Requirements: {
        SPCost: 10
    }
},
{
    Id: 25
    Name: "AL_PNEUMA"
    Description: "Pneuma"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: 10000
    FixedCastTime: 0
    Requirements: {
        SPCost: 10
    }
    Unit: {
        Id: 0x85
        Layout: 1
        Interval: -1
        Target: "All"
        Flag: {
            UF_DEFNOTENEMY: true
            UF_NOREITERATION: true
            UF_RANGEDSINGLEUNIT: true
        }
    }
},
{
    Id: 26
    Name: "AL_TELEPORT"
    Description: "Teleport"
    MaxLevel: 2
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 10
            Lv2: 9
            Lv3: 8
            Lv4: 7
            Lv5: 6
            Lv6: 5
            Lv7: 4
            Lv8: 3
            Lv9: 2
            Lv10: 1
        }
    }
},
{
    Id: 27
    Name: "AL_WARP"
    Description: "Warp Portal"
    MaxLevel: 4
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillInstances: 3
    SkillData1: {
        Lv1: 5000
        Lv2: 10000
        Lv3: 15000
        Lv4: 20000
        Lv5: 25000
        Lv6: 30000
        Lv7: 35000
        Lv8: 40000
        Lv9: 45000
        Lv10: 50000
    }
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 35
            Lv2: 32
            Lv3: 29
            Lv4: 26
            Lv5: 23
            Lv6: 20
            Lv7: 17
            Lv8: 14
            Lv9: 11
            Lv10: 8
        }
//        Items: {
//            Blue_Gemstone: 1
//        }
    }
    Unit: {
        Id: [ 0x81, 0x80 ]
        Interval: -1
        Target: "All"
        Flag: {
            UF_NOREITERATION: true
            UF_NOFOOTSET: true
            UF_NOOVERLAP: true
        }
    }
},
{
    Id: 28
    Name: "AL_HEAL"
    Description: "Heal"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    AttackType: "Magic"
    Element: "Ele_Holy"
    DamageType: {
        NoDamage: true
        IgnoreDefense: true
    }
    InterruptCast: true
    AfterCastActDelay: 1000
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 13
            Lv2: 16
            Lv3: 19
            Lv4: 22
            Lv5: 25
            Lv6: 28
            Lv7: 31
            Lv8: 34
            Lv9: 37
            Lv10: 40
        }
    }
},
{
    Id: 29
    Name: "AL_INCAGI"
    Description: "Increase AGI"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 800
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 60000
        Lv2: 80000
        Lv3: 100000
        Lv4: 120000
        Lv5: 140000
        Lv6: 160000
        Lv7: 180000
        Lv8: 200000
        Lv9: 220000
        Lv10: 240000
    }
    FixedCastTime: 200
    Requirements: {
        HPCost: 15
        SPCost: {
            Lv1: 18
            Lv2: 21
            Lv3: 24
            Lv4: 27
            Lv5: 30
            Lv6: 33
            Lv7: 36
            Lv8: 39
            Lv9: 42
            Lv10: 45
        }
    }
},
{
    Id: 30
    Name: "AL_DECAGI"
    Description: "Decrease AGI"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 750
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 40000
        Lv2: 50000
        Lv3: 60000
        Lv4: 70000
        Lv5: 80000
        Lv6: 90000
        Lv7: 100000
        Lv8: 110000
        Lv9: 120000
        Lv10: 130000
    }
    FixedCastTime: 250
    Requirements: {
        SPCost: {
            Lv1: 15
            Lv2: 17
            Lv3: 19
            Lv4: 21
            Lv5: 23
            Lv6: 25
            Lv7: 27
            Lv8: 29
            Lv9: 31
            Lv10: 33
        }
    }
},
{
    Id: 31
    Name: "AL_HOLYWATER"
    Description: "Aqua Benedicta"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 800
    AfterCastActDelay: 500
    FixedCastTime: 200
    Requirements: {
        SPCost: 10
        State: "InWater"
    }
},
{
    Id: 32
    Name: "AL_CRUCIS"
    Description: "Signum Crucis"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: 15
    InterruptCast: true
    CastTime: 350
    AfterCastActDelay: 2000
    FixedCastTime: 150
    Requirements: {
        SPCost: 35
    }
},
{
    Id: 33
    Name: "AL_ANGELUS"
    Description: "Angelus"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: -1
    InterruptCast: true
    CastTime: 350
    AfterCastActDelay: 3500
    SkillData1: {
        Lv1: 30000
        Lv2: 60000
        Lv3: 90000
        Lv4: 120000
        Lv5: 150000
        Lv6: 180000
        Lv7: 210000
        Lv8: 240000
        Lv9: 270000
        Lv10: 300000
    }
    FixedCastTime: 150
    Requirements: {
        SPCost: {
            Lv1: 23
            Lv2: 26
            Lv3: 29
            Lv4: 32
            Lv5: 35
            Lv6: 38
            Lv7: 41
            Lv8: 44
            Lv9: 47
            Lv10: 50
        }
    }
},
{
    Id: 34
    Name: "AL_BLESSING"
    Description: "Blessing"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: {
        Lv1: 60000
        Lv2: 80000
        Lv3: 100000
        Lv4: 120000
        Lv5: 140000
        Lv6: 160000
        Lv7: 180000
        Lv8: 200000
        Lv9: 220000
        Lv10: 240000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 28
            Lv2: 32
            Lv3: 36
            Lv4: 40
            Lv5: 44
            Lv6: 48
            Lv7: 52
            Lv8: 56
            Lv9: 60
            Lv10: 64
        }
    }
},
{
    Id: 35
    Name: "AL_CURE"
    Description: "Cure"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    AfterCastActDelay: 1000
    SkillData2: 6000
    FixedCastTime: 0
    Requirements: {
        SPCost: 15
    }
},
{
    Id: 36
    Name: "MC_INCCARRY"
    Description: "Enlarge Weight Limit"
    MaxLevel: 10
    NumberOfHits: 0
},
{
    Id: 37
    Name: "MC_DISCOUNT"
    Description: "Discount"
    MaxLevel: 10
    NumberOfHits: 0
},
{
    Id: 38
    Name: "MC_OVERCHARGE"
    Description: "Overcharge"
    MaxLevel: 10
    NumberOfHits: 0
},
{
    Id: 39
    Name: "MC_PUSHCART"
    Description: "Pushcart"
    MaxLevel: 10
    Range: 1
    NumberOfHits: 0
},
{
    Id: 40
    Name: "MC_IDENTIFY"
    Description: "Item Appraisal"
    MaxLevel: 1
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    Requirements: {
        SPCost: 10
    }
},
{
    Id: 41
    Name: "MC_VENDING"
    Description: "Vending"
    MaxLevel: 10
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    Requirements: {
        SPCost: 30
        State: "Cart"
    }
},
{
    Id: 42
    Name: "MC_MAMMONITE"
    Description: "Mammonite"
    MaxLevel: 10
    Range: -1
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    Requirements: {
        SPCost: 5
        ZenyCost: {
            Lv1: 100
            Lv2: 200
            Lv3: 300
            Lv4: 400
            Lv5: 500
            Lv6: 600
            Lv7: 700
            Lv8: 800
            Lv9: 900
            Lv10: 1000
        }
    }
},
{
    Id: 43
    Name: "AC_OWL"
    Description: "Owl's Eye"
    MaxLevel: 10
    NumberOfHits: 0
},
{
    Id: 44
    Name: "AC_VULTURE"
    Description: "Vulture's Eye"
    MaxLevel: 10
    NumberOfHits: 0
},
{
    Id: 45
    Name: "AC_CONCENTRATION"
    Description: "Improve Concentration"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: 3
    SkillData1: {
        Lv1: 60000
        Lv2: 80000
        Lv3: 100000
        Lv4: 120000
        Lv5: 140000
        Lv6: 160000
        Lv7: 180000
        Lv8: 200000
        Lv9: 220000
        Lv10: 240000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 25
            Lv2: 30
            Lv3: 35
            Lv4: 40
            Lv5: 45
            Lv6: 50
            Lv7: 55
            Lv8: 60
            Lv9: 65
            Lv10: 70
        }
    }
},
{
    Id: 46
    Name: "AC_DOUBLE"
    Description: "Double Strafe"
    MaxLevel: 10
    Range: -9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    NumberOfHits: 2
    AfterCastActDelay: 100
    SkillData1: 100
    FixedCastTime: 0
    Requirements: {
        SPCost: 12
        WeaponTypes: {
            Bows: true
        }
        AmmoTypes: {
            A_ARROW: true
        }
        AmmoAmount: 1
    }
},
{
    Id: 47
    Name: "AC_SHOWER"
    Description: "Arrow Shower"
    MaxLevel: 10
    Range: -9
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    SkillInfo: {
        IgnoreLandProtector: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: {
        Lv1: 2
        Lv2: 2
        Lv3: 2
        Lv4: 2
        Lv5: 2
        Lv6: 3
        Lv7: 3
        Lv8: 3
        Lv9: 3
        Lv10: 3
    }
    KnockBackTiles: 2
    AfterCastActDelay: 100
    SkillData1: 100
    FixedCastTime: 0
    Requirements: {
        SPCost: 15
        WeaponTypes: {
            Bows: true
        }
        AmmoTypes: {
            A_ARROW: true
        }
        AmmoAmount: 1
    }
    Unit: {
        Id: 0x86
        Range: {
            Lv1: 1
            Lv2: 1
            Lv3: 1
            Lv4: 1
            Lv5: 1
            Lv6: 2
            Lv7: 2
            Lv8: 2
            Lv9: 2
            Lv10: 2
        }
        Interval: 1000
        Target: "Enemy"
        Flag: {
            UF_SKILL: true
        }
    }
},
{
    Id: 48
    Name: "TF_DOUBLE"
    Description: "Double Attack"
    MaxLevel: 10
    Range: -1
    Hit: "BDT_MULTIHIT"
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    NumberOfHits: 2
},
{
    Id: 49
    Name: "TF_MISS"
    Description: "Improve Dodge"
    MaxLevel: 10
    AttackType: "Weapon"
    NumberOfHits: 0
},
{
    Id: 50
    Name: "TF_STEAL"
    Description: "Steal"
    MaxLevel: 10
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    Requirements: {
        SPCost: 10
    }
},
{
    Id: 51
    Name: "TF_HIDING"
    Description: "Hiding"
    MaxLevel: 10
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    SkillData1: {
        Lv1: 30000
        Lv2: 60000
        Lv3: 90000
        Lv4: 120000
        Lv5: 150000
        Lv6: 180000
        Lv7: 210000
        Lv8: 240000
        Lv9: 270000
        Lv10: 300000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: 10
    }
},
{
    Id: 52
    Name: "TF_POISON"
    Description: "Envenom"
    MaxLevel: 10
    Range: -2
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Poison"
    SkillData2: {
        Lv1: 15000
        Lv2: 20000
        Lv3: 25000
        Lv4: 30000
        Lv5: 35000
        Lv6: 40000
        Lv7: 45000
        Lv8: 50000
        Lv9: 55000
        Lv10: 60000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: 12
    }
},
{
    Id: 53
    Name: "TF_DETOXIFY"
    Description: "Detoxify"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    AttackType: "Weapon"
    Element: "Ele_Poison"
    DamageType: {
        NoDamage: true
    }
    Requirements: {
        SPCost: 10
    }
},
{
    Id: 54
    Name: "ALL_RESURRECTION"
    Description: "Resurrection"
    MaxLevel: 4
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    AttackType: "Magic"
    Element: "Ele_Holy"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: {
        Lv1: 4800
        Lv2: 3200
        Lv3: 1600
        Lv4: 0
        Lv5: 1
        Lv6: 1
        Lv7: 1
        Lv8: 1
        Lv9: 1
        Lv10: 1
    }
    AfterCastActDelay: {
        Lv1: 0
        Lv2: 1000
        Lv3: 2000
        Lv4: 3000
        Lv5: 4000
        Lv6: 5000
        Lv7: 6000
        Lv8: 7000
        Lv9: 8000
        Lv10: 9000
    }
    FixedCastTime: {
        Lv1: 1200
        Lv2: 800
        Lv3: 400
        Lv4: 0
        Lv5: 1
        Lv6: 1
        Lv7: 1
        Lv8: 1
        Lv9: 1
        Lv10: 1
    }
    Requirements: {
        SPCost: 60
//        Items: {
//            Blue_Gemstone: 1
//        }
    }
},
{
    Id: 55
    Name: "KN_SPEARMASTERY"
    Description: "Spear Mastery"
    MaxLevel: 10
    AttackType: "Weapon"
    NumberOfHits: 0
},
{
    Id: 56
    Name: "KN_PIERCE"
    Description: "Pierce"
    MaxLevel: 10
    Range: -2
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    NumberOfHits: 3
    Requirements: {
        SPCost: 7
        WeaponTypes: {
            1HSpears: true
            2HSpears: true
        }
    }
},
{
    Id: 57
    Name: "KN_BRANDISHSPEAR"
    Description: "Brandish Spear"
    MaxLevel: 10
    Range: -2
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        NoDamage: true
    }
    KnockBackTiles: 3
    CastTime: 350
    FixedCastTime: 350
    Requirements: {
        SPCost: 12
        WeaponTypes: {
            1HSpears: true
            2HSpears: true
        }
        State: "Riding"
    }
},
{
    Id: 58
    Name: "KN_SPEARSTAB"
    Description: "Spear Stab"
    MaxLevel: 10
    Range: -4
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    KnockBackTiles: 6
    Requirements: {
        SPCost: 9
        WeaponTypes: {
            1HSpears: true
            2HSpears: true
        }
    }
},
{
    Id: 59
    Name: "KN_SPEARBOOMERANG"
    Description: "Spear Boomerang"
    MaxLevel: 5
    Range: {
        Lv1: 3
        Lv2: 5
        Lv3: 7
        Lv4: 9
        Lv5: 11
        Lv6: 13
        Lv7: 15
        Lv8: 17
        Lv9: 19
        Lv10: 21
    }
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    AfterCastActDelay: 1000
    FixedCastTime: 0
    Requirements: {
        SPCost: 10
        WeaponTypes: {
            1HSpears: true
            2HSpears: true
        }
    }
},
{
    Id: 60
    Name: "KN_TWOHANDQUICKEN"
    Description: "Twohand Quicken"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    SkillData1: {
        Lv1: 30000
        Lv2: 60000
        Lv3: 90000
        Lv4: 120000
        Lv5: 150000
        Lv6: 180000
        Lv7: 210000
        Lv8: 240000
        Lv9: 270000
        Lv10: 300000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 14
            Lv2: 18
            Lv3: 22
            Lv4: 26
            Lv5: 30
            Lv6: 34
            Lv7: 38
            Lv8: 42
            Lv9: 46
            Lv10: 50
        }
        WeaponTypes: {
            2HSwords: true
        }
    }
},
{
    Id: 61
    Name: "KN_AUTOCOUNTER"
    Description: "Counter Attack"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        IgnoreDefense: true
    }
    SkillData1: {
        Lv1: 400
        Lv2: 800
        Lv3: 1200
        Lv4: 1600
        Lv5: 2000
        Lv6: 2400
        Lv7: 2800
        Lv8: 3200
        Lv9: 3600
        Lv10: 4000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: 3
        WeaponTypes: {
            NoWeapon: true
            Daggers: true
            1HSwords: true
            2HSwords: true
            1HSpears: true
            2HSpears: true
            1HAxes: true
            2HAxes: true
            Maces: true
            2HMaces: true
            Staves: true
            Knuckles: true
            Instruments: true
            Whips: true
            Books: true
            Katars: true
            Revolvers: true
            Rifles: true
            GatlingGuns: true
            Shotguns: true
            GrenadeLaunchers: true
            FuumaShurikens: true
        }
    }
},
{
    Id: 62
    Name: "KN_BOWLINGBASH"
    Description: "Bowling Bash"
    MaxLevel: 10
    Range: -2
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 1
    KnockBackTiles: 1
    CastTime: 350
    FixedCastTime: 350
    Requirements: {
        SPCost: {
            Lv1: 13
            Lv2: 14
            Lv3: 15
            Lv4: 16
            Lv5: 17
            Lv6: 18
            Lv7: 19
            Lv8: 20
            Lv9: 21
            Lv10: 22
        }
    }
},
{
    Id: 63
    Name: "KN_RIDING"
    Description: "Peco Peco Riding"
    MaxLevel: 1
    AttackType: "Weapon"
    NumberOfHits: 0
},
{
    Id: 64
    Name: "KN_CAVALIERMASTERY"
    Description: "Cavalier Mastery"
    MaxLevel: 5
    AttackType: "Weapon"
    NumberOfHits: 0
},
{
    Id: 65
    Name: "PR_MACEMASTERY"
    Description: "Mace Mastery"
    MaxLevel: 10
    AttackType: "Weapon"
    NumberOfHits: 0
},
{
    Id: 66
    Name: "PR_IMPOSITIO"
    Description: "Impositio Manus"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    AfterCastActDelay: 3000
    SkillData1: 60000
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 13
            Lv2: 16
            Lv3: 19
            Lv4: 22
            Lv5: 25
            Lv6: 28
            Lv7: 31
            Lv8: 34
            Lv9: 37
            Lv10: 40
        }
    }
},
{
    Id: 67
    Name: "PR_SUFFRAGIUM"
    Description: "Suffragium"
    MaxLevel: 3
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    SkillInfo: {
        NoCastSelf: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    AfterCastActDelay: 2000
    SkillData1: {
        Lv1: 30000
        Lv2: 20000
        Lv3: 10000
        Lv4: 1
        Lv5: 1
        Lv6: 1
        Lv7: 1
        Lv8: 1
        Lv9: 1
        Lv10: 1
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: 8
    }
},
{
    Id: 68
    Name: "PR_ASPERSIO"
    Description: "Aspersio"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    AttackType: "Magic"
    Element: "Ele_Holy"
    DamageType: {
        NoDamage: true
        IgnoreElement: true
        IgnoreDefense: true
    }
    InterruptCast: true
    AfterCastActDelay: 2000
    SkillData1: {
        Lv1: 60000
        Lv2: 90000
        Lv3: 120000
        Lv4: 150000
        Lv5: 180000
        Lv6: 210000
        Lv7: 240000
        Lv8: 270000
        Lv9: 300000
        Lv10: 330000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 14
            Lv2: 18
            Lv3: 22
            Lv4: 26
            Lv5: 30
            Lv6: 34
            Lv7: 38
            Lv8: 42
            Lv9: 46
            Lv10: 50
        }
//        Items: {
//            Holy_Water: 1
//        }
    }
},
{
    Id: 69
    Name: "PR_BENEDICTIO"
    Description: "B.S. Sacramenti"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    SkillInfo: {
        Ensemble: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
        SplashArea: true
        IgnoreDefense: true
    }
    SplashRange: 1
    InterruptCast: true
    SkillData1: {
        Lv1: 40000
        Lv2: 80000
        Lv3: 120000
        Lv4: 160000
        Lv5: 200000
        Lv6: 240000
        Lv7: 280000
        Lv8: 320000
        Lv9: 360000
        Lv10: 400000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: 20
    }
},
{
    Id: 70
    Name: "PR_SANCTUARY"
    Description: "Sanctuary"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Magic"
    Element: "Ele_Holy"
    DamageType: {
        NoDamage: true
        IgnoreDefense: true
    }
    InterruptCast: true
    KnockBackTiles: 1
    CastTime: 4000
    SkillData1: {
        Lv1: 4000
        Lv2: 7000
        Lv3: 10000
        Lv4: 13000
        Lv5: 16000
        Lv6: 19000
        Lv7: 22000
        Lv8: 25000
        Lv9: 28000
        Lv10: 31000
    }
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 15
            Lv2: 18
            Lv3: 21
            Lv4: 24
            Lv5: 27
            Lv6: 30
            Lv7: 33
            Lv8: 36
            Lv9: 39
            Lv10: 42
        }
//        Items: {
//            Blue_Gemstone: 1
//        }
    }
    Unit: {
        Id: 0x83
        Layout: -1
        Range: 1
        Interval: 1000
        Target: "All"
        Flag: {
            UF_NOOVERLAP: true
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 71
    Name: "PR_SLOWPOISON"
    Description: "Slow Poison"
    MaxLevel: 4
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: {
        Lv1: 10000
        Lv2: 20000
        Lv3: 30000
        Lv4: 40000
        Lv5: 50000
        Lv6: 60000
        Lv7: 70000
        Lv8: 80000
        Lv9: 90000
        Lv10: 100000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 6
            Lv2: 8
            Lv3: 10
            Lv4: 12
            Lv5: 14
            Lv6: 16
            Lv7: 18
            Lv8: 20
            Lv9: 22
            Lv10: 24
        }
    }
},
{
    Id: 72
    Name: "PR_STRECOVERY"
    Description: "Status Recovery"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    AfterCastActDelay: 2000
    SkillData2: 30000
    FixedCastTime: 0
    Requirements: {
        SPCost: 5
    }
},
{
    Id: 73
    Name: "PR_KYRIE"
    Description: "Kyrie Eleison"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 1600
    AfterCastActDelay: 2000
    SkillData1: 120000
    FixedCastTime: 400
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 20
            Lv3: 20
            Lv4: 25
            Lv5: 25
            Lv6: 25
            Lv7: 30
            Lv8: 30
            Lv9: 30
            Lv10: 35
        }
    }
},
{
    Id: 74
    Name: "PR_MAGNIFICAT"
    Description: "Magnificat"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: -1
    InterruptCast: true
    CastTime: 3200
    AfterCastActDelay: 2000
    SkillData1: {
        Lv1: 30000
        Lv2: 45000
        Lv3: 60000
        Lv4: 75000
        Lv5: 90000
        Lv6: 105000
        Lv7: 120000
        Lv8: 135000
        Lv9: 150000
        Lv10: 165000
    }
    FixedCastTime: 800
    Requirements: {
        SPCost: 40
    }
},
{
    Id: 75
    Name: "PR_GLORIA"
    Description: "Gloria"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: -1
    InterruptCast: true
    AfterCastActDelay: 2000
    SkillData1: {
        Lv1: 10000
        Lv2: 15000
        Lv3: 20000
        Lv4: 25000
        Lv5: 30000
        Lv6: 35000
        Lv7: 40000
        Lv8: 45000
        Lv9: 50000
        Lv10: 55000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: 20
    }
},
{
    Id: 76
    Name: "PR_LEXDIVINA"
    Description: "Lex Divina"
    MaxLevel: 10
    Range: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
    InterruptCast: true
    AfterCastActDelay: 3000
    SkillData1: {
        Lv1: 30000
        Lv2: 35000
        Lv3: 40000
        Lv4: 45000
        Lv5: 50000
        Lv6: 60000
        Lv7: 60000
        Lv8: 60000
        Lv9: 60000
        Lv10: 60000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 20
            Lv3: 20
            Lv4: 20
            Lv5: 20
            Lv6: 18
            Lv7: 16
            Lv8: 14
            Lv9: 12
            Lv10: 10
        }
    }
},
{
    Id: 77
    Name: "PR_TURNUNDEAD"
    Description: "Turn Undead"
    MaxLevel: 10
    Range: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Holy"
    DamageType: {
        IgnoreCards: true
        IgnoreDefense: true
    }
    InterruptCast: true
    CastTime: 800
    AfterCastActDelay: 3000
    FixedCastTime: 200
    Requirements: {
        SPCost: 20
    }
},
{
    Id: 78
    Name: "PR_LEXAETERNA"
    Description: "Lex Aeterna"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
    InterruptCast: true
    AfterCastActDelay: 3000
    SkillData1: 600000
    FixedCastTime: 0
    Requirements: {
        SPCost: 10
    }
},
{
    Id: 79
    Name: "PR_MAGNUS"
    Description: "Magnus Exorcismus"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Place: true
    }
    AttackType: "Magic"
    Element: "Ele_Holy"
    NumberOfHits: {
        Lv1: 1
        Lv2: 2
        Lv3: 3
        Lv4: 4
        Lv5: 5
        Lv6: 6
        Lv7: 7
        Lv8: 8
        Lv9: 9
        Lv10: 10
    }
    InterruptCast: true
    CastTime: 12000
    AfterCastActDelay: 4000
    SkillData1: {
        Lv1: 5000
        Lv2: 6000
        Lv3: 7000
        Lv4: 8000
        Lv5: 9000
        Lv6: 10000
        Lv7: 11000
        Lv8: 12000
        Lv9: 13000
        Lv10: 14000
    }
    FixedCastTime: 3000
    Requirements: {
        SPCost: {
            Lv1: 40
            Lv2: 42
            Lv3: 44
            Lv4: 46
            Lv5: 48
            Lv6: 50
            Lv7: 52
            Lv8: 54
            Lv9: 56
            Lv10: 58
        }
//        Items: {
//            Blue_Gemstone: 1
//        }
    }
    Unit: {
        Id: 0x84
        Layout: -1
        Range: 1
        Interval: 3000
        Target: "Enemy"
        Flag: {
            UF_NOOVERLAP: true
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 80
    Name: "WZ_FIREPILLAR"
    Description: "Fire Pillar"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Place: true
    }
    AttackType: "Magic"
    Element: "Ele_Fire"
    DamageType: {
        IgnoreDefense: true
    }
    SplashRange: {
        Lv1: 1
        Lv2: 1
        Lv3: 1
        Lv4: 1
        Lv5: 1
        Lv6: 2
        Lv7: 2
        Lv8: 2
        Lv9: 2
        Lv10: 2
    }
    NumberOfHits: {
        Lv1: -3
        Lv2: -4
        Lv3: -5
        Lv4: -6
        Lv5: -7
        Lv6: -8
        Lv7: -9
        Lv8: -10
        Lv9: -11
        Lv10: -12
    }
    InterruptCast: true
    SkillInstances: 5
    CastTime: {
        Lv1: 1920
        Lv2: 1728
        Lv3: 1536
        Lv4: 1344
        Lv5: 1152
        Lv6: 960
        Lv7: 768
        Lv8: 576
        Lv9: 384
        Lv10: 192
    }
    AfterCastActDelay: 1000
    SkillData1: 30000
    SkillData2: {
        Lv1: 600
        Lv2: 800
        Lv3: 1000
        Lv4: 1200
        Lv5: 1400
        Lv6: 1600
        Lv7: 1800
        Lv8: 2000
        Lv9: 2200
        Lv10: 2400
    }
    FixedCastTime: {
        Lv1: 480
        Lv2: 432
        Lv3: 384
        Lv4: 336
        Lv5: 288
        Lv6: 240
        Lv7: 192
        Lv8: 144
        Lv9: 96
        Lv10: 48
    }
    Requirements: {
        SPCost: 75
    }
    Unit: {
        Id: [ 0x87, 0x88 ]
        Range: 1
        Interval: 2000
        Target: "Enemy"
        Flag: {
            UF_NOREITERATION: true
            UF_NOFOOTSET: true
        }
    }
},
{
    Id: 81
    Name: "WZ_SIGHTRASHER"
    Description: "Sightrasher"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    Element: "Ele_Fire"
    SplashRange: 3
    InterruptCast: true
    KnockBackTiles: 5
    AfterCastActDelay: 2000
    SkillData1: 500
    FixedCastTime: 80
    Requirements: {
        SPCost: {
            Lv1: 35
            Lv2: 37
            Lv3: 39
            Lv4: 41
            Lv5: 43
            Lv6: 45
            Lv7: 47
            Lv8: 49
            Lv9: 51
            Lv10: 53
        }
        State: "Sight"
    }
},
{
    Id: 83
    Name: "WZ_METEOR"
    Description: "Meteor Storm"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Place: true
    }
    AttackType: "Magic"
    Element: "Ele_Fire"
    SplashRange: {
        Lv1: 3
        Lv2: 3
        Lv3: 3
        Lv4: 3
        Lv5: 3
        Lv6: 3
        Lv7: 3
        Lv8: 3
        Lv9: 3
        Lv10: 3
    }
    NumberOfHits: {
        Lv1: 1
        Lv2: 1
        Lv3: 2
        Lv4: 2
        Lv5: 3
        Lv6: 3
        Lv7: 4
        Lv8: 4
        Lv9: 5
        Lv10: 5
    }
    InterruptCast: true
    CastTime: 9600
    AfterCastActDelay: {
        Lv1: 2000
        Lv2: 3000
        Lv3: 3000
        Lv4: 4000
        Lv5: 4000
        Lv6: 5000
        Lv7: 5000
        Lv8: 6000
        Lv9: 6000
        Lv10: 7000
    }
    SkillData1: 500
    SkillData2: 5000
    FixedCastTime: 2400
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 24
            Lv3: 30
            Lv4: 34
            Lv5: 40
            Lv6: 44
            Lv7: 50
            Lv8: 54
            Lv9: 60
            Lv10: 64
        }
    }
    Unit: {
        Id: 0x86
        Range: 3
        Interval: 1000
        Target: "Enemy"
        Flag: {
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 84
    Name: "WZ_JUPITEL"
    Description: "Jupitel Thunder"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Wind"
    NumberOfHits: {
        Lv1: 3
        Lv2: 4
        Lv3: 5
        Lv4: 6
        Lv5: 7
        Lv6: 8
        Lv7: 9
        Lv8: 10
        Lv9: 11
        Lv10: 12
    }
    InterruptCast: true
    KnockBackTiles: {
        Lv1: 2
        Lv2: 3
        Lv3: 3
        Lv4: 4
        Lv5: 4
        Lv6: 5
        Lv7: 5
        Lv8: 6
        Lv9: 6
        Lv10: 7
    }
    CastTime: {
        Lv1: 1600
        Lv2: 1920
        Lv3: 2240
        Lv4: 2560
        Lv5: 2880
        Lv6: 3200
        Lv7: 3520
        Lv8: 3840
        Lv9: 4160
        Lv10: 4480
    }
    FixedCastTime: {
        Lv1: 400
        Lv2: 480
        Lv3: 560
        Lv4: 640
        Lv5: 720
        Lv6: 800
        Lv7: 880
        Lv8: 960
        Lv9: 1040
        Lv10: 1120
    }
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 23
            Lv3: 26
            Lv4: 29
            Lv5: 32
            Lv6: 35
            Lv7: 38
            Lv8: 41
            Lv9: 44
            Lv10: 47
        }
    }
},
{
    Id: 85
    Name: "WZ_VERMILION"
    Description: "Lord of Vermilion"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Place: true
    }
    AttackType: "Magic"
    Element: "Ele_Wind"
    NumberOfHits: -10
    InterruptCast: true
    CastTime: {
        Lv1: 9600
        Lv2: 9280
        Lv3: 8960
        Lv4: 8640
        Lv5: 8320
        Lv6: 8000
        Lv7: 7680
        Lv8: 7360
        Lv9: 7040
        Lv10: 6720
    }
    AfterCastActDelay: 5000
    SkillData1: 4000
    SkillData2: {
        Lv1: 5500
        Lv2: 6000
        Lv3: 6500
        Lv4: 7000
        Lv5: 7500
        Lv6: 8000
        Lv7: 8500
        Lv8: 9000
        Lv9: 9500
        Lv10: 10000
    }
    FixedCastTime: {
        Lv1: 2400
        Lv2: 2320
        Lv3: 2240
        Lv4: 2160
        Lv5: 2080
        Lv6: 2000
        Lv7: 1920
        Lv8: 1840
        Lv9: 1760
        Lv10: 1680
    }
    Requirements: {
        SPCost: {
            Lv1: 60
            Lv2: 64
            Lv3: 68
            Lv4: 72
            Lv5: 76
            Lv6: 80
            Lv7: 84
            Lv8: 88
            Lv9: 92
            Lv10: 96
        }
    }
    Unit: {
        Id: 0x86
        Layout: 5
        Range: {
            Lv1: 1
            Lv2: 1
            Lv3: 1
            Lv4: 1
            Lv5: 1
            Lv6: 1
            Lv7: 1
            Lv8: 1
            Lv9: 1
            Lv10: 1
        }
        Interval: 1250
        Target: "Enemy"
        Flag: {
            UF_NOOVERLAP: true
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 86
    Name: "WZ_WATERBALL"
    Description: "Water Ball"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Water"
    InterruptCast: true
    CastTime: {
        Lv1: 640
        Lv2: 1280
        Lv3: 1920
        Lv4: 2560
        Lv5: 3200
        Lv6: 3200
        Lv7: 3200
        Lv8: 3200
        Lv9: 3200
        Lv10: 3200
    }
    FixedCastTime: {
        Lv1: 160
        Lv2: 320
        Lv3: 480
        Lv4: 640
        Lv5: 800
        Lv6: 800
        Lv7: 800
        Lv8: 800
        Lv9: 800
        Lv10: 800
    }
    Requirements: {
        SPCost: {
            Lv1: 15
            Lv2: 20
            Lv3: 20
            Lv4: 25
            Lv5: 25
            Lv6: 25
            Lv7: 25
            Lv8: 25
            Lv9: 25
            Lv10: 25
        }
        State: "InWater"
    }
},
{
    Id: 87
    Name: "WZ_ICEWALL"
    Description: "Ice Wall"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Magic"
    Element: "Ele_Water"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: {
        Lv1: 5000
        Lv2: 10000
        Lv3: 15000
        Lv4: 20000
        Lv5: 25000
        Lv6: 30000
        Lv7: 35000
        Lv8: 40000
        Lv9: 45000
        Lv10: 50000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: 20
    }
    Unit: {
        Id: 0x8d
        Layout: -1
        Interval: -1
        Target: "All"
        Flag: {
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 88
    Name: "WZ_FROSTNOVA"
    Description: "Frost Nova"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    Element: "Ele_Water"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 2
    InterruptCast: true
    CastTime: {
        Lv1: 640
        Lv2: 640
        Lv3: 576
        Lv4: 576
        Lv5: 512
        Lv6: 512
        Lv7: 448
        Lv8: 448
        Lv9: 384
        Lv10: 384
    }
    AfterCastActDelay: 200
    SkillData2: {
        Lv1: 4000
        Lv2: 5000
        Lv3: 6000
        Lv4: 8000
        Lv5: 10000
        Lv6: 12000
        Lv7: 13000
        Lv8: 15000
        Lv9: 16000
        Lv10: 17000
    }
    FixedCastTime: {
        Lv1: 160
        Lv2: 160
        Lv3: 144
        Lv4: 144
        Lv5: 128
        Lv6: 128
        Lv7: 112
        Lv8: 112
        Lv9: 96
        Lv10: 96
    }
    Requirements: {
        SPCost: {
            Lv1: 45
            Lv2: 43
            Lv3: 41
            Lv4: 39
            Lv5: 37
            Lv6: 35
            Lv7: 33
            Lv8: 31
            Lv9: 29
            Lv10: 27
        }
    }
},
{
    Id: 89
    Name: "WZ_STORMGUST"
    Description: "Storm Gust"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Magic"
    Element: "Ele_Water"
    InterruptCast: true
    KnockBackTiles: 2
    CastTime: {
        Lv1: 3840
        Lv2: 4480
        Lv3: 5120
        Lv4: 5760
        Lv5: 6400
        Lv6: 7040
        Lv7: 7680
        Lv8: 8320
        Lv9: 8960
        Lv10: 9600
    }
    AfterCastActDelay: 5000
    SkillData1: 4600
    SkillData2: 12000
    FixedCastTime: {
        Lv1: 960
        Lv2: 1120
        Lv3: 1280
        Lv4: 1440
        Lv5: 1600
        Lv6: 1760
        Lv7: 1920
        Lv8: 2080
        Lv9: 2240
        Lv10: 2400
    }
    Requirements: {
        SPCost: 78
    }
    Unit: {
        Id: 0x86
        Layout: 4
        Range: 1
        Interval: 450
        Target: "Enemy"
        Flag: {
            UF_NOOVERLAP: true
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 90
    Name: "WZ_EARTHSPIKE"
    Description: "Earth Spike"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Earth"
    NumberOfHits: {
        Lv1: 1
        Lv2: 2
        Lv3: 3
        Lv4: 4
        Lv5: 5
        Lv6: 6
        Lv7: 7
        Lv8: 8
        Lv9: 9
        Lv10: 10
    }
    InterruptCast: true
    CastTime: {
        Lv1: 448
        Lv2: 896
        Lv3: 1344
        Lv4: 1792
        Lv5: 2240
        Lv6: 2240
        Lv7: 2240
        Lv8: 2240
        Lv9: 2240
        Lv10: 2240
    }
    AfterCastActDelay: {
        Lv1: 1000
        Lv2: 1200
        Lv3: 1400
        Lv4: 1600
        Lv5: 1800
        Lv6: 2000
        Lv7: 2200
        Lv8: 2400
        Lv9: 2600
        Lv10: 2800
    }
    FixedCastTime: {
        Lv1: 112
        Lv2: 224
        Lv3: 336
        Lv4: 448
        Lv5: 560
        Lv6: 560
        Lv7: 560
        Lv8: 560
        Lv9: 560
        Lv10: 560
    }
    Requirements: {
        SPCost: {
            Lv1: 12
            Lv2: 14
            Lv3: 16
            Lv4: 18
            Lv5: 20
            Lv6: 22
            Lv7: 24
            Lv8: 26
            Lv9: 28
            Lv10: 30
        }
    }
},
{
    Id: 91
    Name: "WZ_HEAVENDRIVE"
    Description: "Heaven's Drive"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Place: true
    }
    AttackType: "Magic"
    Element: "Ele_Earth"
    NumberOfHits: {
        Lv1: 1
        Lv2: 2
        Lv3: 3
        Lv4: 4
        Lv5: 5
        Lv6: 6
        Lv7: 7
        Lv8: 8
        Lv9: 9
        Lv10: 10
    }
    InterruptCast: true
    CastTime: {
        Lv1: 640
        Lv2: 1280
        Lv3: 1920
        Lv4: 2560
        Lv5: 3200
        Lv6: 3200
        Lv7: 3200
        Lv8: 3200
        Lv9: 3200
        Lv10: 3200
    }
    AfterCastActDelay: 1000
    SkillData1: 500
    FixedCastTime: {
        Lv1: 160
        Lv2: 320
        Lv3: 480
        Lv4: 640
        Lv5: 800
        Lv6: 800
        Lv7: 800
        Lv8: 800
        Lv9: 800
        Lv10: 800
    }
    Requirements: {
        SPCost: {
            Lv1: 28
            Lv2: 32
            Lv3: 36
            Lv4: 40
            Lv5: 44
            Lv6: 48
            Lv7: 52
            Lv8: 56
            Lv9: 60
            Lv10: 64
        }
    }
    Unit: {
        Id: 0x86
        Layout: 2
        Interval: 1000
        Target: "Enemy"
        Flag: {
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 92
    Name: "WZ_QUAGMIRE"
    Description: "Quagmire"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Magic"
    Element: "Ele_Earth"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillInstances: 3
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 5000
        Lv2: 10000
        Lv3: 15000
        Lv4: 20000
        Lv5: 25000
        Lv6: 30000
        Lv7: 35000
        Lv8: 40000
        Lv9: 45000
        Lv10: 50000
    }
    SkillData2: {
        Lv1: 5000
        Lv2: 10000
        Lv3: 15000
        Lv4: 20000
        Lv5: 25000
        Lv6: 30000
        Lv7: 35000
        Lv8: 40000
        Lv9: 45000
        Lv10: 50000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 5
            Lv2: 10
            Lv3: 15
            Lv4: 20
            Lv5: 25
            Lv6: 30
            Lv7: 35
            Lv8: 40
            Lv9: 45
            Lv10: 50
        }
    }
    Unit: {
        Id: 0x8e
        Layout: 2
        Interval: -1
        Target: "Enemy"
        Flag: {
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 93
    Name: "WZ_ESTIMATION"
    Description: "Sense"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    Requirements: {
        SPCost: 10
    }
},
{
    Id: 94
    Name: "BS_IRON"
    Description: "Iron Tempering"
    MaxLevel: 5
    AttackType: "Weapon"
    NumberOfHits: 0
},
{
    Id: 95
    Name: "BS_STEEL"
    Description: "Steel Tempering"
    MaxLevel: 5
    AttackType: "Weapon"
    NumberOfHits: 0
},
{
    Id: 96
    Name: "BS_ENCHANTEDSTONE"
    Description: "Enchanted Stone Craft"
    MaxLevel: 5
    AttackType: "Weapon"
    NumberOfHits: 0
},
{
    Id: 97
    Name: "BS_ORIDEOCON"
    Description: "Oridecon Research"
    MaxLevel: 5
    AttackType: "Weapon"
    NumberOfHits: 0
},
{
    Id: 98
    Name: "BS_DAGGER"
    Description: "Smith Dagger"
    MaxLevel: 3
    AttackType: "Weapon"
    NumberOfHits: 0
},
{
    Id: 99
    Name: "BS_SWORD"
    Description: "Smith Sword"
    MaxLevel: 3
    AttackType: "Weapon"
    NumberOfHits: 0
},
{
    Id: 100
    Name: "BS_TWOHANDSWORD"
    Description: "Smith Two-handed Sword"
    MaxLevel: 3
    AttackType: "Weapon"
    NumberOfHits: 0
},
{
    Id: 101
    Name: "BS_AXE"
    Description: "Smith Axe"
    MaxLevel: 3
    AttackType: "Weapon"
    NumberOfHits: 0
},
{
    Id: 102
    Name: "BS_MACE"
    Description: "Smith Mace"
    MaxLevel: 3
    AttackType: "Weapon"
    NumberOfHits: 0
},
{
    Id: 103
    Name: "BS_KNUCKLE"
    Description: "Smith Knucklebrace"
    MaxLevel: 3
    AttackType: "Weapon"
    NumberOfHits: 0
},
{
    Id: 104
    Name: "BS_SPEAR"
    Description: "Smith Spear"
    MaxLevel: 3
    AttackType: "Weapon"
    NumberOfHits: 0
},
{
    Id: 105
    Name: "BS_HILTBINDING"
    Description: "Hilt Binding"
    MaxLevel: 1
    AttackType: "Weapon"
    NumberOfHits: 0
},
{
    Id: 106
    Name: "BS_FINDINGORE"
    Description: "Ore Discovery"
    MaxLevel: 1
    AttackType: "Weapon"
    NumberOfHits: 0
},
{
    Id: 107
    Name: "BS_WEAPONRESEARCH"
    Description: "Weaponry Research"
    MaxLevel: 10
    AttackType: "Weapon"
    NumberOfHits: 0
},
{
    Id: 108
    Name: "BS_REPAIRWEAPON"
    Description: "Weapon Repair"
    MaxLevel: 1
    Range: 2
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 2500
    FixedCastTime: 2500
    Requirements: {
        SPCost: 30
    }
},
{
    Id: 109
    Name: "BS_SKINTEMPER"
    Description: "Skin Tempering"
    MaxLevel: 5
    AttackType: "Weapon"
    NumberOfHits: 0
},
{
    Id: 110
    Name: "BS_HAMMERFALL"
    Description: "Hammer Fall"
    MaxLevel: 5
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: {
        Lv1: 2
        Lv2: 2
        Lv3: 2
        Lv4: 2
        Lv5: 2
        Lv6: 14
        Lv7: 14
        Lv8: 14
        Lv9: 14
        Lv10: 14
    }
    SkillData2: 5000
    FixedCastTime: 0
    Requirements: {
        SPCost: 10
        WeaponTypes: {
            Daggers: true
            1HSwords: true
            1HAxes: true
            2HAxes: true
            Maces: true
        }
    }
},
{
    Id: 111
    Name: "BS_ADRENALINE"
    Description: "Adrenaline Rush"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: -1
    SkillData1: {
        Lv1: 30000
        Lv2: 60000
        Lv3: 90000
        Lv4: 120000
        Lv5: 150000
        Lv6: 180000
        Lv7: 210000
        Lv8: 240000
        Lv9: 270000
        Lv10: 300000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 23
            Lv3: 26
            Lv4: 29
            Lv5: 32
            Lv6: 35
            Lv7: 38
            Lv8: 41
            Lv9: 44
            Lv10: 47
        }
        WeaponTypes: {
            1HAxes: true
            2HAxes: true
            Maces: true
        }
    }
},
{
    Id: 112
    Name: "BS_WEAPONPERFECT"
    Description: "Weapon Perfection"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: -1
    SkillData1: {
        Lv1: 10000
        Lv2: 20000
        Lv3: 30000
        Lv4: 40000
        Lv5: 50000
        Lv6: 60000
        Lv7: 70000
        Lv8: 80000
        Lv9: 90000
        Lv10: 100000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 18
            Lv2: 16
            Lv3: 14
            Lv4: 12
            Lv5: 10
            Lv6: 8
            Lv7: 6
            Lv8: 4
            Lv9: 2
            Lv10: 1
        }
    }
},
{
    Id: 113
    Name: "BS_OVERTHRUST"
    Description: "Power-Thrust"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: -1
    SkillData1: {
        Lv1: 20000
        Lv2: 40000
        Lv3: 60000
        Lv4: 80000
        Lv5: 100000
        Lv6: 120000
        Lv7: 140000
        Lv8: 160000
        Lv9: 180000
        Lv10: 200000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 18
            Lv2: 16
            Lv3: 14
            Lv4: 12
            Lv5: 10
            Lv6: 8
            Lv7: 6
            Lv8: 4
            Lv9: 2
            Lv10: 1
        }
    }
},
{
    Id: 114
    Name: "BS_MAXIMIZE"
    Description: "Maximize Power"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    SkillData1: {
        Lv1: 1000
        Lv2: 2000
        Lv3: 3000
        Lv4: 4000
        Lv5: 5000
        Lv6: 6000
        Lv7: 7000
        Lv8: 8000
        Lv9: 9000
        Lv10: 10000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: 10
    }
},
{
    Id: 115
    Name: "HT_SKIDTRAP"
    Description: "Skid Trap"
    MaxLevel: 5
    Range: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    SkillInfo: {
        Trap: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
    }
    KnockBackTiles: {
        Lv1: 6
        Lv2: 7
        Lv3: 8
        Lv4: 9
        Lv5: 10
        Lv6: 11
        Lv7: 12
        Lv8: 13
        Lv9: 14
        Lv10: 15
    }
    SkillData1: {
        Lv1: 300000
        Lv2: 240000
        Lv3: 180000
        Lv4: 120000
        Lv5: 60000
        Lv6: 1
        Lv7: 1
        Lv8: 1
        Lv9: 1
        Lv10: 1
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: 10
//        Items: {
//            Booby_Trap: 1
//        }
    }
    Unit: {
        Id: 0x90
        Range: 1
        Interval: 1000
        Target: "Enemy"
        Flag: {
            UF_NOREITERATION: true
            UF_NOFOOTSET: true
        }
    }
},
{
    Id: 116
    Name: "HT_LANDMINE"
    Description: "Land Mine"
    MaxLevel: 5
    Range: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    SkillInfo: {
        Trap: true
    }
    AttackType: "Misc"
    Element: "Ele_Earth"
    DamageType: {
        SplashArea: true
        IgnoreFlee: true
    }
    SplashRange: 1
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 200000
        Lv2: 160000
        Lv3: 120000
        Lv4: 80000
        Lv5: 40000
        Lv6: 1
        Lv7: 1
        Lv8: 1
        Lv9: 1
        Lv10: 1
    }
    SkillData2: 5000
    FixedCastTime: 1000
    Requirements: {
        SPCost: 10
//        Items: {
//            Booby_Trap: 1
//        }
    }
    Unit: {
        Id: 0x93
        Range: 1
        Interval: 1000
        Target: "Enemy"
        Flag: {
            UF_NOREITERATION: true
            UF_NOFOOTSET: true
        }
    }
},
{
    Id: 117
    Name: "HT_ANKLESNARE"
    Description: "Ankle Snare"
    MaxLevel: 5
    Range: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    SkillInfo: {
        Trap: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
    }
    SkillData1: {
        Lv1: 250000
        Lv2: 200000
        Lv3: 150000
        Lv4: 100000
        Lv5: 50000
        Lv6: 1
        Lv7: 1
        Lv8: 1
        Lv9: 1
        Lv10: 1
    }
    SkillData2: {
        Lv1: 4000
        Lv2: 8000
        Lv3: 12000
        Lv4: 16000
        Lv5: 20000
        Lv6: 24000
        Lv7: 28000
        Lv8: 32000
        Lv9: 36000
        Lv10: 40000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: 12
//        Items: {
//            Booby_Trap: 1
//        }
    }
    Unit: {
        Id: 0x91
        Range: 1
        Interval: 1000
        Target: "Enemy"
        Flag: {
            UF_NOREITERATION: true
            UF_NOFOOTSET: true
        }
    }
},
{
    Id: 118
    Name: "HT_SHOCKWAVE"
    Description: "Shockwave Trap"
    MaxLevel: 5
    Range: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    SkillInfo: {
        Trap: true
    }
    AttackType: "Misc"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 1
    SkillData1: {
        Lv1: 200000
        Lv2: 160000
        Lv3: 120000
        Lv4: 80000
        Lv5: 40000
        Lv6: 1
        Lv7: 1
        Lv8: 1
        Lv9: 1
        Lv10: 1
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: 45
//        Items: {
//            Booby_Trap: 2
//        }
    }
    Unit: {
        Id: 0x94
        Range: 1
        Interval: 1000
        Target: "Enemy"
        Flag: {
            UF_NOREITERATION: true
            UF_NOFOOTSET: true
        }
    }
},
{
    Id: 119
    Name: "HT_SANDMAN"
    Description: "Sandman"
    MaxLevel: 5
    Range: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    SkillInfo: {
        Trap: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: 2
    SkillData1: {
        Lv1: 150000
        Lv2: 120000
        Lv3: 90000
        Lv4: 60000
        Lv5: 30000
        Lv6: 1
        Lv7: 1
        Lv8: 1
        Lv9: 1
        Lv10: 1
    }
    SkillData2: {
        Lv1: 12000
        Lv2: 14000
        Lv3: 16000
        Lv4: 18000
        Lv5: 20000
        Lv6: 22000
        Lv7: 24000
        Lv8: 26000
        Lv9: 28000
        Lv10: 30000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: 12
//        Items: {
//            Booby_Trap: 1
//        }
    }
    Unit: {
        Id: 0x95
        Range: 1
        Interval: 1000
        Target: "Enemy"
        Flag: {
            UF_NOREITERATION: true
            UF_NOFOOTSET: true
        }
    }
},
{
    Id: 120
    Name: "HT_FLASHER"
    Description: "Flasher"
    MaxLevel: 5
    Range: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    SkillInfo: {
        Trap: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: 1
    SkillData1: {
        Lv1: 150000
        Lv2: 120000
        Lv3: 90000
        Lv4: 60000
        Lv5: 30000
        Lv6: 1
        Lv7: 1
        Lv8: 1
        Lv9: 1
        Lv10: 1
    }
    SkillData2: {
        Lv1: 10000
        Lv2: 11000
        Lv3: 12000
        Lv4: 13000
        Lv5: 14000
        Lv6: 15000
        Lv7: 16000
        Lv8: 17000
        Lv9: 18000
        Lv10: 19000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: 12
//        Items: {
//            Booby_Trap: 2
//        }
    }
    Unit: {
        Id: 0x96
        Range: 1
        Interval: 1000
        Target: "Enemy"
        Flag: {
            UF_NOREITERATION: true
            UF_NOFOOTSET: true
        }
    }
},
{
    Id: 121
    Name: "HT_FREEZINGTRAP"
    Description: "Freezing Trap"
    MaxLevel: 5
    Range: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    SkillInfo: {
        Trap: true
    }
    AttackType: "Weapon"
    Element: "Ele_Water"
    DamageType: {
        SplashArea: true
        IgnoreFlee: true
    }
    SplashRange: 1
    SkillData1: {
        Lv1: 150000
        Lv2: 120000
        Lv3: 90000
        Lv4: 60000
        Lv5: 30000
        Lv6: 1
        Lv7: 1
        Lv8: 1
        Lv9: 1
        Lv10: 1
    }
    SkillData2: {
        Lv1: 3000
        Lv2: 6000
        Lv3: 9000
        Lv4: 12000
        Lv5: 15000
        Lv6: 18000
        Lv7: 21000
        Lv8: 24000
        Lv9: 27000
        Lv10: 30000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: 10
//        Items: {
//            Booby_Trap: 2
//        }
    }
    Unit: {
        Id: 0x97
        Range: 1
        Interval: 1000
        Target: "Enemy"
        Flag: {
            UF_NOREITERATION: true
            UF_NOFOOTSET: true
        }
    }
},
{
    Id: 122
    Name: "HT_BLASTMINE"
    Description: "Blast Mine"
    MaxLevel: 5
    Range: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    SkillInfo: {
        Trap: true
    }
    AttackType: "Misc"
    Element: "Ele_Wind"
    DamageType: {
        SplashArea: true
        IgnoreFlee: true
    }
    SplashRange: 1
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 25000
        Lv2: 20000
        Lv3: 15000
        Lv4: 10000
        Lv5: 5000
        Lv6: 1
        Lv7: 1
        Lv8: 1
        Lv9: 1
        Lv10: 1
    }
    FixedCastTime: 1000
    Requirements: {
        SPCost: 10
//        Items: {
//            Booby_Trap: 1
//        }
    }
    Unit: {
        Id: 0x8f
        Range: 1
        Interval: 1000
        Target: "Enemy"
        Flag: {
            UF_NOREITERATION: true
            UF_NOFOOTSET: true
        }
    }
},
{
    Id: 123
    Name: "HT_CLAYMORETRAP"
    Description: "Claymore Trap"
    MaxLevel: 5
    Range: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    SkillInfo: {
        Trap: true
    }
    AttackType: "Misc"
    Element: "Ele_Fire"
    DamageType: {
        SplashArea: true
        IgnoreFlee: true
    }
    SplashRange: 2
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 20000
        Lv2: 40000
        Lv3: 60000
        Lv4: 80000
        Lv5: 100000
        Lv6: 120000
        Lv7: 140000
        Lv8: 160000
        Lv9: 180000
        Lv10: 200000
    }
    FixedCastTime: 1000
    Requirements: {
        SPCost: 15
//        Items: {
//            Booby_Trap: 2
//        }
    }
    Unit: {
        Id: 0x98
        Range: 1
        Interval: 1000
        Target: "Enemy"
        Flag: {
            UF_NOREITERATION: true
            UF_NOFOOTSET: true
        }
    }
},
{
    Id: 124
    Name: "HT_REMOVETRAP"
    Description: "Remove Trap"
    MaxLevel: 1
    Range: 2
    Hit: "BDT_SKILL"
    SkillType: {
        Trap: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
    }
    Requirements: {
        SPCost: 5
    }
},
{
    Id: 125
    Name: "HT_TALKIEBOX"
    Description: "Talkie Box"
    MaxLevel: 1
    Range: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    SkillInfo: {
        Trap: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
    }
    SkillData1: 600000
    FixedCastTime: 0
    Requirements: {
        SPCost: 1
//        Items: {
//            Booby_Trap: 1
//        }
    }
    Unit: {
        Id: 0x99
        Range: 1
        Interval: 1000
        Target: "All"
    }
},
{
    Id: 126
    Name: "HT_BEASTBANE"
    Description: "Beast Bane"
    MaxLevel: 10
    AttackType: "Weapon"
    NumberOfHits: 0
},
{
    Id: 127
    Name: "HT_FALCON"
    Description: "Falconry Mastery"
    MaxLevel: 1
    AttackType: "Misc"
    NumberOfHits: 0
},
{
    Id: 128
    Name: "HT_STEELCROW"
    Description: "Steel Crow"
    MaxLevel: 10
    AttackType: "Misc"
    NumberOfHits: 0
},
{
    Id: 129
    Name: "HT_BLITZBEAT"
    Description: "Blitz Beat"
    MaxLevel: 5
    Range: 5
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Misc"
    DamageType: {
        SplashArea: true
        IgnoreFlee: true
    }
    SplashRange: 1
    NumberOfHits: {
        Lv1: 1
        Lv2: 2
        Lv3: 3
        Lv4: 4
        Lv5: 5
        Lv6: 6
        Lv7: 7
        Lv8: 8
        Lv9: 9
        Lv10: 10
    }
    InterruptCast: true
    CastTime: 800
    AfterCastActDelay: 1000
    FixedCastTime: 200
    Requirements: {
        SPCost: {
            Lv1: 10
            Lv2: 13
            Lv3: 16
            Lv4: 19
            Lv5: 22
            Lv6: 25
            Lv7: 28
            Lv8: 31
            Lv9: 34
            Lv10: 37
        }
        State: "Falcon"
    }
},
{
    Id: 130
    Name: "HT_DETECTING"
    Description: "Detect"
    MaxLevel: 4
    Range: {
        Lv1: 3
        Lv2: 5
        Lv3: 7
        Lv4: 9
        Lv5: 11
        Lv6: 13
        Lv7: 15
        Lv8: 17
        Lv9: 19
        Lv10: 21
    }
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: 3
    Requirements: {
        SPCost: 8
        State: "Falcon"
    }
},
{
    Id: 131
    Name: "HT_SPRINGTRAP"
    Description: "Spring Trap"
    MaxLevel: 5
    Range: {
        Lv1: 4
        Lv2: 5
        Lv3: 6
        Lv4: 7
        Lv5: 8
        Lv6: 9
        Lv7: 10
        Lv8: 11
        Lv9: 12
        Lv10: 13
    }
    Hit: "BDT_SKILL"
    SkillType: {
        Trap: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
    }
    Requirements: {
        SPCost: 10
        State: "Falcon"
    }
},
{
    Id: 132
    Name: "AS_RIGHT"
    Description: "Righthand Mastery"
    MaxLevel: 5
    AttackType: "Weapon"
    NumberOfHits: 0
},
{
    Id: 133
    Name: "AS_LEFT"
    Description: "Lefthand Mastery"
    MaxLevel: 5
    AttackType: "Weapon"
    NumberOfHits: 0
},
{
    Id: 134
    Name: "AS_KATAR"
    Description: "Katar Mastery"
    MaxLevel: 10
    AttackType: "Weapon"
    NumberOfHits: 0
},
{
    Id: 135
    Name: "AS_CLOAKING"
    Description: "Cloaking"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    SkillData1: {
        Lv1: 500
        Lv2: 1000
        Lv3: 2000
        Lv4: 3000
        Lv5: 4000
        Lv6: 5000
        Lv7: 6000
        Lv8: 7000
        Lv9: 8000
        Lv10: 9000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: 15
    }
},
{
    Id: 136
    Name: "AS_SONICBLOW"
    Description: "Sonic Blow"
    MaxLevel: 10
    Range: 1
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    NumberOfHits: -8
    AfterCastWalkDelay: 2000
    SkillData2: 5000
    FixedCastTime: 0
    SkillDelayOptions: {
        IgnoreStatusEffect: true
    }
    Requirements: {
        SPCost: {
            Lv1: 16
            Lv2: 18
            Lv3: 20
            Lv4: 22
            Lv5: 24
            Lv6: 26
            Lv7: 28
            Lv8: 30
            Lv9: 32
            Lv10: 34
        }
        WeaponTypes: {
            Katars: true
        }
    }
},
{
    Id: 137
    Name: "AS_GRIMTOOTH"
    Description: "Grimtooth"
    MaxLevel: 5
    Range: {
        Lv1: 3
        Lv2: 4
        Lv3: 5
        Lv4: 6
        Lv5: 7
        Lv6: 8
        Lv7: 9
        Lv8: 10
        Lv9: 11
        Lv10: 12
    }
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 1
    Requirements: {
        SPCost: 3
        WeaponTypes: {
            Katars: true
        }
        State: "Hiding"
    }
},
{
    Id: 138
    Name: "AS_ENCHANTPOISON"
    Description: "Enchant Poison"
    MaxLevel: 10
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    SkillInfo: {
        PartyOnly: true
    }
    AttackType: "Weapon"
    Element: "Ele_Poison"
    DamageType: {
        NoDamage: true
    }
    SkillData1: {
        Lv1: 30000
        Lv2: 45000
        Lv3: 60000
        Lv4: 75000
        Lv5: 90000
        Lv6: 105000
        Lv7: 120000
        Lv8: 135000
        Lv9: 150000
        Lv10: 165000
    }
    SkillData2: {
        Lv1: 10000
        Lv2: 20000
        Lv3: 30000
        Lv4: 40000
        Lv5: 50000
        Lv6: 60000
        Lv7: 70000
        Lv8: 80000
        Lv9: 90000
        Lv10: 100000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: 20
    }
},
{
    Id: 139
    Name: "AS_POISONREACT"
    Description: "Poison React"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    SkillData1: {
        Lv1: 20000
        Lv2: 25000
        Lv3: 30000
        Lv4: 35000
        Lv5: 40000
        Lv6: 45000
        Lv7: 50000
        Lv8: 55000
        Lv9: 60000
        Lv10: 65000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 25
            Lv2: 30
            Lv3: 35
            Lv4: 40
            Lv5: 45
            Lv6: 50
            Lv7: 55
            Lv8: 60
            Lv9: 45
            Lv10: 45
        }
    }
},
{
    Id: 140
    Name: "AS_VENOMDUST"
    Description: "Venom Dust"
    MaxLevel: 10
    Range: 2
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Weapon"
    Element: "Ele_Poison"
    DamageType: {
        NoDamage: true
    }
    SkillData1: {
        Lv1: 5000
        Lv2: 10000
        Lv3: 15000
        Lv4: 20000
        Lv5: 25000
        Lv6: 30000
        Lv7: 35000
        Lv8: 40000
        Lv9: 45000
        Lv10: 50000
    }
    SkillData2: {
        Lv1: 15000
        Lv2: 20000
        Lv3: 25000
        Lv4: 30000
        Lv5: 35000
        Lv6: 40000
        Lv7: 45000
        Lv8: 50000
        Lv9: 55000
        Lv10: 60000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: 20
//        Items: {
//            Red_Gemstone: 1
//        }
    }
    Unit: {
        Id: 0x92
        Layout: -1
        Range: 1
        Interval: 1000
        Target: "Enemy"
    }
},
{
    Id: 141
    Name: "AS_SPLASHER"
    Description: "Venom Splasher"
    MaxLevel: 10
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        NoDamage: true
        IgnoreElement: true
        IgnoreFlee: true
    }
    SplashRange: 2
    InterruptCast: true
    CastTime: 500
    SkillData1: {
        Lv1: 5000
        Lv2: 5500
        Lv3: 6000
        Lv4: 6500
        Lv5: 7000
        Lv6: 7500
        Lv7: 8000
        Lv8: 8500
        Lv9: 9000
        Lv10: 9500
    }
    SkillData2: {
        Lv1: 15000
        Lv2: 20000
        Lv3: 25000
        Lv4: 30000
        Lv5: 35000
        Lv6: 40000
        Lv7: 45000
        Lv8: 50000
        Lv9: 55000
        Lv10: 60000
    }
    CoolDown: {
        Lv1: 7500
        Lv2: 8000
        Lv3: 8500
        Lv4: 9000
        Lv5: 9500
        Lv6: 10000
        Lv7: 10500
        Lv8: 11000
        Lv9: 11500
        Lv10: 12000
    }
    FixedCastTime: 500
    Requirements: {
        SPCost: {
            Lv1: 12
            Lv2: 14
            Lv3: 16
            Lv4: 18
            Lv5: 20
            Lv6: 22
            Lv7: 24
            Lv8: 26
            Lv9: 28
            Lv10: 30
        }
//        Items: {
//            Red_Gemstone: 1
//        }
    }
},
{
    Id: 142
    Name: "NV_FIRSTAID"
    Description: "First Aid"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Quest: true
    }
    DamageType: {
        NoDamage: true
    }
    Requirements: {
        SPCost: 3
    }
},
{
    Id: 143
    Name: "NV_TRICKDEAD"
    Description: "Play Dead"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Quest: true
    }
    DamageType: {
        NoDamage: true
    }
    SkillData1: 600000
    FixedCastTime: 0
    Requirements: {
        SPCost: 5
    }
},
{
    Id: 144
    Name: "SM_MOVINGRECOVERY"
    Description: "Moving HP-Recovery"
    MaxLevel: 1
    SkillInfo: {
        Quest: true
    }
    NumberOfHits: 0
},
{
    Id: 145
    Name: "SM_FATALBLOW"
    Description: "Fatal Blow"
    MaxLevel: 1
    SkillInfo: {
        Quest: true
    }
    AttackType: "Weapon"
    NumberOfHits: 0
    SkillData2: 5000
    FixedCastTime: 0
},
{
    Id: 146
    Name: "SM_AUTOBERSERK"
    Description: "Auto Berserk"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Quest: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 147
    Name: "AC_MAKINGARROW"
    Description: "Arrow Crafting"
    MaxLevel: 1
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Quest: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
    Requirements: {
        SPCost: 10
        State: "NotOverWeight"
    }
},
{
    Id: 148
    Name: "AC_CHARGEARROW"
    Description: "Arrow Repel"
    MaxLevel: 1
    Range: -9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        Quest: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    KnockBackTiles: 6
    FixedCastTime: 1500
    Requirements: {
        SPCost: 15
        WeaponTypes: {
            Bows: true
        }
        AmmoTypes: {
            A_ARROW: true
        }
        AmmoAmount: 1
    }
},
{
    Id: 149
    Name: "TF_SPRINKLESAND"
    Description: "Sand Attack"
    MaxLevel: 1
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        Quest: true
    }
    AttackType: "Weapon"
    Element: "Ele_Earth"
    SkillData2: 10000
    FixedCastTime: 0
    Requirements: {
        SPCost: 9
    }
},
{
    Id: 150
    Name: "TF_BACKSLIDING"
    Description: "Back Slide"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Quest: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    KnockBackTiles: 5
    Requirements: {
        SPCost: 7
    }
},
{
    Id: 151
    Name: "TF_PICKSTONE"
    Description: "Find Stone"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Quest: true
    }
    DamageType: {
        NoDamage: true
    }
    FixedCastTime: 500
    Requirements: {
        SPCost: 3
        State: "NotOverWeight"
    }
},
{
    Id: 152
    Name: "TF_THROWSTONE"
    Description: "Stone Fling"
    MaxLevel: 1
    Range: 7
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        Quest: true
    }
    AttackType: "Misc"
    DamageType: {
        IgnoreFlee: true
    }
    AfterCastActDelay: 100
    SkillData1: 5000
    SkillData2: 8000
    FixedCastTime: 0
    Requirements: {
        SPCost: 2
//        Items: {
//            Stone: 1
//        }
    }
},
{
    Id: 153
    Name: "MC_CARTREVOLUTION"
    Description: "Cart Revolution"
    MaxLevel: 1
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        Quest: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 1
    KnockBackTiles: 2
    Requirements: {
        SPCost: 12
        State: "Cart"
    }
},
{
    Id: 154
    Name: "MC_CHANGECART"
    Description: "Change Cart"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Quest: true
    }
    DamageType: {
        NoDamage: true
    }
    Requirements: {
        SPCost: 40
        State: "Cart"
    }
},
{
    Id: 155
    Name: "MC_LOUD"
    Description: "Crazy Uproar"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Quest: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    SkillData1: 300000
    FixedCastTime: 0
    Requirements: {
        SPCost: 8
    }
},
{
    Id: 156
    Name: "AL_HOLYLIGHT"
    Description: "Holy Light"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        Quest: true
    }
    AttackType: "Magic"
    Element: "Ele_Holy"
    InterruptCast: true
    CastTime: 1600
    FixedCastTime: 400
    Requirements: {
        SPCost: 15
    }
},
{
    Id: 157
    Name: "MG_ENERGYCOAT"
    Description: "Energy Coat"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Quest: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: 300000
    FixedCastTime: 5000
    Requirements: {
        SPCost: 30
    }
},
{
    Id: 158
    Name: "NPC_PIERCINGATT"
    Description: "Piercing Attack"
    MaxLevel: 10
    Range: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
},
{
    Id: 159
    Name: "NPC_MENTALBREAKER"
    Description: "Spirit Destruction"
    MaxLevel: 5
    Range: -1
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        IgnoreFlee: true
    }
},
{
    Id: 160
    Name: "NPC_RANGEATTACK"
    Description: "Stand off attack"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
},
{
    Id: 161
    Name: "NPC_ATTRICHANGE"
    Description: "Attribute Change"
    MaxLevel: 1
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    SkillData1: 1800000
    FixedCastTime: 0
},
{
    Id: 162
    Name: "NPC_CHANGEWATER"
    Description: "Water Attribute Change"
    MaxLevel: 1
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Magic"
    Element: "Ele_Water"
    DamageType: {
        NoDamage: true
    }
    SkillData1: 1800000
    FixedCastTime: 0
},
{
    Id: 163
    Name: "NPC_CHANGEGROUND"
    Description: "Earth Attribute Change"
    MaxLevel: 1
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Magic"
    Element: "Ele_Earth"
    DamageType: {
        NoDamage: true
    }
    SkillData1: 1800000
    FixedCastTime: 0
},
{
    Id: 164
    Name: "NPC_CHANGEFIRE"
    Description: "Fire Attribute Change"
    MaxLevel: 1
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Magic"
    Element: "Ele_Fire"
    DamageType: {
        NoDamage: true
    }
    SkillData1: 1800000
    FixedCastTime: 0
},
{
    Id: 165
    Name: "NPC_CHANGEWIND"
    Description: "Wind Attribute Change"
    MaxLevel: 1
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Magic"
    Element: "Ele_Wind"
    DamageType: {
        NoDamage: true
    }
    SkillData1: 1800000
    FixedCastTime: 0
},
{
    Id: 166
    Name: "NPC_CHANGEPOISON"
    Description: "Poison Attribute Change"
    MaxLevel: 1
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Magic"
    Element: "Ele_Poison"
    DamageType: {
        NoDamage: true
    }
    SkillData1: 1800000
    FixedCastTime: 0
},
{
    Id: 167
    Name: "NPC_CHANGEHOLY"
    Description: "Holy Attribute Change"
    MaxLevel: 1
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Magic"
    Element: "Ele_Holy"
    DamageType: {
        NoDamage: true
    }
    SkillData1: 1800000
    FixedCastTime: 0
},
{
    Id: 168
    Name: "NPC_CHANGEDARKNESS"
    Description: "Shadow Attribute Change"
    MaxLevel: 1
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Magic"
    Element: "Ele_Dark"
    DamageType: {
        NoDamage: true
    }
    SkillData1: 1800000
    FixedCastTime: 0
},
{
    Id: 169
    Name: "NPC_CHANGETELEKINESIS"
    Description: "Ghost Attribute Change"
    MaxLevel: 1
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Magic"
    Element: "Ele_Ghost"
    DamageType: {
        NoDamage: true
    }
    SkillData1: 1800000
    FixedCastTime: 0
},
{
    Id: 170
    Name: "NPC_CRITICALSLASH"
    Description: "Defense disregard attack"
    MaxLevel: 10
    Range: -9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        IgnoreDefense: true
    }
},
{
    Id: 171
    Name: "NPC_COMBOATTACK"
    Description: "Multi-stage Attack"
    MaxLevel: 10
    Range: -9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    NumberOfHits: {
        Lv1: -2
        Lv2: -3
        Lv3: -4
        Lv4: -5
        Lv5: -6
        Lv6: -7
        Lv7: -8
        Lv8: -9
        Lv9: -10
        Lv10: -11
    }
},
{
    Id: 172
    Name: "NPC_GUIDEDATTACK"
    Description: "Guided Attack"
    MaxLevel: 10
    Range: -9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        IgnoreFlee: true
    }
},
{
    Id: 173
    Name: "NPC_SELFDESTRUCTION"
    Description: "Suicide bombing"
    MaxLevel: 10
    Range: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Misc"
    Element: "Ele_Fire"
    DamageType: {
        SplashArea: true
        IgnoreDefense: true
        IgnoreFlee: true
        IgnoreDefCards: true
    }
    SplashRange: 5
    KnockBackTiles: 3
    SkillData1: 3500
    FixedCastTime: 0
},
{
    Id: 174
    Name: "NPC_SPLASHATTACK"
    Description: "Splash attack"
    MaxLevel: 1
    Range: -9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 3
},
{
    Id: 175
    Name: "NPC_SUICIDE"
    Description: "Suicide"
    MaxLevel: 10
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
        IgnoreFlee: true
    }
},
{
    Id: 176
    Name: "NPC_POISON"
    Description: "Poison Attack"
    MaxLevel: 5
    Range: -9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    SkillData2: 60000
    FixedCastTime: 0
},
{
    Id: 177
    Name: "NPC_BLINDATTACK"
    Description: "Blind Attack"
    MaxLevel: 5
    Range: -9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    SkillData2: 30000
    FixedCastTime: 0
},
{
    Id: 178
    Name: "NPC_SILENCEATTACK"
    Description: "Silence Attack"
    MaxLevel: 5
    Range: -9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    SkillData2: 30000
    FixedCastTime: 0
},
{
    Id: 179
    Name: "NPC_STUNATTACK"
    Description: "Stun Attack"
    MaxLevel: 5
    Range: -9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    SkillData2: 5000
    FixedCastTime: 0
},
{
    Id: 180
    Name: "NPC_PETRIFYATTACK"
    Description: "Petrify Attack"
    MaxLevel: 5
    Range: -9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    SkillData2: 20000
    FixedCastTime: 0
},
{
    Id: 181
    Name: "NPC_CURSEATTACK"
    Description: "Curse Attack"
    MaxLevel: 5
    Range: -9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    Element: "Ele_Dark"
    SkillData2: 30000
    FixedCastTime: 0
},
{
    Id: 182
    Name: "NPC_SLEEPATTACK"
    Description: "Sleep attack"
    MaxLevel: 5
    Range: -9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    SkillData2: 30000
    FixedCastTime: 0
},
{
    Id: 183
    Name: "NPC_RANDOMATTACK"
    Description: "Random Attack"
    MaxLevel: 10
    Range: -9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
},
{
    Id: 184
    Name: "NPC_WATERATTACK"
    Description: "Water Attribute Attack"
    MaxLevel: 10
    Range: -9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    Element: "Ele_Water"
},
{
    Id: 185
    Name: "NPC_GROUNDATTACK"
    Description: "Earth Attribute Attack"
    MaxLevel: 10
    Range: -9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    Element: "Ele_Earth"
},
{
    Id: 186
    Name: "NPC_FIREATTACK"
    Description: "Fire Attribute Attack"
    MaxLevel: 10
    Range: -9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    Element: "Ele_Fire"
},
{
    Id: 187
    Name: "NPC_WINDATTACK"
    Description: "Wind Attribute Attack"
    MaxLevel: 10
    Range: -9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    Element: "Ele_Wind"
},
{
    Id: 188
    Name: "NPC_POISONATTACK"
    Description: "Poison Attribute Attack"
    MaxLevel: 10
    Range: -9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    Element: "Ele_Poison"
},
{
    Id: 189
    Name: "NPC_HOLYATTACK"
    Description: "Holy Attribute Attack"
    MaxLevel: 10
    Range: -9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    Element: "Ele_Holy"
},
{
    Id: 190
    Name: "NPC_DARKNESSATTACK"
    Description: "Shadow Attribute Attack"
    MaxLevel: 10
    Range: -9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    Element: "Ele_Dark"
},
{
    Id: 191
    Name: "NPC_TELEKINESISATTACK"
    Description: "Ghost Attribute Attack"
    MaxLevel: 10
    Range: -9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    Element: "Ele_Ghost"
},
{
    Id: 192
    Name: "NPC_MAGICALATTACK"
    Description: "Demon Shock Attack"
    MaxLevel: 10
    Range: -9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    SkillData1: 15000
    FixedCastTime: 0
},
{
    Id: 193
    Name: "NPC_METAMORPHOSIS"
    Description: "Metamorphosis"
    MaxLevel: 10
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    DamageType: {
        NoDamage: true
    }
},
{
    Id: 194
    Name: "NPC_PROVOCATION"
    Description: "Provocation"
    MaxLevel: 10
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    DamageType: {
        NoDamage: true
    }
},
{
    Id: 195
    Name: "NPC_SMOKING"
    Description: "Smoking"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Misc"
    DamageType: {
        IgnoreElement: true
        IgnoreFlee: true
    }
},
{
    Id: 196
    Name: "NPC_SUMMONSLAVE"
    Description: "Follower Summons"
    MaxLevel: 10
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
},
{
    Id: 197
    Name: "NPC_EMOTION"
    Description: "Emotion"
    MaxLevel: 10
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    DamageType: {
        NoDamage: true
    }
},
{
    Id: 198
    Name: "NPC_TRANSFORMATION"
    Description: "Transformation"
    MaxLevel: 10
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
},
{
    Id: 199
    Name: "NPC_BLOODDRAIN"
    Description: "Sucking Blood"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    Element: "Ele_Dark"
    DamageType: {
        IgnoreFlee: true
    }
},
{
    Id: 200
    Name: "NPC_ENERGYDRAIN"
    Description: "Energy Drain"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Magic"
    Element: "Ele_Dark"
},
{
    Id: 201
    Name: "NPC_KEEPING"
    Description: "Keeping"
    MaxLevel: 1
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    SkillData1: {
        Lv1: 60000
        Lv2: 70000
        Lv3: 80000
        Lv4: 90000
        Lv5: 100000
        Lv6: 110000
        Lv7: 120000
        Lv8: 130000
        Lv9: 140000
        Lv10: 150000
    }
    FixedCastTime: 0
},
{
    Id: 202
    Name: "NPC_DARKBREATH"
    Description: "Dark Breath"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Misc"
    Element: "Ele_Dark"
},
{
    Id: 203
    Name: "NPC_DARKBLESSING"
    Description: "Dark Blessing"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Magic"
    Element: "Ele_Dark"
    DamageType: {
        NoDamage: true
    }
},
{
    Id: 204
    Name: "NPC_BARRIER"
    Description: "Barrier"
    MaxLevel: 1
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    SkillData1: {
        Lv1: 60000
        Lv2: 70000
        Lv3: 80000
        Lv4: 90000
        Lv5: 100000
        Lv6: 110000
        Lv7: 120000
        Lv8: 130000
        Lv9: 140000
        Lv10: 150000
    }
    FixedCastTime: 0
},
{
    Id: 205
    Name: "NPC_DEFENDER"
    Description: "Defender"
    MaxLevel: 1
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    SkillData1: {
        Lv1: 60000
        Lv2: 70000
        Lv3: 80000
        Lv4: 90000
        Lv5: 100000
        Lv6: 110000
        Lv7: 120000
        Lv8: 130000
        Lv9: 140000
        Lv10: 150000
    }
    FixedCastTime: 0
},
{
    Id: 206
    Name: "NPC_LICK"
    Description: "Lick"
    MaxLevel: 5
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        NoDamage: true
    }
    SkillData2: 3000
    FixedCastTime: 0
},
{
    Id: 207
    Name: "NPC_HALLUCINATION"
    Description: "Hallucination"
    MaxLevel: 10
    Range: 9
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    SkillData1: {
        Lv1: 30000
        Lv2: 40000
        Lv3: 50000
        Lv4: 60000
        Lv5: 70000
        Lv6: 80000
        Lv7: 90000
        Lv8: 100000
        Lv9: 110000
        Lv10: 120000
    }
    FixedCastTime: 0
},
{
    Id: 208
    Name: "NPC_REBIRTH"
    Description: "Rebirth"
    MaxLevel: 1
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
},
{
    Id: 209
    Name: "NPC_SUMMONMONSTER"
    Description: "Monster Summons"
    MaxLevel: 10
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
},
{
    Id: 210
    Name: "RG_SNATCHER"
    Description: "Gank"
    MaxLevel: 10
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    NumberOfHits: 0
},
{
    Id: 211
    Name: "RG_STEALCOIN"
    Description: "Mug"
    MaxLevel: 10
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    Requirements: {
        SPCost: 15
    }
},
{
    Id: 212
    Name: "RG_BACKSTAP"
    Description: "Back Stab"
    MaxLevel: 10
    Range: -1
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        IgnoreFlee: true
    }
    AfterCastActDelay: 500
    SkillData1: 5000
    FixedCastTime: 0
    Requirements: {
        SPCost: 16
    }
},
{
    Id: 213
    Name: "RG_TUNNELDRIVE"
    Description: "Stalk"
    MaxLevel: 5
    NumberOfHits: 0
},
{
    Id: 214
    Name: "RG_RAID"
    Description: "Sightless Mind"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 3
    SkillData1: 5000
    SkillData2: {
        Lv1: 8000
        Lv2: 9000
        Lv3: 10000
        Lv4: 11000
        Lv5: 12000
        Lv6: 13000
        Lv7: 14000
        Lv8: 15000
        Lv9: 16000
        Lv10: 17000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: 20
        State: "Hiding"
    }
},
{
    Id: 215
    Name: "RG_STRIPWEAPON"
    Description: "Divest Weapon"
    MaxLevel: 5
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    CastTime: {
        Lv1: 560
        Lv2: 720
        Lv3: 880
        Lv4: 1140
        Lv5: 1200
        Lv6: 1200
        Lv7: 1200
        Lv8: 1200
        Lv9: 1200
        Lv10: 1200
    }
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 75000
        Lv2: 90000
        Lv3: 105000
        Lv4: 120000
        Lv5: 135000
        Lv6: 150000
        Lv7: 165000
        Lv8: 180000
        Lv9: 195000
        Lv10: 210000
    }
    FixedCastTime: {
        Lv1: 140
        Lv2: 180
        Lv3: 220
        Lv4: 260
        Lv5: 300
        Lv6: 300
        Lv7: 300
        Lv8: 300
        Lv9: 300
        Lv10: 300
    }
    Requirements: {
        SPCost: {
            Lv1: 17
            Lv2: 19
            Lv3: 21
            Lv4: 23
            Lv5: 25
            Lv6: 27
            Lv7: 29
            Lv8: 31
            Lv9: 33
            Lv10: 35
        }
    }
},
{
    Id: 216
    Name: "RG_STRIPSHIELD"
    Description: "Divest Shield"
    MaxLevel: 5
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    CastTime: {
        Lv1: 560
        Lv2: 720
        Lv3: 880
        Lv4: 1140
        Lv5: 1200
        Lv6: 1200
        Lv7: 1200
        Lv8: 1200
        Lv9: 1200
        Lv10: 1200
    }
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 75000
        Lv2: 90000
        Lv3: 105000
        Lv4: 120000
        Lv5: 135000
        Lv6: 150000
        Lv7: 165000
        Lv8: 180000
        Lv9: 195000
        Lv10: 210000
    }
    FixedCastTime: {
        Lv1: 140
        Lv2: 180
        Lv3: 220
        Lv4: 260
        Lv5: 300
        Lv6: 300
        Lv7: 300
        Lv8: 300
        Lv9: 300
        Lv10: 300
    }
    Requirements: {
        SPCost: {
            Lv1: 12
            Lv2: 14
            Lv3: 16
            Lv4: 18
            Lv5: 20
            Lv6: 22
            Lv7: 24
            Lv8: 26
            Lv9: 28
            Lv10: 30
        }
    }
},
{
    Id: 217
    Name: "RG_STRIPARMOR"
    Description: "Divest Armor"
    MaxLevel: 5
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    CastTime: {
        Lv1: 560
        Lv2: 720
        Lv3: 880
        Lv4: 1140
        Lv5: 1200
        Lv6: 1200
        Lv7: 1200
        Lv8: 1200
        Lv9: 1200
        Lv10: 1200
    }
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 75000
        Lv2: 90000
        Lv3: 105000
        Lv4: 120000
        Lv5: 135000
        Lv6: 150000
        Lv7: 165000
        Lv8: 180000
        Lv9: 195000
        Lv10: 210000
    }
    FixedCastTime: {
        Lv1: 140
        Lv2: 180
        Lv3: 220
        Lv4: 260
        Lv5: 300
        Lv6: 300
        Lv7: 300
        Lv8: 300
        Lv9: 300
        Lv10: 300
    }
    Requirements: {
        SPCost: {
            Lv1: 17
            Lv2: 19
            Lv3: 21
            Lv4: 23
            Lv5: 25
            Lv6: 27
            Lv7: 29
            Lv8: 31
            Lv9: 33
            Lv10: 35
        }
    }
},
{
    Id: 218
    Name: "RG_STRIPHELM"
    Description: "Divest Helm"
    MaxLevel: 5
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    CastTime: {
        Lv1: 560
        Lv2: 720
        Lv3: 880
        Lv4: 1140
        Lv5: 1200
        Lv6: 1200
        Lv7: 1200
        Lv8: 1200
        Lv9: 1200
        Lv10: 1200
    }
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 75000
        Lv2: 90000
        Lv3: 105000
        Lv4: 120000
        Lv5: 135000
        Lv6: 150000
        Lv7: 165000
        Lv8: 180000
        Lv9: 195000
        Lv10: 210000
    }
    FixedCastTime: {
        Lv1: 140
        Lv2: 180
        Lv3: 220
        Lv4: 260
        Lv5: 300
        Lv6: 300
        Lv7: 300
        Lv8: 300
        Lv9: 300
        Lv10: 300
    }
    Requirements: {
        SPCost: {
            Lv1: 12
            Lv2: 14
            Lv3: 16
            Lv4: 18
            Lv5: 20
            Lv6: 22
            Lv7: 24
            Lv8: 26
            Lv9: 28
            Lv10: 30
        }
    }
},
{
    Id: 219
    Name: "RG_INTIMIDATE"
    Description: "Snatch"
    MaxLevel: 5
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    Requirements: {
        SPCost: {
            Lv1: 13
            Lv2: 16
            Lv3: 19
            Lv4: 22
            Lv5: 25
            Lv6: 28
            Lv7: 31
            Lv8: 34
            Lv9: 37
            Lv10: 40
        }
    }
},
{
    Id: 220
    Name: "RG_GRAFFITI"
    Description: "Scribble"
    MaxLevel: 1
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    DamageType: {
        NoDamage: true
    }
    SkillData1: 180000
    FixedCastTime: 0
    Requirements: {
        SPCost: 15
//        Items: {
//            Red_Gemstone: 1
//        }
    }
    Unit: {
        Id: 0xb0
        Interval: -1
        Target: "All"
        Flag: {
            UF_NOREITERATION: true
        }
    }
},
{
    Id: 221
    Name: "RG_FLAGGRAFFITI"
    Description: "Piece"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    DamageType: {
        NoDamage: true
    }
    Requirements: {
        SPCost: 10
    }
},
{
    Id: 222
    Name: "RG_CLEANER"
    Description: "Remover"
    MaxLevel: 1
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: 5
    Requirements: {
        SPCost: 5
    }
},
{
    Id: 223
    Name: "RG_GANGSTER"
    Description: "Slyness"
    MaxLevel: 1
    SplashRange: 1
    NumberOfHits: 0
},
{
    Id: 224
    Name: "RG_COMPULSION"
    Description: "Haggle"
    MaxLevel: 5
    NumberOfHits: 0
},
{
    Id: 225
    Name: "RG_PLAGIARISM"
    Description: "Intimidate"
    MaxLevel: 10
    NumberOfHits: 0
},
{
    Id: 226
    Name: "AM_AXEMASTERY"
    Description: "Axe Mastery"
    MaxLevel: 10
    AttackType: "Weapon"
    NumberOfHits: 0
},
{
    Id: 227
    Name: "AM_LEARNINGPOTION"
    Description: "Potion Research"
    MaxLevel: 10
    NumberOfHits: 0
},
{
    Id: 228
    Name: "AM_PHARMACY"
    Description: "Prepare Potion"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
    Requirements: {
        SPCost: 5
//        Items: {
//            Medicine_Bowl: 1
//        }
    }
},
{
    Id: 229
    Name: "AM_DEMONSTRATION"
    Description: "Bomb"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Weapon"
    Element: "Ele_Fire"
    DamageType: {
        NoDamage: true
        IgnoreCards: true
    }
    InterruptCast: true
    CastTime: 800
    AfterCastActDelay: 500
    SkillData1: {
        Lv1: 40000
        Lv2: 45000
        Lv3: 50000
        Lv4: 55000
        Lv5: 60000
        Lv6: 65000
        Lv7: 70000
        Lv8: 75000
        Lv9: 80000
        Lv10: 85000
    }
    FixedCastTime: 200
    Requirements: {
        SPCost: 10
//        Items: {
//            Fire_Bottle: 1
//        }
    }
    Unit: {
        Id: 0xb1
        Range: 1
        Interval: 500
        Target: "Enemy"
        Flag: {
            UF_NOREITERATION: true
            UF_NOFOOTSET: true
        }
    }
},
{
    Id: 230
    Name: "AM_ACIDTERROR"
    Description: "Acid Terror"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    DamageType: {
        IgnoreCards: true
        IgnoreFlee: true
    }
    InterruptCast: true
    CastTime: 500
    AfterCastActDelay: 500
    SkillData1: {
        Lv1: 3
        Lv2: 7
        Lv3: 10
        Lv4: 12
        Lv5: 13
        Lv6: 13
        Lv7: 13
        Lv8: 13
        Lv9: 13
        Lv10: 13
    }
    SkillData2: 120000
    FixedCastTime: 500
    Requirements: {
        SPCost: 15
//        Items: {
//            Acid_Bottle: 1
//        }
    }
},
{
    Id: 231
    Name: "AM_POTIONPITCHER"
    Description: "Aid Potion"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    SkillInfo: {
        PartyOnly: true
        GuildOnly: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    AfterCastActDelay: 500
    FixedCastTime: 0
    Requirements: {
        SPCost: 1
//        Items: {
//            Red_Potion: 1
//            Orange_Potion: 1
//            Yellow_Potion: 1
//            White_Potion: 1
//            Blue_Potion: 1
//            Fruit_Of_Mastela: 1
//            Royal_Jelly: 1
//            Seed_Of_Yggdrasil: 1
//            Yggdrasilberry: 1
//            Berserk_Potion: 1
//        }
    }
},
{
    Id: 232
    Name: "AM_CANNIBALIZE"
    Description: "Summon Flora"
    MaxLevel: 5
    Range: 4
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    DamageType: {
        NoDamage: true
    }
    SkillInstances: 5
    CastTime: 1600
    AfterCastActDelay: 500
    SkillData1: {
        Lv1: 300000
        Lv2: 240000
        Lv3: 180000
        Lv4: 120000
        Lv5: 60000
        Lv6: 1
        Lv7: 1
        Lv8: 1
        Lv9: 1
        Lv10: 1
    }
    FixedCastTime: 400
    Requirements: {
        SPCost: 20
//        Items: {
//            MenEater_Plant_Bottle: 1
//        }
    }
},
{
    Id: 233
    Name: "AM_SPHEREMINE"
    Description: "Summon Marine Sphere"
    MaxLevel: 5
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    DamageType: {
        NoDamage: true
    }
    SkillInstances: 3
    CastTime: 1600
    AfterCastActDelay: 500
    SkillData1: 30000
    FixedCastTime: 400
    Requirements: {
        SPCost: 10
//        Items: {
//            Mini_Bottle: 1
//        }
    }
},
{
    Id: 234
    Name: "AM_CP_WEAPON"
    Description: "Alchemical Weapon"
    MaxLevel: 5
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    AfterCastActDelay: 500
    SkillData1: {
        Lv1: 120000
        Lv2: 240000
        Lv3: 360000
        Lv4: 480000
        Lv5: 600000
        Lv6: 720000
        Lv7: 840000
        Lv8: 960000
        Lv9: 1080000
        Lv10: 1200000
    }
    FixedCastTime: 2000
    Requirements: {
        SPCost: 30
//        Items: {
//            Coating_Bottle: 1
//        }
    }
},
{
    Id: 235
    Name: "AM_CP_SHIELD"
    Description: "Synthesized Shield"
    MaxLevel: 5
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    AfterCastActDelay: 500
    SkillData1: {
        Lv1: 120000
        Lv2: 240000
        Lv3: 360000
        Lv4: 480000
        Lv5: 600000
        Lv6: 720000
        Lv7: 840000
        Lv8: 960000
        Lv9: 1080000
        Lv10: 1200000
    }
    FixedCastTime: 2000
    Requirements: {
        SPCost: 25
//        Items: {
//            Coating_Bottle: 1
//        }
    }
},
{
    Id: 236
    Name: "AM_CP_ARMOR"
    Description: "Synthetic Armor"
    MaxLevel: 5
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    AfterCastActDelay: 500
    SkillData1: {
        Lv1: 120000
        Lv2: 240000
        Lv3: 360000
        Lv4: 480000
        Lv5: 600000
        Lv6: 720000
        Lv7: 840000
        Lv8: 960000
        Lv9: 1080000
        Lv10: 1200000
    }
    FixedCastTime: 2000
    Requirements: {
        SPCost: 25
//        Items: {
//            Coating_Bottle: 1
//        }
    }
},
{
    Id: 237
    Name: "AM_CP_HELM"
    Description: "Biochemical Helm"
    MaxLevel: 5
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    AfterCastActDelay: 500
    SkillData1: {
        Lv1: 120000
        Lv2: 240000
        Lv3: 360000
        Lv4: 480000
        Lv5: 600000
        Lv6: 720000
        Lv7: 840000
        Lv8: 960000
        Lv9: 1080000
        Lv10: 1200000
    }
    FixedCastTime: 2000
    Requirements: {
        SPCost: 25
//        Items: {
//            Coating_Bottle: 1
//        }
    }
},
{
    Id: 238
    Name: "AM_BIOETHICS"
    Description: "Bioethics"
    MaxLevel: 1
    SkillInfo: {
        Quest: true
    }
    NumberOfHits: 0
},
{
    Id: 243
    Name: "AM_CALLHOMUN"
    Description: "Call Homunculus"
    MaxLevel: 1
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    SplashRange: 1
    NumberOfHits: 0
    Requirements: {
        SPCost: 10
//        Items: {
//            Germination_Breed: 1
//        }
    }
},
{
    Id: 244
    Name: "AM_REST"
    Description: "Vaporize"
    MaxLevel: 1
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
    Requirements: {
        SPCost: 50
    }
},
{
    Id: 247
    Name: "AM_RESURRECTHOMUN"
    Description: "Homunculus Resurrection"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    SplashRange: 1
    NumberOfHits: 0
    CastTime: 2000
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 74
            Lv2: 68
            Lv3: 62
            Lv4: 56
            Lv5: 50
            Lv6: 44
            Lv7: 38
            Lv8: 32
            Lv9: 26
            Lv10: 20
        }
    }
},
{
    Id: 248
    Name: "CR_TRUST"
    Description: "Faith"
    MaxLevel: 10
    NumberOfHits: 0
},
{
    Id: 249
    Name: "CR_AUTOGUARD"
    Description: "Guard"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    SkillData1: 300000
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 12
            Lv2: 14
            Lv3: 16
            Lv4: 18
            Lv5: 20
            Lv6: 22
            Lv7: 24
            Lv8: 26
            Lv9: 28
            Lv10: 30
        }
        State: "Shield"
    }
},
{
    Id: 250
    Name: "CR_SHIELDCHARGE"
    Description: "Smite"
    MaxLevel: 5
    Range: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    KnockBackTiles: {
        Lv1: 5
        Lv2: 6
        Lv3: 7
        Lv4: 8
        Lv5: 9
        Lv6: 10
        Lv7: 11
        Lv8: 12
        Lv9: 13
        Lv10: 14
    }
    SkillData2: 5000
    FixedCastTime: 0
    Requirements: {
        SPCost: 10
        State: "Shield"
    }
},
{
    Id: 251
    Name: "CR_SHIELDBOOMERANG"
    Description: "Shield Boomerang"
    MaxLevel: 5
    Range: {
        Lv1: 3
        Lv2: 5
        Lv3: 7
        Lv4: 9
        Lv5: 11
        Lv6: 13
        Lv7: 15
        Lv8: 17
        Lv9: 19
        Lv10: 21
    }
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    AfterCastActDelay: 700
    FixedCastTime: 0
    Requirements: {
        SPCost: 12
        State: "Shield"
    }
},
{
    Id: 252
    Name: "CR_REFLECTSHIELD"
    Description: "Shield Reflect"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    SkillData1: 300000
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 35
            Lv2: 40
            Lv3: 45
            Lv4: 50
            Lv5: 55
            Lv6: 60
            Lv7: 65
            Lv8: 70
            Lv9: 75
            Lv10: 80
        }
        State: "Shield"
    }
},
{
    Id: 253
    Name: "CR_HOLYCROSS"
    Description: "Holy Cross"
    MaxLevel: 10
    Range: -2
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Holy"
    NumberOfHits: -2
    SkillData2: {
        Lv1: 10000
        Lv2: 11000
        Lv3: 12000
        Lv4: 13000
        Lv5: 14000
        Lv6: 15000
        Lv7: 16000
        Lv8: 17000
        Lv9: 18000
        Lv10: 19000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 11
            Lv2: 12
            Lv3: 13
            Lv4: 14
            Lv5: 15
            Lv6: 16
            Lv7: 17
            Lv8: 18
            Lv9: 19
            Lv10: 20
        }
    }
},
{
    Id: 254
    Name: "CR_GRANDCROSS"
    Description: "Grand Cross"
    MaxLevel: 10
    Range: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        TargetSelf: true
    }
    AttackType: "Magic"
    Element: "Ele_Holy"
    DamageType: {
        IgnoreCards: true
        IgnoreFlee: true
    }
    CastDefRate: 33
    CastTime: 1500
    AfterCastActDelay: 1500
    AfterCastWalkDelay: 900
    SkillData1: 900
    SkillData2: {
        Lv1: 10000
        Lv2: 11000
        Lv3: 12000
        Lv4: 13000
        Lv5: 14000
        Lv6: 15000
        Lv7: 16000
        Lv8: 17000
        Lv9: 18000
        Lv10: 19000
    }
    FixedCastTime: 1500
    Requirements: {
        SPCost: {
            Lv1: 37
            Lv2: 44
            Lv3: 51
            Lv4: 58
            Lv5: 65
            Lv6: 72
            Lv7: 79
            Lv8: 86
            Lv9: 93
            Lv10: 100
        }
        HPRateCost: 20
    }
    Unit: {
        Id: 0x86
        Layout: -1
        Interval: 300
        Target: "Enemy"
        Flag: {
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 255
    Name: "CR_DEVOTION"
    Description: "Sacrifice"
    MaxLevel: 5
    Range: {
        Lv1: 7
        Lv2: 8
        Lv3: 9
        Lv4: 10
        Lv5: 11
        Lv6: 12
        Lv7: 13
        Lv8: 14
        Lv9: 15
        Lv10: 16
    }
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    SkillInfo: {
        NoCastSelf: true
        PartyOnly: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 1500
    SkillData2: {
        Lv1: 30000
        Lv2: 45000
        Lv3: 60000
        Lv4: 75000
        Lv5: 90000
        Lv6: 105000
        Lv7: 120000
        Lv8: 135000
        Lv9: 150000
        Lv10: 165000
    }
    FixedCastTime: 1500
    Requirements: {
        SPCost: 25
    }
},
{
    Id: 256
    Name: "CR_PROVIDENCE"
    Description: "Resistant Souls"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    SkillInfo: {
        NoCastSelf: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 1500
    SkillData1: 180000
    FixedCastTime: 1500
    Requirements: {
        SPCost: 30
    }
},
{
    Id: 257
    Name: "CR_DEFENDER"
    Description: "Defending Aura"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    AfterCastActDelay: 800
    SkillData1: 180000
    FixedCastTime: 0
    Requirements: {
        SPCost: 30
        State: "Shield"
    }
},
{
    Id: 258
    Name: "CR_SPEARQUICKEN"
    Description: "Spear Quicken"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    SkillData1: {
        Lv1: 30000
        Lv2: 60000
        Lv3: 90000
        Lv4: 120000
        Lv5: 150000
        Lv6: 180000
        Lv7: 210000
        Lv8: 240000
        Lv9: 270000
        Lv10: 300000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 24
            Lv2: 28
            Lv3: 32
            Lv4: 36
            Lv5: 40
            Lv6: 44
            Lv7: 48
            Lv8: 52
            Lv9: 56
            Lv10: 60
        }
        WeaponTypes: {
            1HSpears: true
            2HSpears: true
        }
    }
},
{
    Id: 259
    Name: "MO_IRONHAND"
    Description: "Iron Fists"
    MaxLevel: 10
    AttackType: "Weapon"
    NumberOfHits: 0
},
{
    Id: 260
    Name: "MO_SPIRITSRECOVERY"
    Description: "Spiritual Cadence"
    MaxLevel: 5
    AttackType: "Weapon"
    NumberOfHits: 0
},
{
    Id: 261
    Name: "MO_CALLSPIRITS"
    Description: "Summon Spirit Sphere"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    CastTime: 500
    SkillData1: 600000
    FixedCastTime: 500
    Requirements: {
        SPCost: 8
    }
},
{
    Id: 262
    Name: "MO_ABSORBSPIRITS"
    Description: "Absorb Spirit Sphere"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 1000
    FixedCastTime: 1000
    Requirements: {
        SPCost: 5
    }
},
{
    Id: 263
    Name: "MO_TRIPLEATTACK"
    Description: "Raging Trifecta Blow"
    MaxLevel: 10
    Range: -1
    Hit: "BDT_MULTIHIT"
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    NumberOfHits: -3
    FixedCastTime: 0
    SkillDelayOptions: {
        IgnoreStatusEffect: true
    }
},
{
    Id: 264
    Name: "MO_BODYRELOCATION"
    Description: "Snap"
    MaxLevel: 1
    Range: 18
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    DamageType: {
        NoDamage: true
    }
    Requirements: {
        SPCost: 14
        SpiritSphereCost: 1
    }
},
{
    Id: 265
    Name: "MO_DODGE"
    Description: "Dodge"
    MaxLevel: 10
    AttackType: "Weapon"
    NumberOfHits: 0
},
{
    Id: 266
    Name: "MO_INVESTIGATE"
    Description: "Occult Impaction"
    MaxLevel: 5
    Range: 2
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    DamageType: {
        IgnoreFlee: true
    }
    CastTime: 500
    AfterCastActDelay: 500
    FixedCastTime: 500
    Requirements: {
        SPCost: {
            Lv1: 10
            Lv2: 14
            Lv3: 17
            Lv4: 19
            Lv5: 20
            Lv6: 20
            Lv7: 20
            Lv8: 20
            Lv9: 20
            Lv10: 20
        }
        SpiritSphereCost: 1
    }
},
{
    Id: 267
    Name: "MO_FINGEROFFENSIVE"
    Description: "Throw Spirit Sphere"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    NumberOfHits: {
        Lv1: 1
        Lv2: 2
        Lv3: 3
        Lv4: 4
        Lv5: 5
        Lv6: 6
        Lv7: 7
        Lv8: 8
        Lv9: 9
        Lv10: 10
    }
    CastTime: 500
    AfterCastActDelay: 500
    AfterCastWalkDelay: {
        Lv1: 0
        Lv2: 200
        Lv3: 400
        Lv4: 600
        Lv5: 800
        Lv6: 1000
        Lv7: 1200
        Lv8: 1400
        Lv9: 1600
        Lv10: 1800
    }
    FixedCastTime: 500
    Requirements: {
        SPCost: 10
        SpiritSphereCost: {
            Lv1: 1
            Lv2: 2
            Lv3: 3
            Lv4: 4
            Lv5: 5
            Lv6: 6
            Lv7: 7
            Lv8: 8
            Lv9: 9
            Lv10: 10
        }
    }
},
{
    Id: 268
    Name: "MO_STEELBODY"
    Description: "Mental Strength"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    CastTime: 2500
    SkillData1: {
        Lv1: 30000
        Lv2: 60000
        Lv3: 90000
        Lv4: 120000
        Lv5: 150000
        Lv6: 180000
        Lv7: 210000
        Lv8: 240000
        Lv9: 270000
        Lv10: 300000
    }
    FixedCastTime: 2500
    Requirements: {
        SPCost: 200
        SpiritSphereCost: 5
    }
},
{
    Id: 269
    Name: "MO_BLADESTOP"
    Description: "Root"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    AfterCastActDelay: 500
    SkillData1: {
        Lv1: 500
        Lv2: 700
        Lv3: 900
        Lv4: 1100
        Lv5: 1300
        Lv6: 1500
        Lv7: 1700
        Lv8: 1900
        Lv9: 2100
        Lv10: 2300
    }
    SkillData2: {
        Lv1: 20000
        Lv2: 30000
        Lv3: 40000
        Lv4: 50000
        Lv5: 60000
        Lv6: 70000
        Lv7: 80000
        Lv8: 90000
        Lv9: 100000
        Lv10: 110000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: 10
        WeaponTypes: {
            NoWeapon: true
            Daggers: true
            1HSwords: true
            2HSwords: true
            1HSpears: true
            2HSpears: true
            1HAxes: true
            2HAxes: true
            Maces: true
            2HMaces: true
            Staves: true
            Knuckles: true
            Instruments: true
            Whips: true
            Books: true
            Katars: true
            Revolvers: true
            Rifles: true
            GatlingGuns: true
            Shotguns: true
            GrenadeLaunchers: true
            FuumaShurikens: true
        }
        SpiritSphereCost: 1
    }
},
{
    Id: 270
    Name: "MO_EXPLOSIONSPIRITS"
    Description: "Fury"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
    SkillData1: 180000
    FixedCastTime: 0
    Requirements: {
        SPCost: 15
        SpiritSphereCost: 5
    }
},
{
    Id: 271
    Name: "MO_EXTREMITYFIST"
    Description: "Asura Strike"
    MaxLevel: 5
    Range: -2
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    DamageType: {
        IgnoreDefense: true
        IgnoreFlee: true
    }
    InterruptCast: true
    CastTime: {
        Lv1: 2000
        Lv2: 1750
        Lv3: 1500
        Lv4: 1250
        Lv5: 1000
        Lv6: 500
        Lv7: 1000
        Lv8: 1000
        Lv9: 1000
        Lv10: 1000
    }
    AfterCastActDelay: {
        Lv1: 3000
        Lv2: 2500
        Lv3: 2000
        Lv4: 1500
        Lv5: 1000
        Lv6: 500
        Lv7: 1
        Lv8: 1
        Lv9: 1
        Lv10: 1
    }
    SkillData1: 10000
    SkillData2: 300000
    FixedCastTime: {
        Lv1: 2000
        Lv2: 1750
        Lv3: 1500
        Lv4: 1250
        Lv5: 1000
        Lv6: 500
        Lv7: 1000
        Lv8: 1000
        Lv9: 1000
        Lv10: 1000
    }
    Requirements: {
        SPCost: 1
        WeaponTypes: {
            NoWeapon: true
            Daggers: true
            1HSwords: true
            2HSwords: true
            1HSpears: true
            2HSpears: true
            1HAxes: true
            2HAxes: true
            Maces: true
            2HMaces: true
            Staves: true
            Knuckles: true
            Instruments: true
            Whips: true
            Books: true
            Katars: true
            Revolvers: true
            Rifles: true
            GatlingGuns: true
            Shotguns: true
            GrenadeLaunchers: true
            FuumaShurikens: true
        }
        State: "ExplosionSpirits"
        SpiritSphereCost: 5
    }
},
{
    Id: 272
    Name: "MO_CHAINCOMBO"
    Description: "Raging Quadruple Blow"
    MaxLevel: 5
    Range: -2
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NoCastSelf: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    NumberOfHits: -4
    SkillDelayOptions: {
        IgnoreStatusEffect: true
    }
    Requirements: {
        SPCost: {
            Lv1: 11
            Lv2: 12
            Lv3: 13
            Lv4: 14
            Lv5: 15
            Lv6: 16
            Lv7: 17
            Lv8: 18
            Lv9: 19
            Lv10: 20
        }
        WeaponTypes: {
            NoWeapon: true
            Daggers: true
            1HSwords: true
            2HSwords: true
            1HSpears: true
            2HSpears: true
            1HAxes: true
            2HAxes: true
            Maces: true
            2HMaces: true
            Staves: true
            Knuckles: true
            Instruments: true
            Whips: true
            Books: true
            Katars: true
            Revolvers: true
            Rifles: true
            GatlingGuns: true
            Shotguns: true
            GrenadeLaunchers: true
            FuumaShurikens: true
        }
    }
},
{
    Id: 273
    Name: "MO_COMBOFINISH"
    Description: "Raging Thrust"
    MaxLevel: 5
    Range: -2
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NoCastSelf: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 2
    SkillDelayOptions: {
        IgnoreStatusEffect: true
    }
    Requirements: {
        SPCost: {
            Lv1: 11
            Lv2: 12
            Lv3: 13
            Lv4: 14
            Lv5: 15
            Lv6: 16
            Lv7: 17
            Lv8: 18
            Lv9: 19
            Lv10: 20
        }
        WeaponTypes: {
            NoWeapon: true
            Daggers: true
            1HSwords: true
            2HSwords: true
            1HSpears: true
            2HSpears: true
            1HAxes: true
            2HAxes: true
            Maces: true
            2HMaces: true
            Staves: true
            Knuckles: true
            Instruments: true
            Whips: true
            Books: true
            Katars: true
            Revolvers: true
            Rifles: true
            GatlingGuns: true
            Shotguns: true
            GrenadeLaunchers: true
            FuumaShurikens: true
        }
        SpiritSphereCost: 1
    }
},
{
    Id: 274
    Name: "SA_ADVANCEDBOOK"
    Description: "Study"
    MaxLevel: 10
    AttackType: "Weapon"
    NumberOfHits: 0
},
{
    Id: 275
    Name: "SA_CASTCANCEL"
    Description: "Cast Cancel"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    Requirements: {
        SPCost: 2
    }
},
{
    Id: 276
    Name: "SA_MAGICROD"
    Description: "Magic Rod"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 400
        Lv2: 600
        Lv3: 800
        Lv4: 1000
        Lv5: 1200
        Lv6: 1400
        Lv7: 1600
        Lv8: 1800
        Lv9: 2000
        Lv10: 2200
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: 2
    }
},
{
    Id: 277
    Name: "SA_SPELLBREAKER"
    Description: "Spell Breaker"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 560
    FixedCastTime: 140
    Requirements: {
        SPCost: 10
    }
},
{
    Id: 278
    Name: "SA_FREECAST"
    Description: "Free Cast"
    MaxLevel: 10
    AttackType: "Magic"
    NumberOfHits: 0
},
{
    Id: 279
    Name: "SA_AUTOSPELL"
    Description: "Hindsight"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: {
        Lv1: 120000
        Lv2: 150000
        Lv3: 180000
        Lv4: 210000
        Lv5: 240000
        Lv6: 270000
        Lv7: 300000
        Lv8: 330000
        Lv9: 360000
        Lv10: 390000
    }
    FixedCastTime: 3000
    Requirements: {
        SPCost: 35
    }
},
{
    Id: 280
    Name: "SA_FLAMELAUNCHER"
    Description: "Endow Blaze"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    SkillInfo: {
        PartyOnly: true
        GuildOnly: true
    }
    AttackType: "Magic"
    Element: "Ele_Fire"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: {
        Lv1: 1200000
        Lv2: 1200000
        Lv3: 1200000
        Lv4: 1200000
        Lv5: 1800000
        Lv6: 1800000
        Lv7: 1800000
        Lv8: 1800000
        Lv9: 1800000
        Lv10: 1800000
    }
    FixedCastTime: 3000
    Requirements: {
        SPCost: 40
//        Items: {
//            Boody_Red: 1
//        }
    }
},
{
    Id: 281
    Name: "SA_FROSTWEAPON"
    Description: "Endow Tsunami"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    SkillInfo: {
        PartyOnly: true
        GuildOnly: true
    }
    AttackType: "Magic"
    Element: "Ele_Water"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: {
        Lv1: 1200000
        Lv2: 1200000
        Lv3: 1200000
        Lv4: 1200000
        Lv5: 1800000
        Lv6: 1800000
        Lv7: 1800000
        Lv8: 1800000
        Lv9: 1800000
        Lv10: 1800000
    }
    FixedCastTime: 3000
    Requirements: {
        SPCost: 40
//        Items: {
//            Crystal_Blue: 1
//        }
    }
},
{
    Id: 282
    Name: "SA_LIGHTNINGLOADER"
    Description: "Endow Tornado"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    SkillInfo: {
        PartyOnly: true
        GuildOnly: true
    }
    AttackType: "Magic"
    Element: "Ele_Wind"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: {
        Lv1: 1200000
        Lv2: 1200000
        Lv3: 1200000
        Lv4: 1200000
        Lv5: 1800000
        Lv6: 1800000
        Lv7: 1800000
        Lv8: 1800000
        Lv9: 1800000
        Lv10: 1800000
    }
    FixedCastTime: 3000
    Requirements: {
        SPCost: 40
//        Items: {
//            Wind_Of_Verdure: 1
//        }
    }
},
{
    Id: 283
    Name: "SA_SEISMICWEAPON"
    Description: "Endow Quake"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    SkillInfo: {
        PartyOnly: true
        GuildOnly: true
    }
    AttackType: "Magic"
    Element: "Ele_Earth"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: {
        Lv1: 1200000
        Lv2: 1200000
        Lv3: 1200000
        Lv4: 1200000
        Lv5: 1800000
        Lv6: 1800000
        Lv7: 1800000
        Lv8: 1800000
        Lv9: 1800000
        Lv10: 1800000
    }
    FixedCastTime: 3000
    Requirements: {
        SPCost: 40
//        Items: {
//            Yellow_Live: 1
//        }
    }
},
{
    Id: 284
    Name: "SA_DRAGONOLOGY"
    Description: "Dragonology"
    MaxLevel: 5
    AttackType: "Weapon"
    NumberOfHits: 0
},
{
    Id: 285
    Name: "SA_VOLCANO"
    Description: "Volcano"
    MaxLevel: 5
    Range: 2
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Magic"
    Element: "Ele_Fire"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 4000
    SkillData1: {
        Lv1: 60000
        Lv2: 120000
        Lv3: 180000
        Lv4: 240000
        Lv5: 300000
        Lv6: 360000
        Lv7: 420000
        Lv8: 480000
        Lv9: 540000
        Lv10: 600000
    }
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 48
            Lv2: 46
            Lv3: 44
            Lv4: 42
            Lv5: 40
            Lv6: 38
            Lv7: 36
            Lv8: 34
            Lv9: 32
            Lv10: 30
        }
//        Items: {
//            Yellow_Gemstone: 1
//        }
    }
    Unit: {
        Id: 0x9a
        Layout: 3
        Interval: -1
        Target: "All"
        Flag: {
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 286
    Name: "SA_DELUGE"
    Description: "Deluge"
    MaxLevel: 5
    Range: 2
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Magic"
    Element: "Ele_Water"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 4000
    SkillData1: {
        Lv1: 60000
        Lv2: 120000
        Lv3: 180000
        Lv4: 240000
        Lv5: 300000
        Lv6: 360000
        Lv7: 420000
        Lv8: 480000
        Lv9: 540000
        Lv10: 600000
    }
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 48
            Lv2: 46
            Lv3: 44
            Lv4: 42
            Lv5: 40
            Lv6: 38
            Lv7: 36
            Lv8: 34
            Lv9: 32
            Lv10: 30
        }
//        Items: {
//            Yellow_Gemstone: 1
//        }
    }
    Unit: {
        Id: 0x9b
        Layout: 3
        Interval: -1
        Target: "All"
        Flag: {
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 287
    Name: "SA_VIOLENTGALE"
    Description: "Whirlwind"
    MaxLevel: 5
    Range: 2
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Magic"
    Element: "Ele_Wind"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 4000
    SkillData1: {
        Lv1: 60000
        Lv2: 120000
        Lv3: 180000
        Lv4: 240000
        Lv5: 300000
        Lv6: 360000
        Lv7: 420000
        Lv8: 480000
        Lv9: 540000
        Lv10: 600000
    }
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 48
            Lv2: 46
            Lv3: 44
            Lv4: 42
            Lv5: 40
            Lv6: 38
            Lv7: 36
            Lv8: 34
            Lv9: 32
            Lv10: 30
        }
//        Items: {
//            Yellow_Gemstone: 1
//        }
    }
    Unit: {
        Id: 0x9c
        Layout: 3
        Interval: -1
        Target: "All"
        Flag: {
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 288
    Name: "SA_LANDPROTECTOR"
    Description: "Magnetic Earth"
    MaxLevel: 5
    Range: 2
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 4000
    SkillData1: {
        Lv1: 165000
        Lv2: 210000
        Lv3: 255000
        Lv4: 300000
        Lv5: 345000
        Lv6: 390000
        Lv7: 435000
        Lv8: 480000
        Lv9: 525000
        Lv10: 570000
    }
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 66
            Lv2: 62
            Lv3: 58
            Lv4: 54
            Lv5: 50
            Lv6: 46
            Lv7: 42
            Lv8: 38
            Lv9: 34
            Lv10: 30
        }
//        Items: {
//            Blue_Gemstone: 1
//            Yellow_Gemstone: 1
//        }
    }
    Unit: {
        Id: 0x9d
        Layout: {
            Lv1: 3
            Lv2: 3
            Lv3: 4
            Lv4: 4
            Lv5: 5
            Lv6: 5
            Lv7: 6
            Lv8: 6
            Lv9: 7
            Lv10: 7
        }
        Interval: -1
        Target: "All"
        Flag: {
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 289
    Name: "SA_DISPELL"
    Description: "Dispell"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NoCastSelf: true
        PartyOnly: true
        GuildOnly: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    SplashRange: {
        Lv1: 0
        Lv2: 0
        Lv3: 0
        Lv4: 0
        Lv5: 0
        Lv6: -1
        Lv7: -1
        Lv8: -1
        Lv9: -1
        Lv10: -1
    }
    InterruptCast: true
    CastTime: 1600
    FixedCastTime: 400
    Requirements: {
        SPCost: 1
//        Items: {
//            Yellow_Gemstone: 1
//        }
    }
},
{
    Id: 290
    Name: "SA_ABRACADABRA"
    Description: "Hocus-pocus"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    Requirements: {
        SPCost: 50
//        Items: {
//            Yellow_Gemstone: 2
//        }
    }
},
{
    Id: 291
    Name: "SA_MONOCELL"
    Description: "Monocell"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 292
    Name: "SA_CLASSCHANGE"
    Description: "Class Change"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 293
    Name: "SA_SUMMONMONSTER"
    Description: "Monster Chant"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 294
    Name: "SA_REVERSEORCISH"
    Description: "Grampus Morph"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: 1200000
    FixedCastTime: 0
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 295
    Name: "SA_DEATH"
    Description: "Grim Reaper"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 296
    Name: "SA_FORTUNE"
    Description: "Gold Digger"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 297
    Name: "SA_TAMINGMONSTER"
    Description: "Beastly Hypnosis"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 298
    Name: "SA_QUESTION"
    Description: "Questioning"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 299
    Name: "SA_GRAVITY"
    Description: "Gravity"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 300
    Name: "SA_LEVELUP"
    Description: "Leveling"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 301
    Name: "SA_INSTANTDEATH"
    Description: "Suicide"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Magic"
    InterruptCast: true
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 302
    Name: "SA_FULLRECOVERY"
    Description: "Rejuvenation"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 303
    Name: "SA_COMA"
    Description: "Coma"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Magic"
    InterruptCast: true
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 304
    Name: "BD_ADAPTATION"
    Description: "Amp"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    SkillData2: 5000
    FixedCastTime: 0
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 305
    Name: "BD_ENCORE"
    Description: "Encore"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    Requirements: {
        SPCost: 1
        WeaponTypes: {
            Instruments: true
            Whips: true
        }
    }
},
{
    Id: 306
    Name: "BD_LULLABY"
    Description: "Lullaby"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Ensemble: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
    }
    SkillData1: 60000
    SkillData2: 15000
    FixedCastTime: 0
    Requirements: {
        SPCost: 20
        WeaponTypes: {
            Instruments: true
            Whips: true
        }
    }
    Unit: {
        Id: 0x9e
        Layout: 4
        Interval: 6000
        Target: "Enemy"
        Flag: {
            UF_ENSEMBLE: true
        }
    }
},
{
    Id: 307
    Name: "BD_RICHMANKIM"
    Description: "Mental Sensing"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Ensemble: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
    }
    SkillData1: 60000
    SkillData2: 60000
    FixedCastTime: 0
    Requirements: {
        SPCost: 20
        WeaponTypes: {
            Instruments: true
            Whips: true
        }
    }
    Unit: {
        Id: 0x9f
        Layout: 4
        Interval: -1
        Target: "Enemy"
        Flag: {
            UF_NOPC: true
            UF_ENSEMBLE: true
        }
    }
},
{
    Id: 308
    Name: "BD_ETERNALCHAOS"
    Description: "Down Tempo"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Ensemble: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
    }
    SkillData1: 60000
    SkillData2: 60000
    FixedCastTime: 0
    Requirements: {
        SPCost: 30
        WeaponTypes: {
            Instruments: true
            Whips: true
        }
    }
    Unit: {
        Id: 0xa0
        Layout: 4
        Interval: -1
        Target: "Enemy"
        Flag: {
            UF_ENSEMBLE: true
        }
    }
},
{
    Id: 309
    Name: "BD_DRUMBATTLEFIELD"
    Description: "Battle Theme"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Ensemble: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
    }
    SkillData1: 60000
    SkillData2: 60000
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 38
            Lv2: 41
            Lv3: 44
            Lv4: 47
            Lv5: 50
            Lv6: 53
            Lv7: 56
            Lv8: 59
            Lv9: 62
            Lv10: 65
        }
        WeaponTypes: {
            Instruments: true
            Whips: true
        }
    }
    Unit: {
        Id: 0xa1
        Layout: 4
        Interval: -1
        Target: "Party"
        Flag: {
            UF_ENSEMBLE: true
        }
    }
},
{
    Id: 310
    Name: "BD_RINGNIBELUNGEN"
    Description: "Harmonic Lick"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Ensemble: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
    }
    SkillData1: 60000
    SkillData2: 60000
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 38
            Lv2: 41
            Lv3: 44
            Lv4: 47
            Lv5: 50
            Lv6: 53
            Lv7: 56
            Lv8: 59
            Lv9: 62
            Lv10: 65
        }
        WeaponTypes: {
            Instruments: true
            Whips: true
        }
    }
    Unit: {
        Id: 0xa2
        Layout: 4
        Interval: -1
        Target: "Party"
        Flag: {
            UF_ENSEMBLE: true
        }
    }
},
{
    Id: 311
    Name: "BD_ROKISWEIL"
    Description: "Classical Pluck"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Ensemble: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
    }
    SkillData1: 60000
    SkillData2: 60000
    FixedCastTime: 0
    Requirements: {
        SPCost: 15
        WeaponTypes: {
            Instruments: true
            Whips: true
        }
    }
    Unit: {
        Id: 0xa3
        Layout: 4
        Interval: -1
        Target: "All"
        Flag: {
            UF_ENSEMBLE: true
        }
    }
},
{
    Id: 312
    Name: "BD_INTOABYSS"
    Description: "Power Chord"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Ensemble: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
    }
    SkillData1: 60000
    SkillData2: 60000
    FixedCastTime: 0
    Requirements: {
        SPCost: 10
        WeaponTypes: {
            Instruments: true
            Whips: true
        }
    }
    Unit: {
        Id: 0xa4
        Layout: 4
        Interval: -1
        Target: "Party"
        Flag: {
            UF_NOMOB: true
            UF_ENSEMBLE: true
        }
    }
},
{
    Id: 313
    Name: "BD_SIEGFRIED"
    Description: "Acoustic Rhythm"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Ensemble: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
    }
    SkillData1: 60000
    SkillData2: 60000
    FixedCastTime: 0
    Requirements: {
        SPCost: 20
        WeaponTypes: {
            Instruments: true
            Whips: true
        }
    }
    Unit: {
        Id: 0xa5
        Layout: 4
        Interval: -1
        Target: "Party"
        Flag: {
            UF_ENSEMBLE: true
        }
    }
},
{
    Id: 315
    Name: "BA_MUSICALLESSON"
    Description: "Music Lessons"
    MaxLevel: 10
    AttackType: "Weapon"
    NumberOfHits: 0
},
{
    Id: 316
    Name: "BA_MUSICALSTRIKE"
    Description: "Melody Strike"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    CastTime: 1200
    FixedCastTime: 300
    Requirements: {
        SPCost: {
            Lv1: 1
            Lv2: 3
            Lv3: 5
            Lv4: 7
            Lv5: 9
            Lv6: 11
            Lv7: 13
            Lv8: 15
            Lv9: 17
            Lv10: 19
        }
        WeaponTypes: {
            Instruments: true
        }
        AmmoTypes: {
            A_ARROW: true
        }
        AmmoAmount: 1
    }
},
{
    Id: 317
    Name: "BA_DISSONANCE"
    Description: "Unchained Serenade"
    MaxLevel: 5
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Song: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
        IgnoreFlee: true
    }
    SkillData1: 30000
    SkillData2: 3000
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 18
            Lv2: 21
            Lv3: 24
            Lv4: 27
            Lv5: 30
            Lv6: 33
            Lv7: 36
            Lv8: 39
            Lv9: 42
            Lv10: 45
        }
        WeaponTypes: {
            Instruments: true
        }
    }
    Unit: {
        Id: 0xa6
        Layout: 3
        Interval: 3000
        Target: "Enemy"
        Flag: {
            UF_SONG: true
        }
    }
},
{
    Id: 318
    Name: "BA_FROSTJOKER"
    Description: "Unbarring Octave"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: -1
    AfterCastActDelay: 4000
    SkillData2: {
        Lv1: 10000
        Lv2: 11000
        Lv3: 12000
        Lv4: 13000
        Lv5: 14000
        Lv6: 15000
        Lv7: 16000
        Lv8: 17000
        Lv9: 18000
        Lv10: 19000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 12
            Lv2: 14
            Lv3: 16
            Lv4: 18
            Lv5: 20
            Lv6: 22
            Lv7: 24
            Lv8: 26
            Lv9: 28
            Lv10: 30
        }
    }
},
{
    Id: 319
    Name: "BA_WHISTLE"
    Description: "Perfect Tablature"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Song: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
    }
    SkillData1: 60000
    SkillData2: 20000
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 24
            Lv2: 28
            Lv3: 32
            Lv4: 36
            Lv5: 40
            Lv6: 44
            Lv7: 48
            Lv8: 52
            Lv9: 56
            Lv10: 60
        }
        WeaponTypes: {
            Instruments: true
            Whips: true
        }
    }
    Unit: {
        Id: 0xa7
        Layout: 3
        Interval: 3000
        Target: "All"
        Flag: {
            UF_NOMOB: true
            UF_SONG: true
            UF_DUALMODE: true
        }
    }
},
{
    Id: 320
    Name: "BA_ASSASSINCROSS"
    Description: "Impressive Riff"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Song: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
    }
    SkillData1: 120000
    SkillData2: 20000
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 38
            Lv2: 41
            Lv3: 44
            Lv4: 47
            Lv5: 50
            Lv6: 53
            Lv7: 56
            Lv8: 59
            Lv9: 62
            Lv10: 65
        }
        WeaponTypes: {
            Instruments: true
            Whips: true
        }
    }
    Unit: {
        Id: 0xa8
        Layout: 3
        Interval: 3000
        Target: "All"
        Flag: {
            UF_NOMOB: true
            UF_SONG: true
            UF_DUALMODE: true
        }
    }
},
{
    Id: 321
    Name: "BA_POEMBRAGI"
    Description: "Magic Strings"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Song: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
    }
    SkillData1: 180000
    SkillData2: 20000
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 40
            Lv2: 45
            Lv3: 50
            Lv4: 55
            Lv5: 60
            Lv6: 65
            Lv7: 70
            Lv8: 75
            Lv9: 80
            Lv10: 85
        }
        WeaponTypes: {
            Instruments: true
            Whips: true
        }
    }
    Unit: {
        Id: 0xa9
        Layout: 3
        Interval: 3000
        Target: "All"
        Flag: {
            UF_NOMOB: true
            UF_SONG: true
            UF_DUALMODE: true
        }
    }
},
{
    Id: 322
    Name: "BA_APPLEIDUN"
    Description: "Song of Lutie"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Song: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
    }
    SkillData1: 180000
    SkillData2: 20000
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 40
            Lv2: 45
            Lv3: 50
            Lv4: 55
            Lv5: 60
            Lv6: 65
            Lv7: 70
            Lv8: 75
            Lv9: 80
            Lv10: 85
        }
        WeaponTypes: {
            Instruments: true
            Whips: true
        }
    }
    Unit: {
        Id: 0xaa
        Layout: 3
        Interval: 6000
        Target: "All"
        Flag: {
            UF_NOMOB: true
            UF_SONG: true
            UF_DUALMODE: true
        }
    }
},
{
    Id: 323
    Name: "DC_DANCINGLESSON"
    Description: "Dance Lessons"
    MaxLevel: 10
    AttackType: "Weapon"
    NumberOfHits: 0
},
{
    Id: 324
    Name: "DC_THROWARROW"
    Description: "Slinging Arrow"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    CastTime: 1200
    FixedCastTime: 300
    Requirements: {
        SPCost: {
            Lv1: 1
            Lv2: 3
            Lv3: 5
            Lv4: 7
            Lv5: 9
            Lv6: 11
            Lv7: 13
            Lv8: 15
            Lv9: 17
            Lv10: 19
        }
        WeaponTypes: {
            Whips: true
        }
        AmmoTypes: {
            A_ARROW: true
        }
        AmmoAmount: 1
    }
},
{
    Id: 325
    Name: "DC_UGLYDANCE"
    Description: "Hip Shaker"
    MaxLevel: 5
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Song: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
    }
    SkillData1: 30000
    SkillData2: 3000
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 23
            Lv2: 26
            Lv3: 29
            Lv4: 32
            Lv5: 35
            Lv6: 38
            Lv7: 41
            Lv8: 44
            Lv9: 47
            Lv10: 50
        }
        WeaponTypes: {
            Whips: true
        }
    }
    Unit: {
        Id: 0xab
        Layout: 3
        Interval: 3000
        Target: "Enemy"
        Flag: {
            UF_DANCE: true
        }
    }
},
{
    Id: 326
    Name: "DC_SCREAM"
    Description: "Dazzler"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: -1
    AfterCastActDelay: 4000
    SkillData2: 5000
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 12
            Lv2: 14
            Lv3: 16
            Lv4: 18
            Lv5: 20
            Lv6: 22
            Lv7: 24
            Lv8: 26
            Lv9: 28
            Lv10: 30
        }
    }
},
{
    Id: 327
    Name: "DC_HUMMING"
    Description: "Focus Ballet"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Song: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
    }
    SkillData1: 60000
    SkillData2: 20000
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 22
            Lv2: 24
            Lv3: 26
            Lv4: 28
            Lv5: 30
            Lv6: 32
            Lv7: 34
            Lv8: 36
            Lv9: 38
            Lv10: 40
        }
        WeaponTypes: {
            Instruments: true
            Whips: true
        }
    }
    Unit: {
        Id: 0xac
        Layout: 3
        Interval: 3000
        Target: "All"
        Flag: {
            UF_NOMOB: true
            UF_DANCE: true
            UF_DUALMODE: true
        }
    }
},
{
    Id: 328
    Name: "DC_DONTFORGETME"
    Description: "Slow Grace"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Song: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
    }
    SkillData1: 180000
    SkillData2: 20000
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 28
            Lv2: 31
            Lv3: 34
            Lv4: 37
            Lv5: 40
            Lv6: 43
            Lv7: 46
            Lv8: 49
            Lv9: 52
            Lv10: 55
        }
        WeaponTypes: {
            Instruments: true
            Whips: true
        }
    }
    Unit: {
        Id: 0xad
        Layout: 3
        Interval: 3000
        Target: "Enemy"
        Flag: {
            UF_DANCE: true
            UF_DUALMODE: true
        }
    }
},
{
    Id: 329
    Name: "DC_FORTUNEKISS"
    Description: "Lady Luck"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Song: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
    }
    SkillData1: 120000
    SkillData2: 20000
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 43
            Lv2: 46
            Lv3: 49
            Lv4: 52
            Lv5: 55
            Lv6: 58
            Lv7: 61
            Lv8: 64
            Lv9: 67
            Lv10: 70
        }
        WeaponTypes: {
            Instruments: true
            Whips: true
        }
    }
    Unit: {
        Id: 0xae
        Layout: 3
        Interval: 3000
        Target: "All"
        Flag: {
            UF_NOMOB: true
            UF_DANCE: true
            UF_DUALMODE: true
        }
    }
},
{
    Id: 330
    Name: "DC_SERVICEFORYOU"
    Description: "Gypsy's Kiss"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Song: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
    }
    SkillData1: 180000
    SkillData2: 20000
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 40
            Lv2: 45
            Lv3: 50
            Lv4: 55
            Lv5: 60
            Lv6: 65
            Lv7: 70
            Lv8: 75
            Lv9: 80
            Lv10: 85
        }
        WeaponTypes: {
            Instruments: true
            Whips: true
        }
    }
    Unit: {
        Id: 0xaf
        Layout: 3
        Interval: 3000
        Target: "All"
        Flag: {
            UF_NOMOB: true
            UF_DANCE: true
            UF_DUALMODE: true
        }
    }
},
{
    Id: 331
    Name: "NPC_RANDOMMOVE"
    Description: "Random Move"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
},
{
    Id: 332
    Name: "NPC_SPEEDUP"
    Description: "Speed UP"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
},
{
    Id: 333
    Name: "NPC_REVENGE"
    Description: "Revenge"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
},
{
    Id: 334
    Name: "WE_MALE"
    Description: "I Will Protect You"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Wedding: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 1500
    FixedCastTime: 1500
    Requirements: {
        SPCost: 1
        HPRateCost: -10
    }
},
{
    Id: 335
    Name: "WE_FEMALE"
    Description: "I Look up to You"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Wedding: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 1500
    FixedCastTime: 1500
    Requirements: {
        SPCost: 1
        SPRateCost: -10
    }
},
{
    Id: 336
    Name: "WE_CALLPARTNER"
    Description: "I miss You"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Wedding: true
    }
    DamageType: {
        NoDamage: true
    }
    SplashRange: 3
    InterruptCast: true
    SkillInstances: 1
    SkillData1: 20000
    FixedCastTime: 0
    CastTimeOptions: {
        IgnoreDex: true
    }
    Requirements: {
        SPCost: 1
    }
    Unit: {
        Id: 0xb2
        Range: -1
        Interval: -1
    }
},
{
    Id: 337
    Name: "ITM_TOMAHAWK"
    Description: "Throw Tomahawk"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 338
    Name: "NPC_DARKCROSS"
    Description: "Cross of Darkness"
    MaxLevel: 10
    Range: -1
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    Element: "Ele_Dark"
    NumberOfHits: -2
},
{
    Id: 339
    Name: "NPC_GRANDDARKNESS"
    Description: "Grand cross of Darkness"
    MaxLevel: 10
    Range: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
        TargetSelf: true
    }
    AttackType: "Magic"
    Element: "Ele_Dark"
    DamageType: {
        IgnoreCards: true
        IgnoreFlee: true
    }
    AfterCastWalkDelay: 900
    SkillData1: 900
    SkillData2: {
        Lv1: 10000
        Lv2: 11000
        Lv3: 12000
        Lv4: 13000
        Lv5: 14000
        Lv6: 15000
        Lv7: 16000
        Lv8: 17000
        Lv9: 18000
        Lv10: 19000
    }
    FixedCastTime: 0
    Unit: {
        Id: 0x86
        Layout: -1
        Interval: 300
        Target: "Enemy"
    }
},
{
    Id: 340
    Name: "NPC_DARKSTRIKE"
    Description: "Soul Strike of Darkness"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Magic"
    Element: "Ele_Dark"
    NumberOfHits: {
        Lv1: 1
        Lv2: 1
        Lv3: 2
        Lv4: 2
        Lv5: 3
        Lv6: 3
        Lv7: 4
        Lv8: 4
        Lv9: 5
        Lv10: 5
    }
    InterruptCast: true
},
{
    Id: 341
    Name: "NPC_DARKTHUNDER"
    Description: "Darkness Jupitel"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Magic"
    Element: "Ele_Dark"
    NumberOfHits: {
        Lv1: 3
        Lv2: 4
        Lv3: 5
        Lv4: 6
        Lv5: 7
        Lv6: 8
        Lv7: 9
        Lv8: 10
        Lv9: 11
        Lv10: 12
    }
    InterruptCast: true
    KnockBackTiles: {
        Lv1: 2
        Lv2: 3
        Lv3: 3
        Lv4: 4
        Lv5: 4
        Lv6: 5
        Lv7: 5
        Lv8: 6
        Lv9: 6
        Lv10: 7
    }
},
{
    Id: 342
    Name: "NPC_STOP"
    Description: "Stop"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
    SkillData1: 10000
    FixedCastTime: 0
},
{
    Id: 343
    Name: "NPC_WEAPONBRAKER"
    Description: "Break weapon"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
},
{
    Id: 344
    Name: "NPC_ARMORBRAKE"
    Description: "Break armor"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
},
{
    Id: 345
    Name: "NPC_HELMBRAKE"
    Description: "Break helm"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
},
{
    Id: 346
    Name: "NPC_SHIELDBRAKE"
    Description: "Break shield"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
},
{
    Id: 347
    Name: "NPC_UNDEADATTACK"
    Description: "Undead Element Attack"
    MaxLevel: 10
    Range: -9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    Element: "Ele_Undead"
},
{
    Id: 348
    Name: "NPC_CHANGEUNDEAD"
    Description: "Undead Attribute Change"
    MaxLevel: 5
    Range: 9
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Magic"
    Element: "Ele_Undead"
    DamageType: {
        NoDamage: true
    }
    SkillData1: 30000
    FixedCastTime: 0
},
{
    Id: 349
    Name: "NPC_POWERUP"
    Description: "Power Up"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
    SkillData1: {
        Lv1: 10000
        Lv2: 15000
        Lv3: 20000
        Lv4: 25000
        Lv5: 30000
        Lv6: 35000
        Lv7: 40000
        Lv8: 45000
        Lv9: 50000
        Lv10: 55000
    }
    FixedCastTime: 0
},
{
    Id: 350
    Name: "NPC_AGIUP"
    Description: "Agility UP"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
    SkillData1: {
        Lv1: 10000
        Lv2: 15000
        Lv3: 20000
        Lv4: 25000
        Lv5: 30000
        Lv6: 35000
        Lv7: 40000
        Lv8: 45000
        Lv9: 50000
        Lv10: 55000
    }
    FixedCastTime: 0
},
{
    Id: 351
    Name: "NPC_SIEGEMODE"
    Description: "Siege Mode"
    MaxLevel: 1
    SkillInfo: {
        NPC: true
    }
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
},
{
    Id: 352
    Name: "NPC_CALLSLAVE"
    Description: "Recall Slaves"
    MaxLevel: 1
    Range: 2
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
},
{
    Id: 353
    Name: "NPC_INVISIBLE"
    Description: "Invisible"
    MaxLevel: 1
    SkillInfo: {
        NPC: true
    }
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
    SkillData1: 30000
    FixedCastTime: 0
},
{
    Id: 354
    Name: "NPC_RUN"
    Description: "Run"
    MaxLevel: 20
    Range: 2
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
    FixedCastTime: 0
},
{
    Id: 355
    Name: "LK_AURABLADE"
    Description: "Aura Blade"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    SkillData1: {
        Lv1: 40000
        Lv2: 60000
        Lv3: 80000
        Lv4: 100000
        Lv5: 120000
        Lv6: 140000
        Lv7: 160000
        Lv8: 180000
        Lv9: 200000
        Lv10: 220000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 18
            Lv2: 26
            Lv3: 34
            Lv4: 42
            Lv5: 50
            Lv6: 58
            Lv7: 66
            Lv8: 74
            Lv9: 82
            Lv10: 90
        }
        WeaponTypes: {
            Daggers: true
            1HSwords: true
            2HSwords: true
            1HSpears: true
            2HSpears: true
            1HAxes: true
            2HAxes: true
            Maces: true
            2HMaces: true
            Staves: true
            Bows: true
            Knuckles: true
            Instruments: true
            Whips: true
            Books: true
            Katars: true
            Revolvers: true
            Rifles: true
            GatlingGuns: true
            Shotguns: true
            GrenadeLaunchers: true
            FuumaShurikens: true
        }
    }
},
{
    Id: 356
    Name: "LK_PARRYING"
    Description: "Parrying"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    SkillData1: {
        Lv1: 15000
        Lv2: 20000
        Lv3: 25000
        Lv4: 30000
        Lv5: 35000
        Lv6: 40000
        Lv7: 45000
        Lv8: 50000
        Lv9: 55000
        Lv10: 60000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: 50
        WeaponTypes: {
            2HSwords: true
        }
    }
},
{
    Id: 357
    Name: "LK_CONCENTRATION"
    Description: "Concentration"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    SkillData1: {
        Lv1: 25000
        Lv2: 30000
        Lv3: 35000
        Lv4: 40000
        Lv5: 45000
        Lv6: 50000
        Lv7: 55000
        Lv8: 60000
        Lv9: 65000
        Lv10: 70000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 14
            Lv2: 18
            Lv3: 22
            Lv4: 26
            Lv5: 30
            Lv6: 34
            Lv7: 38
            Lv8: 42
            Lv9: 46
            Lv10: 50
        }
    }
},
{
    Id: 358
    Name: "LK_TENSIONRELAX"
    Description: "Relax"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    SkillData1: 180000
    FixedCastTime: 0
    Requirements: {
        SPCost: 15
    }
},
{
    Id: 359
    Name: "LK_BERSERK"
    Description: "Frenzy"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    SkillData1: 300000
    SkillData2: 15000
    FixedCastTime: 0
    Requirements: {
        SPCost: 200
    }
},
{
    Id: 361
    Name: "HP_ASSUMPTIO"
    Description: "Assumptio"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    SplashRange: 1
    InterruptCast: true
    CastTime: {
        Lv1: 800
        Lv2: 1200
        Lv3: 1600
        Lv4: 2000
        Lv5: 2400
        Lv6: 2400
        Lv7: 2400
        Lv8: 2400
        Lv9: 2400
        Lv10: 2400
    }
    AfterCastActDelay: {
        Lv1: 1100
        Lv2: 1200
        Lv3: 1300
        Lv4: 1400
        Lv5: 1500
        Lv6: 1600
        Lv7: 1700
        Lv8: 1800
        Lv9: 1900
        Lv10: 2000
    }
    SkillData1: {
        Lv1: 20000
        Lv2: 40000
        Lv3: 60000
        Lv4: 80000
        Lv5: 100000
        Lv6: 120000
        Lv7: 140000
        Lv8: 160000
        Lv9: 180000
        Lv10: 200000
    }
    FixedCastTime: {
        Lv1: 200
        Lv2: 300
        Lv3: 400
        Lv4: 500
        Lv5: 600
        Lv6: 700
        Lv7: 800
        Lv8: 900
        Lv9: 1000
        Lv10: 1100
    }
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 30
            Lv3: 40
            Lv4: 50
            Lv5: 60
            Lv6: 70
            Lv7: 80
            Lv8: 90
            Lv9: 100
            Lv10: 110
        }
    }
},
{
    Id: 362
    Name: "HP_BASILICA"
    Description: "Basilica"
    MaxLevel: 5
    Range: 4
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    KnockBackTiles: 2
    AfterCastActDelay: {
        Lv1: 2000
        Lv2: 3000
        Lv3: 4000
        Lv4: 5000
        Lv5: 6000
        Lv6: 7000
        Lv7: 8000
        Lv8: 9000
        Lv9: 10000
        Lv10: 11000
    }
    SkillData1: {
        Lv1: 20000
        Lv2: 25000
        Lv3: 30000
        Lv4: 35000
        Lv5: 40000
        Lv6: 45000
        Lv7: 50000
        Lv8: 55000
        Lv9: 60000
        Lv10: 65000
    }
    SkillData2: {
        Lv1: 20000
        Lv2: 25000
        Lv3: 30000
        Lv4: 35000
        Lv5: 40000
        Lv6: 45000
        Lv7: 50000
        Lv8: 55000
        Lv9: 60000
        Lv10: 65000
    }
    FixedCastTime: {
        Lv1: 5000
        Lv2: 6000
        Lv3: 7000
        Lv4: 8000
        Lv5: 9000
        Lv6: 10000
        Lv7: 11000
        Lv8: 12000
        Lv9: 13000
        Lv10: 14000
    }
    Requirements: {
        SPCost: {
            Lv1: 80
            Lv2: 90
            Lv3: 100
            Lv4: 110
            Lv5: 120
            Lv6: 130
            Lv7: 140
            Lv8: 150
            Lv9: 160
            Lv10: 170
        }
//        Items: {
//            Yellow_Gemstone: 1
//            Red_Gemstone: 1
//            Blue_Gemstone: 1
//            Holy_Water: 1
//        }
    }
    Unit: {
        Id: 0xb4
        Range: 2
        Interval: 300
        Target: "All"
    }
},
{
    Id: 363
    Name: "HP_MEDITATIO"
    Description: "Meditatio"
    MaxLevel: 10
    AttackType: "Magic"
    NumberOfHits: 0
},
{
    Id: 364
    Name: "HW_SOULDRAIN"
    Description: "Soul Drain"
    MaxLevel: 10
    AttackType: "Magic"
},
{
    Id: 365
    Name: "HW_MAGICCRASHER"
    Description: "Stave Crasher"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    InterruptCast: true
    CastTime: 240
    AfterCastActDelay: 300
    FixedCastTime: 60
    Requirements: {
        SPCost: 8
    }
},
{
    Id: 366
    Name: "HW_MAGICPOWER"
    Description: "Mystical Amplification"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    SkillData1: 30000
    CastTimeOptions: {
        IgnoreDex: true
        IgnoreStatusEffect: true
    }
    Requirements: {
        SPCost: {
            Lv1: 14
            Lv2: 18
            Lv3: 22
            Lv4: 26
            Lv5: 30
            Lv6: 34
            Lv7: 38
            Lv8: 42
            Lv9: 46
            Lv10: 50
        }
    }
},
{
    Id: 367
    Name: "PA_PRESSURE"
    Description: "Gloria Domini"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Misc"
    DamageType: {
        IgnoreElement: true
        IgnoreFlee: true
        IgnoreDefCards: true
    }
    CastTime: 1600
    AfterCastActDelay: {
        Lv1: 2000
        Lv2: 2500
        Lv3: 3000
        Lv4: 3500
        Lv5: 4000
        Lv6: 4500
        Lv7: 5000
        Lv8: 5500
        Lv9: 6000
        Lv10: 6500
    }
    SkillData2: {
        Lv1: 2000
        Lv2: 3000
        Lv3: 4000
        Lv4: 5000
        Lv5: 6000
        Lv6: 7000
        Lv7: 8000
        Lv8: 9000
        Lv9: 10000
        Lv10: 11000
    }
    FixedCastTime: 400
    Requirements: {
        SPCost: {
            Lv1: 30
            Lv2: 35
            Lv3: 40
            Lv4: 45
            Lv5: 50
            Lv6: 55
            Lv7: 60
            Lv8: 65
            Lv9: 70
            Lv10: 75
        }
    }
},
{
    Id: 368
    Name: "PA_SACRIFICE"
    Description: "Martyr's Reckoning"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
        IgnoreCards: true
        IgnoreDefense: true
        IgnoreFlee: true
    }
    InterruptCast: true
    Requirements: {
        SPCost: 100
    }
},
{
    Id: 369
    Name: "PA_GOSPEL"
    Description: "Battle Chant"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
        IgnoreFlee: true
    }
    InterruptCast: true
    SkillData1: 60000
    SkillData2: 60000
    Requirements: {
        SPCost: {
            Lv1: 80
            Lv2: 80
            Lv3: 80
            Lv4: 80
            Lv5: 80
            Lv6: 100
            Lv7: 100
            Lv8: 100
            Lv9: 100
            Lv10: 100
        }
    }
    Unit: {
        Id: 0xb3
        Layout: -1
        Interval: 10000
        Target: "All"
        Flag: {
            UF_NOOVERLAP: true
        }
    }
},
{
    Id: 370
    Name: "CH_PALMSTRIKE"
    Description: "Raging Palm Strike"
    MaxLevel: 5
    Range: -2
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    InterruptCast: true
    KnockBackTiles: 3
    AfterCastActDelay: 300
    CastTimeOptions: {
        IgnoreDex: true
    }
    Requirements: {
        SPCost: {
            Lv1: 2
            Lv2: 4
            Lv3: 6
            Lv4: 8
            Lv5: 10
            Lv6: 12
            Lv7: 14
            Lv8: 16
            Lv9: 18
            Lv10: 20
        }
        State: "ExplosionSpirits"
    }
},
{
    Id: 371
    Name: "CH_TIGERFIST"
    Description: "Glacier Fist"
    MaxLevel: 5
    Range: -2
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NoCastSelf: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    SkillData2: {
        Lv1: 2000
        Lv2: 4000
        Lv3: 6000
        Lv4: 8000
        Lv5: 10000
        Lv6: 12000
        Lv7: 14000
        Lv8: 16000
        Lv9: 18000
        Lv10: 20000
    }
    SkillDelayOptions: {
        IgnoreStatusEffect: true
    }
    Requirements: {
        SPCost: {
            Lv1: 4
            Lv2: 6
            Lv3: 8
            Lv4: 10
            Lv5: 12
            Lv6: 14
            Lv7: 16
            Lv8: 18
            Lv9: 20
            Lv10: 22
        }
        SpiritSphereCost: 1
    }
},
{
    Id: 372
    Name: "CH_CHAINCRUSH"
    Description: "Chain Crush Combo"
    MaxLevel: 10
    Range: -2
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NoCastSelf: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    NumberOfHits: {
        Lv1: -1
        Lv2: -1
        Lv3: -2
        Lv4: -2
        Lv5: -3
        Lv6: -3
        Lv7: -4
        Lv8: -4
        Lv9: -5
        Lv10: -5
    }
    SkillDelayOptions: {
        IgnoreStatusEffect: true
    }
    Requirements: {
        SPCost: {
            Lv1: 4
            Lv2: 6
            Lv3: 8
            Lv4: 10
            Lv5: 12
            Lv6: 14
            Lv7: 16
            Lv8: 18
            Lv9: 20
            Lv10: 22
        }
        SpiritSphereCost: 2
    }
},
{
    Id: 373
    Name: "PF_HPCONVERSION"
    Description: "Indulge"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    CastTime: {
        Lv1: 1000
        Lv2: 1200
        Lv3: 1400
        Lv4: 1600
        Lv5: 1800
        Lv6: 2000
        Lv7: 2200
        Lv8: 2400
        Lv9: 2600
        Lv10: 2800
    }
    Requirements: {
        SPCost: {
            Lv1: 1
            Lv2: 2
            Lv3: 3
            Lv4: 4
            Lv5: 5
            Lv6: 6
            Lv7: 7
            Lv8: 8
            Lv9: 9
            Lv10: 10
        }
    }
},
{
    Id: 374
    Name: "PF_SOULCHANGE"
    Description: "Soul Exhale"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NoCastSelf: true
        PartyOnly: true
        GuildOnly: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    FixedCastTime: 3000
    Requirements: {
        SPCost: 5
    }
},
{
    Id: 375
    Name: "PF_SOULBURN"
    Description: "Soul Siphon"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    DamageType: {
        IgnoreCards: true
        IgnoreElement: true
        IgnoreDefCards: true
    }
    InterruptCast: true
    CoolDown: {
        Lv1: 10000
        Lv2: 10000
        Lv3: 10000
        Lv4: 10000
        Lv5: 15000
        Lv6: 15000
        Lv7: 15000
        Lv8: 15000
        Lv9: 15000
        Lv10: 15000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 80
            Lv2: 90
            Lv3: 100
            Lv4: 110
            Lv5: 120
            Lv6: 130
            Lv7: 140
            Lv8: 150
            Lv9: 160
            Lv10: 170
        }
    }
},
{
    Id: 376
    Name: "ASC_KATAR"
    Description: "Advanced Katar Mastery"
    MaxLevel: 5
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
},
{
    Id: 378
    Name: "ASC_EDP"
    Description: "Enchant Deadly Poison"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    Element: "Ele_Poison"
    DamageType: {
        NoDamage: true
    }
    AfterCastActDelay: 2000
    SkillData1: {
        Lv1: 40000
        Lv2: 45000
        Lv3: 50000
        Lv4: 55000
        Lv5: 60000
        Lv6: 65000
        Lv7: 70000
        Lv8: 75000
        Lv9: 80000
        Lv10: 85000
    }
    SkillData2: {
        Lv1: 20000
        Lv2: 30000
        Lv3: 40000
        Lv4: 50000
        Lv5: 60000
        Lv6: 70000
        Lv7: 80000
        Lv8: 90000
        Lv9: 100000
        Lv10: 110000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 60
            Lv2: 70
            Lv3: 80
            Lv4: 90
            Lv5: 100
            Lv6: 110
            Lv7: 120
            Lv8: 130
            Lv9: 140
            Lv10: 150
        }
        WeaponTypes: {
            Daggers: true
            1HSwords: true
            2HSwords: true
            1HSpears: true
            2HSpears: true
            1HAxes: true
            2HAxes: true
            Maces: true
            2HMaces: true
            Staves: true
            Bows: true
            Knuckles: true
            Instruments: true
            Whips: true
            Books: true
            Katars: true
            Revolvers: true
            Rifles: true
            GatlingGuns: true
            Shotguns: true
            GrenadeLaunchers: true
            FuumaShurikens: true
        }
//        Items: {
//            Poison_Bottle: 1
//        }
    }
},
{
    Id: 379
    Name: "ASC_BREAKER"
    Description: "Soul Destroyer"
    MaxLevel: 10
    Range: 7
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Misc"
    Element: "Ele_Weapon"
    DamageType: {
        IgnoreFlee: true
    }
    InterruptCast: true
    CastTime: 250
    AfterCastActDelay: {
        Lv1: 1000
        Lv2: 1200
        Lv3: 1400
        Lv4: 1600
        Lv5: 1800
        Lv6: 2000
        Lv7: 2200
        Lv8: 2400
        Lv9: 2600
        Lv10: 2800
    }
    FixedCastTime: 250
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 20
            Lv3: 20
            Lv4: 20
            Lv5: 20
            Lv6: 30
            Lv7: 30
            Lv8: 30
            Lv9: 30
            Lv10: 30
        }
    }
},
{
    Id: 380
    Name: "SN_SIGHT"
    Description: "Falcon Eyes"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    SkillData1: 30000
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 20
            Lv3: 25
            Lv4: 25
            Lv5: 30
            Lv6: 30
            Lv7: 35
            Lv8: 35
            Lv9: 40
            Lv10: 40
        }
    }
},
{
    Id: 381
    Name: "SN_FALCONASSAULT"
    Description: "Falcon Assault"
    MaxLevel: 5
    Range: 5
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Misc"
    DamageType: {
        IgnoreFlee: true
    }
    InterruptCast: true
    CastTime: 500
    AfterCastActDelay: 3000
    FixedCastTime: 500
    Requirements: {
        SPCost: {
            Lv1: 30
            Lv2: 34
            Lv3: 38
            Lv4: 42
            Lv5: 46
            Lv6: 50
            Lv7: 54
            Lv8: 58
            Lv9: 62
            Lv10: 66
        }
        State: "Falcon"
    }
},
{
    Id: 382
    Name: "SN_SHARPSHOOTING"
    Description: "Focused Arrow Strike"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    SplashRange: 2
    InterruptCast: true
    SkillInstances: 13
    CastTime: 1000
    AfterCastActDelay: 1500
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 18
            Lv2: 21
            Lv3: 24
            Lv4: 27
            Lv5: 30
            Lv6: 33
            Lv7: 36
            Lv8: 39
            Lv9: 42
            Lv10: 45
        }
        WeaponTypes: {
            Bows: true
        }
        AmmoTypes: {
            A_ARROW: true
        }
        AmmoAmount: 1
    }
},
{
    Id: 383
    Name: "SN_WINDWALK"
    Description: "Wind Walker"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: -1
    InterruptCast: true
    CastTime: {
        Lv1: 1500
        Lv2: 1800
        Lv3: 2100
        Lv4: 2400
        Lv5: 2700
        Lv6: 3000
        Lv7: 3300
        Lv8: 3600
        Lv9: 3900
        Lv10: 4200
    }
    AfterCastActDelay: 2000
    SkillData1: {
        Lv1: 130000
        Lv2: 160000
        Lv3: 190000
        Lv4: 220000
        Lv5: 250000
        Lv6: 280000
        Lv7: 310000
        Lv8: 340000
        Lv9: 370000
        Lv10: 400000
    }
    FixedCastTime: {
        Lv1: 500
        Lv2: 600
        Lv3: 700
        Lv4: 800
        Lv5: 900
        Lv6: 1000
        Lv7: 1100
        Lv8: 1200
        Lv9: 1300
        Lv10: 1400
    }
    Requirements: {
        SPCost: {
            Lv1: 46
            Lv2: 52
            Lv3: 58
            Lv4: 64
            Lv5: 70
            Lv6: 76
            Lv7: 82
            Lv8: 88
            Lv9: 94
            Lv10: 100
        }
    }
},
{
    Id: 384
    Name: "WS_MELTDOWN"
    Description: "Shattering Strike"
    MaxLevel: 10
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: {
        Lv1: 15000
        Lv2: 20000
        Lv3: 25000
        Lv4: 30000
        Lv5: 35000
        Lv6: 40000
        Lv7: 45000
        Lv8: 50000
        Lv9: 55000
        Lv10: 60000
    }
    SkillData2: 5000
    FixedCastTime: {
        Lv1: 5
        Lv2: 5
        Lv3: 6
        Lv4: 6
        Lv5: 7
        Lv6: 7
        Lv7: 8
        Lv8: 8
        Lv9: 9
        Lv10: 10
    }
    Requirements: {
        SPCost: {
            Lv1: 50
            Lv2: 50
            Lv3: 60
            Lv4: 60
            Lv5: 70
            Lv6: 70
            Lv7: 80
            Lv8: 80
            Lv9: 90
            Lv10: 90
        }
    }
},
{
    Id: 387
    Name: "WS_CARTBOOST"
    Description: "Cart Boost"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    SkillData1: 60000
    FixedCastTime: 0
    Requirements: {
        SPCost: 20
        State: "Cart"
    }
},
{
    Id: 389
    Name: "ST_CHASEWALK"
    Description: "Stealth"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    CastTime: 500
    SkillData1: 10000
    SkillData2: 30000
    FixedCastTime: 500
    Requirements: {
        SPCost: 10
    }
},
{
    Id: 390
    Name: "ST_REJECTSWORD"
    Description: "Counter Instinct"
    MaxLevel: 5
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    InterruptCast: true
    SkillData1: 300000
    Requirements: {
        SPCost: {
            Lv1: 10
            Lv2: 15
            Lv3: 20
            Lv4: 25
            Lv5: 30
            Lv6: 35
            Lv7: 40
            Lv8: 45
            Lv9: 50
            Lv10: 55
        }
    }
},
{
    Id: 392
    Name: "CR_ALCHEMY"
    Description: "Alchemy"
    MaxLevel: 1
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
},
{
    Id: 393
    Name: "CR_SYNTHESISPOTION"
    Description: "Potion Synthesis"
    MaxLevel: 1
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
},
{
    Id: 394
    Name: "CG_ARROWVULCAN"
    Description: "Vulcan Arrow"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    NumberOfHits: -9
    InterruptCast: true
    CastTime: {
        Lv1: 1600
        Lv2: 1760
        Lv3: 1920
        Lv4: 2080
        Lv5: 2240
        Lv6: 2400
        Lv7: 2560
        Lv8: 2720
        Lv9: 2880
        Lv10: 3040
    }
    AfterCastActDelay: 2000
    AfterCastWalkDelay: 2000
    FixedCastTime: {
        Lv1: 400
        Lv2: 440
        Lv3: 480
        Lv4: 520
        Lv5: 560
        Lv6: 600
        Lv7: 640
        Lv8: 680
        Lv9: 720
        Lv10: 760
    }
    SkillDelayOptions: {
        IgnoreStatusEffect: true
    }
    Requirements: {
        SPCost: {
            Lv1: 12
            Lv2: 14
            Lv3: 16
            Lv4: 18
            Lv5: 20
            Lv6: 22
            Lv7: 24
            Lv8: 26
            Lv9: 28
            Lv10: 30
        }
        WeaponTypes: {
            Instruments: true
            Whips: true
        }
        AmmoTypes: {
            A_ARROW: true
        }
        AmmoAmount: 1
    }
},
{
    Id: 395
    Name: "CG_MOONLIT"
    Description: "Sheltering Bliss"
    MaxLevel: 1
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Ensemble: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
    }
    SplashRange: 3
    InterruptCast: true
    KnockBackTiles: 2
    SkillData1: {
        Lv1: 20000
        Lv2: 25000
        Lv3: 30000
        Lv4: 35000
        Lv5: 40000
        Lv6: 45000
        Lv7: 50000
        Lv8: 55000
        Lv9: 60000
        Lv10: 65000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 30
            Lv2: 40
            Lv3: 50
            Lv4: 60
            Lv5: 70
            Lv6: 80
            Lv7: 90
            Lv8: 100
            Lv9: 110
            Lv10: 120
        }
        WeaponTypes: {
            Instruments: true
            Whips: true
        }
    }
    Unit: {
        Id: 0xb5
        Layout: 4
        Interval: -1
        Target: "All"
        Flag: {
            UF_ENSEMBLE: true
        }
    }
},
{
    Id: 396
    Name: "CG_MARIONETTE"
    Description: "Marionette Control"
    MaxLevel: 1
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    SkillInfo: {
        NoCastSelf: true
        PartyOnly: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: 1000
    FixedCastTime: 0
    Requirements: {
        SPCost: 100
    }
},
{
    Id: 397
    Name: "LK_SPIRALPIERCE"
    Description: "Spiral Pierce"
    MaxLevel: 5
    Range: 5
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    NumberOfHits: 5
    CastTime: {
        Lv1: 150
        Lv2: 250
        Lv3: 350
        Lv4: 450
        Lv5: 500
        Lv6: 500
        Lv7: 500
        Lv8: 500
        Lv9: 500
        Lv10: 500
    }
    AfterCastActDelay: {
        Lv1: 1200
        Lv2: 1400
        Lv3: 1600
        Lv4: 1800
        Lv5: 2000
        Lv6: 2200
        Lv7: 2400
        Lv8: 2600
        Lv9: 2800
        Lv10: 3000
    }
    SkillData2: 1000
    FixedCastTime: {
        Lv1: 150
        Lv2: 250
        Lv3: 350
        Lv4: 450
        Lv5: 500
        Lv6: 500
        Lv7: 500
        Lv8: 500
        Lv9: 500
        Lv10: 500
    }
    Requirements: {
        SPCost: {
            Lv1: 18
            Lv2: 21
            Lv3: 24
            Lv4: 27
            Lv5: 30
            Lv6: 33
            Lv7: 36
            Lv8: 39
            Lv9: 42
            Lv10: 45
        }
        WeaponTypes: {
            1HSwords: true
            2HSwords: true
            1HSpears: true
            2HSpears: true
        }
    }
},
{
    Id: 398
    Name: "LK_HEADCRUSH"
    Description: "Traumatic Blow"
    MaxLevel: 5
    Range: 4
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    AfterCastActDelay: 500
    SkillData2: 120000
    FixedCastTime: 0
    Requirements: {
        SPCost: 23
    }
},
{
    Id: 399
    Name: "LK_JOINTBEAT"
    Description: "Vital Strike"
    MaxLevel: 10
    Range: 4
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    AfterCastActDelay: {
        Lv1: 800
        Lv2: 800
        Lv3: 800
        Lv4: 800
        Lv5: 1000
        Lv6: 1000
        Lv7: 1000
        Lv8: 1000
        Lv9: 1000
        Lv10: 1000
    }
    SkillData2: 30000
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 12
            Lv2: 12
            Lv3: 14
            Lv4: 14
            Lv5: 16
            Lv6: 16
            Lv7: 18
            Lv8: 18
            Lv9: 20
            Lv10: 20
        }
        WeaponTypes: {
            1HSpears: true
            2HSpears: true
        }
    }
},
{
    Id: 400
    Name: "HW_NAPALMVULCAN"
    Description: "Napalm Vulcan"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Ghost"
    DamageType: {
        SplashArea: true
        SplitDamage: true
    }
    SplashRange: 1
    NumberOfHits: {
        Lv1: 1
        Lv2: 2
        Lv3: 3
        Lv4: 4
        Lv5: 5
        Lv6: 6
        Lv7: 7
        Lv8: 8
        Lv9: 9
        Lv10: 10
    }
    InterruptCast: true
    CastTime: 800
    AfterCastActDelay: 1000
    SkillData2: 45000
    FixedCastTime: 200
    Requirements: {
        SPCost: {
            Lv1: 10
            Lv2: 25
            Lv3: 40
            Lv4: 55
            Lv5: 70
            Lv6: 85
            Lv7: 100
            Lv8: 115
            Lv9: 130
            Lv10: 145
        }
    }
},
{
    Id: 401
    Name: "CH_SOULCOLLECT"
    Description: "Zen"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: 600000
    FixedCastTime: 2000
    Requirements: {
        SPCost: 20
    }
},
{
    Id: 402
    Name: "PF_MINDBREAKER"
    Description: "Mind Breaker"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    DamageType: {
        NoDamage: true
    }
    AfterCastActDelay: {
        Lv1: 800
        Lv2: 900
        Lv3: 1000
        Lv4: 1100
        Lv5: 1200
        Lv6: 1300
        Lv7: 1400
        Lv8: 1500
        Lv9: 1600
        Lv10: 1700
    }
    SkillData1: 30000
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 12
            Lv2: 15
            Lv3: 18
            Lv4: 21
            Lv5: 24
            Lv6: 27
            Lv7: 30
            Lv8: 33
            Lv9: 36
            Lv10: 39
        }
    }
},
{
    Id: 403
    Name: "PF_MEMORIZE"
    Description: "Foresight"
    MaxLevel: 1
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    FixedCastTime: 5000
    CastTimeOptions: {
        IgnoreDex: true
        IgnoreStatusEffect: true
    }
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 404
    Name: "PF_FOGWALL"
    Description: "Blinding Mist"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    SkillInfo: {
        TargetSelf: true
    }
    AttackType: "Magic"
    Element: "Ele_Earth"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillInstances: 2
    SkillData1: 20000
    SkillData2: 10000
    FixedCastTime: 0
    Requirements: {
        SPCost: 25
    }
    Unit: {
        Id: 0xb6
        Layout: -1
        Interval: -1
        Target: "All"
    }
},
{
    Id: 405
    Name: "PF_SPIDERWEB"
    Description: "Fiber Lock"
    MaxLevel: 1
    Range: 7
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    SkillInstances: 3
    SkillData1: 30000
    SkillData2: 8000
    FixedCastTime: 0
    Requirements: {
        SPCost: 50
//        Items: {
//            Spiderweb: 1
//        }
    }
    Unit: {
        Id: 0xb7
        Interval: -1
        Target: "Enemy"
    }
},
{
    Id: 406
    Name: "ASC_METEORASSAULT"
    Description: "Meteor Assault"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
        IgnoreCards: true
    }
    SplashRange: 2
    CastTime: 250
    AfterCastActDelay: 500
    SkillData2: {
        Lv1: 10000
        Lv2: 5000
        Lv3: 120000
        Lv4: 120000
        Lv5: 120000
        Lv6: 120000
        Lv7: 120000
        Lv8: 120000
        Lv9: 120000
        Lv10: 120000
    }
    FixedCastTime: 250
    Requirements: {
        SPCost: {
            Lv1: 10
            Lv2: 12
            Lv3: 14
            Lv4: 16
            Lv5: 18
            Lv6: 20
            Lv7: 22
            Lv8: 24
            Lv9: 26
            Lv10: 28
        }
    }
},
{
    Id: 407
    Name: "ASC_CDP"
    Description: "Create Deadly Poison"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
    AfterCastActDelay: 5000
    FixedCastTime: 0
    Requirements: {
        SPCost: 50
    }
},
{
    Id: 408
    Name: "WE_BABY"
    Description: "Baby"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Wedding: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: 300000
    FixedCastTime: 2000
    CastTimeOptions: {
        IgnoreDex: true
    }
    Requirements: {
        SPCost: 1
        SPRateCost: -10
    }
},
{
    Id: 409
    Name: "WE_CALLPARENT"
    Description: "Call Parent"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Wedding: true
    }
    DamageType: {
        NoDamage: true
    }
    SplashRange: 3
    InterruptCast: true
    SkillInstances: 1
    SkillData1: 20000
    FixedCastTime: 0
    CastTimeOptions: {
        IgnoreDex: true
    }
    Requirements: {
        SPCost: 1
    }
    Unit: {
        Id: 0xb2
        Range: -1
        Interval: -1
    }
},
{
    Id: 410
    Name: "WE_CALLBABY"
    Description: "Call Baby"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Wedding: true
    }
    DamageType: {
        NoDamage: true
    }
    SplashRange: 3
    InterruptCast: true
    SkillInstances: 1
    SkillData1: 20000
    FixedCastTime: 0
    CastTimeOptions: {
        IgnoreDex: true
    }
    Requirements: {
        SPCost: 1
    }
    Unit: {
        Id: 0xb2
        Range: -1
        Interval: -1
    }
},
{
    Id: 411
    Name: "TK_RUN"
    Description: "Running"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    KnockBackTiles: 4
    CastTime: {
        Lv1: 3000
        Lv2: 2500
        Lv3: 2000
        Lv4: 1500
        Lv5: 100
        Lv6: 500
        Lv7: 0
        Lv8: 0
        Lv9: 0
        Lv10: 0
    }
    AfterCastActDelay: 300
    SkillData1: 1000
    SkillData2: 150000
    FixedCastTime: {
        Lv1: 3000
        Lv2: 2500
        Lv3: 2000
        Lv4: 1500
        Lv5: 1000
        Lv6: 500
        Lv7: 0
        Lv8: 0
        Lv9: 0
        Lv10: 0
    }
    Requirements: {
        SPCost: {
            Lv1: 100
            Lv2: 90
            Lv3: 80
            Lv4: 70
            Lv5: 60
            Lv6: 50
            Lv7: 40
            Lv8: 30
            Lv9: 20
            Lv10: 10
        }
        State: "Moveable"
    }
},
{
    Id: 412
    Name: "TK_READYSTORM"
    Description: "Tornado Stance"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 413
    Name: "TK_STORMKICK"
    Description: "Tornado Kick"
    MaxLevel: 7
    Range: -2
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NoCastSelf: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 2
    NumberOfHits: -3
    Requirements: {
        SPCost: {
            Lv1: 14
            Lv2: 12
            Lv3: 10
            Lv4: 8
            Lv5: 6
            Lv6: 4
            Lv7: 2
            Lv8: 1
            Lv9: 1
            Lv10: 1
        }
    }
},
{
    Id: 414
    Name: "TK_READYDOWN"
    Description: "Heel Drop Stance"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 415
    Name: "TK_DOWNKICK"
    Description: "Heel Drop"
    MaxLevel: 7
    Range: -2
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NoCastSelf: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    NumberOfHits: -3
    SkillData2: 3000
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 14
            Lv2: 12
            Lv3: 10
            Lv4: 8
            Lv5: 6
            Lv6: 4
            Lv7: 2
            Lv8: 1
            Lv9: 1
            Lv10: 1
        }
    }
},
{
    Id: 416
    Name: "TK_READYTURN"
    Description: "Roundhouse Stance"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 417
    Name: "TK_TURNKICK"
    Description: "Roundhouse Kick"
    MaxLevel: 7
    Range: -2
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NoCastSelf: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 1
    NumberOfHits: -3
    KnockBackTiles: 2
    SkillData2: 2000
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 14
            Lv2: 12
            Lv3: 10
            Lv4: 8
            Lv5: 6
            Lv6: 4
            Lv7: 2
            Lv8: 1
            Lv9: 1
            Lv10: 1
        }
    }
},
{
    Id: 418
    Name: "TK_READYCOUNTER"
    Description: "Counter Kick Stance"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 419
    Name: "TK_COUNTER"
    Description: "Counter Kick"
    MaxLevel: 7
    Range: -2
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NoCastSelf: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        IgnoreFlee: true
    }
    NumberOfHits: -3
    Requirements: {
        SPCost: {
            Lv1: 14
            Lv2: 12
            Lv3: 10
            Lv4: 8
            Lv5: 6
            Lv6: 4
            Lv7: 2
            Lv8: 1
            Lv9: 1
            Lv10: 1
        }
    }
},
{
    Id: 420
    Name: "TK_DODGE"
    Description: "Tumbling"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 421
    Name: "TK_JUMPKICK"
    Description: "Flying Kick"
    MaxLevel: 7
    Range: 9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Friend: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: -3
    Requirements: {
        SPCost: {
            Lv1: 70
            Lv2: 60
            Lv3: 50
            Lv4: 40
            Lv5: 30
            Lv6: 20
            Lv7: 10
            Lv8: 1
            Lv9: 1
            Lv10: 1
        }
    }
},
{
    Id: 422
    Name: "TK_HPTIME"
    Description: "Peaceful Break"
    MaxLevel: 10
    SplashRange: 1
    NumberOfHits: 0
},
{
    Id: 423
    Name: "TK_SPTIME"
    Description: "Happy Break"
    MaxLevel: 10
    SplashRange: 1
    NumberOfHits: 0
    SkillData1: 1800000
    FixedCastTime: 0
},
{
    Id: 424
    Name: "TK_POWER"
    Description: "Kihop"
    MaxLevel: 5
    AttackType: "Weapon"
    NumberOfHits: 0
},
{
    Id: 425
    Name: "TK_SEVENWIND"
    Description: "Mild Wind"
    MaxLevel: 7
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    Element: {
        Lv1: "Ele_Earth"
        Lv2: "Ele_Wind"
        Lv3: "Ele_Water"
        Lv4: "Ele_Fire"
        Lv5: "Ele_Ghost"
        Lv6: "Ele_Dark"
        Lv7: "Ele_Holy"
    }
    DamageType: {
        NoDamage: true
    }
    SkillData1: 300000
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 20
            Lv3: 20
            Lv4: 20
            Lv5: 50
            Lv6: 50
            Lv7: 50
            Lv8: 50
            Lv9: 50
            Lv10: 50
        }
    }
},
{
    Id: 426
    Name: "TK_HIGHJUMP"
    Description: "Taekwon Jump"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    CastTime: {
        Lv1: 2500
        Lv2: 2000
        Lv3: 1500
        Lv4: 1000
        Lv5: 500
        Lv6: 500
        Lv7: 500
        Lv8: 500
        Lv9: 500
        Lv10: 500
    }
    FixedCastTime: {
        Lv1: 2500
        Lv2: 2000
        Lv3: 1500
        Lv4: 1000
        Lv5: 500
        Lv6: 500
        Lv7: 500
        Lv8: 500
        Lv9: 500
        Lv10: 500
    }
    Requirements: {
        SPCost: 50
    }
},
{
    Id: 427
    Name: "SG_FEEL"
    Description: "Feeling the Sun Moon and Stars"
    MaxLevel: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    FixedCastTime: 3000
    Requirements: {
        SPCost: 100
    }
},
{
    Id: 428
    Name: "SG_SUN_WARM"
    Description: "Warmth of the Sun"
    MaxLevel: 3
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 1
    InterruptCast: true
    KnockBackTiles: 2
    SkillData1: {
        Lv1: 10000
        Lv2: 20000
        Lv3: 60000
        Lv4: 60000
        Lv5: 60000
        Lv6: 60000
        Lv7: 60000
        Lv8: 60000
        Lv9: 60000
        Lv10: 60000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: 20
    }
    Unit: {
        Id: 0x86
        Range: 1
        Interval: 100
        Target: "Enemy"
    }
},
{
    Id: 429
    Name: "SG_MOON_WARM"
    Description: "Warmth of the Moon"
    MaxLevel: 3
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 1
    InterruptCast: true
    KnockBackTiles: 2
    SkillData1: {
        Lv1: 10000
        Lv2: 20000
        Lv3: 60000
        Lv4: 60000
        Lv5: 60000
        Lv6: 60000
        Lv7: 60000
        Lv8: 60000
        Lv9: 60000
        Lv10: 60000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: 20
    }
    Unit: {
        Id: 0x86
        Range: 1
        Interval: 100
        Target: "Enemy"
    }
},
{
    Id: 430
    Name: "SG_STAR_WARM"
    Description: "Warmth of the Stars"
    MaxLevel: 3
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 1
    InterruptCast: true
    KnockBackTiles: 2
    SkillData1: {
        Lv1: 10000
        Lv2: 20000
        Lv3: 60000
        Lv4: 60000
        Lv5: 60000
        Lv6: 60000
        Lv7: 60000
        Lv8: 60000
        Lv9: 60000
        Lv10: 60000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: 10
    }
    Unit: {
        Id: 0x86
        Range: 1
        Interval: 100
        Target: "Enemy"
    }
},
{
    Id: 431
    Name: "SG_SUN_COMFORT"
    Description: "Comfort of the Sun"
    MaxLevel: 4
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: {
        Lv1: 80000
        Lv2: 160000
        Lv3: 240000
        Lv4: 320000
        Lv5: 400000
        Lv6: 480000
        Lv7: 560000
        Lv8: 640000
        Lv9: 720000
        Lv10: 800000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 70
            Lv2: 60
            Lv3: 50
            Lv4: 40
            Lv5: 30
            Lv6: 20
            Lv7: 10
            Lv8: 1
            Lv9: 1
            Lv10: 1
        }
    }
},
{
    Id: 432
    Name: "SG_MOON_COMFORT"
    Description: "Comfort of the Moon"
    MaxLevel: 4
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: {
        Lv1: 80000
        Lv2: 160000
        Lv3: 240000
        Lv4: 320000
        Lv5: 400000
        Lv6: 480000
        Lv7: 560000
        Lv8: 640000
        Lv9: 720000
        Lv10: 800000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 70
            Lv2: 60
            Lv3: 50
            Lv4: 40
            Lv5: 30
            Lv6: 20
            Lv7: 10
            Lv8: 1
            Lv9: 1
            Lv10: 1
        }
    }
},
{
    Id: 433
    Name: "SG_STAR_COMFORT"
    Description: "Comfort of the Stars"
    MaxLevel: 4
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: {
        Lv1: 80000
        Lv2: 160000
        Lv3: 240000
        Lv4: 320000
        Lv5: 400000
        Lv6: 480000
        Lv7: 560000
        Lv8: 640000
        Lv9: 720000
        Lv10: 800000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 70
            Lv2: 60
            Lv3: 50
            Lv4: 40
            Lv5: 30
            Lv6: 20
            Lv7: 10
            Lv8: 1
            Lv9: 1
            Lv10: 1
        }
    }
},
{
    Id: 434
    Name: "SG_HATE"
    Description: "Hatred of the Sun Moon and Stars"
    MaxLevel: 3
    Range: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    FixedCastTime: 3000
    Requirements: {
        SPCost: 100
    }
},
{
    Id: 435
    Name: "SG_SUN_ANGER"
    Description: "Anger of the Sun"
    MaxLevel: 3
    NumberOfHits: 0
},
{
    Id: 436
    Name: "SG_MOON_ANGER"
    Description: "Anger of the Moon"
    MaxLevel: 3
    NumberOfHits: 0
},
{
    Id: 437
    Name: "SG_STAR_ANGER"
    Description: "Anger of the Stars"
    MaxLevel: 3
    NumberOfHits: 0
},
{
    Id: 438
    Name: "SG_SUN_BLESS"
    Description: "Blessing of the Sun"
    MaxLevel: 5
    NumberOfHits: 0
},
{
    Id: 439
    Name: "SG_MOON_BLESS"
    Description: "Blessing of the Moon"
    MaxLevel: 5
    NumberOfHits: 0
},
{
    Id: 440
    Name: "SG_STAR_BLESS"
    Description: "Blessing of the Stars"
    MaxLevel: 5
    NumberOfHits: 0
},
{
    Id: 441
    Name: "SG_DEVIL"
    Description: "Demon of the Sun Moon and Stars"
    MaxLevel: 10
    NumberOfHits: 0
},
{
    Id: 442
    Name: "SG_FRIEND"
    Description: "Friend of the Sun Moon and Stars"
    MaxLevel: 3
    NumberOfHits: 0
    SkillData1: 10000
    FixedCastTime: 0
},
{
    Id: 443
    Name: "SG_KNOWLEDGE"
    Description: "Knowledge of the Sun Moon and Stars"
    MaxLevel: 10
    NumberOfHits: 0
    SkillData1: 600000
    FixedCastTime: 0
},
{
    Id: 444
    Name: "SG_FUSION"
    Description: "Union of the Sun Moon and Stars"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
    }
    SkillData1: 600000
    FixedCastTime: 0
    Requirements: {
        SPCost: 100
    }
},
{
    Id: 445
    Name: "SL_ALCHEMIST"
    Description: "Spirit of the Alchemist"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    SkillInfo: {
        NoCastSelf: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: {
        Lv1: 150000
        Lv2: 200000
        Lv3: 250000
        Lv4: 300000
        Lv5: 350000
        Lv6: 400000
        Lv7: 450000
        Lv8: 500000
        Lv9: 550000
        Lv10: 600000
    }
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 460
            Lv2: 360
            Lv3: 260
            Lv4: 160
            Lv5: 60
            Lv6: 1
            Lv7: 1
            Lv8: 1
            Lv9: 1
            Lv10: 1
        }
    }
},
{
    Id: 446
    Name: "AM_BERSERKPITCHER"
    Description: "Aid Berserk Potion"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    SkillInfo: {
        Spirit: true
        PartyOnly: true
        GuildOnly: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    FixedCastTime: 1000
    Requirements: {
        SPCost: 10
        SPRateCost: 8
//        Items: {
//            Berserk_Potion: 2
//        }
    }
},
{
    Id: 447
    Name: "SL_MONK"
    Description: "Spirit of the Monk"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    SkillInfo: {
        NoCastSelf: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: {
        Lv1: 150000
        Lv2: 200000
        Lv3: 250000
        Lv4: 300000
        Lv5: 350000
        Lv6: 400000
        Lv7: 450000
        Lv8: 500000
        Lv9: 550000
        Lv10: 600000
    }
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 460
            Lv2: 360
            Lv3: 260
            Lv4: 160
            Lv5: 60
            Lv6: 1
            Lv7: 1
            Lv8: 1
            Lv9: 1
            Lv10: 1
        }
    }
},
{
    Id: 448
    Name: "SL_STAR"
    Description: "Spirit of the Star Gladiator"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    SkillInfo: {
        NoCastSelf: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 800
    SkillData1: {
        Lv1: 150000
        Lv2: 200000
        Lv3: 250000
        Lv4: 300000
        Lv5: 350000
        Lv6: 400000
        Lv7: 450000
        Lv8: 500000
        Lv9: 550000
        Lv10: 600000
    }
    FixedCastTime: 200
    Requirements: {
        SPCost: {
            Lv1: 460
            Lv2: 360
            Lv3: 260
            Lv4: 160
            Lv5: 60
            Lv6: 1
            Lv7: 1
            Lv8: 1
            Lv9: 1
            Lv10: 1
        }
    }
},
{
    Id: 449
    Name: "SL_SAGE"
    Description: "Spirit of the Sage"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    SkillInfo: {
        NoCastSelf: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: {
        Lv1: 150000
        Lv2: 200000
        Lv3: 250000
        Lv4: 300000
        Lv5: 350000
        Lv6: 400000
        Lv7: 450000
        Lv8: 500000
        Lv9: 550000
        Lv10: 600000
    }
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 460
            Lv2: 360
            Lv3: 260
            Lv4: 160
            Lv5: 60
            Lv6: 1
            Lv7: 1
            Lv8: 1
            Lv9: 1
            Lv10: 1
        }
    }
},
{
    Id: 450
    Name: "SL_CRUSADER"
    Description: "Spirit of the Crusader"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    SkillInfo: {
        NoCastSelf: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: {
        Lv1: 150000
        Lv2: 200000
        Lv3: 250000
        Lv4: 300000
        Lv5: 350000
        Lv6: 400000
        Lv7: 450000
        Lv8: 500000
        Lv9: 550000
        Lv10: 600000
    }
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 460
            Lv2: 360
            Lv3: 260
            Lv4: 160
            Lv5: 60
            Lv6: 1
            Lv7: 1
            Lv8: 1
            Lv9: 1
            Lv10: 1
        }
    }
},
{
    Id: 451
    Name: "SL_SUPERNOVICE"
    Description: "Spirit of the Supernovice"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    SkillInfo: {
        NoCastSelf: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: {
        Lv1: 150000
        Lv2: 200000
        Lv3: 250000
        Lv4: 300000
        Lv5: 350000
        Lv6: 400000
        Lv7: 450000
        Lv8: 500000
        Lv9: 550000
        Lv10: 600000
    }
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 460
            Lv2: 360
            Lv3: 260
            Lv4: 160
            Lv5: 60
            Lv6: 1
            Lv7: 1
            Lv8: 1
            Lv9: 1
            Lv10: 1
        }
    }
},
{
    Id: 452
    Name: "SL_KNIGHT"
    Description: "Spirit of the Knight"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    SkillInfo: {
        NoCastSelf: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: {
        Lv1: 150000
        Lv2: 200000
        Lv3: 250000
        Lv4: 300000
        Lv5: 350000
        Lv6: 400000
        Lv7: 450000
        Lv8: 500000
        Lv9: 550000
        Lv10: 600000
    }
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 460
            Lv2: 360
            Lv3: 260
            Lv4: 160
            Lv5: 60
            Lv6: 1
            Lv7: 1
            Lv8: 1
            Lv9: 1
            Lv10: 1
        }
    }
},
{
    Id: 453
    Name: "SL_WIZARD"
    Description: "Spirit of the Wizard"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    SkillInfo: {
        NoCastSelf: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: {
        Lv1: 150000
        Lv2: 200000
        Lv3: 250000
        Lv4: 300000
        Lv5: 350000
        Lv6: 400000
        Lv7: 450000
        Lv8: 500000
        Lv9: 550000
        Lv10: 600000
    }
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 460
            Lv2: 360
            Lv3: 260
            Lv4: 160
            Lv5: 60
            Lv6: 1
            Lv7: 1
            Lv8: 1
            Lv9: 1
            Lv10: 1
        }
    }
},
{
    Id: 454
    Name: "SL_PRIEST"
    Description: "Spirit of the Priest"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    SkillInfo: {
        NoCastSelf: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: {
        Lv1: 150000
        Lv2: 200000
        Lv3: 250000
        Lv4: 300000
        Lv5: 350000
        Lv6: 400000
        Lv7: 450000
        Lv8: 500000
        Lv9: 550000
        Lv10: 600000
    }
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 460
            Lv2: 360
            Lv3: 260
            Lv4: 160
            Lv5: 60
            Lv6: 1
            Lv7: 1
            Lv8: 1
            Lv9: 1
            Lv10: 1
        }
    }
},
{
    Id: 455
    Name: "SL_BARDDANCER"
    Description: "Spirit of the Artist"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    SkillInfo: {
        NoCastSelf: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: {
        Lv1: 150000
        Lv2: 200000
        Lv3: 250000
        Lv4: 300000
        Lv5: 350000
        Lv6: 400000
        Lv7: 450000
        Lv8: 500000
        Lv9: 550000
        Lv10: 600000
    }
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 460
            Lv2: 360
            Lv3: 260
            Lv4: 160
            Lv5: 60
            Lv6: 1
            Lv7: 1
            Lv8: 1
            Lv9: 1
            Lv10: 1
        }
    }
},
{
    Id: 456
    Name: "SL_ROGUE"
    Description: "Spirit of the Rogue"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    SkillInfo: {
        NoCastSelf: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: {
        Lv1: 150000
        Lv2: 200000
        Lv3: 250000
        Lv4: 300000
        Lv5: 350000
        Lv6: 400000
        Lv7: 450000
        Lv8: 500000
        Lv9: 550000
        Lv10: 600000
    }
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 460
            Lv2: 360
            Lv3: 260
            Lv4: 160
            Lv5: 60
            Lv6: 1
            Lv7: 1
            Lv8: 1
            Lv9: 1
            Lv10: 1
        }
    }
},
{
    Id: 457
    Name: "SL_ASSASIN"
    Description: "Spirit of the Assasin"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    SkillInfo: {
        NoCastSelf: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: {
        Lv1: 150000
        Lv2: 200000
        Lv3: 250000
        Lv4: 300000
        Lv5: 350000
        Lv6: 400000
        Lv7: 450000
        Lv8: 500000
        Lv9: 550000
        Lv10: 600000
    }
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 460
            Lv2: 360
            Lv3: 260
            Lv4: 160
            Lv5: 60
            Lv6: 1
            Lv7: 1
            Lv8: 1
            Lv9: 1
            Lv10: 1
        }
    }
},
{
    Id: 458
    Name: "SL_BLACKSMITH"
    Description: "Spirit of the Blacksmith"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    SkillInfo: {
        NoCastSelf: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: {
        Lv1: 150000
        Lv2: 200000
        Lv3: 250000
        Lv4: 300000
        Lv5: 350000
        Lv6: 400000
        Lv7: 450000
        Lv8: 500000
        Lv9: 550000
        Lv10: 600000
    }
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 460
            Lv2: 360
            Lv3: 260
            Lv4: 160
            Lv5: 60
            Lv6: 1
            Lv7: 1
            Lv8: 1
            Lv9: 1
            Lv10: 1
        }
    }
},
{
    Id: 459
    Name: "BS_ADRENALINE2"
    Description: "Advanced Adrenaline Rush"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Spirit: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: -1
    KnockBackTiles: 0
    SkillData1: 150000
    FixedCastTime: 0
    Requirements: {
        SPCost: 64
        WeaponTypes: {
            NoWeapon: true
            Daggers: true
            1HSwords: true
            2HSwords: true
            1HSpears: true
            2HSpears: true
            1HAxes: true
            2HAxes: true
            Maces: true
            2HMaces: true
            Staves: true
            Knuckles: true
            Instruments: true
            Whips: true
            Books: true
            Katars: true
        }
    }
},
{
    Id: 460
    Name: "SL_HUNTER"
    Description: "Spirit of the Hunter"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    SkillInfo: {
        NoCastSelf: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: {
        Lv1: 150000
        Lv2: 200000
        Lv3: 250000
        Lv4: 300000
        Lv5: 350000
        Lv6: 400000
        Lv7: 450000
        Lv8: 500000
        Lv9: 550000
        Lv10: 600000
    }
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 460
            Lv2: 360
            Lv3: 260
            Lv4: 160
            Lv5: 60
            Lv6: 1
            Lv7: 1
            Lv8: 1
            Lv9: 1
            Lv10: 1
        }
    }
},
{
    Id: 461
    Name: "SL_SOULLINKER"
    Description: "Spirit of the Soul Linker"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    SkillInfo: {
        NoCastSelf: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: {
        Lv1: 150000
        Lv2: 200000
        Lv3: 250000
        Lv4: 300000
        Lv5: 350000
        Lv6: 400000
        Lv7: 450000
        Lv8: 500000
        Lv9: 550000
        Lv10: 600000
    }
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 460
            Lv2: 360
            Lv3: 260
            Lv4: 160
            Lv5: 60
            Lv6: 1
            Lv7: 1
            Lv8: 1
            Lv9: 1
            Lv10: 1
        }
    }
},
{
    Id: 462
    Name: "SL_KAIZEL"
    Description: "Kaizel"
    MaxLevel: 7
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: {
        Lv1: 3600
        Lv2: 3200
        Lv3: 2800
        Lv4: 2400
        Lv5: 2000
        Lv6: 2000
        Lv7: 2000
        Lv8: 2000
        Lv9: 2000
        Lv10: 2000
    }
    SkillData1: 1800000
    SkillData2: 2000
    FixedCastTime: {
        Lv1: 900
        Lv2: 800
        Lv3: 700
        Lv4: 600
        Lv5: 500
        Lv6: 500
        Lv7: 500
        Lv8: 500
        Lv9: 500
        Lv10: 500
    }
    CastTimeOptions: {
        IgnoreDex: true
    }
    Requirements: {
        SPCost: {
            Lv1: 120
            Lv2: 110
            Lv3: 100
            Lv4: 90
            Lv5: 80
            Lv6: 70
            Lv7: 60
            Lv8: 50
            Lv9: 40
            Lv10: 30
        }
    }
},
{
    Id: 463
    Name: "SL_KAAHI"
    Description: "Kaahi"
    MaxLevel: 7
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: 1800000
    SkillData2: 500
    FixedCastTime: 0
    Requirements: {
        SPCost: 30
    }
},
{
    Id: 464
    Name: "SL_KAUPE"
    Description: "Kaupe"
    MaxLevel: 3
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 400
    SkillData1: 600000
    FixedCastTime: 100
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 30
            Lv3: 40
            Lv4: 50
            Lv5: 60
            Lv6: 70
            Lv7: 80
            Lv8: 90
            Lv9: 100
            Lv10: 110
        }
    }
},
{
    Id: 465
    Name: "SL_KAITE"
    Description: "Kaite"
    MaxLevel: 7
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: {
        Lv1: 4800
        Lv2: 4400
        Lv3: 4000
        Lv4: 3600
        Lv5: 3200
        Lv6: 2800
        Lv7: 2400
        Lv8: 2400
        Lv9: 2400
        Lv10: 2400
    }
    SkillData1: {
        Lv1: 60000
        Lv2: 120000
        Lv3: 180000
        Lv4: 240000
        Lv5: 300000
        Lv6: 360000
        Lv7: 600000
        Lv8: 600000
        Lv9: 600000
        Lv10: 600000
    }
    FixedCastTime: {
        Lv1: 1200
        Lv2: 1100
        Lv3: 1000
        Lv4: 900
        Lv5: 800
        Lv6: 700
        Lv7: 600
        Lv8: 600
        Lv9: 600
        Lv10: 600
    }
    Requirements: {
        SPCost: 70
    }
},
{
    Id: 466
    Name: "SL_KAINA"
    Description: "Kaina"
    MaxLevel: 7
    AttackType: "Magic"
    NumberOfHits: 0
    InterruptCast: true
},
{
    Id: 467
    Name: "SL_STIN"
    Description: "Estin"
    MaxLevel: 7
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Endowed"
    KnockBackTiles: 2
    CastTime: 80
    AfterCastActDelay: 500
    FixedCastTime: 20
    Requirements: {
        SPCost: {
            Lv1: 18
            Lv2: 20
            Lv3: 22
            Lv4: 24
            Lv5: 26
            Lv6: 28
            Lv7: 30
            Lv8: 32
            Lv9: 34
            Lv10: 36
        }
    }
},
{
    Id: 468
    Name: "SL_STUN"
    Description: "Estun"
    MaxLevel: 7
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Endowed"
    CastTime: 80
    AfterCastActDelay: 500
    SkillData1: 2000
    FixedCastTime: 20
    Requirements: {
        SPCost: {
            Lv1: 18
            Lv2: 20
            Lv3: 22
            Lv4: 24
            Lv5: 26
            Lv6: 28
            Lv7: 30
            Lv8: 32
            Lv9: 34
            Lv10: 36
        }
    }
},
{
    Id: 469
    Name: "SL_SMA"
    Description: "Esma"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Endowed"
    NumberOfHits: {
        Lv1: 1
        Lv2: 2
        Lv3: 3
        Lv4: 4
        Lv5: 5
        Lv6: 6
        Lv7: 7
        Lv8: 8
        Lv9: 9
        Lv10: 10
    }
    InterruptCast: true
    CastTime: 1600
    AfterCastActDelay: 500
    SkillData1: 3000
    FixedCastTime: 400
    Requirements: {
        SPCost: {
            Lv1: 8
            Lv2: 16
            Lv3: 24
            Lv4: 32
            Lv5: 40
            Lv6: 48
            Lv7: 56
            Lv8: 64
            Lv9: 72
            Lv10: 80
        }
    }
},
{
    Id: 470
    Name: "SL_SWOO"
    Description: "Eswoo"
    MaxLevel: 7
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    CastTime: 800
    AfterCastActDelay: 500
    SkillData1: {
        Lv1: 1000
        Lv2: 2000
        Lv3: 3000
        Lv4: 4000
        Lv5: 5000
        Lv6: 6000
        Lv7: 7000
        Lv8: 8000
        Lv9: 9000
        Lv10: 10000
    }
    FixedCastTime: 200
    Requirements: {
        SPCost: {
            Lv1: 75
            Lv2: 65
            Lv3: 55
            Lv4: 45
            Lv5: 35
            Lv6: 25
            Lv7: 15
            Lv8: 5
            Lv9: 1
            Lv10: 1
        }
    }
},
{
    Id: 471
    Name: "SL_SKE"
    Description: "Eske"
    MaxLevel: 3
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    CastTime: {
        Lv1: 2400
        Lv2: 1600
        Lv3: 800
        Lv4: 800
        Lv5: 800
        Lv6: 800
        Lv7: 800
        Lv8: 800
        Lv9: 800
        Lv10: 800
    }
    AfterCastActDelay: 500
    SkillData1: {
        Lv1: 10000
        Lv2: 20000
        Lv3: 30000
        Lv4: 40000
        Lv5: 50000
        Lv6: 60000
        Lv7: 70000
        Lv8: 80000
        Lv9: 90000
        Lv10: 100000
    }
    SkillData2: 3000
    FixedCastTime: {
        Lv1: 600
        Lv2: 400
        Lv3: 200
        Lv4: 200
        Lv5: 200
        Lv6: 200
        Lv7: 200
        Lv8: 200
        Lv9: 200
        Lv10: 200
    }
    Requirements: {
        SPCost: {
            Lv1: 55
            Lv2: 35
            Lv3: 15
            Lv4: 1
            Lv5: 1
            Lv6: 1
            Lv7: 1
            Lv8: 1
            Lv9: 1
            Lv10: 1
        }
    }
},
{
    Id: 472
    Name: "SL_SKA"
    Description: "Eska"
    MaxLevel: 3
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    CastTime: {
        Lv1: 2400
        Lv2: 1600
        Lv3: 800
        Lv4: 800
        Lv5: 800
        Lv6: 800
        Lv7: 800
        Lv8: 800
        Lv9: 800
        Lv10: 800
    }
    AfterCastActDelay: 500
    SkillData1: {
        Lv1: 10000
        Lv2: 20000
        Lv3: 30000
        Lv4: 40000
        Lv5: 50000
        Lv6: 60000
        Lv7: 70000
        Lv8: 80000
        Lv9: 90000
        Lv10: 100000
    }
    FixedCastTime: {
        Lv1: 600
        Lv2: 400
        Lv3: 200
        Lv4: 200
        Lv5: 200
        Lv6: 200
        Lv7: 200
        Lv8: 200
        Lv9: 200
        Lv10: 200
    }
    Requirements: {
        SPCost: {
            Lv1: 100
            Lv2: 80
            Lv3: 60
            Lv4: 40
            Lv5: 20
            Lv6: 1
            Lv7: 1
            Lv8: 1
            Lv9: 1
            Lv10: 1
        }
    }
},
{
    Id: 473
    Name: "SM_SELFPROVOKE"
    Description: "Provoke Self"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillData1: 30000
},
{
    Id: 474
    Name: "NPC_EMOTION_ON"
    Description: "Emotion ON"
    MaxLevel: 10
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    DamageType: {
        NoDamage: true
    }
},
{
    Id: 475
    Name: "ST_PRESERVE"
    Description: "Preserve"
    MaxLevel: 1
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: 600000
    FixedCastTime: 1000
    Requirements: {
        SPCost: 30
    }
},
{
    Id: 476
    Name: "ST_FULLSTRIP"
    Description: "Divest All"
    MaxLevel: 5
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 75000
        Lv2: 90000
        Lv3: 105000
        Lv4: 120000
        Lv5: 135000
        Lv6: 150000
        Lv7: 165000
        Lv8: 180000
        Lv9: 195000
        Lv10: 210000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 22
            Lv2: 24
            Lv3: 26
            Lv4: 28
            Lv5: 30
            Lv6: 32
            Lv7: 34
            Lv8: 36
            Lv9: 38
            Lv10: 40
        }
    }
},
{
    Id: 477
    Name: "WS_WEAPONREFINE"
    Description: "Upgrade Weapon"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    Requirements: {
        SPCost: 5
    }
},
{
    Id: 478
    Name: "CR_SLIMPITCHER"
    Description: "Aid Condensed Potion"
    MaxLevel: 10
    Range: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: 3
    CastTime: 1000
    AfterCastActDelay: 1000
    FixedCastTime: 1000
    Requirements: {
        SPCost: 30
//        Items: {
//            Red_Slim_Potion: 1
//            Red_Slim_Potion: 1
//            Red_Slim_Potion: 1
//            Red_Slim_Potion: 1
//            Red_Slim_Potion: 1
//            Yellow_Slim_Potion: 1
//            Yellow_Slim_Potion: 1
//            Yellow_Slim_Potion: 1
//            Yellow_Slim_Potion: 1
//            White_Slim_Potion: 1
//        }
    }
},
{
    Id: 479
    Name: "CR_FULLPROTECTION"
    Description: "Full Protection"
    MaxLevel: 5
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    AfterCastActDelay: 500
    SkillData1: {
        Lv1: 120000
        Lv2: 240000
        Lv3: 360000
        Lv4: 480000
        Lv5: 600000
        Lv6: 720000
        Lv7: 840000
        Lv8: 960000
        Lv9: 1080000
        Lv10: 1200000
    }
    FixedCastTime: 1000
    Requirements: {
        SPCost: 40
//        Items: {
//            Coating_Bottle: 1
//        }
    }
},
{
    Id: 480
    Name: "PA_SHIELDCHAIN"
    Description: "Shield Chain"
    MaxLevel: 5
    Range: 5
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    NumberOfHits: 5
    CastTime: 800
    AfterCastActDelay: 1000
    FixedCastTime: 200
    Requirements: {
        SPCost: {
            Lv1: 28
            Lv2: 31
            Lv3: 34
            Lv4: 37
            Lv5: 40
            Lv6: 43
            Lv7: 46
            Lv8: 49
            Lv9: 52
            Lv10: 55
        }
        State: "Shield"
    }
},
{
    Id: 481
    Name: "HP_MANARECHARGE"
    Description: "Mana Recharge"
    MaxLevel: 5
    NumberOfHits: 0
},
{
    Id: 482
    Name: "PF_DOUBLECASTING"
    Description: "Double Casting"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    CastTime: 1600
    SkillData1: 90000
    FixedCastTime: 400
    CastTimeOptions: {
        IgnoreDex: true
    }
    Requirements: {
        SPCost: {
            Lv1: 40
            Lv2: 45
            Lv3: 50
            Lv4: 55
            Lv5: 60
            Lv6: 65
            Lv7: 70
            Lv8: 75
            Lv9: 80
            Lv10: 85
        }
    }
},
{
    Id: 483
    Name: "HW_GANBANTEIN"
    Description: "Ganbantein"
    MaxLevel: 1
    Range: 16
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    DamageType: {
        NoDamage: true
    }
    SplashRange: {
        Lv1: 1
        Lv2: 2
        Lv3: 3
        Lv4: 4
        Lv5: 5
        Lv6: 6
        Lv7: 7
        Lv8: 8
        Lv9: 9
        Lv10: 10
    }
    AfterCastActDelay: 5000
    FixedCastTime: 3000
    Requirements: {
        SPCost: 40
//        Items: {
//            Yellow_Gemstone: 1
//            Blue_Gemstone: 1
//        }
    }
},
{
    Id: 484
    Name: "HW_GRAVITATION"
    Description: "Gravitation Field"
    MaxLevel: 5
    Range: 18
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Misc"
    Element: "Ele_Earth"
    DamageType: {
        NoDamage: true
        IgnoreElement: true
        IgnoreDefCards: true
    }
    InterruptCast: true
    SkillData1: {
        Lv1: 5000
        Lv2: 6000
        Lv3: 7000
        Lv4: 8000
        Lv5: 9000
        Lv6: 10000
        Lv7: 11000
        Lv8: 12000
        Lv9: 13000
        Lv10: 14000
    }
    FixedCastTime: 5000
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 40
            Lv3: 60
            Lv4: 80
            Lv5: 100
            Lv6: 120
            Lv7: 140
            Lv8: 160
            Lv9: 180
            Lv10: 200
        }
//        Items: {
//            Blue_Gemstone: 1
//        }
    }
    Unit: {
        Id: 0xb8
        Layout: 2
        Interval: 500
        Target: "Enemy"
        Flag: {
            UF_NOOVERLAP: true
            UF_DUALMODE: true
        }
    }
},
{
    Id: 485
    Name: "WS_CARTTERMINATION"
    Description: "Cart Termination"
    MaxLevel: 10
    Range: -2
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        IgnoreCards: true
    }
    SkillData2: 5000
    FixedCastTime: 0
    Requirements: {
        SPCost: 15
        ZenyCost: {
            Lv1: 600
            Lv2: 700
            Lv3: 800
            Lv4: 900
            Lv5: 1000
            Lv6: 1100
            Lv7: 1200
            Lv8: 1300
            Lv9: 1400
            Lv10: 1500
        }
        WeaponTypes: {
            NoWeapon: true
            Daggers: true
            1HSwords: true
            2HSwords: true
            1HSpears: true
            2HSpears: true
            1HAxes: true
            2HAxes: true
            Maces: true
            2HMaces: true
            Staves: true
            Knuckles: true
            Instruments: true
            Whips: true
            Books: true
            Katars: true
            Revolvers: true
            Rifles: true
            GatlingGuns: true
            Shotguns: true
            GrenadeLaunchers: true
            FuumaShurikens: true
        }
        State: "CartBoost"
    }
},
{
    Id: 486
    Name: "WS_OVERTHRUSTMAX"
    Description: "Maximum Power Thrust"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    SkillData1: 180000
    FixedCastTime: 0
    Requirements: {
        SPCost: 15
        ZenyCost: {
            Lv1: 3000
            Lv2: 3500
            Lv3: 4000
            Lv4: 4500
            Lv5: 5000
            Lv6: 5500
            Lv7: 6000
            Lv8: 6500
            Lv9: 7000
            Lv10: 7500
        }
        WeaponTypes: {
            NoWeapon: true
            Daggers: true
            1HSwords: true
            2HSwords: true
            1HSpears: true
            2HSpears: true
            1HAxes: true
            2HAxes: true
            Maces: true
            2HMaces: true
            Staves: true
            Knuckles: true
            Instruments: true
            Whips: true
            Books: true
            Katars: true
            Revolvers: true
            Rifles: true
            GatlingGuns: true
            Shotguns: true
            GrenadeLaunchers: true
            FuumaShurikens: true
        }
    }
},
{
    Id: 487
    Name: "CG_LONGINGFREEDOM"
    Description: "Longing for Freedom"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    SkillData1: 180000
    FixedCastTime: 0
    Requirements: {
        SPCost: 15
    }
},
{
    Id: 488
    Name: "CG_HERMODE"
    Description: "Wand of Hermode"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Ensemble: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
    }
    SplashRange: 1
    SkillData1: {
        Lv1: 10000
        Lv2: 15000
        Lv3: 20000
        Lv4: 25000
        Lv5: 30000
        Lv6: 35000
        Lv7: 40000
        Lv8: 45000
        Lv9: 50000
        Lv10: 55000
    }
    SkillData2: {
        Lv1: 10000
        Lv2: 15000
        Lv3: 20000
        Lv4: 25000
        Lv5: 30000
        Lv6: 35000
        Lv7: 40000
        Lv8: 45000
        Lv9: 50000
        Lv10: 55000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 30
            Lv3: 40
            Lv4: 50
            Lv5: 60
            Lv6: 70
            Lv7: 80
            Lv8: 90
            Lv9: 100
            Lv10: 110
        }
        WeaponTypes: {
            Instruments: true
            Whips: true
        }
    }
    Unit: {
        Id: 0xb9
        Layout: 3
        Interval: -1
        Target: "All"
        Flag: {
            UF_ENSEMBLE: true
        }
    }
},
{
    Id: 489
    Name: "CG_TAROTCARD"
    Description: "Tarot Card of Fate"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
        IgnoreFlee: true
    }
    CastTime: 500
    AfterCastActDelay: 3000
    SkillData2: 30000
    FixedCastTime: 500
    Requirements: {
        SPCost: 40
    }
},
{
    Id: 490
    Name: "CR_ACIDDEMONSTRATION"
    Description: "Acid Demonstration"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Misc"
    DamageType: {
        IgnoreFlee: true
    }
    NumberOfHits: {
        Lv1: -1
        Lv2: -2
        Lv3: -3
        Lv4: -4
        Lv5: -5
        Lv6: -6
        Lv7: -7
        Lv8: -8
        Lv9: -9
        Lv10: -10
    }
    InterruptCast: true
    AfterCastActDelay: 1000
    FixedCastTime: 1000
    Requirements: {
        SPCost: 30
//        Items: {
//            Fire_Bottle: 1
//            Acid_Bottle: 1
//        }
    }
},
{
    Id: 491
    Name: "CR_CULTIVATION"
    Description: "Plant Cultivation"
    MaxLevel: 2
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    DamageType: {
        NoDamage: true
    }
    SkillData1: 300000
    FixedCastTime: 0
    Requirements: {
        SPCost: 10
//        Items: {
//            Mushroom_Spore: 1
//            Stem: 1
//        }
    }
},
{
    Id: 492
    Name: "ITEM_ENCHANTARMS"
    Description: "Weapon Enchantment"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    Element: {
        Lv1: "Ele_Neutral"
        Lv2: "Ele_Water"
        Lv3: "Ele_Earth"
        Lv4: "Ele_Fire"
        Lv5: "Ele_Wind"
        Lv6: "Ele_Poison"
        Lv7: "Ele_Holy"
        Lv8: "Ele_Dark"
        Lv9: "Ele_Ghost"
        Lv10: "Ele_Undead"
    }
    DamageType: {
        NoDamage: true
    }
    SkillData1: 180000
    FixedCastTime: 0
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 493
    Name: "TK_MISSION"
    Description: "Taekwon Mission"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    FixedCastTime: 1000
    Requirements: {
        SPCost: 10
    }
},
{
    Id: 494
    Name: "SL_HIGH"
    Description: "Spirit of Rebirth"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: {
        Lv1: 150000
        Lv2: 200000
        Lv3: 250000
        Lv4: 300000
        Lv5: 350000
        Lv6: 400000
        Lv7: 450000
        Lv8: 500000
        Lv9: 550000
        Lv10: 600000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 460
            Lv2: 360
            Lv3: 260
            Lv4: 160
            Lv5: 60
            Lv6: 1
            Lv7: 1
            Lv8: 1
            Lv9: 1
            Lv10: 1
        }
    }
},
{
    Id: 495
    Name: "KN_ONEHAND"
    Description: "Onehand Quicken"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Spirit: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    SkillData1: 300000
    FixedCastTime: 0
    Requirements: {
        SPCost: 100
        WeaponTypes: {
            1HSwords: true
        }
    }
},
{
    Id: 496
    Name: "AM_TWILIGHT1"
    Description: "Twilight Alchemy 1"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Spirit: true
    }
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
    FixedCastTime: 3000
    CastTimeOptions: {
        IgnoreDex: true
    }
    Requirements: {
        SPCost: 200
//        Items: {
//            Medicine_Bowl: 200
//        }
    }
},
{
    Id: 497
    Name: "AM_TWILIGHT2"
    Description: "Twilight Alchemy 2"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Spirit: true
    }
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
    FixedCastTime: 3000
    CastTimeOptions: {
        IgnoreDex: true
    }
    Requirements: {
        SPCost: 200
//        Items: {
//            Medicine_Bowl: 200
//        }
    }
},
{
    Id: 498
    Name: "AM_TWILIGHT3"
    Description: "Twilight Alchemy 3"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Spirit: true
    }
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
    FixedCastTime: 3000
    CastTimeOptions: {
        IgnoreDex: true
    }
    Requirements: {
        SPCost: 200
//        Items: {
//            Medicine_Bowl: 200
//        }
    }
},
{
    Id: 499
    Name: "HT_POWER"
    Description: "Beast Strafing"
    MaxLevel: 1
    Range: -9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        Spirit: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    NumberOfHits: 2
    AfterCastActDelay: 100
    SkillData1: 100
    FixedCastTime: 0
    Requirements: {
        SPCost: 12
        WeaponTypes: {
            Bows: true
        }
        AmmoTypes: {
            A_ARROW: true
        }
        AmmoAmount: 1
    }
},
{
    Id: 500
    Name: "GS_GLITTERING"
    Description: "Flip the Coin"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Misc"
    DamageType: {
        IgnoreFlee: true
    }
    SkillData1: 600000
    FixedCastTime: 0
    Requirements: {
        SPCost: 2
        ZenyCost: 1
    }
},
{
    Id: 501
    Name: "GS_FLING"
    Description: "Fling"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Misc"
    Element: "Ele_Weapon"
    DamageType: {
        IgnoreElement: true
        IgnoreFlee: true
    }
    SkillData1: 30000
    FixedCastTime: 0
    Requirements: {
        SPCost: 10
        SpiritSphereCost: 5
    }
},
{
    Id: 502
    Name: "GS_TRIPLEACTION"
    Description: "Triple Action"
    MaxLevel: 1
    Range: -9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    NumberOfHits: 3
    Requirements: {
        SPCost: 20
        AmmoTypes: "All"
        AmmoAmount: 1
        SpiritSphereCost: 1
    }
},
{
    Id: 503
    Name: "GS_BULLSEYE"
    Description: "Bulls Eye"
    MaxLevel: 1
    Range: -9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        IgnoreCards: true
    }
    CastTime: 800
    AfterCastActDelay: 1000
    FixedCastTime: 200
    Requirements: {
        SPCost: 30
        AmmoTypes: "All"
        AmmoAmount: 1
        SpiritSphereCost: 1
    }
},
{
    Id: 504
    Name: "GS_MADNESSCANCEL"
    Description: "Madness Canceller"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    CastTime: 1600
    AfterCastActDelay: 3000
    SkillData1: 15000
    FixedCastTime: 400
    Requirements: {
        SPCost: 30
        SpiritSphereCost: 4
    }
},
{
    Id: 505
    Name: "GS_ADJUSTMENT"
    Description: "AdJustment"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    CastTime: 800
    AfterCastActDelay: 2000
    SkillData1: 30000
    FixedCastTime: 200
    Requirements: {
        SPCost: 15
        SpiritSphereCost: 2
    }
},
{
    Id: 506
    Name: "GS_INCREASING"
    Description: "Increasing Accuracy"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    AfterCastActDelay: 1000
    SkillData1: 60000
    FixedCastTime: 0
    Requirements: {
        SPCost: 30
        SpiritSphereCost: 4
    }
},
{
    Id: 507
    Name: "GS_MAGICALBULLET"
    Description: "Magical Bullet"
    MaxLevel: 1
    Range: -9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Ghost"
    Requirements: {
        SPCost: 7
        SpiritSphereCost: 1
    }
},
{
    Id: 508
    Name: "GS_CRACKER"
    Description: "Cracker"
    MaxLevel: 1
    Range: -9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        NoDamage: true
    }
    AfterCastActDelay: 1000
    SkillData2: 5000
    FixedCastTime: 0
    Requirements: {
        SPCost: 10
        AmmoTypes: "All"
        AmmoAmount: 1
        SpiritSphereCost: 1
    }
},
{
    Id: 509
    Name: "GS_SINGLEACTION"
    Description: "Single Action"
    MaxLevel: 10
    NumberOfHits: 0
},
{
    Id: 510
    Name: "GS_SNAKEEYE"
    Description: "Snake Eye"
    MaxLevel: 10
    NumberOfHits: 0
},
{
    Id: 511
    Name: "GS_CHAINACTION"
    Description: "Chain Action"
    MaxLevel: 10
    Range: -9
    Hit: "BDT_MULTIHIT"
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    NumberOfHits: 2
},
{
    Id: 512
    Name: "GS_TRACKING"
    Description: "Tracking"
    MaxLevel: 10
    Range: -9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    InterruptCast: true
    CastTime: {
        Lv1: 600
        Lv2: 700
        Lv3: 800
        Lv4: 900
        Lv5: 1000
        Lv6: 1100
        Lv7: 1200
        Lv8: 1300
        Lv9: 1400
        Lv10: 1500
    }
    AfterCastActDelay: 1500
    FixedCastTime: {
        Lv1: 600
        Lv2: 700
        Lv3: 800
        Lv4: 900
        Lv5: 1000
        Lv6: 1100
        Lv7: 1200
        Lv8: 1300
        Lv9: 1400
        Lv10: 1500
    }
    CastTimeOptions: {
        IgnoreDex: true
        IgnoreStatusEffect: true
    }
    Requirements: {
        SPCost: {
            Lv1: 15
            Lv2: 20
            Lv3: 25
            Lv4: 30
            Lv5: 35
            Lv6: 40
            Lv7: 45
            Lv8: 50
            Lv9: 55
            Lv10: 60
        }
        WeaponTypes: {
            Revolvers: true
            Rifles: true
        }
        AmmoTypes: {
            A_BULLET: true
        }
        AmmoAmount: 1
    }
},
{
    Id: 513
    Name: "GS_DISARM"
    Description: "Disarm"
    MaxLevel: 5
    Range: -9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    CastTime: 1600
    AfterCastActDelay: 1000
    SkillData1: 30000
    FixedCastTime: 400
    Requirements: {
        SPCost: {
            Lv1: 15
            Lv2: 20
            Lv3: 25
            Lv4: 30
            Lv5: 35
            Lv6: 40
            Lv7: 45
            Lv8: 50
            Lv9: 55
            Lv10: 60
        }
        WeaponTypes: {
            Revolvers: true
            Rifles: true
        }
        AmmoTypes: {
            A_BULLET: true
        }
        AmmoAmount: 1
    }
},
{
    Id: 514
    Name: "GS_PIERCINGSHOT"
    Description: "Piercing Shot"
    MaxLevel: 5
    Range: -9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        IgnoreDefense: true
    }
    CastTime: 1200
    AfterCastActDelay: 500
    SkillData2: 120000
    FixedCastTime: 300
    Requirements: {
        SPCost: {
            Lv1: 11
            Lv2: 12
            Lv3: 13
            Lv4: 14
            Lv5: 15
            Lv6: 16
            Lv7: 17
            Lv8: 18
            Lv9: 19
            Lv10: 20
        }
        WeaponTypes: {
            Revolvers: true
            Rifles: true
        }
        AmmoTypes: {
            A_BULLET: true
        }
        AmmoAmount: 1
    }
},
{
    Id: 515
    Name: "GS_RAPIDSHOWER"
    Description: "Rapid Shower"
    MaxLevel: 10
    Range: -9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    NumberOfHits: 5
    AfterCastActDelay: 1500
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 22
            Lv2: 24
            Lv3: 26
            Lv4: 28
            Lv5: 30
            Lv6: 32
            Lv7: 34
            Lv8: 36
            Lv9: 38
            Lv10: 40
        }
        WeaponTypes: {
            Revolvers: true
        }
        AmmoTypes: {
            A_BULLET: true
        }
        AmmoAmount: 5
    }
},
{
    Id: 516
    Name: "GS_DESPERADO"
    Description: "Desperado"
    MaxLevel: 10
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 3
    AfterCastActDelay: 1000
    AfterCastWalkDelay: 1000
    SkillData1: 1000
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 32
            Lv2: 34
            Lv3: 36
            Lv4: 38
            Lv5: 40
            Lv6: 42
            Lv7: 44
            Lv8: 46
            Lv9: 48
            Lv10: 50
        }
        WeaponTypes: {
            Revolvers: true
        }
        AmmoTypes: {
            A_BULLET: true
        }
        AmmoAmount: 10
    }
    Unit: {
        Id: 0x86
        Layout: 3
        Interval: 100
        Target: "Enemy"
    }
},
{
    Id: 517
    Name: "GS_GATLINGFEVER"
    Description: "Gatling Fever"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        NoDamage: true
    }
    CastTime: 800
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 30000
        Lv2: 45000
        Lv3: 60000
        Lv4: 75000
        Lv5: 90000
        Lv6: 105000
        Lv7: 120000
        Lv8: 135000
        Lv9: 150000
        Lv10: 165000
    }
    FixedCastTime: 200
    Requirements: {
        SPCost: {
            Lv1: 30
            Lv2: 32
            Lv3: 34
            Lv4: 36
            Lv5: 38
            Lv6: 40
            Lv7: 42
            Lv8: 44
            Lv9: 46
            Lv10: 48
        }
        WeaponTypes: {
            GatlingGuns: true
        }
    }
},
{
    Id: 518
    Name: "GS_DUST"
    Description: "Dust"
    MaxLevel: 10
    Range: 2
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    KnockBackTiles: 5
    CastTime: 1200
    AfterCastActDelay: 1000
    FixedCastTime: 300
    Requirements: {
        SPCost: {
            Lv1: 3
            Lv2: 6
            Lv3: 9
            Lv4: 12
            Lv5: 15
            Lv6: 18
            Lv7: 21
            Lv8: 24
            Lv9: 27
            Lv10: 30
        }
        WeaponTypes: {
            Shotguns: true
        }
        AmmoTypes: {
            A_BULLET: true
        }
        AmmoAmount: 1
    }
},
{
    Id: 519
    Name: "GS_FULLBUSTER"
    Description: "Full Buster"
    MaxLevel: 10
    Range: -9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    InterruptCast: true
    CastTime: 800
    AfterCastActDelay: {
        Lv1: 1200
        Lv2: 1400
        Lv3: 1600
        Lv4: 1800
        Lv5: 2000
        Lv6: 2200
        Lv7: 2400
        Lv8: 2600
        Lv9: 2800
        Lv10: 3000
    }
    SkillData2: 10000
    FixedCastTime: 200
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 25
            Lv3: 30
            Lv4: 35
            Lv5: 40
            Lv6: 45
            Lv7: 50
            Lv8: 55
            Lv9: 60
            Lv10: 65
        }
        WeaponTypes: {
            Shotguns: true
        }
        AmmoTypes: {
            A_BULLET: true
        }
        AmmoAmount: {
            Lv1: 2
            Lv2: 2
            Lv3: 4
            Lv4: 4
            Lv5: 6
            Lv6: 6
            Lv7: 8
            Lv8: 8
            Lv9: 10
            Lv10: 10
        }
    }
},
{
    Id: 520
    Name: "GS_SPREADATTACK"
    Description: "Spread Attack"
    MaxLevel: 10
    Range: -9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: {
        Lv1: 1
        Lv2: 1
        Lv3: 1
        Lv4: 2
        Lv5: 2
        Lv6: 2
        Lv7: 3
        Lv8: 3
        Lv9: 3
        Lv10: 4
    }
    Requirements: {
        SPCost: {
            Lv1: 15
            Lv2: 20
            Lv3: 25
            Lv4: 30
            Lv5: 35
            Lv6: 40
            Lv7: 45
            Lv8: 50
            Lv9: 55
            Lv10: 60
        }
        WeaponTypes: {
            Shotguns: true
            GrenadeLaunchers: true
        }
        AmmoTypes: {
            A_BULLET: true
        }
        AmmoAmount: 5
    }
},
{
    Id: 521
    Name: "GS_GROUNDDRIFT"
    Description: "Ground Drift"
    MaxLevel: 10
    Range: -9
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        IgnoreFlee: true
    }
    SplashRange: 1
    KnockBackTiles: 3
    CastTime: 800
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 3000
        Lv2: 6000
        Lv3: 9000
        Lv4: 12000
        Lv5: 15000
        Lv6: 18000
        Lv7: 21000
        Lv8: 24000
        Lv9: 27000
        Lv10: 30000
    }
    SkillData2: 10000
    FixedCastTime: 200
    Requirements: {
        SPCost: {
            Lv1: 4
            Lv2: 8
            Lv3: 12
            Lv4: 16
            Lv5: 20
            Lv6: 24
            Lv7: 28
            Lv8: 32
            Lv9: 36
            Lv10: 40
        }
        WeaponTypes: {
            GrenadeLaunchers: true
        }
        AmmoTypes: {
            A_GRENADE: true
        }
        AmmoAmount: 1
    }
    Unit: {
        Id: 0xbe
        Range: 1
        Interval: 1000
        Target: "Enemy"
    }
},
{
    Id: 522
    Name: "NJ_TOBIDOUGU"
    Description: "Shuriken Training"
    MaxLevel: 10
    AttackType: "Weapon"
},
{
    Id: 523
    Name: "NJ_SYURIKEN"
    Description: "Throw Shuriken"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        IgnoreFlee: true
    }
    Requirements: {
        SPCost: 2
        AmmoTypes: {
            A_SHURIKEN: true
        }
        AmmoAmount: 1
    }
},
{
    Id: 524
    Name: "NJ_KUNAI"
    Description: "Throw Kunai"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        IgnoreFlee: true
    }
    NumberOfHits: 3
    AfterCastActDelay: 1000
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 30
            Lv2: 25
            Lv3: 20
            Lv4: 15
            Lv5: 10
            Lv6: 5
            Lv7: 1
            Lv8: 1
            Lv9: 1
            Lv10: 1
        }
        AmmoTypes: {
            A_KUNAI: true
        }
        AmmoAmount: 1
    }
},
{
    Id: 525
    Name: "NJ_HUUMA"
    Description: "Throw Huuma Shuriken"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Place: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    NumberOfHits: {
        Lv1: -3
        Lv2: -3
        Lv3: -4
        Lv4: -4
        Lv5: -5
        Lv6: -5
        Lv7: -6
        Lv8: -6
        Lv9: -7
        Lv10: -7
    }
    CastTime: {
        Lv1: 2400
        Lv2: 2400
        Lv3: 2400
        Lv4: 2400
        Lv5: 2400
        Lv6: 2400
        Lv7: 2400
        Lv8: 2400
        Lv9: 2400
        Lv10: 2400
    }
    AfterCastActDelay: 2000
    SkillData1: 100
    FixedCastTime: 600
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 25
            Lv3: 30
            Lv4: 35
            Lv5: 40
            Lv6: 45
            Lv7: 50
            Lv8: 55
            Lv9: 60
            Lv10: 65
        }
        WeaponTypes: {
            FuumaShurikens: true
        }
    }
    Unit: {
        Id: 0x86
        Range: 2
        Interval: 100
        Target: "Enemy"
        Flag: {
            UF_NOOVERLAP: true
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 526
    Name: "NJ_ZENYNAGE"
    Description: "Throw Zeny"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Misc"
    DamageType: {
        IgnoreElement: true
        IgnoreFlee: true
    }
    AfterCastActDelay: 5000
    FixedCastTime: 0
    Requirements: {
        SPCost: 50
        ZenyCost: {
            Lv1: 500
            Lv2: 1000
            Lv3: 1500
            Lv4: 2000
            Lv5: 2500
            Lv6: 3000
            Lv7: 3500
            Lv8: 4000
            Lv9: 4500
            Lv10: 5000
        }
    }
},
{
    Id: 527
    Name: "NJ_TATAMIGAESHI"
    Description: "Improvised Defense"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    KnockBackTiles: 4
    AfterCastActDelay: 3000
    SkillData1: 3000
    SkillData2: 3000
    FixedCastTime: 0
    Requirements: {
        SPCost: 15
    }
    Unit: {
        Id: 0xbc
        Layout: -1
        Interval: 2000
        Target: "Enemy"
        Flag: {
            UF_NOOVERLAP: true
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 528
    Name: "NJ_KASUMIKIRI"
    Description: "Vanishing Slash"
    MaxLevel: 10
    Range: -1
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 30000
        Lv2: 60000
        Lv3: 90000
        Lv4: 120000
        Lv5: 150000
        Lv6: 180000
        Lv7: 210000
        Lv8: 240000
        Lv9: 270000
        Lv10: 300000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: 15
    }
},
{
    Id: 529
    Name: "NJ_SHADOWJUMP"
    Description: "Shadow Leap"
    MaxLevel: 5
    Range: {
        Lv1: 7
        Lv2: 9
        Lv3: 11
        Lv4: 13
        Lv5: 15
        Lv6: 17
        Lv7: 19
        Lv8: 21
        Lv9: 23
        Lv10: 25
    }
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    DamageType: {
        NoDamage: true
    }
    AfterCastActDelay: 1000
    FixedCastTime: 0
    Requirements: {
        SPCost: 10
        State: "Hiding"
    }
},
{
    Id: 530
    Name: "NJ_KIRIKAGE"
    Description: "Shadow Slash"
    MaxLevel: 5
    Range: {
        Lv1: 7
        Lv2: 9
        Lv3: 11
        Lv4: 13
        Lv5: 15
        Lv6: 17
        Lv7: 19
        Lv8: 21
        Lv9: 23
        Lv10: 25
    }
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    Requirements: {
        SPCost: 10
        State: "Hiding"
    }
},
{
    Id: 531
    Name: "NJ_UTSUSEMI"
    Description: "Cicada Skin Sheeding"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    KnockBackTiles: 7
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 20000
        Lv2: 30000
        Lv3: 40000
        Lv4: 50000
        Lv5: 60000
        Lv6: 70000
        Lv7: 80000
        Lv8: 90000
        Lv9: 100000
        Lv10: 110000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 12
            Lv2: 15
            Lv3: 18
            Lv4: 21
            Lv5: 24
            Lv6: 27
            Lv7: 30
            Lv8: 33
            Lv9: 36
            Lv10: 39
        }
    }
},
{
    Id: 532
    Name: "NJ_BUNSINJYUTSU"
    Description: "Mirror Image"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: {
        Lv1: 3200
        Lv2: 2800
        Lv3: 2400
        Lv4: 2000
        Lv5: 1600
        Lv6: 1200
        Lv7: 800
        Lv8: 800
        Lv9: 800
        Lv10: 800
    }
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 60000
        Lv2: 80000
        Lv3: 100000
        Lv4: 120000
        Lv5: 140000
        Lv6: 160000
        Lv7: 180000
        Lv8: 200000
        Lv9: 220000
        Lv10: 240000
    }
    FixedCastTime: {
        Lv1: 800
        Lv2: 700
        Lv3: 600
        Lv4: 500
        Lv5: 400
        Lv6: 300
        Lv7: 200
        Lv8: 200
        Lv9: 200
        Lv10: 200
    }
    Requirements: {
        SPCost: {
            Lv1: 30
            Lv2: 32
            Lv3: 34
            Lv4: 36
            Lv5: 38
            Lv6: 40
            Lv7: 42
            Lv8: 44
            Lv9: 46
            Lv10: 48
        }
//        Items: {
//            Shadow_Orb: 1
//        }
    }
},
{
    Id: 533
    Name: "NJ_NINPOU"
    Description: "Spirit of the Blade"
    MaxLevel: 10
    NumberOfHits: 0
    Requirements: {
        SPCost: 10
    }
},
{
    Id: 534
    Name: "NJ_KOUENKA"
    Description: "Crimson Fire Petal"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Fire"
    NumberOfHits: {
        Lv1: 1
        Lv2: 2
        Lv3: 3
        Lv4: 4
        Lv5: 5
        Lv6: 6
        Lv7: 7
        Lv8: 8
        Lv9: 9
        Lv10: 10
    }
    InterruptCast: true
    CastTime: {
        Lv1: 560
        Lv2: 1120
        Lv3: 1680
        Lv4: 2240
        Lv5: 2800
        Lv6: 3360
        Lv7: 3840
        Lv8: 4480
        Lv9: 5040
        Lv10: 5600
    }
    FixedCastTime: {
        Lv1: 140
        Lv2: 280
        Lv3: 420
        Lv4: 560
        Lv5: 700
        Lv6: 840
        Lv7: 960
        Lv8: 1120
        Lv9: 1260
        Lv10: 1400
    }
    Requirements: {
        SPCost: {
            Lv1: 18
            Lv2: 20
            Lv3: 22
            Lv4: 24
            Lv5: 26
            Lv6: 28
            Lv7: 30
            Lv8: 32
            Lv9: 34
            Lv10: 36
        }
    }
},
{
    Id: 535
    Name: "NJ_KAENSIN"
    Description: "Crimson Fire Formation"
    MaxLevel: 10
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    Element: "Ele_Fire"
    InterruptCast: true
    CastTime: {
        Lv1: 4800
        Lv2: 4400
        Lv3: 4000
        Lv4: 3600
        Lv5: 3200
        Lv6: 2800
        Lv7: 2400
        Lv8: 2000
        Lv9: 1600
        Lv10: 1200
    }
    AfterCastActDelay: 1000
    SkillData1: 20000
    FixedCastTime: {
        Lv1: 1200
        Lv2: 1100
        Lv3: 1000
        Lv4: 900
        Lv5: 800
        Lv6: 700
        Lv7: 600
        Lv8: 500
        Lv9: 400
        Lv10: 300
    }
    Requirements: {
        SPCost: 25
//        Items: {
//            Flame_Stone: 1
//        }
    }
    Unit: {
        Id: 0xbd
        Layout: -1
        Interval: 20
        Target: "Enemy"
        Flag: {
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 536
    Name: "NJ_BAKUENRYU"
    Description: "Raging Fire Dragon"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Fire"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 2
    NumberOfHits: 3
    InterruptCast: true
    CastTime: 2400
    AfterCastActDelay: 2000
    FixedCastTime: 600
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 25
            Lv3: 30
            Lv4: 35
            Lv5: 40
            Lv6: 45
            Lv7: 50
            Lv8: 55
            Lv9: 60
            Lv10: 65
        }
//        Items: {
//            Flame_Stone: 1
//        }
    }
},
{
    Id: 537
    Name: "NJ_HYOUSENSOU"
    Description: "Spear of Ice"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Water"
    NumberOfHits: {
        Lv1: 3
        Lv2: 4
        Lv3: 5
        Lv4: 6
        Lv5: 7
        Lv6: 8
        Lv7: 9
        Lv8: 10
        Lv9: 11
        Lv10: 12
    }
    InterruptCast: true
    CastTime: {
        Lv1: 560
        Lv2: 1120
        Lv3: 1680
        Lv4: 2240
        Lv5: 2800
        Lv6: 3360
        Lv7: 3840
        Lv8: 4480
        Lv9: 5040
        Lv10: 5600
    }
    FixedCastTime: {
        Lv1: 140
        Lv2: 280
        Lv3: 420
        Lv4: 560
        Lv5: 700
        Lv6: 840
        Lv7: 960
        Lv8: 1120
        Lv9: 1260
        Lv10: 1400
    }
    Requirements: {
        SPCost: {
            Lv1: 15
            Lv2: 18
            Lv3: 21
            Lv4: 24
            Lv5: 27
            Lv6: 30
            Lv7: 33
            Lv8: 36
            Lv9: 39
            Lv10: 42
        }
    }
},
{
    Id: 538
    Name: "NJ_SUITON"
    Description: "Hidden Water"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Magic"
    Element: "Ele_Water"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 2400
    AfterCastActDelay: 2000
    SkillData1: {
        Lv1: 15000
        Lv2: 20000
        Lv3: 25000
        Lv4: 30000
        Lv5: 35000
        Lv6: 40000
        Lv7: 45000
        Lv8: 50000
        Lv9: 55000
        Lv10: 60000
    }
    SkillData2: {
        Lv1: 15000
        Lv2: 20000
        Lv3: 25000
        Lv4: 30000
        Lv5: 35000
        Lv6: 40000
        Lv7: 45000
        Lv8: 50000
        Lv9: 55000
        Lv10: 60000
    }
    FixedCastTime: 600
    Requirements: {
        SPCost: {
            Lv1: 15
            Lv2: 18
            Lv3: 21
            Lv4: 24
            Lv5: 27
            Lv6: 30
            Lv7: 33
            Lv8: 36
            Lv9: 39
            Lv10: 42
        }
//        Items: {
//            Ice_Stone: 1
//        }
    }
    Unit: {
        Id: 0xbb
        Layout: {
            Lv1: 1
            Lv2: 1
            Lv3: 1
            Lv4: 2
            Lv5: 2
            Lv6: 2
            Lv7: 3
            Lv8: 3
            Lv9: 3
            Lv10: 4
        }
        Interval: -1
        Target: "All"
        Flag: {
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 539
    Name: "NJ_HYOUSYOURAKU"
    Description: "Ice Meteor"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    Element: "Ele_Water"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 3
    InterruptCast: true
    CastTime: {
        Lv1: 1600
        Lv2: 2000
        Lv3: 2400
        Lv4: 2800
        Lv5: 3200
        Lv6: 3200
        Lv7: 3200
        Lv8: 3200
        Lv9: 3200
        Lv10: 3200
    }
    AfterCastActDelay: 2000
    SkillData2: {
        Lv1: 10000
        Lv2: 11000
        Lv3: 12000
        Lv4: 13000
        Lv5: 14000
        Lv6: 15000
        Lv7: 16000
        Lv8: 17000
        Lv9: 18000
        Lv10: 19000
    }
    FixedCastTime: {
        Lv1: 400
        Lv2: 500
        Lv3: 600
        Lv4: 700
        Lv5: 800
        Lv6: 800
        Lv7: 800
        Lv8: 800
        Lv9: 800
        Lv10: 800
    }
    Requirements: {
        SPCost: {
            Lv1: 40
            Lv2: 45
            Lv3: 50
            Lv4: 55
            Lv5: 60
            Lv6: 65
            Lv7: 70
            Lv8: 75
            Lv9: 80
            Lv10: 85
        }
//        Items: {
//            Ice_Stone: 1
//        }
    }
},
{
    Id: 540
    Name: "NJ_HUUJIN"
    Description: "Wind Blade"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Wind"
    NumberOfHits: {
        Lv1: 1
        Lv2: 2
        Lv3: 2
        Lv4: 3
        Lv5: 3
        Lv6: 4
        Lv7: 4
        Lv8: 5
        Lv9: 5
        Lv10: 6
    }
    InterruptCast: true
    CastTime: {
        Lv1: 800
        Lv2: 1200
        Lv3: 1600
        Lv4: 2000
        Lv5: 2400
        Lv6: 2800
        Lv7: 3200
        Lv8: 3600
        Lv9: 4000
        Lv10: 4400
    }
    AfterCastActDelay: 1000
    FixedCastTime: {
        Lv1: 200
        Lv2: 300
        Lv3: 400
        Lv4: 500
        Lv5: 600
        Lv6: 700
        Lv7: 800
        Lv8: 900
        Lv9: 1000
        Lv10: 1100
    }
    Requirements: {
        SPCost: {
            Lv1: 12
            Lv2: 14
            Lv3: 16
            Lv4: 18
            Lv5: 20
            Lv6: 22
            Lv7: 24
            Lv8: 26
            Lv9: 28
            Lv10: 30
        }
    }
},
{
    Id: 541
    Name: "NJ_RAIGEKISAI"
    Description: "Lightning Strike of Destruction"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Magic"
    Element: "Ele_Wind"
    DamageType: {
        SplashArea: true
    }
    SplashRange: {
        Lv1: 2
        Lv2: 2
        Lv3: 3
        Lv4: 3
        Lv5: 4
        Lv6: 4
        Lv7: 5
        Lv8: 5
        Lv9: 6
        Lv10: 6
    }
    InterruptCast: true
    CastTime: 3200
    SkillData1: 100
    FixedCastTime: 800
    Requirements: {
        SPCost: {
            Lv1: 16
            Lv2: 20
            Lv3: 24
            Lv4: 28
            Lv5: 32
            Lv6: 36
            Lv7: 40
            Lv8: 44
            Lv9: 48
            Lv10: 52
        }
//        Items: {
//            Wind_Stone: 1
//        }
    }
    Unit: {
        Id: 0x86
        Range: {
            Lv1: 3
            Lv2: 3
            Lv3: 4
            Lv4: 4
            Lv5: 5
            Lv6: 5
            Lv7: 6
            Lv8: 6
            Lv9: 7
            Lv10: 7
        }
        Interval: 100
        Target: "Enemy"
        Flag: {
            UF_NOOVERLAP: true
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 542
    Name: "NJ_KAMAITACHI"
    Description: "Kamaitachi"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Wind"
    SplashRange: 3
    InterruptCast: true
    SkillInstances: {
        Lv1: 5
        Lv2: 6
        Lv3: 7
        Lv4: 8
        Lv5: 9
        Lv6: 10
        Lv7: 11
        Lv8: 12
        Lv9: 13
        Lv10: 14
    }
    CastTime: 3200
    FixedCastTime: 800
    Requirements: {
        SPCost: {
            Lv1: 24
            Lv2: 28
            Lv3: 32
            Lv4: 36
            Lv5: 40
            Lv6: 44
            Lv7: 48
            Lv8: 52
            Lv9: 56
            Lv10: 60
        }
//        Items: {
//            Wind_Stone: 1
//        }
    }
},
{
    Id: 543
    Name: "NJ_NEN"
    Description: "Soul"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: {
        Lv1: 4000
        Lv2: 3200
        Lv3: 2400
        Lv4: 1600
        Lv5: 800
        Lv6: 800
        Lv7: 800
        Lv8: 800
        Lv9: 800
        Lv10: 800
    }
    SkillData1: {
        Lv1: 30000
        Lv2: 45000
        Lv3: 60000
        Lv4: 75000
        Lv5: 90000
        Lv6: 105000
        Lv7: 120000
        Lv8: 135000
        Lv9: 150000
        Lv10: 165000
    }
    FixedCastTime: {
        Lv1: 1000
        Lv2: 800
        Lv3: 600
        Lv4: 400
        Lv5: 200
        Lv6: 200
        Lv7: 200
        Lv8: 200
        Lv9: 200
        Lv10: 200
    }
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 30
            Lv3: 40
            Lv4: 50
            Lv5: 60
            Lv6: 70
            Lv7: 80
            Lv8: 90
            Lv9: 100
            Lv10: 110
        }
        HPRateCost: -5
    }
},
{
    Id: 544
    Name: "NJ_ISSEN"
    Description: "Final Strike"
    MaxLevel: 10
    Range: -5
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    DamageType: {
        IgnoreFlee: true
    }
    Requirements: {
        SPCost: {
            Lv1: 55
            Lv2: 60
            Lv3: 65
            Lv4: 70
            Lv5: 75
            Lv6: 80
            Lv7: 85
            Lv8: 90
            Lv9: 95
            Lv10: 100
        }
    }
},
{
    Id: 653
    Name: "NPC_EARTHQUAKE"
    Description: "Earthquake"
    MaxLevel: 10
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
        IgnoreLandProtector: true
    }
    AttackType: "Weapon"
    DamageType: {
        SplashArea: true
        SplitDamage: true
        IgnoreDefense: true
    }
    SplashRange: {
        Lv1: 5
        Lv2: 7
        Lv3: 9
        Lv4: 11
        Lv5: 13
        Lv6: 5
        Lv7: 7
        Lv8: 9
        Lv9: 11
        Lv10: 13
    }
    SkillData1: 900
    FixedCastTime: -1
    Unit: {
        Id: 0xc6
        Range: {
            Lv1: 5
            Lv2: 7
            Lv3: 9
            Lv4: 11
            Lv5: 13
            Lv6: 5
            Lv7: 7
            Lv8: 9
            Lv9: 11
            Lv10: 13
        }
        Interval: 300
        Target: "Enemy"
        Flag: {
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 654
    Name: "NPC_FIREBREATH"
    Description: "Fire Breath"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    Element: "Ele_Fire"
    SplashRange: 5
    SkillInstances: 14
},
{
    Id: 655
    Name: "NPC_ICEBREATH"
    Description: "Ice Breath"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    Element: "Ele_Water"
    SplashRange: 5
    SkillInstances: 14
    SkillData2: 12000
    FixedCastTime: -1
},
{
    Id: 656
    Name: "NPC_THUNDERBREATH"
    Description: "Thunder Breath"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    Element: "Ele_Wind"
    SplashRange: 5
    SkillInstances: 14
},
{
    Id: 657
    Name: "NPC_ACIDBREATH"
    Description: "Acid Breath"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    Element: "Ele_Poison"
    SplashRange: 5
    SkillInstances: 14
    SkillData2: 60000
    FixedCastTime: -1
},
{
    Id: 658
    Name: "NPC_DARKNESSBREATH"
    Description: "Darkness Breath"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    Element: "Ele_Dark"
    SplashRange: 5
    SkillInstances: 14
},
{
    Id: 659
    Name: "NPC_DRAGONFEAR"
    Description: "Dragon Fear"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: {
        Lv1: 2
        Lv2: 5
        Lv3: 8
        Lv4: 11
        Lv5: 14
        Lv6: 17
        Lv7: 20
        Lv8: 23
        Lv9: 26
        Lv10: 29
    }
    SkillData2: {
        Lv1: 5000
        Lv2: 30000
        Lv3: 30000
        Lv4: 120000
        Lv5: 120000
        Lv6: 120000
        Lv7: 120000
        Lv8: 120000
        Lv9: 120000
        Lv10: 120000
    }
    FixedCastTime: -1
},
{
    Id: 660
    Name: "NPC_BLEEDING"
    Description: "Bleeding"
    MaxLevel: 5
    Range: -9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    SkillData2: 120000
    FixedCastTime: -1
},
{
    Id: 661
    Name: "NPC_PULSESTRIKE"
    Description: "Pulse Strike"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 7
    KnockBackTiles: 7
},
{
    Id: 662
    Name: "NPC_HELLJUDGEMENT"
    Description: "Hell's Judgement"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 14
    SkillData2: 30000
    FixedCastTime: -1
},
{
    Id: 663
    Name: "NPC_WIDESILENCE"
    Description: "Wide Silence"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: {
        Lv1: 2
        Lv2: 5
        Lv3: 8
        Lv4: 11
        Lv5: 14
        Lv6: 17
        Lv7: 20
        Lv8: 23
        Lv9: 26
        Lv10: 29
    }
    SkillData2: 30000
    FixedCastTime: -1
},
{
    Id: 664
    Name: "NPC_WIDEFREEZE"
    Description: "Wide Freeze"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: {
        Lv1: 2
        Lv2: 5
        Lv3: 8
        Lv4: 11
        Lv5: 14
        Lv6: 17
        Lv7: 20
        Lv8: 23
        Lv9: 26
        Lv10: 29
    }
    SkillData2: 12000
    FixedCastTime: -1
},
{
    Id: 665
    Name: "NPC_WIDEBLEEDING"
    Description: "Wide Bleeding"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: {
        Lv1: 2
        Lv2: 5
        Lv3: 8
        Lv4: 11
        Lv5: 14
        Lv6: 17
        Lv7: 20
        Lv8: 23
        Lv9: 26
        Lv10: 29
    }
    SkillData2: 120000
    FixedCastTime: -1
},
{
    Id: 666
    Name: "NPC_WIDESTONE"
    Description: "Wide Petrify"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: {
        Lv1: 2
        Lv2: 5
        Lv3: 8
        Lv4: 11
        Lv5: 14
        Lv6: 17
        Lv7: 20
        Lv8: 23
        Lv9: 26
        Lv10: 29
    }
    SkillData2: 20000
    FixedCastTime: -1
},
{
    Id: 667
    Name: "NPC_WIDECONFUSE"
    Description: "Wide Confusion"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: {
        Lv1: 2
        Lv2: 5
        Lv3: 8
        Lv4: 11
        Lv5: 14
        Lv6: 17
        Lv7: 20
        Lv8: 23
        Lv9: 26
        Lv10: 29
    }
    SkillData2: 30000
    FixedCastTime: -1
},
{
    Id: 668
    Name: "NPC_WIDESLEEP"
    Description: "Wide Sleep"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: {
        Lv1: 2
        Lv2: 5
        Lv3: 8
        Lv4: 11
        Lv5: 14
        Lv6: 17
        Lv7: 20
        Lv8: 23
        Lv9: 26
        Lv10: 29
    }
    SkillData2: 30000
    FixedCastTime: -1
},
{
    Id: 669
    Name: "NPC_WIDESIGHT"
    Description: "Wide Sight"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Magic"
    Element: "Ele_Fire"
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: 5
    SkillData1: 10000
    FixedCastTime: -1
},
{
    Id: 670
    Name: "NPC_EVILLAND"
    Description: "Evil Land"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Magic"
    Element: "Ele_Dark"
    DamageType: {
        NoDamage: true
        IgnoreElement: true
        IgnoreDefCards: true
    }
    SkillData1: 30000
    SkillData2: 30000
    FixedCastTime: -1
    Unit: {
        Id: 0xc7
        Layout: 1
        Range: {
            Lv1: 4
            Lv2: 7
            Lv3: 10
            Lv4: 13
            Lv5: 16
            Lv6: 19
            Lv7: 22
            Lv8: 25
            Lv9: 28
            Lv10: 31
        }
        Interval: 1000
        Target: "All"
        Flag: {
            UF_NOOVERLAP: true
        }
    }
},
{
    Id: 671
    Name: "NPC_MAGICMIRROR"
    Description: "Magic Mirror"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    SkillData1: 30000
    FixedCastTime: -1
},
{
    Id: 672
    Name: "NPC_SLOWCAST"
    Description: "Slow Cast"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: {
        Lv1: 2
        Lv2: 5
        Lv3: 8
        Lv4: 11
        Lv5: 14
        Lv6: 17
        Lv7: 20
        Lv8: 23
        Lv9: 26
        Lv10: 29
    }
    SkillData2: 30000
    FixedCastTime: -1
},
{
    Id: 673
    Name: "NPC_CRITICALWOUND"
    Description: "Critical Wounds"
    MaxLevel: 5
    Range: -9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    SkillData2: 30000
    FixedCastTime: -1
},
{
    Id: 674
    Name: "NPC_EXPULSION"
    Description: "Expulsion"
    MaxLevel: 1
    Range: -9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    Element: "Ele_Weapon"
    DamageType: {
        NoDamage: true
    }
},
{
    Id: 675
    Name: "NPC_STONESKIN"
    Description: "Stone Skin"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    SkillData1: 30000
    FixedCastTime: -1
},
{
    Id: 676
    Name: "NPC_ANTIMAGIC"
    Description: "Anti Magic"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    SkillData1: 30000
    FixedCastTime: -1
},
{
    Id: 677
    Name: "NPC_WIDECURSE"
    Description: "Wide Curse"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: {
        Lv1: 2
        Lv2: 5
        Lv3: 8
        Lv4: 11
        Lv5: 14
        Lv6: 17
        Lv7: 20
        Lv8: 23
        Lv9: 26
        Lv10: 29
    }
    SkillData2: 30000
    FixedCastTime: -1
},
{
    Id: 678
    Name: "NPC_WIDESTUN"
    Description: "Wide Stun"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: {
        Lv1: 2
        Lv2: 5
        Lv3: 8
        Lv4: 11
        Lv5: 14
        Lv6: 17
        Lv7: 20
        Lv8: 23
        Lv9: 26
        Lv10: 29
    }
    SkillData2: 5000
    FixedCastTime: -1
},
{
    Id: 679
    Name: "NPC_VAMPIRE_GIFT"
    Description: "Vampire Gift"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: {
        Lv1: 5
        Lv2: 7
        Lv3: 9
        Lv4: 11
        Lv5: 13
        Lv6: 13
        Lv7: 13
        Lv8: 13
        Lv9: 13
        Lv10: 13
    }
},
{
    Id: 680
    Name: "NPC_WIDESOULDRAIN"
    Description: "Wide Soul Drain"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: {
        Lv1: 5
        Lv2: 7
        Lv3: 9
        Lv4: 11
        Lv5: 13
        Lv6: 13
        Lv7: 13
        Lv8: 13
        Lv9: 13
        Lv10: 13
    }
},
{
    Id: 681
    Name: "ALL_INCCARRY"
    Description: "Increase Weight Limit R"
    MaxLevel: 10
    SkillInfo: {
        Quest: true
    }
    NumberOfHits: 0
},
{
    Id: 682
    Name: "NPC_TALK"
    Description: "Talk"
    MaxLevel: 1
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    DamageType: {
        NoDamage: true
    }
},
{
    Id: 683
    Name: "NPC_HELLPOWER"
    Description: "Hell Power"
    MaxLevel: 1
    Range: -9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        NPC: true
    }
    Element: "Ele_Weapon"
    SkillData2: 300000
    FixedCastTime: -1
},
{
    Id: 684
    Name: "NPC_WIDEHELLDIGNITY"
    Description: "Hell Dignity"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: -1
    SkillData2: 300000
    FixedCastTime: -1
},
{
    Id: 685
    Name: "NPC_INVINCIBLE"
    Description: "Invincible"
    MaxLevel: 1
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    DamageType: {
        NoDamage: true
    }
    SkillData1: -1
    FixedCastTime: -1
},
{
    Id: 686
    Name: "NPC_INVINCIBLEOFF"
    Description: "Invincible off"
    MaxLevel: 1
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    DamageType: {
        NoDamage: true
    }
    SkillData1: 60000
    FixedCastTime: -1
},
{
    Id: 687
    Name: "NPC_ALLHEAL"
    Description: "Full Heal"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
},
{
    Id: 688
    Name: "GM_SANDMAN"
    Description: "GM Sandman"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    SkillInfo: {
        NoCastSelf: true
    }
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 689
    Name: "CASH_BLESSING"
    Description: "Party Blessing"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: -1
    InterruptCast: true
    SkillData1: {
        Lv1: 60000
        Lv2: 80000
        Lv3: 100000
        Lv4: 120000
        Lv5: 140000
        Lv6: 160000
        Lv7: 180000
        Lv8: 200000
        Lv9: 220000
        Lv10: 240000
    }
    FixedCastTime: -1
},
{
    Id: 690
    Name: "CASH_INCAGI"
    Description: "Party Increase AGI"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: -1
    InterruptCast: true
    SkillData1: {
        Lv1: 60000
        Lv2: 80000
        Lv3: 100000
        Lv4: 120000
        Lv5: 140000
        Lv6: 160000
        Lv7: 180000
        Lv8: 200000
        Lv9: 220000
        Lv10: 240000
    }
    FixedCastTime: -1
},
{
    Id: 691
    Name: "CASH_ASSUMPTIO"
    Description: "Party Assumptio"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: -1
    InterruptCast: true
    SkillData1: {
        Lv1: 20000
        Lv2: 40000
        Lv3: 60000
        Lv4: 80000
        Lv5: 100000
        Lv6: 120000
        Lv7: 140000
        Lv8: 160000
        Lv9: 180000
        Lv10: 200000
    }
    FixedCastTime: -1
},
{
    Id: 692
    Name: "ALL_CATCRY"
    Description: "Cat Cry"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    DamageType: {
        NoDamage: true
    }
    AfterCastActDelay: 5000
    FixedCastTime: -1
    Requirements: {
        SPCost: 50
    }
},
{
    Id: 693
    Name: "ALL_PARTYFLEE"
    Description: "Party Flee"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: -1
    InterruptCast: true
},
{
    Id: 694
    Name: "ALL_ANGEL_PROTECT"
    Description: "Angel's Protection"
    MaxLevel: 1
    Range: 6
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    SkillInfo: {
        NPC: true
        NoCastSelf: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
    SkillData1: 30000
    FixedCastTime: -1
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 695
    Name: "ALL_DREAM_SUMMERNIGHT"
    Description: "Summer Night Dream"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    DamageType: {
        NoDamage: true
    }
    AfterCastActDelay: 12000
    FixedCastTime: -1
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 697
    Name: "ALL_REVERSEORCISH"
    Description: "Reverse Orcish"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: 1200000
    FixedCastTime: -1
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 698
    Name: "ALL_WEWISH"
    Description: "Christmas Carol"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NPC: true
    }
    DamageType: {
        NoDamage: true
    }
    AfterCastActDelay: 20000
    FixedCastTime: -1
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 1001
    Name: "KN_CHARGEATK"
    Description: "Charge Attack"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        Quest: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    CastTime: 250
    FixedCastTime: 250
    Requirements: {
        SPCost: 40
    }
},
{
    Id: 1002
    Name: "CR_SHRINK"
    Description: "Shrink"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Quest: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
    KnockBackTiles: 2
    SkillData1: 300000
    FixedCastTime: -1
    Requirements: {
        SPCost: 15
        State: "Shield"
    }
},
{
    Id: 1003
    Name: "AS_SONICACCEL"
    Description: "Sonic Acceleration"
    MaxLevel: 1
    SkillInfo: {
        Quest: true
    }
    AttackType: "Weapon"
    NumberOfHits: 0
},
{
    Id: 1004
    Name: "AS_VENOMKNIFE"
    Description: "Throw Venom Knife"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        Quest: true
    }
    AttackType: "Weapon"
    DamageType: {
        IgnoreCards: true
    }
    SkillData2: {
        Lv1: 15000
        Lv2: 20000
        Lv3: 25000
        Lv4: 30000
        Lv5: 35000
        Lv6: 40000
        Lv7: 45000
        Lv8: 50000
        Lv9: 55000
        Lv10: 60000
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: 15
        AmmoTypes: {
            A_DAGGER: true
        }
        AmmoAmount: 1
    }
},
{
    Id: 1005
    Name: "RG_CLOSECONFINE"
    Description: "Close Confine"
    MaxLevel: 1
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        Quest: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    SkillData1: 10000
    FixedCastTime: -1
    Requirements: {
        SPCost: 25
    }
},
{
    Id: 1006
    Name: "WZ_SIGHTBLASTER"
    Description: "Sight Blaster"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Quest: true
    }
    AttackType: "Magic"
    Element: "Ele_Fire"
    SplashRange: 1
    InterruptCast: true
    KnockBackTiles: 3
    CastTime: 1280
    SkillData1: 120000
    FixedCastTime: 320
    Requirements: {
        SPCost: 40
    }
},
{
    Id: 1007
    Name: "SA_CREATECON"
    Description: "Create Elemental Converter"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Quest: true
    }
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
    Requirements: {
        SPCost: 30
    }
},
{
    Id: 1008
    Name: "SA_ELEMENTWATER"
    Description: "Elemental Change Water"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        Quest: true
    }
    AttackType: "Magic"
    Element: "Ele_Water"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    AfterCastActDelay: 1000
    SkillData1: 1800000
    FixedCastTime: 2000
    Requirements: {
        SPCost: 30
//        Items: {
//            Elemental_Water: 1
//        }
    }
},
{
    Id: 1009
    Name: "HT_PHANTASMIC"
    Description: "Phantasmic Arrow"
    MaxLevel: 1
    Range: -9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        Quest: true
    }
    AttackType: "Weapon"
    KnockBackTiles: 3
    Requirements: {
        SPCost: 10
        WeaponTypes: {
            Bows: true
        }
    }
},
{
    Id: 1010
    Name: "BA_PANGVOICE"
    Description: "Pang Voice"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        Quest: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
    CastTime: 800
    AfterCastActDelay: 2000
    SkillData1: 17000
    FixedCastTime: 200
    Requirements: {
        SPCost: 20
    }
},
{
    Id: 1011
    Name: "DC_WINKCHARM"
    Description: "Wink of Charm"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        Quest: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
    CastTime: 800
    AfterCastActDelay: 2000
    SkillData1: 10000
    SkillData2: 17000
    FixedCastTime: 200
    Requirements: {
        SPCost: 40
    }
},
{
    Id: 1012
    Name: "BS_UNFAIRLYTRICK"
    Description: "Unfair Trick"
    MaxLevel: 1
    SkillInfo: {
        Quest: true
    }
    AttackType: "Weapon"
    NumberOfHits: 0
},
{
    Id: 1013
    Name: "BS_GREED"
    Description: "Greed"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Quest: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: 2
    NumberOfHits: 0
    Requirements: {
        SPCost: 10
    }
},
{
    Id: 1014
    Name: "PR_REDEMPTIO"
    Description: "Redemptio"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Quest: true
    }
    AttackType: "Magic"
    Element: "Ele_Holy"
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: 14
    NumberOfHits: 0
    InterruptCast: true
    CastTime: 3200
    FixedCastTime: 800
    CastTimeOptions: {
        IgnoreDex: true
    }
    Requirements: {
        SPCost: 400
    }
},
{
    Id: 1015
    Name: "MO_KITRANSLATION"
    Description: "Ki Translation"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    SkillInfo: {
        Quest: true
        PartyOnly: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    CastTime: 1000
    AfterCastActDelay: 1000
    SkillData1: 600000
    FixedCastTime: 1000
    Requirements: {
        SPCost: 40
        SpiritSphereCost: 1
    }
},
{
    Id: 1016
    Name: "MO_BALKYOUNG"
    Description: "Ki Explosion"
    MaxLevel: 1
    Range: -1
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        Quest: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 1
    KnockBackTiles: 5
    AfterCastActDelay: 2000
    SkillData2: 2000
    FixedCastTime: -1
    Requirements: {
        HPCost: 10
        SPCost: 20
    }
},
{
    Id: 1017
    Name: "SA_ELEMENTGROUND"
    Description: "Elemental Change Earth"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        Quest: true
    }
    AttackType: "Magic"
    Element: "Ele_Earth"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    AfterCastActDelay: 1000
    SkillData1: 1800000
    FixedCastTime: 2000
    Requirements: {
        SPCost: 30
//        Items: {
//            Elemental_Earth: 1
//        }
    }
},
{
    Id: 1018
    Name: "SA_ELEMENTFIRE"
    Description: "Elemental Change Fire"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        Quest: true
    }
    AttackType: "Magic"
    Element: "Ele_Fire"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    AfterCastActDelay: 1000
    SkillData1: 1800000
    FixedCastTime: 2000
    Requirements: {
        SPCost: 30
//        Items: {
//            Elemental_Fire: 1
//        }
    }
},
{
    Id: 1019
    Name: "SA_ELEMENTWIND"
    Description: "Elemental Change Wind"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        Quest: true
    }
    AttackType: "Magic"
    Element: "Ele_Wind"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    AfterCastActDelay: 1000
    SkillData1: 1800000
    FixedCastTime: 2000
    Requirements: {
        SPCost: 30
//        Items: {
//            Elemental_Wind: 1
//        }
    }
},
{
    Id: 2001
    Name: "RK_ENCHANTBLADE"
    Description: "Enchant Blade"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 1000
    SkillData1: 300000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 40
            Lv2: 45
            Lv3: 50
            Lv4: 55
            Lv5: 60
            Lv6: 65
            Lv7: 70
            Lv8: 75
            Lv9: 80
            Lv10: 85
        }
    }
},
{
    Id: 2002
    Name: "RK_SONICWAVE"
    Description: "Sonic Wave"
    MaxLevel: 5
    Range: {
        Lv1: 7
        Lv2: 8
        Lv3: 9
        Lv4: 10
        Lv5: 11
        Lv6: 12
        Lv7: 13
        Lv8: 14
        Lv9: 15
        Lv10: 16
    }
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    AfterCastActDelay: 1000
    CoolDown: 2000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 30
            Lv2: 35
            Lv3: 40
            Lv4: 45
            Lv5: 50
            Lv6: 55
            Lv7: 60
            Lv8: 65
            Lv9: 70
            Lv10: 75
        }
    }
},
{
    Id: 2003
    Name: "RK_DEATHBOUND"
    Description: "Death Bound"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    KnockBackTiles: 3
    AfterCastActDelay: 2000
    SkillData1: 2000
    CoolDown: 3000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 28
            Lv2: 31
            Lv3: 34
            Lv4: 37
            Lv5: 40
            Lv6: 43
            Lv7: 46
            Lv8: 49
            Lv9: 52
            Lv10: 55
        }
    }
},
{
    Id: 2004
    Name: "RK_HUNDREDSPEAR"
    Description: "Hundred Spear"
    MaxLevel: 10
    Range: 5
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    NumberOfHits: -5
    CastTime: {
        Lv1: 1000
        Lv2: 900
        Lv3: 800
        Lv4: 700
        Lv5: 600
        Lv6: 500
        Lv7: 400
        Lv8: 300
        Lv9: 200
        Lv10: 100
    }
    AfterCastActDelay: 500
    CoolDown: 3000
    FixedCastTime: -1
    Requirements: {
        SPCost: 60
        WeaponTypes: {
            1HSpears: true
            2HSpears: true
        }
    }
},
{
    Id: 2005
    Name: "RK_WINDCUTTER"
    Description: "Wind Cutter"
    MaxLevel: 5
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Weapon"
    Element: "Ele_Wind"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 2
    KnockBackTiles: 3
    SkillData1: 15000
    CoolDown: 2000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 24
            Lv3: 28
            Lv4: 32
            Lv5: 36
            Lv6: 40
            Lv7: 44
            Lv8: 48
            Lv9: 52
            Lv10: 56
        }
        WeaponTypes: {
            Daggers: true
            1HSwords: true
            2HSwords: true
            1HSpears: true
            2HSpears: true
        }
    }
},
{
    Id: 2006
    Name: "RK_IGNITIONBREAK"
    Description: "Ignition Break"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 5
    CastTime: 1000
    CoolDown: 2000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 35
            Lv2: 40
            Lv3: 45
            Lv4: 50
            Lv5: 55
            Lv6: 60
            Lv7: 65
            Lv8: 70
            Lv9: 75
            Lv10: 80
        }
        WeaponTypes: {
            Daggers: true
            1HSwords: true
            2HSwords: true
            1HSpears: true
            2HSpears: true
        }
    }
},
{
    Id: 2007
    Name: "RK_DRAGONTRAINING"
    Description: "Dragon Training"
    MaxLevel: 5
    AttackType: "Weapon"
    NumberOfHits: 0
},
{
    Id: 2008
    Name: "RK_DRAGONBREATH"
    Description: "Dragon Breath"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Weapon"
    Element: "Ele_Fire"
    DamageType: {
        SplashArea: true
    }
    SplashRange: {
        Lv1: 1
        Lv2: 1
        Lv3: 1
        Lv4: 2
        Lv5: 2
        Lv6: 2
        Lv7: 3
        Lv8: 3
        Lv9: 4
        Lv10: 4
    }
    CastTime: {
        Lv1: 0
        Lv2: 0
        Lv3: 0
        Lv4: 1000
        Lv5: 1000
        Lv6: 1000
        Lv7: 1500
        Lv8: 1500
        Lv9: 2000
        Lv10: 2000
    }
    AfterCastActDelay: 2000
    SkillData1: 10000
    FixedCastTime: 500
    Requirements: {
        SPCost: {
            Lv1: 30
            Lv2: 35
            Lv3: 40
            Lv4: 45
            Lv5: 50
            Lv6: 55
            Lv7: 60
            Lv8: 65
            Lv9: 70
            Lv10: 75
        }
        State: "Dragon"
    }
},
{
    Id: 2009
    Name: "RK_DRAGONHOWLING"
    Description: "Dragon Howling"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: {
        Lv1: 3
        Lv2: 4
        Lv3: 5
        Lv4: 6
        Lv5: 7
        Lv6: 8
        Lv7: 9
        Lv8: 10
        Lv9: 11
        Lv10: 12
    }
    InterruptCast: true
    SkillData1: 15000
    CoolDown: 10000
    FixedCastTime: -1
    Requirements: {
        SPCost: 30
        State: "Dragon"
    }
},
{
    Id: 2010
    Name: "RK_RUNEMASTERY"
    Description: "Rune Mastery"
    MaxLevel: 10
    NumberOfHits: 0
},
{
    Id: 2011
    Name: "RK_MILLENNIUMSHIELD"
    Description: "Millenium Shield"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    AfterCastActDelay: 1000
    SkillData1: 180000
    SkillData2: 60000
    FixedCastTime: -1
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 2012
    Name: "RK_CRUSHSTRIKE"
    Description: "Crush Strike"
    MaxLevel: 1
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    SplashRange: 0
    InterruptCast: true
    SkillData1: 180000
    SkillData2: 30000
    FixedCastTime: 1000
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 2013
    Name: "RK_REFRESH"
    Description: "Refresh"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: 60000
    SkillData2: 120000
    FixedCastTime: 1000
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 2014
    Name: "RK_GIANTGROWTH"
    Description: "Giant Growth"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: 180000
    FixedCastTime: 1000
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 2015
    Name: "RK_STONEHARDSKIN"
    Description: "Stone Hard Skin"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: 180000
    SkillData2: 10000
    FixedCastTime: 2000
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 2016
    Name: "RK_VITALITYACTIVATION"
    Description: "Vitality Activation"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: 180000
    FixedCastTime: -1
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 2017
    Name: "RK_STORMBLAST"
    Description: "Storm Blast"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 3
    KnockBackTiles: 7
    CastTime: 2000
    AfterCastActDelay: 2000
    FixedCastTime: -1
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 2018
    Name: "RK_FIGHTINGSPIRIT"
    Description: "Fighting Spirit"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: -1
    InterruptCast: true
    SkillData1: 180000
    FixedCastTime: -1
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 2019
    Name: "RK_ABUNDANCE"
    Description: "Abundance"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    Element: "Ele_Holy"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: 180000
    FixedCastTime: -1
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 2020
    Name: "RK_PHANTOMTHRUST"
    Description: "Phantom Thrust"
    MaxLevel: 5
    Range: {
        Lv1: 5
        Lv2: 6
        Lv3: 7
        Lv4: 8
        Lv5: 9
        Lv6: 10
        Lv7: 11
        Lv8: 12
        Lv9: 13
        Lv10: 14
    }
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    InterruptCast: true
    Requirements: {
        SPCost: {
            Lv1: 15
            Lv2: 18
            Lv3: 21
            Lv4: 24
            Lv5: 27
            Lv6: 30
            Lv7: 33
            Lv8: 36
            Lv9: 39
            Lv10: 42
        }
        WeaponTypes: {
            1HSpears: true
            2HSpears: true
        }
    }
},
{
    Id: 2021
    Name: "GC_VENOMIMPRESS"
    Description: "Venom Impress"
    MaxLevel: 5
    Range: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    DamageType: {
        NoDamage: true
    }
    AfterCastActDelay: {
        Lv1: 3000
        Lv2: 2500
        Lv3: 2000
        Lv4: 1500
        Lv5: 1000
        Lv6: 500
        Lv7: 1
        Lv8: 1
        Lv9: 1
        Lv10: 1
    }
    SkillData1: {
        Lv1: 10000
        Lv2: 20000
        Lv3: 30000
        Lv4: 40000
        Lv5: 50000
        Lv6: 60000
        Lv7: 70000
        Lv8: 80000
        Lv9: 90000
        Lv10: 100000
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 12
            Lv2: 16
            Lv3: 20
            Lv4: 24
            Lv5: 28
            Lv6: 32
            Lv7: 36
            Lv8: 40
            Lv9: 44
            Lv10: 48
        }
    }
},
{
    Id: 2022
    Name: "GC_CROSSIMPACT"
    Description: "Cross Impact"
    MaxLevel: 5
    Range: 3
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    NumberOfHits: -7
    AfterCastActDelay: {
        Lv1: 2500
        Lv2: 2000
        Lv3: 1500
        Lv4: 1000
        Lv5: 500
        Lv6: 1
        Lv7: 1
        Lv8: 1
        Lv9: 1
        Lv10: 1
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: 25
        State: "Moveable"
    }
},
{
    Id: 2023
    Name: "GC_DARKILLUSION"
    Description: "Dark Illusion"
    MaxLevel: 5
    Range: {
        Lv1: 5
        Lv2: 6
        Lv3: 7
        Lv4: 8
        Lv5: 9
        Lv6: 10
        Lv7: 11
        Lv8: 12
        Lv9: 13
        Lv10: 14
    }
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    AfterCastActDelay: 1500
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 25
            Lv3: 30
            Lv4: 35
            Lv5: 40
            Lv6: 45
            Lv7: 50
            Lv8: 55
            Lv9: 60
            Lv10: 65
        }
    }
},
{
    Id: 2024
    Name: "GC_RESEARCHNEWPOISON"
    Description: "Research New Poison"
    MaxLevel: 10
    NumberOfHits: 0
},
{
    Id: 2025
    Name: "GC_CREATENEWPOISON"
    Description: "Create New Poison"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    AfterCastActDelay: 500
    FixedCastTime: -1
    Requirements: {
        SPCost: 10
    }
},
{
    Id: 2026
    Name: "GC_ANTIDOTE"
    Description: "Antidote"
    MaxLevel: 1
    Range: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    DamageType: {
        NoDamage: true
    }
    Requirements: {
        SPCost: 10
//        Items: {
//            Guillotine_Antidote: 1
//        }
    }
},
{
    Id: 2027
    Name: "GC_POISONINGWEAPON"
    Description: "Poisoning Weapon"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 60000
        Lv2: 120000
        Lv3: 180000
        Lv4: 240000
        Lv5: 300000
        Lv6: 360000
        Lv7: 420000
        Lv8: 480000
        Lv9: 540000
        Lv10: 600000
    }
    SkillData2: 300000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 24
            Lv3: 28
            Lv4: 32
            Lv5: 36
            Lv6: 40
            Lv7: 44
            Lv8: 48
            Lv9: 52
            Lv10: 56
        }
    }
},
{
    Id: 2028
    Name: "GC_WEAPONBLOCKING"
    Description: "Weapon Blocking"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    AfterCastActDelay: 2000
    SkillData1: 180000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 40
            Lv2: 36
            Lv3: 32
            Lv4: 28
            Lv5: 24
            Lv6: 20
            Lv7: 16
            Lv8: 12
            Lv9: 8
            Lv10: 4
        }
    }
},
{
    Id: 2029
    Name: "GC_COUNTERSLASH"
    Description: "Counter Slash"
    MaxLevel: 5
    Range: -2
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 1
    KnockBackTiles: 3
    AfterCastActDelay: 2000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 5
            Lv2: 8
            Lv3: 11
            Lv4: 14
            Lv5: 17
            Lv6: 20
            Lv7: 23
            Lv8: 26
            Lv9: 29
            Lv10: 32
        }
    }
},
{
    Id: 2030
    Name: "GC_WEAPONCRUSH"
    Description: "Weapon Crush"
    MaxLevel: 5
    Range: -2
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NoCastSelf: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        NoDamage: true
    }
    AfterCastActDelay: 1000
    SkillData1: 60000
    FixedCastTime: -1
    Requirements: {
        SPCost: 20
    }
},
{
    Id: 2031
    Name: "GC_VENOMPRESSURE"
    Description: "Venom Pressure"
    MaxLevel: 5
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    AfterCastActDelay: 1000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 30
            Lv2: 40
            Lv3: 50
            Lv4: 60
            Lv5: 70
            Lv6: 80
            Lv7: 90
            Lv8: 100
            Lv9: 110
            Lv10: 120
        }
        State: "PoisonWeapon"
    }
},
{
    Id: 2032
    Name: "GC_POISONSMOKE"
    Description: "Poison Smoke"
    MaxLevel: 5
    Range: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillInstances: 1
    AfterCastActDelay: 2000
    SkillData1: {
        Lv1: 6000
        Lv2: 8000
        Lv3: 10000
        Lv4: 12000
        Lv5: 14000
        Lv6: 16000
        Lv7: 18000
        Lv8: 20000
        Lv9: 22000
        Lv10: 24000
    }
    FixedCastTime: 2000
    Requirements: {
        SPCost: 40
        State: "PoisonWeapon"
    }
    Unit: {
        Id: 0xe1
        Layout: 2
        Interval: 1000
        Target: "Enemy"
        Flag: {
            UF_NOOVERLAP: true
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 2033
    Name: "GC_CLOAKINGEXCEED"
    Description: "Cloaking Exceed"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    AfterCastActDelay: 2000
    FixedCastTime: -1
    Requirements: {
        SPCost: 45
    }
},
{
    Id: 2034
    Name: "GC_PHANTOMMENACE"
    Description: "Phantom Menace"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 3
    AfterCastActDelay: 1000
    FixedCastTime: -1
    Requirements: {
        SPCost: 30
    }
},
{
    Id: 2035
    Name: "GC_HALLUCINATIONWALK"
    Description: "Hallucination Walk"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    SkillData1: {
        Lv1: 30000
        Lv2: 35000
        Lv3: 40000
        Lv4: 45000
        Lv5: 50000
        Lv6: 55000
        Lv7: 60000
        Lv8: 65000
        Lv9: 70000
        Lv10: 75000
    }
    SkillData2: 25000
    CoolDown: 300000
    FixedCastTime: -1
    Requirements: {
        SPCost: 100
    }
},
{
    Id: 2036
    Name: "GC_ROLLINGCUTTER"
    Description: "Rolling Cutter"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: {
        Lv1: 1
        Lv2: 1
        Lv3: 1
        Lv4: 1
        Lv5: 2
        Lv6: 2
        Lv7: 2
        Lv8: 2
        Lv9: 2
        Lv10: 2
    }
    AfterCastActDelay: 200
    SkillData1: 3000
    FixedCastTime: -1
    Requirements: {
        SPCost: 5
        WeaponTypes: {
            Katars: true
        }
    }
},
{
    Id: 2037
    Name: "GC_CROSSRIPPERSLASHER"
    Description: "Cross Ripper Slasher"
    MaxLevel: 5
    Range: {
        Lv1: 9
        Lv2: 10
        Lv3: 11
        Lv4: 12
        Lv5: 13
        Lv6: 14
        Lv7: 15
        Lv8: 16
        Lv9: 17
        Lv10: 18
    }
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    AfterCastActDelay: 1000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 24
            Lv3: 28
            Lv4: 32
            Lv5: 36
            Lv6: 40
            Lv7: 44
            Lv8: 48
            Lv9: 52
            Lv10: 56
        }
        WeaponTypes: {
            Katars: true
        }
        State: "RollingCutter"
    }
},
{
    Id: 2038
    Name: "AB_JUDEX"
    Description: "Judex"
    MaxLevel: 5
    Range: 11
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Holy"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 3
    NumberOfHits: -3
    InterruptCast: true
    CastTime: 2000
    AfterCastActDelay: 500
    FixedCastTime: 500
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 23
            Lv3: 26
            Lv4: 29
            Lv5: 32
            Lv6: 35
            Lv7: 38
            Lv8: 41
            Lv9: 44
            Lv10: 47
        }
    }
},
{
    Id: 2039
    Name: "AB_ANCILLA"
    Description: "Ancilla"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 1000
    AfterCastActDelay: 1000
    FixedCastTime: -1
    Requirements: {
        SPCost: 30
        SPRateCost: -30
    }
},
{
    Id: 2040
    Name: "AB_ADORAMUS"
    Description: "Adoramus"
    MaxLevel: 10
    Range: 11
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Holy"
    NumberOfHits: -10
    InterruptCast: true
    CastTime: 2000
    AfterCastActDelay: 500
    SkillData1: {
        Lv1: 6000
        Lv2: 7000
        Lv3: 8000
        Lv4: 9000
        Lv5: 10000
        Lv6: 11000
        Lv7: 12000
        Lv8: 13000
        Lv9: 14000
        Lv10: 15000
    }
    SkillData2: {
        Lv1: 15000
        Lv2: 20000
        Lv3: 25000
        Lv4: 30000
        Lv5: 35000
        Lv6: 40000
        Lv7: 45000
        Lv8: 50000
        Lv9: 55000
        Lv10: 60000
    }
    CoolDown: 2000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 24
            Lv3: 28
            Lv4: 32
            Lv5: 36
            Lv6: 40
            Lv7: 44
            Lv8: 48
            Lv9: 52
            Lv10: 56
        }
//        Items: {
//            Blue_Gemstone: 1
//        }
    }
},
{
    Id: 2041
    Name: "AB_CLEMENTIA"
    Description: "Crementia"
    MaxLevel: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: {
        Lv1: 3
        Lv2: 7
        Lv3: 15
        Lv4: 15
        Lv5: 15
        Lv6: 15
        Lv7: 15
        Lv8: 15
        Lv9: 15
        Lv10: 15
    }
    InterruptCast: true
    CastTime: 3000
    SkillData1: {
        Lv1: 120000
        Lv2: 180000
        Lv3: 240000
        Lv4: 300000
        Lv5: 360000
        Lv6: 420000
        Lv7: 480000
        Lv8: 540000
        Lv9: 600000
        Lv10: 660000
    }
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 280
            Lv2: 320
            Lv3: 360
            Lv4: 400
            Lv5: 440
            Lv6: 480
            Lv7: 520
            Lv8: 560
            Lv9: 600
            Lv10: 640
        }
    }
},
{
    Id: 2042
    Name: "AB_CANTO"
    Description: "Canto Candidus"
    MaxLevel: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: {
        Lv1: 3
        Lv2: 7
        Lv3: 15
        Lv4: 15
        Lv5: 15
        Lv6: 15
        Lv7: 15
        Lv8: 15
        Lv9: 15
        Lv10: 15
    }
    InterruptCast: true
    CastTime: 3000
    SkillData1: {
        Lv1: 120000
        Lv2: 180000
        Lv3: 240000
        Lv4: 300000
        Lv5: 360000
        Lv6: 420000
        Lv7: 480000
        Lv8: 540000
        Lv9: 600000
        Lv10: 660000
    }
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 200
            Lv2: 220
            Lv3: 240
            Lv4: 260
            Lv5: 280
            Lv6: 300
            Lv7: 320
            Lv8: 340
            Lv9: 360
            Lv10: 380
        }
    }
},
{
    Id: 2043
    Name: "AB_CHEAL"
    Description: "Coluceo Heal"
    MaxLevel: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    Element: "Ele_Holy"
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: {
        Lv1: 3
        Lv2: 7
        Lv3: 15
        Lv4: 15
        Lv5: 15
        Lv6: 15
        Lv7: 15
        Lv8: 15
        Lv9: 15
        Lv10: 15
    }
    InterruptCast: true
    CastTime: 3000
    CoolDown: 2000
    FixedCastTime: {
        Lv1: 1000
        Lv2: 500
        Lv3: -1
        Lv4: -1
        Lv5: -1
        Lv6: -1
        Lv7: -1
        Lv8: -1
        Lv9: -1
        Lv10: -1
    }
    Requirements: {
        SPCost: {
            Lv1: 200
            Lv2: 220
            Lv3: 240
            Lv4: 260
            Lv5: 280
            Lv6: 300
            Lv7: 320
            Lv8: 340
            Lv9: 360
            Lv10: 380
        }
    }
},
{
    Id: 2044
    Name: "AB_EPICLESIS"
    Description: "Epiclesis"
    MaxLevel: 5
    Range: 11
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Magic"
    Element: "Ele_Holy"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillInstances: 1
    CastTime: {
        Lv1: 2000
        Lv2: 2500
        Lv3: 3000
        Lv4: 3500
        Lv5: 4000
        Lv6: 4500
        Lv7: 5000
        Lv8: 5500
        Lv9: 6000
        Lv10: 6500
    }
    AfterCastActDelay: 2000
    SkillData1: {
        Lv1: 18000
        Lv2: 21000
        Lv3: 24000
        Lv4: 27000
        Lv5: 30000
        Lv6: 33000
        Lv7: 36000
        Lv8: 39000
        Lv9: 42000
        Lv10: 45000
    }
    CoolDown: 60000
    FixedCastTime: 2000
    Requirements: {
        SPCost: 300
//        Items: {
//            Ansila: 1
//            Holy_Water: 1
//        }
    }
    Unit: {
        Id: 0xca
        Range: 2
        Interval: 1000
        Target: "All"
        Flag: {
            UF_NOOVERLAP: true
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 2045
    Name: "AB_PRAEFATIO"
    Description: "Praefatio"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: 15
    InterruptCast: true
    CastTime: 2000
    SkillData1: 120000
    CoolDown: {
        Lv1: 13000
        Lv2: 16000
        Lv3: 19000
        Lv4: 22000
        Lv5: 25000
        Lv6: 28000
        Lv7: 31000
        Lv8: 34000
        Lv9: 37000
        Lv10: 40000
    }
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 90
            Lv2: 100
            Lv3: 110
            Lv4: 120
            Lv5: 130
            Lv6: 140
            Lv7: 150
            Lv8: 160
            Lv9: 170
            Lv10: 180
        }
    }
},
{
    Id: 2046
    Name: "AB_ORATIO"
    Description: "Oratio"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    Element: "Ele_Holy"
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: 15
    InterruptCast: true
    CastTime: 4000
    SkillData1: 30000
    CoolDown: 2000
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 35
            Lv2: 38
            Lv3: 41
            Lv4: 44
            Lv5: 47
            Lv6: 50
            Lv7: 53
            Lv8: 56
            Lv9: 59
            Lv10: 62
        }
    }
},
{
    Id: 2047
    Name: "AB_LAUDAAGNUS"
    Description: "Lauda Agnus"
    MaxLevel: 4
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    Element: "Ele_Holy"
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: 15
    InterruptCast: true
    CastTime: 1000
    SkillData1: 60000
    CoolDown: 3000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 50
            Lv2: 60
            Lv3: 70
            Lv4: 80
            Lv5: 90
            Lv6: 100
            Lv7: 110
            Lv8: 120
            Lv9: 130
            Lv10: 140
        }
    }
},
{
    Id: 2048
    Name: "AB_LAUDARAMUS"
    Description: "Lauda Ramus"
    MaxLevel: 4
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    Element: "Ele_Holy"
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: 15
    InterruptCast: true
    CastTime: 1000
    SkillData1: 60000
    CoolDown: 3000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 50
            Lv2: 60
            Lv3: 70
            Lv4: 80
            Lv5: 90
            Lv6: 100
            Lv7: 110
            Lv8: 120
            Lv9: 130
            Lv10: 140
        }
    }
},
{
    Id: 2049
    Name: "AB_EUCHARISTICA"
    Description: "Eucharistica"
    MaxLevel: 10
    NumberOfHits: 0
},
{
    Id: 2050
    Name: "AB_RENOVATIO"
    Description: "Renovatio"
    MaxLevel: 1
    Range: 11
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    AttackType: "Magic"
    Element: "Ele_Holy"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 3000
    SkillData1: 90000
    CoolDown: 1000
    FixedCastTime: 2000
    Requirements: {
        SPCost: 70
    }
},
{
    Id: 2051
    Name: "AB_HIGHNESSHEAL"
    Description: "Highness Heal"
    MaxLevel: 5
    Range: 11
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    AttackType: "Magic"
    Element: "Ele_Holy"
    DamageType: {
        NoDamage: true
        IgnoreDefense: true
    }
    InterruptCast: true
    CastTime: 1000
    AfterCastActDelay: 1000
    CoolDown: 3000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 70
            Lv2: 100
            Lv3: 130
            Lv4: 160
            Lv5: 190
            Lv6: 220
            Lv7: 250
            Lv8: 280
            Lv9: 310
            Lv10: 340
        }
    }
},
{
    Id: 2052
    Name: "AB_CLEARANCE"
    Description: "Clearance"
    MaxLevel: 5
    Range: 11
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 4000
    CoolDown: 10000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 54
            Lv2: 60
            Lv3: 66
            Lv4: 72
            Lv5: 78
            Lv6: 84
            Lv7: 90
            Lv8: 96
            Lv9: 102
            Lv10: 108
        }
    }
},
{
    Id: 2053
    Name: "AB_EXPIATIO"
    Description: "Expiatio"
    MaxLevel: 5
    Range: 11
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 1000
    SkillData1: {
        Lv1: 150000
        Lv2: 180000
        Lv3: 210000
        Lv4: 240000
        Lv5: 270000
        Lv6: 300000
        Lv7: 330000
        Lv8: 360000
        Lv9: 390000
        Lv10: 420000
    }
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 35
            Lv2: 40
            Lv3: 45
            Lv4: 50
            Lv5: 55
            Lv6: 60
            Lv7: 65
            Lv8: 70
            Lv9: 75
            Lv10: 80
        }
    }
},
{
    Id: 2054
    Name: "AB_DUPLELIGHT"
    Description: "Duple Light"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    Element: "Ele_Holy"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 2000
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 90000
        Lv2: 120000
        Lv3: 150000
        Lv4: 180000
        Lv5: 210000
        Lv6: 240000
        Lv7: 270000
        Lv8: 300000
        Lv9: 330000
        Lv10: 360000
    }
    FixedCastTime: 2000
    Requirements: {
        SPCost: {
            Lv1: 55
            Lv2: 60
            Lv3: 65
            Lv4: 70
            Lv5: 75
            Lv6: 80
            Lv7: 85
            Lv8: 90
            Lv9: 95
            Lv10: 100
        }
    }
},
{
    Id: 2055
    Name: "AB_DUPLELIGHT_MELEE"
    Description: "Duple Light Melee"
    MaxLevel: 10
    Range: -1
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 2056
    Name: "AB_DUPLELIGHT_MAGIC"
    Description: "Duple Light Magic"
    MaxLevel: 10
    Range: -1
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 2057
    Name: "AB_SILENTIUM"
    Description: "Silentium"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    Element: "Ele_Holy"
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: {
        Lv1: 4
        Lv2: 5
        Lv3: 6
        Lv4: 7
        Lv5: 8
        Lv6: 9
        Lv7: 10
        Lv8: 11
        Lv9: 12
        Lv10: 13
    }
    InterruptCast: true
    CastTime: 4000
    SkillData1: {
        Lv1: 20000
        Lv2: 30000
        Lv3: 40000
        Lv4: 50000
        Lv5: 60000
        Lv6: 70000
        Lv7: 80000
        Lv8: 90000
        Lv9: 100000
        Lv10: 110000
    }
    CoolDown: 15000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 64
            Lv2: 68
            Lv3: 72
            Lv4: 76
            Lv5: 80
            Lv6: 84
            Lv7: 88
            Lv8: 92
            Lv9: 96
            Lv10: 100
        }
    }
},
{
    Id: 2201
    Name: "WL_WHITEIMPRISON"
    Description: "White Imprison"
    MaxLevel: 5
    Range: 11
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    AttackType: "Magic"
    InterruptCast: true
    SkillData1: {
        Lv1: 6000
        Lv2: 8000
        Lv3: 10000
        Lv4: 12000
        Lv5: 14000
        Lv6: 16000
        Lv7: 18000
        Lv8: 20000
        Lv9: 22000
        Lv10: 24000
    }
    SkillData2: 15000
    CoolDown: 4000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 50
            Lv2: 55
            Lv3: 60
            Lv4: 65
            Lv5: 70
            Lv6: 75
            Lv7: 80
            Lv8: 85
            Lv9: 90
            Lv10: 95
        }
    }
},
{
    Id: 2202
    Name: "WL_SOULEXPANSION"
    Description: "Soul Expansion"
    MaxLevel: 5
    Range: 11
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Ghost"
    DamageType: {
        SplashArea: true
    }
    SplashRange: {
        Lv1: 1
        Lv2: 1
        Lv3: 1
        Lv4: 2
        Lv5: 2
        Lv6: 2
        Lv7: 2
        Lv8: 2
        Lv9: 2
        Lv10: 2
    }
    NumberOfHits: -2
    InterruptCast: true
    CastTime: 2000
    AfterCastActDelay: 500
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 30
            Lv2: 35
            Lv3: 40
            Lv4: 45
            Lv5: 50
            Lv6: 55
            Lv7: 60
            Lv8: 65
            Lv9: 70
            Lv10: 75
        }
    }
},
{
    Id: 2203
    Name: "WL_FROSTMISTY"
    Description: "Frosty Misty"
    MaxLevel: 5
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    Element: "Ele_Water"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 13
    NumberOfHits: {
        Lv1: -3
        Lv2: -4
        Lv3: -5
        Lv4: -6
        Lv5: -7
        Lv6: -8
        Lv7: -9
        Lv8: -10
        Lv9: -11
        Lv10: -12
    }
    InterruptCast: true
    CastTime: {
        Lv1: 2000
        Lv2: 2500
        Lv3: 3000
        Lv4: 3500
        Lv5: 4000
        Lv6: 4500
        Lv7: 5000
        Lv8: 5500
        Lv9: 6000
        Lv10: 6500
    }
    AfterCastActDelay: 1000
    SkillData1: 40000
    CoolDown: 4000
    FixedCastTime: 500
    Requirements: {
        SPCost: {
            Lv1: 40
            Lv2: 48
            Lv3: 56
            Lv4: 64
            Lv5: 72
            Lv6: 80
            Lv7: 88
            Lv8: 96
            Lv9: 104
            Lv10: 112
        }
    }
},
{
    Id: 2204
    Name: "WL_JACKFROST"
    Description: "Jack Frost"
    MaxLevel: 5
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    Element: "Ele_Water"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 13
    NumberOfHits: -5
    InterruptCast: true
    CastTime: {
        Lv1: 2000
        Lv2: 2500
        Lv3: 3000
        Lv4: 3500
        Lv5: 4000
        Lv6: 4500
        Lv7: 5000
        Lv8: 5500
        Lv9: 6000
        Lv10: 6500
    }
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 10000
        Lv2: 15000
        Lv3: 20000
        Lv4: 25000
        Lv5: 30000
        Lv6: 35000
        Lv7: 40000
        Lv8: 45000
        Lv9: 50000
        Lv10: 55000
    }
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 50
            Lv2: 60
            Lv3: 70
            Lv4: 80
            Lv5: 90
            Lv6: 100
            Lv7: 110
            Lv8: 120
            Lv9: 130
            Lv10: 140
        }
    }
},
{
    Id: 2205
    Name: "WL_MARSHOFABYSS"
    Description: "Marsh of Abyss"
    MaxLevel: 5
    Range: 11
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    AfterCastActDelay: 1000
    SkillData1: 30000
    CoolDown: {
        Lv1: 2500
        Lv2: 3000
        Lv3: 3500
        Lv4: 4000
        Lv5: 4500
        Lv6: 5000
        Lv7: 5500
        Lv8: 6000
        Lv9: 6500
        Lv10: 7000
    }
    FixedCastTime: 500
    Requirements: {
        SPCost: {
            Lv1: 40
            Lv2: 42
            Lv3: 44
            Lv4: 46
            Lv5: 48
            Lv6: 50
            Lv7: 52
            Lv8: 54
            Lv9: 56
            Lv10: 58
        }
    }
},
{
    Id: 2206
    Name: "WL_RECOGNIZEDSPELL"
    Description: "Recognized Spell"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 1000
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 60000
        Lv2: 90000
        Lv3: 120000
        Lv4: 150000
        Lv5: 180000
        Lv6: 210000
        Lv7: 240000
        Lv8: 270000
        Lv9: 300000
        Lv10: 330000
    }
    CoolDown: {
        Lv1: 50000
        Lv2: 80000
        Lv3: 110000
        Lv4: 140000
        Lv5: 170000
        Lv6: 200000
        Lv7: 230000
        Lv8: 260000
        Lv9: 290000
        Lv10: 320000
    }
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 100
            Lv2: 120
            Lv3: 140
            Lv4: 160
            Lv5: 180
            Lv6: 200
            Lv7: 220
            Lv8: 240
            Lv9: 260
            Lv10: 280
        }
    }
},
{
    Id: 2207
    Name: "WL_SIENNAEXECRATE"
    Description: "Sienna Execrate"
    MaxLevel: 5
    Range: 7
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Earth"
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: {
        Lv1: 1
        Lv2: 2
        Lv3: 2
        Lv4: 3
        Lv5: 3
        Lv6: 4
        Lv7: 4
        Lv8: 5
        Lv9: 5
        Lv10: 6
    }
    NumberOfHits: 0
    InterruptCast: true
    CastTime: 2000
    AfterCastActDelay: 2000
    SkillData1: {
        Lv1: 10000
        Lv2: 12000
        Lv3: 14000
        Lv4: 16000
        Lv5: 18000
        Lv6: 20000
        Lv7: 22000
        Lv8: 24000
        Lv9: 26000
        Lv10: 28000
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 32
            Lv2: 34
            Lv3: 36
            Lv4: 38
            Lv5: 40
            Lv6: 42
            Lv7: 44
            Lv8: 46
            Lv9: 48
            Lv10: 50
        }
//        Items: {
//            Red_Gemstone: 2
//        }
    }
},
{
    Id: 2208
    Name: "WL_RADIUS"
    Description: "Radius"
    MaxLevel: 3
    NumberOfHits: 0
},
{
    Id: 2209
    Name: "WL_STASIS"
    Description: "Stasis"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: {
        Lv1: 9
        Lv2: 10
        Lv3: 11
        Lv4: 12
        Lv5: 13
        Lv6: 14
        Lv7: 15
        Lv8: 16
        Lv9: 17
        Lv10: 18
    }
    InterruptCast: true
    CastTime: 3000
    AfterCastActDelay: 2000
    SkillData1: {
        Lv1: 10000
        Lv2: 15000
        Lv3: 20000
        Lv4: 25000
        Lv5: 30000
        Lv6: 35000
        Lv7: 40000
        Lv8: 45000
        Lv9: 50000
        Lv10: 55000
    }
    SkillData2: 1000
    CoolDown: {
        Lv1: 180000
        Lv2: 190000
        Lv3: 200000
        Lv4: 210000
        Lv5: 220000
        Lv6: 230000
        Lv7: 240000
        Lv8: 250000
        Lv9: 260000
        Lv10: 270000
    }
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 50
            Lv2: 60
            Lv3: 70
            Lv4: 80
            Lv5: 90
            Lv6: 100
            Lv7: 110
            Lv8: 120
            Lv9: 130
            Lv10: 140
        }
    }
},
{
    Id: 2210
    Name: "WL_DRAINLIFE"
    Description: "Drain Life"
    MaxLevel: 5
    Range: 11
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    InterruptCast: true
    CastTime: 4000
    CoolDown: 2000
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 24
            Lv3: 28
            Lv4: 32
            Lv5: 36
            Lv6: 40
            Lv7: 44
            Lv8: 48
            Lv9: 52
            Lv10: 56
        }
    }
},
{
    Id: 2211
    Name: "WL_CRIMSONROCK"
    Description: "Crimson Rock"
    MaxLevel: 5
    Range: 11
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Fire"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 3
    NumberOfHits: -7
    InterruptCast: true
    KnockBackTiles: 3
    CastTime: 5000
    AfterCastActDelay: 2000
    SkillData1: 5000
    CoolDown: 5000
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 60
            Lv2: 70
            Lv3: 80
            Lv4: 90
            Lv5: 100
            Lv6: 110
            Lv7: 120
            Lv8: 130
            Lv9: 140
            Lv10: 150
        }
    }
},
{
    Id: 2212
    Name: "WL_HELLINFERNO"
    Description: "Hell Inferno"
    MaxLevel: 5
    Range: 11
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Fire"
    InterruptCast: true
    CastTime: 3000
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 20000
        Lv2: 30000
        Lv3: 40000
        Lv4: 50000
        Lv5: 60000
        Lv6: 70000
        Lv7: 80000
        Lv8: 90000
        Lv9: 100000
        Lv10: 110000
    }
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 35
            Lv2: 40
            Lv3: 45
            Lv4: 50
            Lv5: 55
            Lv6: 60
            Lv7: 65
            Lv8: 70
            Lv9: 75
            Lv10: 80
        }
    }
},
{
    Id: 2213
    Name: "WL_COMET"
    Description: "Comet"
    MaxLevel: 5
    Range: 11
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Place: true
    }
    AttackType: "Magic"
    NumberOfHits: -20
    InterruptCast: true
    KnockBackTiles: 2
    CastTime: {
        Lv1: 10000
        Lv2: 11000
        Lv3: 12000
        Lv4: 13000
        Lv5: 14000
        Lv6: 15000
        Lv7: 16000
        Lv8: 17000
        Lv9: 18000
        Lv10: 19000
    }
    SkillData1: 100
    SkillData2: 42000
    CoolDown: 60000
    FixedCastTime: {
        Lv1: 1000
        Lv2: 1500
        Lv3: 2000
        Lv4: 2500
        Lv5: 3000
        Lv6: 3500
        Lv7: 4000
        Lv8: 4500
        Lv9: 5000
        Lv10: 5500
    }
    Requirements: {
        SPCost: {
            Lv1: 480
            Lv2: 560
            Lv3: 640
            Lv4: 720
            Lv5: 800
            Lv6: 880
            Lv7: 960
            Lv8: 1040
            Lv9: 1120
            Lv10: 1200
        }
//        Items: {
//            Red_Gemstone: 2
//        }
    }
    Unit: {
        Id: 0x86
        Range: 8
        Interval: 100
        Target: "Enemy"
        Flag: {
            UF_NOOVERLAP: true
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 2214
    Name: "WL_CHAINLIGHTNING"
    Description: "Chain Lightning"
    MaxLevel: 5
    Range: 11
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    SplashRange: 3
    InterruptCast: true
    CastTime: {
        Lv1: 3500
        Lv2: 4000
        Lv3: 4500
        Lv4: 5000
        Lv5: 5500
        Lv6: 6000
        Lv7: 6500
        Lv8: 7000
        Lv9: 7500
        Lv10: 8000
    }
    SkillData1: 100
    CoolDown: 3000
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 80
            Lv2: 90
            Lv3: 100
            Lv4: 110
            Lv5: 120
            Lv6: 130
            Lv7: 140
            Lv8: 150
            Lv9: 160
            Lv10: 170
        }
    }
},
{
    Id: 2215
    Name: "WL_CHAINLIGHTNING_ATK"
    Description: "Chain Lightning Attack"
    MaxLevel: 5
    Range: 11
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Wind"
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 2216
    Name: "WL_EARTHSTRAIN"
    Description: "Earth Strain"
    MaxLevel: 5
    Range: 3
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Place: true
    }
    AttackType: "Magic"
    Element: "Ele_Earth"
    NumberOfHits: {
        Lv1: -6
        Lv2: -7
        Lv3: -8
        Lv4: -9
        Lv5: -10
        Lv6: -11
        Lv7: -12
        Lv8: -13
        Lv9: -14
        Lv10: -15
    }
    InterruptCast: true
    CastTime: {
        Lv1: 2000
        Lv2: 3000
        Lv3: 4000
        Lv4: 5000
        Lv5: 6000
        Lv6: 7000
        Lv7: 8000
        Lv8: 9000
        Lv9: 10000
        Lv10: 11000
    }
    AfterCastActDelay: 1000
    SkillData1: 100
    SkillData2: {
        Lv1: 75000
        Lv2: 90000
        Lv3: 105000
        Lv4: 120000
        Lv5: 135000
        Lv6: 150000
        Lv7: 165000
        Lv8: 180000
        Lv9: 195000
        Lv10: 210000
    }
    CoolDown: 10000
    FixedCastTime: 2000
    Requirements: {
        SPCost: {
            Lv1: 70
            Lv2: 78
            Lv3: 86
            Lv4: 94
            Lv5: 102
            Lv6: 110
            Lv7: 118
            Lv8: 126
            Lv9: 134
            Lv10: 142
        }
    }
    Unit: {
        Id: 0xcb
        Layout: -1
        Interval: 100
        Target: "Enemy"
        Flag: {
            UF_NOOVERLAP: true
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 2217
    Name: "WL_TETRAVORTEX"
    Description: "Tetra Vortex"
    MaxLevel: 5
    Range: 11
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    InterruptCast: true
    CastTime: {
        Lv1: 5000
        Lv2: 6000
        Lv3: 7000
        Lv4: 8000
        Lv5: 9000
        Lv6: 10000
        Lv7: 11000
        Lv8: 12000
        Lv9: 13000
        Lv10: 14000
    }
    AfterCastActDelay: 2000
    SkillData1: {
        Lv1: 15000
        Lv2: 120000
        Lv3: 40000
        Lv4: 5000
        Lv5: 5000
        Lv6: 5000
        Lv7: 5000
        Lv8: 5000
        Lv9: 5000
        Lv10: 5000
    }
    CoolDown: 15000
    FixedCastTime: 2000
    Requirements: {
        SPCost: {
            Lv1: 120
            Lv2: 150
            Lv3: 180
            Lv4: 210
            Lv5: 240
            Lv6: 270
            Lv7: 300
            Lv8: 330
            Lv9: 360
            Lv10: 390
        }
    }
},
{
    Id: 2218
    Name: "WL_TETRAVORTEX_FIRE"
    Description: "Tetra Vortex Fire"
    MaxLevel: 5
    Range: 11
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Fire"
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 2219
    Name: "WL_TETRAVORTEX_WATER"
    Description: "Tetra Vortex Water"
    MaxLevel: 5
    Range: 11
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Water"
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 2220
    Name: "WL_TETRAVORTEX_WIND"
    Description: "Tetra Vortex Wind"
    MaxLevel: 5
    Range: 11
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Wind"
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 2221
    Name: "WL_TETRAVORTEX_GROUND"
    Description: "Tetra Vortex Earth"
    MaxLevel: 5
    Range: 11
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Earth"
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 2222
    Name: "WL_SUMMONFB"
    Description: "Summon Fire Ball"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    Element: "Ele_Fire"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 2000
    SkillData1: {
        Lv1: 120000
        Lv2: 160000
        Lv3: 200000
        Lv4: 240000
        Lv5: 280000
        Lv6: 320000
        Lv7: 360000
        Lv8: 400000
        Lv9: 440000
        Lv10: 480000
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 10
            Lv2: 12
            Lv3: 14
            Lv4: 16
            Lv5: 18
            Lv6: 20
            Lv7: 22
            Lv8: 24
            Lv9: 26
            Lv10: 28
        }
    }
},
{
    Id: 2223
    Name: "WL_SUMMONBL"
    Description: "Summon Lightning Ball"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    Element: "Ele_Wind"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 2000
    SkillData1: {
        Lv1: 120000
        Lv2: 160000
        Lv3: 200000
        Lv4: 240000
        Lv5: 280000
        Lv6: 320000
        Lv7: 360000
        Lv8: 400000
        Lv9: 440000
        Lv10: 480000
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 10
            Lv2: 12
            Lv3: 14
            Lv4: 16
            Lv5: 18
            Lv6: 20
            Lv7: 22
            Lv8: 24
            Lv9: 26
            Lv10: 28
        }
    }
},
{
    Id: 2224
    Name: "WL_SUMMONWB"
    Description: "Summon Water Ball"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    Element: "Ele_Water"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 2000
    SkillData1: {
        Lv1: 120000
        Lv2: 160000
        Lv3: 200000
        Lv4: 240000
        Lv5: 280000
        Lv6: 320000
        Lv7: 360000
        Lv8: 400000
        Lv9: 440000
        Lv10: 480000
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 10
            Lv2: 12
            Lv3: 14
            Lv4: 16
            Lv5: 18
            Lv6: 20
            Lv7: 22
            Lv8: 24
            Lv9: 26
            Lv10: 28
        }
    }
},
{
    Id: 2225
    Name: "WL_SUMMON_ATK_FIRE"
    Description: "Summon Attack Fire"
    MaxLevel: 5
    Range: 11
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Fire"
    SkillInstances: 1
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 2226
    Name: "WL_SUMMON_ATK_WIND"
    Description: "Summon Attack Wind"
    MaxLevel: 5
    Range: 11
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Wind"
    SkillInstances: 1
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 2227
    Name: "WL_SUMMON_ATK_WATER"
    Description: "Summon Attack Water"
    MaxLevel: 5
    Range: 11
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Water"
    SkillInstances: 1
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 2228
    Name: "WL_SUMMON_ATK_GROUND"
    Description: "Summon Attack Earth"
    MaxLevel: 5
    Range: 11
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Earth"
    SkillInstances: 1
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 2229
    Name: "WL_SUMMONSTONE"
    Description: "Summon Stone"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    Element: "Ele_Earth"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 2000
    SkillData1: {
        Lv1: 120000
        Lv2: 160000
        Lv3: 200000
        Lv4: 240000
        Lv5: 280000
        Lv6: 320000
        Lv7: 360000
        Lv8: 400000
        Lv9: 440000
        Lv10: 480000
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 10
            Lv2: 12
            Lv3: 14
            Lv4: 16
            Lv5: 18
            Lv6: 20
            Lv7: 22
            Lv8: 24
            Lv9: 26
            Lv10: 28
        }
    }
},
{
    Id: 2230
    Name: "WL_RELEASE"
    Description: "Release"
    MaxLevel: 2
    Range: 11
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    InterruptCast: true
    Requirements: {
        SPCost: {
            Lv1: 3
            Lv2: 20
            Lv3: 37
            Lv4: 54
            Lv5: 71
            Lv6: 88
            Lv7: 105
            Lv8: 122
            Lv9: 139
            Lv10: 156
        }
    }
},
{
    Id: 2231
    Name: "WL_READING_SB"
    Description: "Reading Spellbook"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 5000
    AfterCastActDelay: 500
    FixedCastTime: 1000
    Requirements: {
        SPCost: 40
    }
},
{
    Id: 2232
    Name: "WL_FREEZE_SP"
    Description: "Freeze Spell"
    MaxLevel: 5
    NumberOfHits: 0
},
{
    Id: 2233
    Name: "RA_ARROWSTORM"
    Description: "Arrow Storm"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: {
        Lv1: 3
        Lv2: 3
        Lv3: 3
        Lv4: 3
        Lv5: 3
        Lv6: 4
        Lv7: 4
        Lv8: 4
        Lv9: 4
        Lv10: 5
    }
    NumberOfHits: -3
    InterruptCast: true
    CastTime: {
        Lv1: 2000
        Lv2: 2200
        Lv3: 2400
        Lv4: 2600
        Lv5: 2800
        Lv6: 3000
        Lv7: 3200
        Lv8: 3400
        Lv9: 3600
        Lv10: 3800
    }
    CoolDown: {
        Lv1: 5000
        Lv2: 4800
        Lv3: 4600
        Lv4: 4400
        Lv5: 4200
        Lv6: 4000
        Lv7: 3800
        Lv8: 3600
        Lv9: 3400
        Lv10: 3200
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 30
            Lv2: 32
            Lv3: 34
            Lv4: 36
            Lv5: 38
            Lv6: 40
            Lv7: 42
            Lv8: 44
            Lv9: 46
            Lv10: 48
        }
        WeaponTypes: {
            Bows: true
        }
        AmmoTypes: {
            A_ARROW: true
        }
        AmmoAmount: 10
    }
},
{
    Id: 2234
    Name: "RA_FEARBREEZE"
    Description: "Fear Breeze"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    InterruptCast: true
    SkillData1: {
        Lv1: 60000
        Lv2: 90000
        Lv3: 120000
        Lv4: 150000
        Lv5: 180000
        Lv6: 210000
        Lv7: 240000
        Lv8: 270000
        Lv9: 300000
        Lv10: 330000
    }
    FixedCastTime: 2000
    Requirements: {
        SPCost: {
            Lv1: 55
            Lv2: 60
            Lv3: 65
            Lv4: 70
            Lv5: 75
            Lv6: 80
            Lv7: 85
            Lv8: 90
            Lv9: 95
            Lv10: 100
        }
        WeaponTypes: {
            Bows: true
        }
    }
},
{
    Id: 2235
    Name: "RA_RANGERMAIN"
    Description: "Ranger Main"
    MaxLevel: 10
    NumberOfHits: 0
},
{
    Id: 2236
    Name: "RA_AIMEDBOLT"
    Description: "Aimed Bolt"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    InterruptCast: true
    CastTime: 4000
    AfterCastActDelay: 1000
    FixedCastTime: 500
    Requirements: {
        SPCost: {
            Lv1: 30
            Lv2: 32
            Lv3: 34
            Lv4: 36
            Lv5: 38
            Lv6: 40
            Lv7: 42
            Lv8: 44
            Lv9: 46
            Lv10: 48
        }
        WeaponTypes: {
            Bows: true
        }
        AmmoTypes: {
            A_ARROW: true
        }
        AmmoAmount: 1
    }
},
{
    Id: 2237
    Name: "RA_DETONATOR"
    Description: "Detonator"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: 3
    SkillData1: 1000
    FixedCastTime: -1
    Requirements: {
        SPCost: 15
    }
},
{
    Id: 2238
    Name: "RA_ELECTRICSHOCKER"
    Description: "Electric Shocker"
    MaxLevel: 5
    Range: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    SkillInfo: {
        Trap: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: 2
    SkillInstances: 3
    SkillData1: 15000
    SkillData2: {
        Lv1: 20000
        Lv2: 22000
        Lv3: 24000
        Lv4: 26000
        Lv5: 28000
        Lv6: 30000
        Lv7: 32000
        Lv8: 34000
        Lv9: 36000
        Lv10: 38000
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: 35
//        Items: {
//            Special_Alloy_Trap: 1
//        }
    }
    Unit: {
        Id: 0xd8
        Range: 2
        Interval: 1000
        Target: "Enemy"
        Flag: {
            UF_NOREITERATION: true
            UF_NOFOOTSET: true
        }
    }
},
{
    Id: 2239
    Name: "RA_CLUSTERBOMB"
    Description: "Cluster Bomb"
    MaxLevel: 5
    Range: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    SkillInfo: {
        Trap: true
    }
    AttackType: "Misc"
    DamageType: {
        SplashArea: true
        IgnoreFlee: true
    }
    SplashRange: 3
    SkillInstances: 3
    SkillData1: 15000
    FixedCastTime: -1
    Requirements: {
        SPCost: 20
//        Items: {
//            Special_Alloy_Trap: 1
//        }
    }
    Unit: {
        Id: 0xd9
        Interval: 1000
        Target: "Enemy"
        Flag: {
            UF_NOREITERATION: true
            UF_NOFOOTSET: true
        }
    }
},
{
    Id: 2240
    Name: "RA_WUGMASTERY"
    Description: "Warg Mastery"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AfterCastActDelay: 1000
    FixedCastTime: -1
    Requirements: {
        SPCost: 5
//        Items: {
//            Wolf's_Flute: 0
//        }
    }
},
{
    Id: 2241
    Name: "RA_WUGRIDER"
    Description: "Warg Rider"
    MaxLevel: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AfterCastActDelay: 500
    FixedCastTime: -1
    Requirements: {
        SPCost: 2
    }
},
{
    Id: 2242
    Name: "RA_WUGDASH"
    Description: "Warg Dash"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 1
    NumberOfHits: 0
    Requirements: {
        SPCost: 4
        State: "Moveable"
    }
},
{
    Id: 2243
    Name: "RA_WUGSTRIKE"
    Description: "Warg Strike"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 22
            Lv3: 24
            Lv4: 26
            Lv5: 28
            Lv6: 30
            Lv7: 32
            Lv8: 34
            Lv9: 36
            Lv10: 38
        }
    }
},
{
    Id: 2244
    Name: "RA_WUGBITE"
    Description: "Warg Bite"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    AfterCastActDelay: 2000
    SkillData1: {
        Lv1: 1000
        Lv2: 2000
        Lv3: 3000
        Lv4: 4000
        Lv5: 5000
        Lv6: 6000
        Lv7: 7000
        Lv8: 8000
        Lv9: 9000
        Lv10: 10000
    }
    CoolDown: {
        Lv1: 4000
        Lv2: 6000
        Lv3: 8000
        Lv4: 10000
        Lv5: 12000
        Lv6: 14000
        Lv7: 16000
        Lv8: 18000
        Lv9: 20000
        Lv10: 22000
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 40
            Lv2: 42
            Lv3: 44
            Lv4: 46
            Lv5: 48
            Lv6: 50
            Lv7: 52
            Lv8: 54
            Lv9: 56
            Lv10: 58
        }
        State: "Warg"
    }
},
{
    Id: 2245
    Name: "RA_TOOTHOFWUG"
    Description: "Tooth of Warg"
    MaxLevel: 10
    NumberOfHits: 0
},
{
    Id: 2246
    Name: "RA_SENSITIVEKEEN"
    Description: "Sensitive Keen"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: {
        Lv1: 3
        Lv2: 4
        Lv3: 5
        Lv4: 6
        Lv5: 7
        Lv6: 8
        Lv7: 9
        Lv8: 10
        Lv9: 11
        Lv10: 12
    }
    AfterCastActDelay: 3000
    FixedCastTime: -1
    Requirements: {
        SPCost: 12
        State: "Warg"
    }
},
{
    Id: 2247
    Name: "RA_CAMOUFLAGE"
    Description: "Camouflage"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    SkillData1: 10000
    FixedCastTime: -1
    Requirements: {
        SPCost: 40
    }
},
{
    Id: 2248
    Name: "RA_RESEARCHTRAP"
    Description: "Research Trap"
    MaxLevel: 5
    NumberOfHits: 0
},
{
    Id: 2249
    Name: "RA_MAGENTATRAP"
    Description: "Magenta Trap"
    MaxLevel: 1
    Range: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    SkillInfo: {
        Trap: true
    }
    AttackType: "Misc"
    Element: "Ele_Fire"
    DamageType: {
        NoDamage: true
        SplashArea: true
        IgnoreFlee: true
    }
    SplashRange: 2
    SkillInstances: 1
    AfterCastActDelay: 2000
    SkillData1: 15000
    SkillData2: 10000
    FixedCastTime: -1
    Requirements: {
        SPCost: 10
//        Items: {
//            Special_Alloy_Trap: 1
//            Boody_Red: 1
//        }
    }
    Unit: {
        Id: 0xd2
        Range: 2
        Interval: 1000
        Target: "Enemy"
        Flag: {
            UF_NOREITERATION: true
            UF_NOPC: true
        }
    }
},
{
    Id: 2250
    Name: "RA_COBALTTRAP"
    Description: "Cobalt Trap"
    MaxLevel: 1
    Range: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    SkillInfo: {
        Trap: true
    }
    AttackType: "Misc"
    Element: "Ele_Water"
    DamageType: {
        NoDamage: true
        SplashArea: true
        IgnoreFlee: true
    }
    SplashRange: 2
    SkillInstances: 1
    AfterCastActDelay: 2000
    SkillData1: 15000
    SkillData2: 10000
    FixedCastTime: -1
    Requirements: {
        SPCost: 10
//        Items: {
//            Special_Alloy_Trap: 1
//            Crystal_Blue: 1
//        }
    }
    Unit: {
        Id: 0xd3
        Range: 2
        Interval: 1000
        Target: "Enemy"
        Flag: {
            UF_NOREITERATION: true
            UF_NOPC: true
        }
    }
},
{
    Id: 2251
    Name: "RA_MAIZETRAP"
    Description: "Maize Trap"
    MaxLevel: 1
    Range: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    SkillInfo: {
        Trap: true
    }
    AttackType: "Misc"
    Element: "Ele_Earth"
    DamageType: {
        NoDamage: true
        SplashArea: true
        IgnoreFlee: true
    }
    SplashRange: 2
    SkillInstances: 1
    AfterCastActDelay: 2000
    SkillData1: 15000
    SkillData2: 10000
    FixedCastTime: -1
    Requirements: {
        SPCost: 10
//        Items: {
//            Special_Alloy_Trap: 1
//            Yellow_Live: 1
//        }
    }
    Unit: {
        Id: 0xd4
        Range: 2
        Interval: 1000
        Target: "Enemy"
        Flag: {
            UF_NOREITERATION: true
            UF_NOPC: true
        }
    }
},
{
    Id: 2252
    Name: "RA_VERDURETRAP"
    Description: "Verdure Trap"
    MaxLevel: 1
    Range: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    SkillInfo: {
        Trap: true
    }
    AttackType: "Misc"
    Element: "Ele_Wind"
    DamageType: {
        NoDamage: true
        SplashArea: true
        IgnoreFlee: true
    }
    SplashRange: 2
    SkillInstances: 1
    AfterCastActDelay: 2000
    SkillData1: 15000
    SkillData2: 10000
    FixedCastTime: -1
    Requirements: {
        SPCost: 10
//        Items: {
//            Special_Alloy_Trap: 1
//            Wind_Of_Verdure: 1
//        }
    }
    Unit: {
        Id: 0xd5
        Range: 2
        Interval: 1000
        Target: "Enemy"
        Flag: {
            UF_NOREITERATION: true
            UF_NOPC: true
        }
    }
},
{
    Id: 2253
    Name: "RA_FIRINGTRAP"
    Description: "Firing Trap"
    MaxLevel: 5
    Range: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    SkillInfo: {
        Trap: true
    }
    AttackType: "Misc"
    Element: "Ele_Fire"
    DamageType: {
        SplashArea: true
        IgnoreFlee: true
    }
    SplashRange: 2
    SkillInstances: 2
    SkillData1: 15000
    SkillData2: 40000
    FixedCastTime: 0
    Requirements: {
        SPCost: 10
//        Items: {
//            Special_Alloy_Trap: 1
//        }
    }
    Unit: {
        Id: 0xd6
        Range: 1
        Interval: 1000
        Target: "Enemy"
        Flag: {
            UF_NOREITERATION: true
        }
    }
},
{
    Id: 2254
    Name: "RA_ICEBOUNDTRAP"
    Description: "Icebound Trap"
    MaxLevel: 5
    Range: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    SkillInfo: {
        Trap: true
    }
    AttackType: "Misc"
    Element: "Ele_Water"
    DamageType: {
        SplashArea: true
        IgnoreFlee: true
    }
    SplashRange: 2
    SkillInstances: 2
    SkillData1: 15000
    SkillData2: 20000
    FixedCastTime: 0
    Requirements: {
        SPCost: 10
//        Items: {
//            Special_Alloy_Trap: 1
//        }
    }
    Unit: {
        Id: 0xd7
        Range: 1
        Interval: 1000
        Target: "Enemy"
        Flag: {
            UF_NOREITERATION: true
        }
    }
},
{
    Id: 2255
    Name: "NC_MADOLICENCE"
    Description: "Mado License"
    MaxLevel: 5
    NumberOfHits: 0
},
{
    Id: 2256
    Name: "NC_BOOSTKNUCKLE"
    Description: "Boost Knuckle"
    MaxLevel: 5
    Range: 11
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    CastTime: {
        Lv1: 200
        Lv2: 400
        Lv3: 600
        Lv4: 800
        Lv5: 1000
        Lv6: 1200
        Lv7: 1400
        Lv8: 1600
        Lv9: 1800
        Lv10: 2000
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 3
            Lv2: 6
            Lv3: 9
            Lv4: 12
            Lv5: 15
            Lv6: 18
            Lv7: 21
            Lv8: 24
            Lv9: 27
            Lv10: 30
        }
        State: "MadoGear"
    }
},
{
    Id: 2257
    Name: "NC_PILEBUNKER"
    Description: "Pile Bunker"
    MaxLevel: 3
    Range: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    AfterCastActDelay: 2000
    CoolDown: 5000
    FixedCastTime: -1
    Requirements: {
        SPCost: 50
        State: "MadoGear"
//        Items: {
//            Pilebuncker: 0
//            Pilebunker_S: 0
//            Pilebunker_P: 0
//            Pilebunker_T: 0
//        }
    }
},
{
    Id: 2258
    Name: "NC_VULCANARM"
    Description: "Vulcan Arm"
    MaxLevel: 3
    Range: 13
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 1
    AfterCastActDelay: {
        Lv1: 300
        Lv2: 200
        Lv3: 100
        Lv4: 1
        Lv5: 1
        Lv6: 1
        Lv7: 1
        Lv8: 1
        Lv9: 1
        Lv10: 1
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 2
            Lv2: 4
            Lv3: 6
            Lv4: 8
            Lv5: 10
            Lv6: 12
            Lv7: 14
            Lv8: 16
            Lv9: 18
            Lv10: 20
        }
        State: "MadoGear"
//        Items: {
//            Vulcan_Bullet: 1
//        }
    }
},
{
    Id: 2259
    Name: "NC_FLAMELAUNCHER"
    Description: "Flame Launcher"
    MaxLevel: 3
    Range: 7
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Fire"
    SplashRange: 2
    SkillInstances: 5
    CastTime: {
        Lv1: 500
        Lv2: 1000
        Lv3: 1500
        Lv4: 2000
        Lv5: 2500
        Lv6: 3000
        Lv7: 3500
        Lv8: 4000
        Lv9: 4500
        Lv10: 5000
    }
    AfterCastActDelay: {
        Lv1: 1500
        Lv2: 1000
        Lv3: 500
        Lv4: 1
        Lv5: 1
        Lv6: 1
        Lv7: 1
        Lv8: 1
        Lv9: 1
        Lv10: 1
    }
    SkillData1: {
        Lv1: 7000
        Lv2: 14000
        Lv3: 21000
        Lv4: 28000
        Lv5: 35000
        Lv6: 42000
        Lv7: 49000
        Lv8: 56000
        Lv9: 63000
        Lv10: 70000
    }
    FixedCastTime: 500
    Requirements: {
        SPCost: 20
        State: "MadoGear"
//        Items: {
//            Flame_Thrower: 0
//            Magic_Gear_Fuel: 1
//        }
    }
},
{
    Id: 2260
    Name: "NC_COLDSLOWER"
    Description: "Cold Slower"
    MaxLevel: 3
    Range: 7
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Weapon"
    Element: "Ele_Water"
    DamageType: {
        SplashArea: true
    }
    SplashRange: {
        Lv1: 2
        Lv2: 3
        Lv3: 4
        Lv4: 5
        Lv5: 6
        Lv6: 7
        Lv7: 8
        Lv8: 9
        Lv9: 10
        Lv10: 11
    }
    CastTime: 1000
    AfterCastActDelay: {
        Lv1: 1000
        Lv2: 2000
        Lv3: 3000
        Lv4: 4000
        Lv5: 5000
        Lv6: 6000
        Lv7: 7000
        Lv8: 8000
        Lv9: 9000
        Lv10: 10000
    }
    SkillData1: {
        Lv1: 7000
        Lv2: 14000
        Lv3: 21000
        Lv4: 28000
        Lv5: 35000
        Lv6: 42000
        Lv7: 49000
        Lv8: 56000
        Lv9: 63000
        Lv10: 70000
    }
    SkillData2: 40000
    FixedCastTime: -1
    Requirements: {
        SPCost: 20
        State: "MadoGear"
//        Items: {
//            Magic_Gear_Fuel: 1
//            Liquid_Condensed_Bullet: 1
//        }
    }
},
{
    Id: 2261
    Name: "NC_ARMSCANNON"
    Description: "Arm Cannon"
    MaxLevel: 3
    Range: {
        Lv1: 9
        Lv2: 11
        Lv3: 13
        Lv4: 15
        Lv5: 17
        Lv6: 19
        Lv7: 21
        Lv8: 23
        Lv9: 25
        Lv10: 27
    }
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
        IgnoreFlee: true
    }
    SplashRange: {
        Lv1: 3
        Lv2: 2
        Lv3: 1
        Lv4: 1
        Lv5: 1
        Lv6: 1
        Lv7: 1
        Lv8: 1
        Lv9: 1
        Lv10: 1
    }
    CastTime: {
        Lv1: 1400
        Lv2: 1600
        Lv3: 1800
        Lv4: 2000
        Lv5: 2200
        Lv6: 2400
        Lv7: 2600
        Lv8: 2800
        Lv9: 3000
        Lv10: 3200
    }
    AfterCastActDelay: {
        Lv1: 500
        Lv2: 1000
        Lv3: 2000
        Lv4: 2000
        Lv5: 2000
        Lv6: 2000
        Lv7: 2000
        Lv8: 2000
        Lv9: 2000
        Lv10: 2000
    }
    FixedCastTime: {
        Lv1: 600
        Lv2: 400
        Lv3: 200
        Lv4: 1
        Lv5: 1
        Lv6: 1
        Lv7: 1
        Lv8: 1
        Lv9: 1
        Lv10: 1
    }
    Requirements: {
        SPCost: {
            Lv1: 40
            Lv2: 45
            Lv3: 50
            Lv4: 55
            Lv5: 60
            Lv6: 65
            Lv7: 70
            Lv8: 75
            Lv9: 80
            Lv10: 85
        }
        AmmoTypes: {
            A_CANNONBALL: true
        }
        AmmoAmount: 1
        State: "MadoGear"
//        Items: {
//            Magic_Gear_Fuel: 1
//        }
    }
},
{
    Id: 2262
    Name: "NC_ACCELERATION"
    Description: "Acceleration"
    MaxLevel: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    SkillData1: {
        Lv1: 60000
        Lv2: 90000
        Lv3: 120000
        Lv4: 150000
        Lv5: 180000
        Lv6: 210000
        Lv7: 240000
        Lv8: 270000
        Lv9: 300000
        Lv10: 330000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 40
            Lv3: 60
            Lv4: 80
            Lv5: 100
            Lv6: 120
            Lv7: 140
            Lv8: 160
            Lv9: 180
            Lv10: 200
        }
        State: "MadoGear"
//        Items: {
//            Accelerator: 0
//            Magic_Gear_Fuel: 1
//        }
    }
},
{
    Id: 2263
    Name: "NC_HOVERING"
    Description: "Hovering"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    SkillData1: 90000
    FixedCastTime: -1
    Requirements: {
        SPCost: 25
        State: "MadoGear"
//        Items: {
//            Hovering_Booster: 0
//            Magic_Gear_Fuel: 1
//        }
    }
},
{
    Id: 2264
    Name: "NC_F_SIDESLIDE"
    Description: "Front-Side Slide"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    KnockBackTiles: 7
    AfterCastActDelay: 500
    FixedCastTime: -1
    Requirements: {
        SPCost: 5
        State: "MadoGear"
//        Items: {
//            Magic_Gear_Fuel: 1
//        }
    }
},
{
    Id: 2265
    Name: "NC_B_SIDESLIDE"
    Description: "Back-Side Slide"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    KnockBackTiles: 7
    AfterCastActDelay: 500
    FixedCastTime: -1
    Requirements: {
        SPCost: 5
        State: "MadoGear"
//        Items: {
//            Magic_Gear_Fuel: 1
//        }
    }
},
{
    Id: 2266
    Name: "NC_MAINFRAME"
    Description: "Mainframe Restructure"
    MaxLevel: 4
    NumberOfHits: 0
},
{
    Id: 2267
    Name: "NC_SELFDESTRUCTION"
    Description: "Self Destruction"
    MaxLevel: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Misc"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
        IgnoreFlee: true
        IgnoreDefCards: true
    }
    SplashRange: {
        Lv1: 2
        Lv2: 3
        Lv3: 4
        Lv4: 5
        Lv5: 6
        Lv6: 7
        Lv7: 8
        Lv8: 9
        Lv9: 10
        Lv10: 11
    }
    KnockBackTiles: 5
    CastTime: {
        Lv1: 2000
        Lv2: 1500
        Lv3: 1000
        Lv4: 500
        Lv5: 1
        Lv6: 1
        Lv7: 1
        Lv8: 1
        Lv9: 1
        Lv10: 1
    }
    CoolDown: 300000
    FixedCastTime: 500
    Requirements: {
        SPCost: 1
        State: "MadoGear"
//        Items: {
//            Suicidal_Device: 0
//            Magic_Gear_Fuel: 3
//        }
    }
},
{
    Id: 2268
    Name: "NC_SHAPESHIFT"
    Description: "Shape Shift"
    MaxLevel: 4
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    AfterCastActDelay: 2000
    SkillData1: 300000
    FixedCastTime: 2000
    Requirements: {
        SPCost: 100
        State: "MadoGear"
//        Items: {
//            Scarlet_Pts: 1
//            Lime_Green_Pts: 1
//            Yellow_Wish_Pts: 1
//            Indigo_Pts: 1
//            Magic_Gear_Fuel: 2
//            Shape_Shifter: 0
//        }
    }
},
{
    Id: 2269
    Name: "NC_EMERGENCYCOOL"
    Description: "Emergency Cool"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    AfterCastActDelay: 500
    CoolDown: 5000
    FixedCastTime: -1
    Requirements: {
        SPCost: 20
        State: "MadoGear"
//        Items: {
//            Cooling_Device: 0
//            Magic_Gear_Fuel: 1
//        }
    }
},
{
    Id: 2270
    Name: "NC_INFRAREDSCAN"
    Description: "Infrared Scan"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: 7
    InterruptCast: true
    AfterCastActDelay: 500
    SkillData1: 3000
    CoolDown: 3000
    FixedCastTime: -1
    Requirements: {
        SPCost: 45
        State: "MadoGear"
    }
},
{
    Id: 2271
    Name: "NC_ANALYZE"
    Description: "Analyze"
    MaxLevel: 3
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    AfterCastActDelay: 1000
    SkillData1: 20000
    FixedCastTime: 1000
    Requirements: {
        SPCost: 30
        State: "MadoGear"
//        Items: {
//            Magic_Gear_Fuel: 1
//        }
    }
},
{
    Id: 2272
    Name: "NC_MAGNETICFIELD"
    Description: "Magnetic Field"
    MaxLevel: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: 2
    InterruptCast: true
    SkillData1: {
        Lv1: 4000
        Lv2: 6000
        Lv3: 8000
        Lv4: 10000
        Lv5: 12000
        Lv6: 14000
        Lv7: 16000
        Lv8: 18000
        Lv9: 20000
        Lv10: 22000
    }
    CoolDown: {
        Lv1: 20000
        Lv2: 15000
        Lv3: 10000
        Lv4: 5000
        Lv5: 1
        Lv6: 1
        Lv7: 1
        Lv8: 1
        Lv9: 1
        Lv10: 1
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 60
            Lv2: 70
            Lv3: 80
            Lv4: 90
            Lv5: 100
            Lv6: 110
            Lv7: 120
            Lv8: 130
            Lv9: 140
            Lv10: 150
        }
        State: "MadoGear"
//        Items: {
//            Mag_Field_Generator: 0
//            Magic_Gear_Fuel: 2
//        }
    }
},
{
    Id: 2273
    Name: "NC_NEUTRALBARRIER"
    Description: "Neutral Barrier"
    MaxLevel: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: {
        Lv1: 30000
        Lv2: 45000
        Lv3: 60000
        Lv4: 75000
        Lv5: 90000
        Lv6: 105000
        Lv7: 120000
        Lv8: 135000
        Lv9: 150000
        Lv10: 165000
    }
    CoolDown: 90000
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 80
            Lv2: 90
            Lv3: 100
            Lv4: 110
            Lv5: 120
            Lv6: 130
            Lv7: 140
            Lv8: 150
            Lv9: 160
            Lv10: 170
        }
        State: "MadoGear"
//        Items: {
//            Barrier_Builder: 0
//            Magic_Gear_Fuel: 1
//        }
    }
    Unit: {
        Id: 0xe2
        Layout: 2
        Interval: 500
        Target: "Friend"
    }
},
{
    Id: 2274
    Name: "NC_STEALTHFIELD"
    Description: "Stealth Field"
    MaxLevel: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: {
        Lv1: 15000
        Lv2: 20000
        Lv3: 25000
        Lv4: 30000
        Lv5: 35000
        Lv6: 40000
        Lv7: 45000
        Lv8: 50000
        Lv9: 55000
        Lv10: 60000
    }
    CoolDown: {
        Lv1: 20000
        Lv2: 15000
        Lv3: 10000
        Lv4: 5000
        Lv5: 1
        Lv6: 1
        Lv7: 1
        Lv8: 1
        Lv9: 1
        Lv10: 1
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 80
            Lv2: 100
            Lv3: 120
            Lv4: 140
            Lv5: 160
            Lv6: 180
            Lv7: 200
            Lv8: 220
            Lv9: 240
            Lv10: 260
        }
        State: "MadoGear"
//        Items: {
//            Camouflage_Generator: 0
//            Magic_Gear_Fuel: 2
//        }
    }
    Unit: {
        Id: 0xe3
        Layout: 2
        Interval: 500
        Target: "All"
    }
},
{
    Id: 2275
    Name: "NC_REPAIR"
    Description: "Repair"
    MaxLevel: 5
    Range: {
        Lv1: 5
        Lv2: 6
        Lv3: 7
        Lv4: 8
        Lv5: 9
        Lv6: 10
        Lv7: 11
        Lv8: 12
        Lv9: 13
        Lv10: 14
    }
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: {
        Lv1: 200
        Lv2: 300
        Lv3: 400
        Lv4: 500
        Lv5: 600
        Lv6: 700
        Lv7: 800
        Lv8: 900
        Lv9: 1000
        Lv10: 1100
    }
    AfterCastActDelay: 1000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 25
            Lv2: 30
            Lv3: 35
            Lv4: 40
            Lv5: 45
            Lv6: 50
            Lv7: 55
            Lv8: 60
            Lv9: 65
            Lv10: 70
        }
        State: "MadoGear"
//        Items: {
//            Repair_Kit: 0
//        }
    }
},
{
    Id: 2276
    Name: "NC_TRAININGAXE"
    Description: "Axe Training"
    MaxLevel: 10
    NumberOfHits: 0
},
{
    Id: 2277
    Name: "NC_RESEARCHFE"
    Description: "Research Fire/Earth"
    MaxLevel: 5
    NumberOfHits: 0
},
{
    Id: 2278
    Name: "NC_AXEBOOMERANG"
    Description: "Axe Boomerang"
    MaxLevel: 5
    Range: {
        Lv1: 5
        Lv2: 6
        Lv3: 7
        Lv4: 8
        Lv5: 9
        Lv6: 10
        Lv7: 11
        Lv8: 12
        Lv9: 13
        Lv10: 14
    }
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    KnockBackTiles: {
        Lv1: 2
        Lv2: 3
        Lv3: 4
        Lv4: 5
        Lv5: 6
        Lv6: 7
        Lv7: 8
        Lv8: 9
        Lv9: 10
        Lv10: 11
    }
    CoolDown: {
        Lv1: 5000
        Lv2: 4500
        Lv3: 4000
        Lv4: 3500
        Lv5: 3000
        Lv6: 2500
        Lv7: 2000
        Lv8: 1500
        Lv9: 1000
        Lv10: 500
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 22
            Lv3: 24
            Lv4: 26
            Lv5: 28
            Lv6: 30
            Lv7: 32
            Lv8: 34
            Lv9: 36
            Lv10: 38
        }
        WeaponTypes: {
            1HAxes: true
            2HAxes: true
        }
    }
},
{
    Id: 2279
    Name: "NC_POWERSWING"
    Description: "Power Swing"
    MaxLevel: 5
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    AfterCastActDelay: 1000
    SkillData1: 3000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 22
            Lv3: 24
            Lv4: 26
            Lv5: 28
            Lv6: 30
            Lv7: 32
            Lv8: 34
            Lv9: 36
            Lv10: 38
        }
    }
},
{
    Id: 2280
    Name: "NC_AXETORNADO"
    Description: "Axe Tornado"
    MaxLevel: 5
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: {
        Lv1: 2
        Lv2: 2
        Lv3: 3
        Lv4: 3
        Lv5: 3
        Lv6: 3
        Lv7: 3
        Lv8: 3
        Lv9: 3
        Lv10: 3
    }
    NumberOfHits: -3
    AfterCastActDelay: 500
    CoolDown: {
        Lv1: 4000
        Lv2: 3500
        Lv3: 3000
        Lv4: 2500
        Lv5: 2000
        Lv6: 1500
        Lv7: 1000
        Lv8: 500
        Lv9: 1
        Lv10: 1
    }
    FixedCastTime: -1
    Requirements: {
        HPCost: {
            Lv1: 20
            Lv2: 40
            Lv3: 60
            Lv4: 80
            Lv5: 100
            Lv6: 120
            Lv7: 140
            Lv8: 160
            Lv9: 180
            Lv10: 200
        }
        SPCost: {
            Lv1: 18
            Lv2: 20
            Lv3: 22
            Lv4: 24
            Lv5: 26
            Lv6: 28
            Lv7: 30
            Lv8: 32
            Lv9: 34
            Lv10: 36
        }
        WeaponTypes: {
            1HAxes: true
            2HAxes: true
        }
    }
},
{
    Id: 2281
    Name: "NC_SILVERSNIPER"
    Description: "FAW - Silver Sniper"
    MaxLevel: 5
    Range: 2
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillInstances: 2
    SkillData1: {
        Lv1: 20000
        Lv2: 30000
        Lv3: 40000
        Lv4: 50000
        Lv5: 60000
        Lv6: 70000
        Lv7: 80000
        Lv8: 90000
        Lv9: 100000
        Lv10: 110000
    }
    FixedCastTime: {
        Lv1: 1800
        Lv2: 1600
        Lv3: 1400
        Lv4: 1200
        Lv5: 1000
        Lv6: 800
        Lv7: 600
        Lv8: 400
        Lv9: 200
        Lv10: 1
    }
    Requirements: {
        SPCost: {
            Lv1: 25
            Lv2: 30
            Lv3: 35
            Lv4: 40
            Lv5: 45
            Lv6: 50
            Lv7: 55
            Lv8: 60
            Lv9: 65
            Lv10: 70
        }
//        Items: {
//            Portable_Furnace: 0
//            Oridecon_Hammer: 0
//            Iron: 1
//            Steel: 2
//        }
    }
},
{
    Id: 2282
    Name: "NC_MAGICDECOY"
    Description: "FAW - Magic Decoy"
    MaxLevel: 5
    Range: 2
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillInstances: 2
    SkillData1: {
        Lv1: 20000
        Lv2: 30000
        Lv3: 40000
        Lv4: 50000
        Lv5: 60000
        Lv6: 70000
        Lv7: 80000
        Lv8: 90000
        Lv9: 100000
        Lv10: 110000
    }
    FixedCastTime: {
        Lv1: 1800
        Lv2: 1600
        Lv3: 1400
        Lv4: 1200
        Lv5: 1000
        Lv6: 800
        Lv7: 600
        Lv8: 400
        Lv9: 200
        Lv10: 1
    }
    Requirements: {
        SPCost: {
            Lv1: 40
            Lv2: 45
            Lv3: 50
            Lv4: 55
            Lv5: 60
            Lv6: 65
            Lv7: 70
            Lv8: 75
            Lv9: 80
            Lv10: 85
        }
//        Items: {
//            Portable_Furnace: 0
//            Oridecon_Hammer: 0
//            Iron: 2
//            Brigan: 1
//        }
    }
},
{
    Id: 2283
    Name: "NC_DISJOINT"
    Description: "FAW Removal"
    MaxLevel: 1
    Range: 2
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    DamageType: {
        NoDamage: true
    }
    CastTime: 2000
    FixedCastTime: -1
    Requirements: {
        SPCost: 15
//        Items: {
//            Monkey_Wrench: 1
//        }
    }
},
{
    Id: 2284
    Name: "SC_FATALMENACE"
    Description: "Fatal Menace"
    MaxLevel: 5
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 1
    AfterCastActDelay: 500
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 25
            Lv3: 30
            Lv4: 35
            Lv5: 40
            Lv6: 45
            Lv7: 50
            Lv8: 55
            Lv9: 60
            Lv10: 65
        }
    }
},
{
    Id: 2285
    Name: "SC_REPRODUCE"
    Description: "Reproduce"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    AfterCastActDelay: 1000
    SkillData1: 60000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 40
            Lv2: 45
            Lv3: 50
            Lv4: 55
            Lv5: 60
            Lv6: 65
            Lv7: 70
            Lv8: 75
            Lv9: 80
            Lv10: 85
        }
    }
},
{
    Id: 2286
    Name: "SC_AUTOSHADOWSPELL"
    Description: "Auto Shadow Spell"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: {
        Lv1: 4000
        Lv2: 3600
        Lv3: 3200
        Lv4: 2800
        Lv5: 2400
        Lv6: 2000
        Lv7: 1600
        Lv8: 1200
        Lv9: 800
        Lv10: 400
    }
    SkillData1: {
        Lv1: 60000
        Lv2: 80000
        Lv3: 100000
        Lv4: 120000
        Lv5: 140000
        Lv6: 160000
        Lv7: 180000
        Lv8: 200000
        Lv9: 220000
        Lv10: 300000
    }
    FixedCastTime: 2000
    Requirements: {
        SPCost: {
            Lv1: 40
            Lv2: 45
            Lv3: 50
            Lv4: 55
            Lv5: 60
            Lv6: 65
            Lv7: 70
            Lv8: 75
            Lv9: 80
            Lv10: 85
        }
    }
},
{
    Id: 2287
    Name: "SC_SHADOWFORM"
    Description: "Shadow Form"
    MaxLevel: 5
    Range: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    DamageType: {
        NoDamage: true
    }
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 30000
        Lv2: 40000
        Lv3: 50000
        Lv4: 60000
        Lv5: 70000
        Lv6: 80000
        Lv7: 90000
        Lv8: 100000
        Lv9: 110000
        Lv10: 120000
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 40
            Lv2: 50
            Lv3: 60
            Lv4: 70
            Lv5: 80
            Lv6: 90
            Lv7: 100
            Lv8: 110
            Lv9: 120
            Lv10: 130
        }
    }
},
{
    Id: 2288
    Name: "SC_TRIANGLESHOT"
    Description: "Triangle Shot"
    MaxLevel: 10
    Range: {
        Lv1: 7
        Lv2: 7
        Lv3: 7
        Lv4: 9
        Lv5: 9
        Lv6: 9
        Lv7: 9
        Lv8: 11
        Lv9: 11
        Lv10: 11
    }
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    NumberOfHits: -3
    InterruptCast: true
    KnockBackTiles: 3
    CastTime: 1000
    AfterCastActDelay: 500
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 22
            Lv2: 24
            Lv3: 26
            Lv4: 28
            Lv5: 30
            Lv6: 32
            Lv7: 34
            Lv8: 36
            Lv9: 38
            Lv10: 40
        }
        WeaponTypes: {
            Bows: true
        }
        AmmoTypes: {
            A_ARROW: true
        }
        AmmoAmount: 3
    }
},
{
    Id: 2289
    Name: "SC_BODYPAINT"
    Description: "Body Painting"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: 2
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 5000
        Lv2: 7000
        Lv3: 9000
        Lv4: 11000
        Lv5: 13000
        Lv6: 15000
        Lv7: 17000
        Lv8: 19000
        Lv9: 21000
        Lv10: 23000
    }
    SkillData2: 10000
    CoolDown: 2000
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 10
            Lv2: 15
            Lv3: 20
            Lv4: 25
            Lv5: 30
            Lv6: 35
            Lv7: 40
            Lv8: 45
            Lv9: 50
            Lv10: 55
        }
//        Items: {
//            Paint_Brush: 0
//            Surface_Paint: 1
//        }
    }
},
{
    Id: 2290
    Name: "SC_INVISIBILITY"
    Description: "Invisibility"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 1000
    AfterCastActDelay: 1000
    SkillData1: 60000
    CoolDown: {
        Lv1: 20000
        Lv2: 30000
        Lv3: 40000
        Lv4: 50000
        Lv5: 60000
        Lv6: 70000
        Lv7: 80000
        Lv8: 90000
        Lv9: 100000
        Lv10: 110000
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: 100
    }
},
{
    Id: 2291
    Name: "SC_DEADLYINFECT"
    Description: "Deadly Infect"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 10000
        Lv2: 15000
        Lv3: 20000
        Lv4: 25000
        Lv5: 30000
        Lv6: 35000
        Lv7: 40000
        Lv8: 45000
        Lv9: 50000
        Lv10: 55000
    }
    CoolDown: 2000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 40
            Lv2: 44
            Lv3: 48
            Lv4: 52
            Lv5: 56
            Lv6: 60
            Lv7: 64
            Lv8: 68
            Lv9: 72
            Lv10: 76
        }
    }
},
{
    Id: 2292
    Name: "SC_ENERVATION"
    Description: "Masquerade - Enervation"
    MaxLevel: 3
    Range: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 2000
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 10000
        Lv2: 15000
        Lv3: 20000
        Lv4: 25000
        Lv5: 30000
        Lv6: 35000
        Lv7: 40000
        Lv8: 45000
        Lv9: 50000
        Lv10: 55000
    }
    CoolDown: 2000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 30
            Lv2: 40
            Lv3: 50
            Lv4: 60
            Lv5: 70
            Lv6: 80
            Lv7: 90
            Lv8: 100
            Lv9: 110
            Lv10: 120
        }
//        Items: {
//            Face_Paint: 1
//            Makeover_Brush: 0
//        }
    }
},
{
    Id: 2293
    Name: "SC_GROOMY"
    Description: "Masquerade - Gloomy"
    MaxLevel: 3
    Range: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 2000
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 10000
        Lv2: 15000
        Lv3: 20000
        Lv4: 25000
        Lv5: 30000
        Lv6: 35000
        Lv7: 40000
        Lv8: 45000
        Lv9: 50000
        Lv10: 55000
    }
    CoolDown: 2000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 30
            Lv2: 40
            Lv3: 50
            Lv4: 60
            Lv5: 70
            Lv6: 80
            Lv7: 90
            Lv8: 100
            Lv9: 110
            Lv10: 120
        }
//        Items: {
//            Face_Paint: 1
//            Makeover_Brush: 0
//        }
    }
},
{
    Id: 2294
    Name: "SC_IGNORANCE"
    Description: "Masquerade - Ignorance"
    MaxLevel: 3
    Range: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 2000
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 10000
        Lv2: 15000
        Lv3: 20000
        Lv4: 25000
        Lv5: 30000
        Lv6: 35000
        Lv7: 40000
        Lv8: 45000
        Lv9: 50000
        Lv10: 55000
    }
    CoolDown: 2000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 30
            Lv2: 40
            Lv3: 50
            Lv4: 60
            Lv5: 70
            Lv6: 80
            Lv7: 90
            Lv8: 100
            Lv9: 110
            Lv10: 120
        }
//        Items: {
//            Face_Paint: 1
//            Makeover_Brush: 0
//        }
    }
},
{
    Id: 2295
    Name: "SC_LAZINESS"
    Description: "Masquerade - Laziness"
    MaxLevel: 3
    Range: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 2000
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 10000
        Lv2: 15000
        Lv3: 20000
        Lv4: 25000
        Lv5: 30000
        Lv6: 35000
        Lv7: 40000
        Lv8: 45000
        Lv9: 50000
        Lv10: 55000
    }
    CoolDown: 2000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 30
            Lv2: 40
            Lv3: 50
            Lv4: 60
            Lv5: 70
            Lv6: 80
            Lv7: 90
            Lv8: 100
            Lv9: 110
            Lv10: 120
        }
//        Items: {
//            Face_Paint: 1
//            Makeover_Brush: 0
//        }
    }
},
{
    Id: 2296
    Name: "SC_UNLUCKY"
    Description: "Masquerade - Unlucky"
    MaxLevel: 3
    Range: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 2000
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 10000
        Lv2: 15000
        Lv3: 20000
        Lv4: 25000
        Lv5: 30000
        Lv6: 35000
        Lv7: 40000
        Lv8: 45000
        Lv9: 50000
        Lv10: 55000
    }
    CoolDown: 2000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 30
            Lv2: 40
            Lv3: 50
            Lv4: 60
            Lv5: 70
            Lv6: 80
            Lv7: 90
            Lv8: 100
            Lv9: 110
            Lv10: 120
        }
//        Items: {
//            Face_Paint: 1
//            Makeover_Brush: 0
//        }
    }
},
{
    Id: 2297
    Name: "SC_WEAKNESS"
    Description: "Masquerade - Weakness"
    MaxLevel: 3
    Range: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 2000
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 10000
        Lv2: 15000
        Lv3: 20000
        Lv4: 25000
        Lv5: 30000
        Lv6: 35000
        Lv7: 40000
        Lv8: 45000
        Lv9: 50000
        Lv10: 55000
    }
    CoolDown: 2000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 30
            Lv2: 40
            Lv3: 50
            Lv4: 60
            Lv5: 70
            Lv6: 80
            Lv7: 90
            Lv8: 100
            Lv9: 110
            Lv10: 120
        }
//        Items: {
//            Face_Paint: 1
//            Makeover_Brush: 0
//        }
    }
},
{
    Id: 2298
    Name: "SC_STRIPACCESSARY"
    Description: "Strip Accessory"
    MaxLevel: 5
    Range: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 1000
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 60000
        Lv2: 70000
        Lv3: 80000
        Lv4: 90000
        Lv5: 100000
        Lv6: 110000
        Lv7: 120000
        Lv8: 130000
        Lv9: 140000
        Lv10: 150000
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 15
            Lv2: 18
            Lv3: 21
            Lv4: 24
            Lv5: 27
            Lv6: 30
            Lv7: 33
            Lv8: 36
            Lv9: 39
            Lv10: 42
        }
    }
},
{
    Id: 2299
    Name: "SC_MANHOLE"
    Description: "Man Hole"
    MaxLevel: 3
    Range: 7
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillInstances: 3
    CastTime: 1000
    AfterCastActDelay: 2000
    SkillData1: {
        Lv1: 5000
        Lv2: 10000
        Lv3: 15000
        Lv4: 20000
        Lv5: 25000
        Lv6: 30000
        Lv7: 35000
        Lv8: 40000
        Lv9: 45000
        Lv10: 50000
    }
    SkillData2: {
        Lv1: 5000
        Lv2: 10000
        Lv3: 15000
        Lv4: 20000
        Lv5: 25000
        Lv6: 30000
        Lv7: 35000
        Lv8: 40000
        Lv9: 45000
        Lv10: 50000
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 25
            Lv3: 30
            Lv4: 35
            Lv5: 40
            Lv6: 45
            Lv7: 50
            Lv8: 55
            Lv9: 60
            Lv10: 65
        }
//        Items: {
//            Paint_Brush: 0
//            Surface_Paint: 1
//        }
    }
    Unit: {
        Id: 0xcc
        Range: 1
        Interval: 1000
        Target: "All"
        Flag: {
            UF_NOREITERATION: true
            UF_NOFOOTSET: true
        }
    }
},
{
    Id: 2300
    Name: "SC_DIMENSIONDOOR"
    Description: "Dimension Door"
    MaxLevel: 3
    Range: 7
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillInstances: 1
    CastTime: 1000
    AfterCastActDelay: 2000
    SkillData1: {
        Lv1: 4000
        Lv2: 8000
        Lv3: 12000
        Lv4: 16000
        Lv5: 20000
        Lv6: 24000
        Lv7: 28000
        Lv8: 32000
        Lv9: 36000
        Lv10: 40000
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 30
            Lv2: 36
            Lv3: 42
            Lv4: 48
            Lv5: 54
            Lv6: 60
            Lv7: 66
            Lv8: 72
            Lv9: 78
            Lv10: 84
        }
//        Items: {
//            Paint_Brush: 0
//            Surface_Paint: 1
//        }
    }
    Unit: {
        Id: 0xcd
        Range: 1
        Interval: 1000
        Target: "All"
        Flag: {
            UF_NOREITERATION: true
            UF_NOFOOTSET: true
        }
    }
},
{
    Id: 2301
    Name: "SC_CHAOSPANIC"
    Description: "Chaos Panic"
    MaxLevel: 3
    Range: 7
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    SplashRange: 2
    InterruptCast: true
    SkillInstances: 1
    CastTime: 2000
    AfterCastActDelay: 2000
    SkillData1: {
        Lv1: 5000
        Lv2: 10000
        Lv3: 15000
        Lv4: 20000
        Lv5: 25000
        Lv6: 30000
        Lv7: 35000
        Lv8: 40000
        Lv9: 45000
        Lv10: 50000
    }
    SkillData2: {
        Lv1: 4000
        Lv2: 8000
        Lv3: 12000
        Lv4: 16000
        Lv5: 20000
        Lv6: 24000
        Lv7: 28000
        Lv8: 32000
        Lv9: 36000
        Lv10: 40000
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 30
            Lv2: 36
            Lv3: 42
            Lv4: 48
            Lv5: 54
            Lv6: 60
            Lv7: 66
            Lv8: 72
            Lv9: 78
            Lv10: 84
        }
//        Items: {
//            Paint_Brush: 0
//            Surface_Paint: 2
//        }
    }
    Unit: {
        Id: 0xce
        Layout: 2
        Interval: -1
        Target: "Enemy"
        Flag: {
            UF_NOREITERATION: true
            UF_NOFOOTSET: true
            UF_NOOVERLAP: true
            UF_RANGEDSINGLEUNIT: true
        }
    }
},
{
    Id: 2302
    Name: "SC_MAELSTROM"
    Description: "Maelstrom"
    MaxLevel: 3
    Range: 7
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    SplashRange: 2
    InterruptCast: true
    SkillInstances: 1
    CastTime: 2000
    AfterCastActDelay: 2000
    SkillData1: {
        Lv1: 7000
        Lv2: 14000
        Lv3: 21000
        Lv4: 28000
        Lv5: 35000
        Lv6: 42000
        Lv7: 49000
        Lv8: 56000
        Lv9: 63000
        Lv10: 70000
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 50
            Lv2: 55
            Lv3: 60
            Lv4: 65
            Lv5: 70
            Lv6: 75
            Lv7: 80
            Lv8: 85
            Lv9: 90
            Lv10: 95
        }
//        Items: {
//            Paint_Brush: 0
//            Surface_Paint: 2
//        }
    }
    Unit: {
        Id: 0xcf
        Layout: 2
        Interval: -1
        Target: "All"
        Flag: {
            UF_NOREITERATION: true
            UF_RANGEDSINGLEUNIT: true
        }
    }
},
{
    Id: 2303
    Name: "SC_BLOODYLUST"
    Description: "Bloody Lust"
    MaxLevel: 3
    Range: 7
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 2000
    AfterCastActDelay: 2000
    SkillData1: {
        Lv1: 5000
        Lv2: 10000
        Lv3: 15000
        Lv4: 20000
        Lv5: 25000
        Lv6: 30000
        Lv7: 35000
        Lv8: 40000
        Lv9: 45000
        Lv10: 50000
    }
    CoolDown: 180000
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 60
            Lv2: 70
            Lv3: 80
            Lv4: 90
            Lv5: 100
            Lv6: 110
            Lv7: 120
            Lv8: 130
            Lv9: 140
            Lv10: 150
        }
//        Items: {
//            Paint_Brush: 0
//            Surface_Paint: 2
//        }
    }
    Unit: {
        Id: 0xd0
        Layout: 3
        Interval: -1
        Target: "All"
        Flag: {
            UF_NOOVERLAP: true
            UF_PATHCHECK: true
            UF_RANGEDSINGLEUNIT: true
        }
    }
},
{
    Id: 2304
    Name: "SC_FEINTBOMB"
    Description: "Feint Bomb"
    MaxLevel: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    CastTime: 1000
    SkillData1: 1000
    CoolDown: 5000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 24
            Lv2: 28
            Lv3: 32
            Lv4: 36
            Lv5: 40
            Lv6: 44
            Lv7: 48
            Lv8: 52
            Lv9: 56
            Lv10: 60
        }
//        Items: {
//            Paint_Brush: 0
//            Surface_Paint: 1
//        }
    }
    Unit: {
        Id: 0xd1
        Range: 2
        Interval: 1000
        Target: "Enemy"
        Flag: {
            UF_NOOVERLAP: true
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 2307
    Name: "LG_CANNONSPEAR"
    Description: "Cannon Spear"
    MaxLevel: 5
    Range: 11
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    SplashRange: 2
    SkillInstances: 10
    CoolDown: 2000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 12
            Lv2: 16
            Lv3: 20
            Lv4: 24
            Lv5: 28
            Lv6: 32
            Lv7: 36
            Lv8: 40
            Lv9: 44
            Lv10: 48
        }
        WeaponTypes: {
            1HSpears: true
            2HSpears: true
        }
    }
},
{
    Id: 2308
    Name: "LG_BANISHINGPOINT"
    Description: "Banishing Point"
    MaxLevel: 10
    Range: 7
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 20
            Lv3: 20
            Lv4: 20
            Lv5: 20
            Lv6: 25
            Lv7: 25
            Lv8: 25
            Lv9: 25
            Lv10: 25
        }
        WeaponTypes: {
            1HSpears: true
            2HSpears: true
        }
    }
},
{
    Id: 2309
    Name: "LG_TRAMPLE"
    Description: "Trample"
    MaxLevel: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: 2
    AfterCastActDelay: 1000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 30
            Lv2: 45
            Lv3: 60
            Lv4: 75
            Lv5: 90
            Lv6: 105
            Lv7: 120
            Lv8: 135
            Lv9: 150
            Lv10: 165
        }
    }
},
{
    Id: 2310
    Name: "LG_SHIELDPRESS"
    Description: "Shield Press"
    MaxLevel: 5
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    SkillData1: {
        Lv1: 3500
        Lv2: 4000
        Lv3: 4500
        Lv4: 5000
        Lv5: 5500
        Lv6: 6000
        Lv7: 6500
        Lv8: 7000
        Lv9: 7500
        Lv10: 8000
    }
    CoolDown: 2000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 10
            Lv2: 12
            Lv3: 14
            Lv4: 16
            Lv5: 18
            Lv6: 20
            Lv7: 22
            Lv8: 24
            Lv9: 26
            Lv10: 28
        }
        State: "Shield"
    }
},
{
    Id: 2311
    Name: "LG_REFLECTDAMAGE"
    Description: "Reflect Damage"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: 3
    SkillData1: 300000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 60
            Lv2: 80
            Lv3: 100
            Lv4: 120
            Lv5: 140
            Lv6: 160
            Lv7: 180
            Lv8: 200
            Lv9: 220
            Lv10: 240
        }
        State: "Shield"
    }
},
{
    Id: 2312
    Name: "LG_PINPOINTATTACK"
    Description: "Pinpoint Attack"
    MaxLevel: 5
    Range: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    AfterCastActDelay: 1000
    SkillData1: 5000
    CoolDown: 5000
    FixedCastTime: -1
    Requirements: {
        SPCost: 50
        WeaponTypes: {
            1HSpears: true
            2HSpears: true
        }
    }
},
{
    Id: 2313
    Name: "LG_FORCEOFVANGUARD"
    Description: "Force of Vanguard"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    AfterCastActDelay: 1000
    SkillData1: 300000
    FixedCastTime: -1
    Requirements: {
        SPCost: 30
    }
},
{
    Id: 2314
    Name: "LG_RAGEBURST"
    Description: "Rage Burst"
    MaxLevel: 1
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    AfterCastActDelay: 3000
    FixedCastTime: -1
    Requirements: {
        SPCost: 150
    }
},
{
    Id: 2315
    Name: "LG_SHIELDSPELL"
    Description: "Shield Spell"
    MaxLevel: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    Element: {
        Lv1: "Ele_Neutral"
        Lv2: "Ele_Holy"
        Lv3: "Ele_Neutral"
    }
    DamageType: {
        SplashArea: true
    }
    InterruptCast: true
    KnockBackTiles: {
        Lv1: 2
        Lv2: 0
        Lv3: 0
        Lv4: 0
        Lv5: 0
        Lv6: 0
        Lv7: 0
        Lv8: 0
        Lv9: 0
        Lv10: 0
    }
    CastTime: 1000
    AfterCastActDelay: 1000
    CoolDown: 2000
    FixedCastTime: -1
    Requirements: {
        SPCost: 50
        State: "Shield"
    }
},
{
    Id: 2316
    Name: "LG_EXEEDBREAK"
    Description: "Exceed Break"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: {
        Lv1: 5000
        Lv2: 5500
        Lv3: 6000
        Lv4: 6500
        Lv5: 7000
        Lv6: 7500
        Lv7: 8000
        Lv8: 8500
        Lv9: 9000
        Lv10: 9500
    }
    AfterCastActDelay: 1000
    SkillData1: 300000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 32
            Lv3: 44
            Lv4: 56
            Lv5: 68
            Lv6: 80
            Lv7: 92
            Lv8: 104
            Lv9: 116
            Lv10: 128
        }
    }
},
{
    Id: 2317
    Name: "LG_OVERBRAND"
    Description: "Over Brand"
    MaxLevel: 5
    Range: 2
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    InterruptCast: true
    CastTime: 500
    AfterCastActDelay: 2000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 30
            Lv3: 40
            Lv4: 50
            Lv5: 60
            Lv6: 70
            Lv7: 80
            Lv8: 90
            Lv9: 100
            Lv10: 110
        }
        WeaponTypes: {
            1HSpears: true
            2HSpears: true
        }
    }
},
{
    Id: 2318
    Name: "LG_PRESTIGE"
    Description: "Prestige"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 1000
    SkillData1: {
        Lv1: 30000
        Lv2: 45000
        Lv3: 60000
        Lv4: 75000
        Lv5: 90000
        Lv6: 105000
        Lv7: 120000
        Lv8: 135000
        Lv9: 150000
        Lv10: 165000
    }
    CoolDown: 60000
    FixedCastTime: 2000
    Requirements: {
        SPCost: {
            Lv1: 75
            Lv2: 80
            Lv3: 85
            Lv4: 90
            Lv5: 95
            Lv6: 100
            Lv7: 105
            Lv8: 110
            Lv9: 115
            Lv10: 120
        }
    }
},
{
    Id: 2319
    Name: "LG_BANDING"
    Description: "Banding"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    SplashRange: 3
    SkillData1: -1
    SkillData2: {
        Lv1: 2000
        Lv2: 4000
        Lv3: 6000
        Lv4: 8000
        Lv5: 10000
        Lv6: 12000
        Lv7: 14000
        Lv8: 16000
        Lv9: 18000
        Lv10: 20000
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 30
            Lv2: 36
            Lv3: 42
            Lv4: 48
            Lv5: 54
            Lv6: 60
            Lv7: 66
            Lv8: 72
            Lv9: 78
            Lv10: 84
        }
    }
    Unit: {
        Id: 0xec
        Range: 3
        Interval: 5000
        Target: "All"
    }
},
{
    Id: 2320
    Name: "LG_MOONSLASHER"
    Description: "Moon Slasher"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 3
    InterruptCast: true
    CastTime: 1000
    AfterCastActDelay: 1000
    CoolDown: {
        Lv1: 6000
        Lv2: 5000
        Lv3: 4000
        Lv4: 3000
        Lv5: 2000
        Lv6: 1000
        Lv7: 1
        Lv8: 1
        Lv9: 1
        Lv10: 1
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 24
            Lv3: 28
            Lv4: 32
            Lv5: 36
            Lv6: 40
            Lv7: 44
            Lv8: 48
            Lv9: 52
            Lv10: 56
        }
        WeaponTypes: {
            1HSpears: true
            2HSpears: true
        }
    }
},
{
    Id: 2321
    Name: "LG_RAYOFGENESIS"
    Description: "Ray of Genesis"
    MaxLevel: 5
    Range: 1
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Place: true
    }
    AttackType: "Weapon"
    Element: "Ele_Holy"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 5
    NumberOfHits: -7
    InterruptCast: true
    CastTime: {
        Lv1: 2000
        Lv2: 2500
        Lv3: 3000
        Lv4: 3500
        Lv5: 4000
        Lv6: 4500
        Lv7: 5000
        Lv8: 5500
        Lv9: 6000
        Lv10: 6500
    }
    AfterCastActDelay: 2000
    SkillData1: 10000
    CoolDown: 5000
    FixedCastTime: 500
    Requirements: {
        SPCost: {
            Lv1: 60
            Lv2: 65
            Lv3: 70
            Lv4: 75
            Lv5: 80
            Lv6: 85
            Lv7: 90
            Lv8: 95
            Lv9: 100
            Lv10: 105
        }
    }
},
{
    Id: 2322
    Name: "LG_PIETY"
    Description: "Piety"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: 1
    InterruptCast: true
    CastTime: {
        Lv1: 3000
        Lv2: 2500
        Lv3: 2000
        Lv4: 1500
        Lv5: 1000
        Lv6: 500
        Lv7: 1
        Lv8: 1
        Lv9: 1
        Lv10: 1
    }
    SkillData1: {
        Lv1: 60000
        Lv2: 80000
        Lv3: 100000
        Lv4: 120000
        Lv5: 140000
        Lv6: 160000
        Lv7: 180000
        Lv8: 200000
        Lv9: 220000
        Lv10: 240000
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 40
            Lv2: 45
            Lv3: 50
            Lv4: 55
            Lv5: 60
            Lv6: 65
            Lv7: 70
            Lv8: 75
            Lv9: 80
            Lv10: 85
        }
//        Items: {
//            Holy_Water: 2
//        }
    }
},
{
    Id: 2323
    Name: "LG_EARTHDRIVE"
    Description: "Earth Drive"
    MaxLevel: 5
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    Element: "Ele_Earth"
    DamageType: {
        SplashArea: true
    }
    SplashRange: {
        Lv1: 1
        Lv2: 1
        Lv3: 2
        Lv4: 2
        Lv5: 3
        Lv6: 3
        Lv7: 4
        Lv8: 4
        Lv9: 5
        Lv10: 5
    }
    NumberOfHits: -5
    InterruptCast: true
    CastTime: 1000
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 3000
        Lv2: 6000
        Lv3: 9000
        Lv4: 12000
        Lv5: 15000
        Lv6: 18000
        Lv7: 21000
        Lv8: 24000
        Lv9: 27000
        Lv10: 30000
    }
    CoolDown: {
        Lv1: 7000
        Lv2: 6000
        Lv3: 5000
        Lv4: 4000
        Lv5: 3000
        Lv6: 2000
        Lv7: 1000
        Lv8: 1
        Lv9: 1
        Lv10: 1
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 52
            Lv2: 60
            Lv3: 68
            Lv4: 76
            Lv5: 84
            Lv6: 92
            Lv7: 100
            Lv8: 108
            Lv9: 116
            Lv10: 124
        }
        State: "Shield"
    }
},
{
    Id: 2324
    Name: "LG_HESPERUSLIT"
    Description: "Hesperus Lit"
    MaxLevel: 5
    Range: 3
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    NumberOfHits: 3
    InterruptCast: true
    CastTime: 1000
    AfterCastActDelay: 3000
    CoolDown: 20000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 80
            Lv2: 90
            Lv3: 100
            Lv4: 110
            Lv5: 120
            Lv6: 130
            Lv7: 140
            Lv8: 150
            Lv9: 160
            Lv10: 170
        }
        WeaponTypes: {
            1HSpears: true
            2HSpears: true
        }
    }
},
{
    Id: 2325
    Name: "LG_INSPIRATION"
    Description: "Inspiration"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 2000
    AfterCastActDelay: 2000
    SkillData1: {
        Lv1: 30000
        Lv2: 45000
        Lv3: 60000
        Lv4: 75000
        Lv5: 90000
        Lv6: 105000
        Lv7: 120000
        Lv8: 135000
        Lv9: 150000
        Lv10: 165000
    }
    CoolDown: {
        Lv1: 540000
        Lv2: 480000
        Lv3: 420000
        Lv4: 360000
        Lv5: 300000
        Lv6: 240000
        Lv7: 180000
        Lv8: 120000
        Lv9: 60000
        Lv10: 1
    }
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 80
            Lv2: 90
            Lv3: 100
            Lv4: 110
            Lv5: 120
            Lv6: 130
            Lv7: 140
            Lv8: 150
            Lv9: 160
            Lv10: 170
        }
    }
},
{
    Id: 2519
    Name: "LG_OVERBRAND_BRANDISH"
    Description: "Over Brand"
    MaxLevel: 5
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    InterruptCast: true
    KnockBackTiles: {
        Lv1: 3
        Lv2: 4
        Lv3: 5
        Lv4: 6
        Lv5: 7
        Lv6: 8
        Lv7: 9
        Lv8: 10
        Lv9: 11
        Lv10: 12
    }
},
{
    Id: 2326
    Name: "SR_DRAGONCOMBO"
    Description: "Dragon Combo"
    MaxLevel: 10
    Range: -2
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    NumberOfHits: -2
    SkillData1: 3000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 3
            Lv2: 4
            Lv3: 5
            Lv4: 6
            Lv5: 7
            Lv6: 8
            Lv7: 9
            Lv8: 10
            Lv9: 11
            Lv10: 12
        }
    }
},
{
    Id: 2327
    Name: "SR_SKYNETBLOW"
    Description: "Sky Net Blow"
    MaxLevel: 5
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 2
    NumberOfHits: -3
    KnockBackTiles: 3
    AfterCastActDelay: 500
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 8
            Lv2: 9
            Lv3: 10
            Lv4: 11
            Lv5: 12
            Lv6: 13
            Lv7: 14
            Lv8: 15
            Lv9: 16
            Lv10: 17
        }
    }
},
{
    Id: 2328
    Name: "SR_EARTHSHAKER"
    Description: "Earth Shaker"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: {
        Lv1: 1
        Lv2: 2
        Lv3: 3
        Lv4: 4
        Lv5: 5
        Lv6: 6
        Lv7: 7
        Lv8: 8
        Lv9: 9
        Lv10: 10
    }
    SkillData1: 1000
    CoolDown: 3000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 36
            Lv2: 40
            Lv3: 44
            Lv4: 48
            Lv5: 52
            Lv6: 56
            Lv7: 60
            Lv8: 64
            Lv9: 68
            Lv10: 72
        }
        SpiritSphereCost: 1
    }
},
{
    Id: 2329
    Name: "SR_FALLENEMPIRE"
    Description: "Fallen Empire"
    MaxLevel: 5
    Range: -2
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NoCastSelf: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    NumberOfHits: -2
    SkillData1: {
        Lv1: 500
        Lv2: 1000
        Lv3: 1500
        Lv4: 2000
        Lv5: 2500
        Lv6: 3000
        Lv7: 3500
        Lv8: 4000
        Lv9: 4500
        Lv10: 5000
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 30
            Lv3: 40
            Lv4: 50
            Lv5: 60
            Lv6: 70
            Lv7: 80
            Lv8: 90
            Lv9: 100
            Lv10: 110
        }
        SpiritSphereCost: 2
    }
},
{
    Id: 2330
    Name: "SR_TIGERCANNON"
    Description: "Tiger Cannon"
    MaxLevel: 10
    Range: -2
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
        IgnoreFlee: true
    }
    SplashRange: {
        Lv1: 1
        Lv2: 1
        Lv3: 1
        Lv4: 1
        Lv5: 1
        Lv6: 2
        Lv7: 2
        Lv8: 2
        Lv9: 2
        Lv10: 2
    }
    InterruptCast: true
    CastTime: {
        Lv1: 1100
        Lv2: 1200
        Lv3: 1300
        Lv4: 1400
        Lv5: 1500
        Lv6: 1600
        Lv7: 1700
        Lv8: 1800
        Lv9: 1900
        Lv10: 2000
    }
    AfterCastActDelay: 1000
    CoolDown: 5000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 1
            Lv2: 2
            Lv3: 3
            Lv4: 4
            Lv5: 5
            Lv6: 6
            Lv7: 7
            Lv8: 8
            Lv9: 9
            Lv10: 10
        }
        HPRateCost: {
            Lv1: -12
            Lv2: -14
            Lv3: -16
            Lv4: -18
            Lv5: -20
            Lv6: -22
            Lv7: -24
            Lv8: -26
            Lv9: -28
            Lv10: -30
        }
        SPRateCost: {
            Lv1: -6
            Lv2: -7
            Lv3: -8
            Lv4: -9
            Lv5: -10
            Lv6: -11
            Lv7: -12
            Lv8: -13
            Lv9: -14
            Lv10: -15
        }
        State: "ExplosionSpirits"
        SpiritSphereCost: 2
    }
},
{
    Id: 2331
    Name: "SR_HELLGATE"
    Description: "Hell Gate"
    MaxLevel: 10
    NumberOfHits: 0
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 2332
    Name: "SR_RAMPAGEBLASTER"
    Description: "Rampage Blaster"
    MaxLevel: 5
    Range: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 3
    AfterCastActDelay: 1000
    CoolDown: 10000
    FixedCastTime: -1
    Requirements: {
        SPCost: 150
    }
},
{
    Id: 2333
    Name: "SR_CRESCENTELBOW"
    Description: "Crescent Elbow"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 3000
        Lv2: 4000
        Lv3: 5000
        Lv4: 6000
        Lv5: 7000
        Lv6: 8000
        Lv7: 9000
        Lv8: 10000
        Lv9: 11000
        Lv10: 12000
    }
    CoolDown: 5000
    FixedCastTime: -1
    Requirements: {
        SPCost: 80
        SpiritSphereCost: 2
    }
},
{
    Id: 2334
    Name: "SR_CURSEDCIRCLE"
    Description: "Cursed Circle"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: {
        Lv1: 1
        Lv2: 1
        Lv3: 2
        Lv4: 2
        Lv5: 3
        Lv6: 3
        Lv7: 4
        Lv8: 4
        Lv9: 5
        Lv10: 5
    }
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 3000
        Lv2: 4000
        Lv3: 5000
        Lv4: 6000
        Lv5: 7000
        Lv6: 8000
        Lv7: 9000
        Lv8: 10000
        Lv9: 11000
        Lv10: 12000
    }
    CoolDown: 10000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 40
            Lv2: 60
            Lv3: 80
            Lv4: 100
            Lv5: 120
            Lv6: 140
            Lv7: 160
            Lv8: 180
            Lv9: 200
            Lv10: 220
        }
        HPRateCost: {
            Lv1: -1
            Lv2: -2
            Lv3: -3
            Lv4: -4
            Lv5: -5
            Lv6: -6
            Lv7: -7
            Lv8: -8
            Lv9: -9
            Lv10: -10
        }
    }
},
{
    Id: 2335
    Name: "SR_LIGHTNINGWALK"
    Description: "Lightning Walk"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 5000
        Lv2: 6000
        Lv3: 7000
        Lv4: 8000
        Lv5: 9000
        Lv6: 10000
        Lv7: 11000
        Lv8: 12000
        Lv9: 13000
        Lv10: 14000
    }
    CoolDown: 5000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 80
            Lv2: 70
            Lv3: 60
            Lv4: 50
            Lv5: 40
            Lv6: 30
            Lv7: 20
            Lv8: 10
            Lv9: 1
            Lv10: 1
        }
        HPRateCost: {
            Lv1: -5
            Lv2: -4
            Lv3: -3
            Lv4: -2
            Lv5: -1
            Lv6: 0
            Lv7: 1
            Lv8: 2
            Lv9: 3
            Lv10: 4
        }
    }
},
{
    Id: 2336
    Name: "SR_KNUCKLEARROW"
    Description: "Knuckle Arrow"
    MaxLevel: 5
    Range: {
        Lv1: 7
        Lv2: 8
        Lv3: 9
        Lv4: 10
        Lv5: 11
        Lv6: 12
        Lv7: 13
        Lv8: 14
        Lv9: 15
        Lv10: 16
    }
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    KnockBackTiles: {
        Lv1: 2
        Lv2: 3
        Lv3: 4
        Lv4: 5
        Lv5: 6
        Lv6: 7
        Lv7: 8
        Lv8: 9
        Lv9: 10
        Lv10: 11
    }
    AfterCastActDelay: 1000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 10
            Lv2: 15
            Lv3: 20
            Lv4: 25
            Lv5: 30
            Lv6: 35
            Lv7: 40
            Lv8: 45
            Lv9: 50
            Lv10: 55
        }
        SpiritSphereCost: 1
    }
},
{
    Id: 2337
    Name: "SR_WINDMILL"
    Description: "Windmill"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 2
    InterruptCast: true
    CastTime: 1000
    AfterCastActDelay: 500
    CoolDown: 3000
    FixedCastTime: -1
    Requirements: {
        SPCost: 45
    }
},
{
    Id: 2338
    Name: "SR_RAISINGDRAGON"
    Description: "Raising Dragon"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 30000
        Lv2: 45000
        Lv3: 60000
        Lv4: 75000
        Lv5: 90000
        Lv6: 105000
        Lv7: 120000
        Lv8: 135000
        Lv9: 150000
        Lv10: 165000
    }
    CoolDown: 30000
    FixedCastTime: -1
    Requirements: {
        SPCost: 120
    }
},
{
    Id: 2339
    Name: "SR_GENTLETOUCH"
    Description: "Gentle Touch"
    MaxLevel: 5
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 2340
    Name: "SR_ASSIMILATEPOWER"
    Description: "Assimilate Power"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: 2
    AfterCastActDelay: 1000
    CoolDown: 5000
    FixedCastTime: -1
    Requirements: {
        SPCost: 10
    }
},
{
    Id: 2341
    Name: "SR_POWERVELOCITY"
    Description: "Power Velocity"
    MaxLevel: 1
    Range: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    SkillInfo: {
        NoCastSelf: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 1500
    FixedCastTime: 500
    Requirements: {
        SPCost: 50
        SpiritSphereCost: 5
    }
},
{
    Id: 2342
    Name: "SR_CRESCENTELBOW_AUTOSPELL"
    Description: "Crescent Elbow Autospell"
    MaxLevel: 5
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        IgnoreDefense: true
    }
    KnockBackTiles: 7
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 2343
    Name: "SR_GATEOFHELL"
    Description: "Gate of Hell"
    MaxLevel: 10
    Range: {
        Lv1: 1
        Lv2: 2
        Lv3: 3
        Lv4: 3
        Lv5: 4
        Lv6: 4
        Lv7: 5
        Lv8: 5
        Lv9: 6
        Lv10: 7
    }
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    NumberOfHits: -7
    InterruptCast: true
    CastTime: {
        Lv1: 1000
        Lv2: 1200
        Lv3: 1400
        Lv4: 1600
        Lv5: 1800
        Lv6: 2000
        Lv7: 2200
        Lv8: 2400
        Lv9: 2600
        Lv10: 2800
    }
    AfterCastActDelay: {
        Lv1: 100
        Lv2: 200
        Lv3: 300
        Lv4: 400
        Lv5: 500
        Lv6: 600
        Lv7: 700
        Lv8: 800
        Lv9: 900
        Lv10: 1000
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 11
            Lv2: 12
            Lv3: 13
            Lv4: 14
            Lv5: 15
            Lv6: 16
            Lv7: 17
            Lv8: 18
            Lv9: 19
            Lv10: 20
        }
        SPRateCost: {
            Lv1: -11
            Lv2: -12
            Lv3: -13
            Lv4: -14
            Lv5: -15
            Lv6: -16
            Lv7: -17
            Lv8: -18
            Lv9: -19
            Lv10: -20
        }
        SpiritSphereCost: 5
    }
},
{
    Id: 2344
    Name: "SR_GENTLETOUCH_QUIET"
    Description: "Gentle Touch - Quiet"
    MaxLevel: 5
    Range: 2
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    SkillData1: {
        Lv1: 5000
        Lv2: 7000
        Lv3: 9000
        Lv4: 11000
        Lv5: 13000
        Lv6: 15000
        Lv7: 17000
        Lv8: 19000
        Lv9: 21000
        Lv10: 23000
    }
    CoolDown: {
        Lv1: 1000
        Lv2: 1500
        Lv3: 2000
        Lv4: 2500
        Lv5: 3000
        Lv6: 3500
        Lv7: 4000
        Lv8: 4500
        Lv9: 5000
        Lv10: 5500
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 25
            Lv3: 30
            Lv4: 35
            Lv5: 40
            Lv6: 45
            Lv7: 50
            Lv8: 55
            Lv9: 60
            Lv10: 65
        }
    }
},
{
    Id: 2345
    Name: "SR_GENTLETOUCH_CURE"
    Description: "Gentle Touch - Cure"
    MaxLevel: 5
    Range: 2
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    AfterCastActDelay: 1000
    CoolDown: {
        Lv1: 1000
        Lv2: 1500
        Lv3: 2000
        Lv4: 2500
        Lv5: 3000
        Lv6: 3500
        Lv7: 4000
        Lv8: 4500
        Lv9: 5000
        Lv10: 5500
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 40
            Lv2: 50
            Lv3: 60
            Lv4: 70
            Lv5: 80
            Lv6: 90
            Lv7: 100
            Lv8: 110
            Lv9: 120
            Lv10: 130
        }
        SpiritSphereCost: {
            Lv1: 1
            Lv2: 2
            Lv3: 3
            Lv4: 4
            Lv5: 5
            Lv6: 6
            Lv7: 7
            Lv8: 8
            Lv9: 9
            Lv10: 10
        }
    }
},
{
    Id: 2346
    Name: "SR_GENTLETOUCH_ENERGYGAIN"
    Description: "Gentle Touch - Energy Gain"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 1000
    AfterCastActDelay: 1000
    SkillData1: 240000
    FixedCastTime: {
        Lv1: 1000
        Lv2: 1500
        Lv3: 2000
        Lv4: 2500
        Lv5: 3000
        Lv6: 3500
        Lv7: 4000
        Lv8: 4500
        Lv9: 5000
        Lv10: 5500
    }
    Requirements: {
        SPCost: {
            Lv1: 40
            Lv2: 50
            Lv3: 60
            Lv4: 70
            Lv5: 80
            Lv6: 90
            Lv7: 100
            Lv8: 110
            Lv9: 120
            Lv10: 130
        }
        HPRateCost: {
            Lv1: -1
            Lv2: -2
            Lv3: -3
            Lv4: -4
            Lv5: -5
            Lv6: -6
            Lv7: -7
            Lv8: -8
            Lv9: -9
            Lv10: -10
        }
    }
},
{
    Id: 2347
    Name: "SR_GENTLETOUCH_CHANGE"
    Description: "Gentle Touch - Change"
    MaxLevel: 5
    Range: 2
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 1000
    AfterCastActDelay: 1000
    SkillData1: 240000
    CoolDown: {
        Lv1: 200000
        Lv2: 180000
        Lv3: 160000
        Lv4: 140000
        Lv5: 120000
        Lv6: 100000
        Lv7: 80000
        Lv8: 60000
        Lv9: 40000
        Lv10: 20000
    }
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 40
            Lv2: 50
            Lv3: 60
            Lv4: 70
            Lv5: 80
            Lv6: 90
            Lv7: 100
            Lv8: 110
            Lv9: 120
            Lv10: 130
        }
        HPRateCost: {
            Lv1: -2
            Lv2: -4
            Lv3: -6
            Lv4: -8
            Lv5: -10
            Lv6: -12
            Lv7: -14
            Lv8: -16
            Lv9: -18
            Lv10: -20
        }
        SpiritSphereCost: {
            Lv1: 1
            Lv2: 2
            Lv3: 3
            Lv4: 4
            Lv5: 5
            Lv6: 6
            Lv7: 7
            Lv8: 8
            Lv9: 9
            Lv10: 10
        }
    }
},
{
    Id: 2348
    Name: "SR_GENTLETOUCH_REVITALIZE"
    Description: "Gentle Touch - Revitalize"
    MaxLevel: 5
    Range: 2
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 1000
    AfterCastActDelay: 1000
    SkillData1: 240000
    CoolDown: {
        Lv1: 200000
        Lv2: 180000
        Lv3: 160000
        Lv4: 140000
        Lv5: 120000
        Lv6: 100000
        Lv7: 80000
        Lv8: 60000
        Lv9: 40000
        Lv10: 20000
    }
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 40
            Lv2: 50
            Lv3: 60
            Lv4: 70
            Lv5: 80
            Lv6: 90
            Lv7: 100
            Lv8: 110
            Lv9: 120
            Lv10: 130
        }
        SpiritSphereCost: {
            Lv1: 1
            Lv2: 2
            Lv3: 3
            Lv4: 4
            Lv5: 5
            Lv6: 6
            Lv7: 7
            Lv8: 8
            Lv9: 9
            Lv10: 10
        }
    }
},
{
    Id: 2350
    Name: "WA_SWING_DANCE"
    Description: "Swing Dance"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: {
        Lv1: 7
        Lv2: 8
        Lv3: 9
        Lv4: 10
        Lv5: 11
        Lv6: 12
        Lv7: 13
        Lv8: 14
        Lv9: 15
        Lv10: 16
    }
    InterruptCast: true
    CastTime: 1000
    AfterCastActDelay: 2000
    SkillData1: 60000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 96
            Lv2: 112
            Lv3: 128
            Lv4: 144
            Lv5: 160
            Lv6: 176
            Lv7: 192
            Lv8: 208
            Lv9: 224
            Lv10: 240
        }
        WeaponTypes: {
            Instruments: true
            Whips: true
        }
    }
},
{
    Id: 2351
    Name: "WA_SYMPHONY_OF_LOVER"
    Description: "Symphony of Lovers"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: {
        Lv1: 7
        Lv2: 8
        Lv3: 9
        Lv4: 10
        Lv5: 11
        Lv6: 12
        Lv7: 13
        Lv8: 14
        Lv9: 15
        Lv10: 16
    }
    InterruptCast: true
    CastTime: 1000
    AfterCastActDelay: 2000
    SkillData1: 60000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 60
            Lv2: 69
            Lv3: 78
            Lv4: 87
            Lv5: 96
            Lv6: 105
            Lv7: 114
            Lv8: 123
            Lv9: 132
            Lv10: 141
        }
        WeaponTypes: {
            Instruments: true
            Whips: true
        }
    }
},
{
    Id: 2352
    Name: "WA_MOONLIT_SERENADE"
    Description: "Moonlit Serenade"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: {
        Lv1: 7
        Lv2: 8
        Lv3: 9
        Lv4: 10
        Lv5: 11
        Lv6: 12
        Lv7: 13
        Lv8: 14
        Lv9: 15
        Lv10: 16
    }
    InterruptCast: true
    CastTime: 1000
    AfterCastActDelay: 2000
    SkillData1: 60000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 84
            Lv2: 96
            Lv3: 108
            Lv4: 120
            Lv5: 134
            Lv6: 134
            Lv7: 134
            Lv8: 134
            Lv9: 134
            Lv10: 134
        }
        WeaponTypes: {
            Instruments: true
            Whips: true
        }
    }
},
{
    Id: 2381
    Name: "MI_RUSH_WINDMILL"
    Description: "Windmill Rush Attack"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: {
        Lv1: 7
        Lv2: 8
        Lv3: 9
        Lv4: 10
        Lv5: 11
        Lv6: 12
        Lv7: 13
        Lv8: 14
        Lv9: 15
        Lv10: 16
    }
    InterruptCast: true
    CastTime: 1000
    AfterCastActDelay: 2000
    SkillData1: 60000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 82
            Lv2: 88
            Lv3: 94
            Lv4: 100
            Lv5: 106
            Lv6: 112
            Lv7: 118
            Lv8: 124
            Lv9: 130
            Lv10: 136
        }
        WeaponTypes: {
            Instruments: true
            Whips: true
        }
    }
},
{
    Id: 2382
    Name: "MI_ECHOSONG"
    Description: "Echo Song"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: {
        Lv1: 7
        Lv2: 8
        Lv3: 9
        Lv4: 10
        Lv5: 11
        Lv6: 12
        Lv7: 13
        Lv8: 14
        Lv9: 15
        Lv10: 16
    }
    InterruptCast: true
    CastTime: 1000
    AfterCastActDelay: 2000
    SkillData1: 60000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 86
            Lv2: 92
            Lv3: 98
            Lv4: 104
            Lv5: 110
            Lv6: 116
            Lv7: 122
            Lv8: 128
            Lv9: 134
            Lv10: 140
        }
        WeaponTypes: {
            Instruments: true
            Whips: true
        }
    }
},
{
    Id: 2383
    Name: "MI_HARMONIZE"
    Description: "Harmonize"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 1000
    AfterCastActDelay: 1000
    SkillData1: 60000
    CoolDown: 5000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 70
            Lv2: 75
            Lv3: 80
            Lv4: 85
            Lv5: 90
            Lv6: 95
            Lv7: 100
            Lv8: 105
            Lv9: 110
            Lv10: 115
        }
        WeaponTypes: {
            Instruments: true
            Whips: true
        }
    }
},
{
    Id: 2412
    Name: "WM_LESSON"
    Description: "Lesson"
    MaxLevel: 10
    NumberOfHits: 0
},
{
    Id: 2413
    Name: "WM_METALICSOUND"
    Description: "Metallic Sound"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Weapon"
    NumberOfHits: {
        Lv1: -2
        Lv2: -2
        Lv3: -3
        Lv4: -3
        Lv5: -4
        Lv6: -4
        Lv7: -5
        Lv8: -5
        Lv9: -6
        Lv10: -6
    }
    InterruptCast: true
    CastTime: {
        Lv1: 1000
        Lv2: 1500
        Lv3: 2000
        Lv4: 2500
        Lv5: 3000
        Lv6: 3500
        Lv7: 4000
        Lv8: 4500
        Lv9: 5000
        Lv10: 5500
    }
    AfterCastActDelay: 1000
    CoolDown: {
        Lv1: 2000
        Lv2: 2500
        Lv3: 3000
        Lv4: 3500
        Lv5: 4000
        Lv6: 4500
        Lv7: 5000
        Lv8: 5500
        Lv9: 6000
        Lv10: 6500
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 64
            Lv2: 68
            Lv3: 72
            Lv4: 76
            Lv5: 80
            Lv6: 84
            Lv7: 88
            Lv8: 92
            Lv9: 96
            Lv10: 100
        }
    }
},
{
    Id: 2414
    Name: "WM_REVERBERATION"
    Description: "Reverberation"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    SkillInfo: {
        Trap: true
    }
    Element: "Ele_Weapon"
    DamageType: {
        NoDamage: true
    }
    SplashRange: 1
    InterruptCast: true
    CastTime: {
        Lv1: 1100
        Lv2: 1200
        Lv3: 1300
        Lv4: 1400
        Lv5: 1500
        Lv6: 1600
        Lv7: 1700
        Lv8: 1800
        Lv9: 1900
        Lv10: 2000
    }
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 9000
        Lv2: 10000
        Lv3: 11000
        Lv4: 12000
        Lv5: 13000
        Lv6: 14000
        Lv7: 15000
        Lv8: 16000
        Lv9: 17000
        Lv10: 18000
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 28
            Lv2: 32
            Lv3: 38
            Lv4: 42
            Lv5: 48
            Lv6: 52
            Lv7: 58
            Lv8: 62
            Lv9: 68
            Lv10: 72
        }
    }
    Unit: {
        Id: 0xda
        Interval: -1
        Target: "Enemy"
    }
},
{
    Id: 2415
    Name: "WM_REVERBERATION_MELEE"
    Description: "Reverberation Melee"
    MaxLevel: 5
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 2416
    Name: "WM_REVERBERATION_MAGIC"
    Description: "Reverberation Magic"
    MaxLevel: 5
    AttackType: "Magic"
    Element: "Ele_Weapon"
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 2417
    Name: "WM_DOMINION_IMPULSE"
    Description: "Dominion Impulse"
    MaxLevel: 1
    Range: 11
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: 5
    AfterCastActDelay: 1000
    FixedCastTime: -1
    Requirements: {
        SPCost: 10
    }
},
{
    Id: 2418
    Name: "WM_SEVERE_RAINSTORM"
    Description: "Severe Rainstorm"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: {
        Lv1: 1500
        Lv2: 2000
        Lv3: 2500
        Lv4: 3000
        Lv5: 3500
        Lv6: 4000
        Lv7: 4500
        Lv8: 5000
        Lv9: 5500
        Lv10: 6000
    }
    AfterCastActDelay: 1000
    SkillData1: 3400
    CoolDown: {
        Lv1: 5000
        Lv2: 5500
        Lv3: 6000
        Lv4: 6500
        Lv5: 7000
        Lv6: 7500
        Lv7: 8000
        Lv8: 8500
        Lv9: 9000
        Lv10: 9500
    }
    FixedCastTime: 500
    Requirements: {
        SPCost: {
            Lv1: 80
            Lv2: 90
            Lv3: 100
            Lv4: 110
            Lv5: 120
            Lv6: 130
            Lv7: 140
            Lv8: 150
            Lv9: 160
            Lv10: 170
        }
        WeaponTypes: {
            Bows: true
        }
        AmmoTypes: {
            A_ARROW: true
        }
        AmmoAmount: 20
    }
    Unit: {
        Id: 0xdb
        Range: 5
        Interval: 300
        Target: "Enemy"
        Flag: {
            UF_DUALMODE: true
        }
    }
},
{
    Id: 2419
    Name: "WM_POEMOFNETHERWORLD"
    Description: "Poem of The Netherworld"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    SkillInfo: {
        Trap: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: 1
    InterruptCast: true
    SkillInstances: 5
    CastTime: 3000
    SkillData1: {
        Lv1: 9000
        Lv2: 11000
        Lv3: 13000
        Lv4: 15000
        Lv5: 17000
        Lv6: 19000
        Lv7: 21000
        Lv8: 23000
        Lv9: 25000
        Lv10: 27000
    }
    SkillData2: {
        Lv1: 8000
        Lv2: 10000
        Lv3: 12000
        Lv4: 14000
        Lv5: 16000
        Lv6: 18000
        Lv7: 20000
        Lv8: 22000
        Lv9: 24000
        Lv10: 26000
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 12
            Lv2: 16
            Lv3: 20
            Lv4: 24
            Lv5: 28
            Lv6: 32
            Lv7: 36
            Lv8: 40
            Lv9: 44
            Lv10: 48
        }
        WeaponTypes: {
            Instruments: true
            Whips: true
        }
//        Items: {
//            Protect_Neck_Candy: 1
//        }
    }
    Unit: {
        Id: 0xde
        Range: 1
        Interval: 1000
        Target: "All"
        Flag: {
            UF_NOFOOTSET: true
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 2420
    Name: "WM_VOICEOFSIREN"
    Description: "Voice of Siren"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        SplashArea: true
    }
    SplashRange: {
        Lv1: 2
        Lv2: 3
        Lv3: 4
        Lv4: 5
        Lv5: 6
        Lv6: 7
        Lv7: 8
        Lv8: 9
        Lv9: 10
        Lv10: 11
    }
    InterruptCast: true
    CastTime: {
        Lv1: 2000
        Lv2: 2200
        Lv3: 2400
        Lv4: 2600
        Lv5: 2800
        Lv6: 3000
        Lv7: 3200
        Lv8: 3400
        Lv9: 3600
        Lv10: 3800
    }
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 15000
        Lv2: 18000
        Lv3: 21000
        Lv4: 24000
        Lv5: 27000
        Lv6: 30000
        Lv7: 33000
        Lv8: 36000
        Lv9: 39000
        Lv10: 42000
    }
    CoolDown: 5000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 48
            Lv2: 56
            Lv3: 64
            Lv4: 72
            Lv5: 80
            Lv6: 88
            Lv7: 96
            Lv8: 104
            Lv9: 112
            Lv10: 120
        }
        WeaponTypes: {
            Instruments: true
            Whips: true
        }
    }
},
{
    Id: 2421
    Name: "WM_DEADHILLHERE"
    Description: "Valley of Death"
    MaxLevel: 5
    Range: 7
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: {
        Lv1: 3000
        Lv2: 2500
        Lv3: 2000
        Lv4: 1500
        Lv5: 1000
        Lv6: 500
        Lv7: 1
        Lv8: 1
        Lv9: 1
        Lv10: 1
    }
    AfterCastActDelay: 1000
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 50
            Lv2: 53
            Lv3: 56
            Lv4: 59
            Lv5: 62
            Lv6: 65
            Lv7: 68
            Lv8: 71
            Lv9: 74
            Lv10: 77
        }
        WeaponTypes: {
            Instruments: true
            Whips: true
        }
//        Items: {
//            Heartbroken_Tears: 1
//        }
    }
},
{
    Id: 2422
    Name: "WM_LULLABY_DEEPSLEEP"
    Description: "Deep Sleep Lullaby"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: {
        Lv1: 5
        Lv2: 6
        Lv3: 7
        Lv4: 8
        Lv5: 9
        Lv6: 10
        Lv7: 11
        Lv8: 12
        Lv9: 13
        Lv10: 14
    }
    InterruptCast: true
    CastTime: 2000
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 12000
        Lv2: 14000
        Lv3: 16000
        Lv4: 18000
        Lv5: 20000
        Lv6: 22000
        Lv7: 24000
        Lv8: 26000
        Lv9: 28000
        Lv10: 30000
    }
    CoolDown: 10000
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 80
            Lv2: 90
            Lv3: 100
            Lv4: 110
            Lv5: 120
            Lv6: 130
            Lv7: 140
            Lv8: 150
            Lv9: 160
            Lv10: 170
        }
        WeaponTypes: {
            Instruments: true
            Whips: true
        }
    }
},
{
    Id: 2423
    Name: "WM_SIRCLEOFNATURE"
    Description: "Circle of Nature's Sound"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: {
        Lv1: 3
        Lv2: 4
        Lv3: 5
        Lv4: 6
        Lv5: 7
        Lv6: 8
        Lv7: 9
        Lv8: 10
        Lv9: 11
        Lv10: 12
    }
    InterruptCast: true
    CastTime: 2000
    AfterCastActDelay: 1000
    SkillData1: 60000
    CoolDown: 15000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 42
            Lv2: 46
            Lv3: 50
            Lv4: 54
            Lv5: 58
            Lv6: 62
            Lv7: 66
            Lv8: 70
            Lv9: 74
            Lv10: 78
        }
        WeaponTypes: {
            Instruments: true
            Whips: true
        }
    }
},
{
    Id: 2424
    Name: "WM_RANDOMIZESPELL"
    Description: "Improvised Song"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    AfterCastActDelay: 1000
    CoolDown: 3000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 40
            Lv2: 45
            Lv3: 50
            Lv4: 55
            Lv5: 60
            Lv6: 65
            Lv7: 70
            Lv8: 75
            Lv9: 80
            Lv10: 85
        }
    }
},
{
    Id: 2425
    Name: "WM_GLOOMYDAY"
    Description: "Gloomy Day"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 1000
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 30000
        Lv2: 45000
        Lv3: 60000
        Lv4: 75000
        Lv5: 90000
        Lv6: 105000
        Lv7: 120000
        Lv8: 135000
        Lv9: 150000
        Lv10: 165000
    }
    CoolDown: 10000
    FixedCastTime: 500
    Requirements: {
        SPCost: {
            Lv1: 60
            Lv2: 75
            Lv3: 90
            Lv4: 105
            Lv5: 120
            Lv6: 135
            Lv7: 150
            Lv8: 165
            Lv9: 180
            Lv10: 195
        }
        WeaponTypes: {
            Instruments: true
            Whips: true
        }
    }
},
{
    Id: 2426
    Name: "WM_GREAT_ECHO"
    Description: "Great Echo"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    SkillInfo: {
        Chorus: true
    }
    AttackType: "Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: {
        Lv1: 2
        Lv2: 3
        Lv3: 3
        Lv4: 4
        Lv5: 4
        Lv6: 5
        Lv7: 5
        Lv8: 6
        Lv9: 6
        Lv10: 7
    }
    InterruptCast: true
    CastTime: {
        Lv1: 2000
        Lv2: 2200
        Lv3: 2400
        Lv4: 2600
        Lv5: 2800
        Lv6: 3000
        Lv7: 3200
        Lv8: 3400
        Lv9: 3600
        Lv10: 3800
    }
    AfterCastActDelay: 1000
    CoolDown: 10000
    FixedCastTime: 500
    Requirements: {
        SPCost: {
            Lv1: 80
            Lv2: 90
            Lv3: 100
            Lv4: 110
            Lv5: 120
            Lv6: 130
            Lv7: 140
            Lv8: 150
            Lv9: 160
            Lv10: 170
        }
//        Items: {
//            Protect_Neck_Candy: 1
//        }
    }
},
{
    Id: 2427
    Name: "WM_SONG_OF_MANA"
    Description: "Song of Mana"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Chorus: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: {
        Lv1: 5
        Lv2: 6
        Lv3: 7
        Lv4: 8
        Lv5: 9
        Lv6: 10
        Lv7: 11
        Lv8: 12
        Lv9: 13
        Lv10: 14
    }
    InterruptCast: true
    CastTime: 1000
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 30000
        Lv2: 60000
        Lv3: 90000
        Lv4: 120000
        Lv5: 150000
        Lv6: 180000
        Lv7: 210000
        Lv8: 240000
        Lv9: 270000
        Lv10: 300000
    }
    CoolDown: 90000
    FixedCastTime: 500
    Requirements: {
        SPCost: {
            Lv1: 120
            Lv2: 140
            Lv3: 160
            Lv4: 180
            Lv5: 200
            Lv6: 220
            Lv7: 240
            Lv8: 260
            Lv9: 280
            Lv10: 300
        }
        WeaponTypes: {
            Instruments: true
            Whips: true
        }
    }
},
{
    Id: 2428
    Name: "WM_DANCE_WITH_WUG"
    Description: "Dance With A Warg"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Chorus: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: {
        Lv1: 5
        Lv2: 6
        Lv3: 7
        Lv4: 8
        Lv5: 9
        Lv6: 10
        Lv7: 11
        Lv8: 12
        Lv9: 13
        Lv10: 14
    }
    InterruptCast: true
    CastTime: {
        Lv1: 1500
        Lv2: 2000
        Lv3: 2500
        Lv4: 3000
        Lv5: 3500
        Lv6: 4000
        Lv7: 4500
        Lv8: 5000
        Lv9: 5500
        Lv10: 6000
    }
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 30000
        Lv2: 60000
        Lv3: 90000
        Lv4: 120000
        Lv5: 150000
        Lv6: 180000
        Lv7: 210000
        Lv8: 240000
        Lv9: 270000
        Lv10: 300000
    }
    CoolDown: 90000
    FixedCastTime: 500
    Requirements: {
        SPCost: {
            Lv1: 120
            Lv2: 140
            Lv3: 160
            Lv4: 180
            Lv5: 200
            Lv6: 220
            Lv7: 240
            Lv8: 260
            Lv9: 280
            Lv10: 300
        }
        WeaponTypes: {
            Instruments: true
            Whips: true
        }
    }
},
{
    Id: 2429
    Name: "WM_SOUND_OF_DESTRUCTION"
    Description: "Sound of Destruction"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    SkillInfo: {
        Chorus: true
    }
    DamageType: {
        SplashArea: true
        IgnoreFlee: true
    }
    SplashRange: {
        Lv1: 4
        Lv2: 4
        Lv3: 5
        Lv4: 5
        Lv5: 6
        Lv6: 6
        Lv7: 7
        Lv8: 7
        Lv9: 8
        Lv10: 8
    }
    InterruptCast: true
    CastTime: {
        Lv1: 0
        Lv2: 500
        Lv3: 1000
        Lv4: 1500
        Lv5: 2000
        Lv6: 2500
        Lv7: 3000
        Lv8: 3500
        Lv9: 4000
        Lv10: 4500
    }
    AfterCastActDelay: 1000
    SkillData1: 5000
    CoolDown: {
        Lv1: 6000
        Lv2: 7000
        Lv3: 8000
        Lv4: 9000
        Lv5: 10000
        Lv6: 11000
        Lv7: 12000
        Lv8: 13000
        Lv9: 14000
        Lv10: 15000
    }
    FixedCastTime: 500
    Requirements: {
        SPCost: {
            Lv1: 50
            Lv2: 60
            Lv3: 70
            Lv4: 80
            Lv5: 90
            Lv6: 100
            Lv7: 110
            Lv8: 120
            Lv9: 130
            Lv10: 140
        }
        WeaponTypes: {
            Instruments: true
            Whips: true
        }
    }
},
{
    Id: 2430
    Name: "WM_SATURDAY_NIGHT_FEVER"
    Description: "Saturday Night Fever"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Chorus: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: {
        Lv1: 3
        Lv2: 4
        Lv3: 5
        Lv4: 6
        Lv5: 7
        Lv6: 8
        Lv7: 9
        Lv8: 10
        Lv9: 11
        Lv10: 12
    }
    InterruptCast: true
    CastTime: {
        Lv1: 1000
        Lv2: 2000
        Lv3: 3000
        Lv4: 4000
        Lv5: 5000
        Lv6: 6000
        Lv7: 7000
        Lv8: 8000
        Lv9: 9000
        Lv10: 10000
    }
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 10000
        Lv2: 15000
        Lv3: 20000
        Lv4: 25000
        Lv5: 30000
        Lv6: 35000
        Lv7: 40000
        Lv8: 45000
        Lv9: 50000
        Lv10: 55000
    }
    SkillData2: 3000
    CoolDown: 180000
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 150
            Lv2: 160
            Lv3: 170
            Lv4: 180
            Lv5: 190
            Lv6: 200
            Lv7: 210
            Lv8: 220
            Lv9: 230
            Lv10: 240
        }
        WeaponTypes: {
            Instruments: true
            Whips: true
        }
    }
},
{
    Id: 2431
    Name: "WM_LERADS_DEW"
    Description: "Lerad's Dew"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Chorus: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: {
        Lv1: 5
        Lv2: 5
        Lv3: 6
        Lv4: 6
        Lv5: 7
        Lv6: 7
        Lv7: 8
        Lv8: 8
        Lv9: 9
        Lv10: 9
    }
    InterruptCast: true
    CastTime: 1000
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 20000
        Lv2: 30000
        Lv3: 40000
        Lv4: 50000
        Lv5: 60000
        Lv6: 70000
        Lv7: 80000
        Lv8: 90000
        Lv9: 100000
        Lv10: 110000
    }
    CoolDown: 180000
    FixedCastTime: 500
    Requirements: {
        SPCost: {
            Lv1: 120
            Lv2: 130
            Lv3: 140
            Lv4: 150
            Lv5: 160
            Lv6: 170
            Lv7: 180
            Lv8: 190
            Lv9: 200
            Lv10: 210
        }
        WeaponTypes: {
            Instruments: true
            Whips: true
        }
    }
},
{
    Id: 2432
    Name: "WM_MELODYOFSINK"
    Description: "Melody of Sink"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Chorus: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: {
        Lv1: 5
        Lv2: 5
        Lv3: 6
        Lv4: 6
        Lv5: 7
        Lv6: 7
        Lv7: 8
        Lv8: 8
        Lv9: 9
        Lv10: 9
    }
    InterruptCast: true
    CastTime: 1000
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 20000
        Lv2: 30000
        Lv3: 40000
        Lv4: 50000
        Lv5: 60000
        Lv6: 70000
        Lv7: 80000
        Lv8: 90000
        Lv9: 100000
        Lv10: 110000
    }
    CoolDown: 180000
    FixedCastTime: 500
    Requirements: {
        SPCost: {
            Lv1: 120
            Lv2: 130
            Lv3: 140
            Lv4: 150
            Lv5: 160
            Lv6: 170
            Lv7: 180
            Lv8: 190
            Lv9: 200
            Lv10: 210
        }
        WeaponTypes: {
            Instruments: true
            Whips: true
        }
    }
},
{
    Id: 2433
    Name: "WM_BEYOND_OF_WARCRY"
    Description: "Warcry of Beyond"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Chorus: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: {
        Lv1: 5
        Lv2: 5
        Lv3: 6
        Lv4: 6
        Lv5: 7
        Lv6: 7
        Lv7: 8
        Lv8: 8
        Lv9: 9
        Lv10: 9
    }
    InterruptCast: true
    CastTime: 1000
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 20000
        Lv2: 30000
        Lv3: 40000
        Lv4: 50000
        Lv5: 60000
        Lv6: 70000
        Lv7: 80000
        Lv8: 90000
        Lv9: 100000
        Lv10: 110000
    }
    CoolDown: 180000
    FixedCastTime: 500
    Requirements: {
        SPCost: {
            Lv1: 120
            Lv2: 130
            Lv3: 140
            Lv4: 150
            Lv5: 160
            Lv6: 170
            Lv7: 180
            Lv8: 190
            Lv9: 200
            Lv10: 210
        }
        WeaponTypes: {
            Instruments: true
            Whips: true
        }
    }
},
{
    Id: 2434
    Name: "WM_UNLIMITED_HUMMING_VOICE"
    Description: "Unlimited Humming Voice"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Chorus: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: {
        Lv1: 5
        Lv2: 5
        Lv3: 6
        Lv4: 6
        Lv5: 7
        Lv6: 7
        Lv7: 8
        Lv8: 8
        Lv9: 9
        Lv10: 9
    }
    InterruptCast: true
    CastTime: 1000
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 60000
        Lv2: 90000
        Lv3: 120000
        Lv4: 150000
        Lv5: 180000
        Lv6: 210000
        Lv7: 240000
        Lv8: 270000
        Lv9: 300000
        Lv10: 330000
    }
    CoolDown: {
        Lv1: 110000
        Lv2: 120000
        Lv3: 130000
        Lv4: 140000
        Lv5: 150000
        Lv6: 160000
        Lv7: 170000
        Lv8: 180000
        Lv9: 190000
        Lv10: 200000
    }
    FixedCastTime: 500
    Requirements: {
        SPCost: {
            Lv1: 120
            Lv2: 130
            Lv3: 140
            Lv4: 150
            Lv5: 160
            Lv6: 170
            Lv7: 180
            Lv8: 190
            Lv9: 200
            Lv10: 210
        }
        WeaponTypes: {
            Instruments: true
            Whips: true
        }
    }
},
{
    Id: 2443
    Name: "SO_FIREWALK"
    Description: "Fire Walk"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    Element: "Ele_Fire"
    InterruptCast: true
    SkillInstances: {
        Lv1: 8
        Lv2: 10
        Lv3: 12
        Lv4: 14
        Lv5: 16
        Lv6: 18
        Lv7: 20
        Lv8: 22
        Lv9: 24
        Lv10: 26
    }
    CastTime: 1000
    AfterCastActDelay: 1000
    SkillData1: 12000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 30
            Lv2: 34
            Lv3: 38
            Lv4: 42
            Lv5: 46
            Lv6: 50
            Lv7: 54
            Lv8: 58
            Lv9: 62
            Lv10: 66
        }
    }
    Unit: {
        Id: 0xdc
        Interval: 300
        Target: "Enemy"
        Flag: {
            UF_NOREITERATION: true
            UF_NOOVERLAP: true
        }
    }
},
{
    Id: 2444
    Name: "SO_ELECTRICWALK"
    Description: "Electric Walk"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    Element: "Ele_Wind"
    InterruptCast: true
    SkillInstances: {
        Lv1: 8
        Lv2: 10
        Lv3: 12
        Lv4: 14
        Lv5: 16
        Lv6: 18
        Lv7: 20
        Lv8: 22
        Lv9: 24
        Lv10: 26
    }
    CastTime: 1000
    AfterCastActDelay: 1000
    SkillData1: 12000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 30
            Lv2: 34
            Lv3: 38
            Lv4: 42
            Lv5: 46
            Lv6: 50
            Lv7: 54
            Lv8: 58
            Lv9: 62
            Lv10: 66
        }
    }
    Unit: {
        Id: 0xdd
        Interval: 1000
        Target: "Enemy"
        Flag: {
            UF_NOREITERATION: true
            UF_NOOVERLAP: true
        }
    }
},
{
    Id: 2445
    Name: "SO_SPELLFIST"
    Description: "Spell Fist"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 20000
        Lv2: 25000
        Lv3: 30000
        Lv4: 35000
        Lv5: 40000
        Lv6: 45000
        Lv7: 50000
        Lv8: 55000
        Lv9: 60000
        Lv10: 65000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 40
            Lv2: 44
            Lv3: 48
            Lv4: 52
            Lv5: 56
            Lv6: 60
            Lv7: 64
            Lv8: 68
            Lv9: 72
            Lv10: 76
        }
    }
},
{
    Id: 2446
    Name: "SO_EARTHGRAVE"
    Description: "Earth Grave"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Magic"
    Element: "Ele_Earth"
    NumberOfHits: -3
    InterruptCast: true
    CastTime: {
        Lv1: 2200
        Lv2: 2400
        Lv3: 2600
        Lv4: 2800
        Lv5: 3000
        Lv6: 3200
        Lv7: 3400
        Lv8: 3600
        Lv9: 3800
        Lv10: 4000
    }
    AfterCastActDelay: 1000
    SkillData1: 500
    SkillData2: {
        Lv1: 8000
        Lv2: 11000
        Lv3: 14000
        Lv4: 17000
        Lv5: 20000
        Lv6: 23000
        Lv7: 26000
        Lv8: 29000
        Lv9: 32000
        Lv10: 35000
    }
    CoolDown: 5000
    FixedCastTime: {
        Lv1: 1800
        Lv2: 1600
        Lv3: 1400
        Lv4: 1200
        Lv5: 1000
        Lv6: 800
        Lv7: 600
        Lv8: 400
        Lv9: 200
        Lv10: 1
    }
    Requirements: {
        SPCost: {
            Lv1: 62
            Lv2: 70
            Lv3: 78
            Lv4: 86
            Lv5: 94
            Lv6: 102
            Lv7: 110
            Lv8: 118
            Lv9: 126
            Lv10: 134
        }
    }
    Unit: {
        Id: 0x86
        Range: {
            Lv1: 3
            Lv2: 3
            Lv3: 3
            Lv4: 4
            Lv5: 4
            Lv6: 4
            Lv7: 4
            Lv8: 4
            Lv9: 4
            Lv10: 4
        }
        Interval: 1000
        Target: "Enemy"
        Flag: {
            UF_NOOVERLAP: true
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 2447
    Name: "SO_DIAMONDDUST"
    Description: "Diamond Dust"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Magic"
    Element: "Ele_Water"
    NumberOfHits: -5
    InterruptCast: true
    CastTime: {
        Lv1: 5000
        Lv2: 5500
        Lv3: 6000
        Lv4: 6500
        Lv5: 7000
        Lv6: 7500
        Lv7: 8000
        Lv8: 8500
        Lv9: 9000
        Lv10: 9500
    }
    AfterCastActDelay: 1000
    SkillData1: 500
    SkillData2: {
        Lv1: 12000
        Lv2: 14000
        Lv3: 16000
        Lv4: 18000
        Lv5: 20000
        Lv6: 22000
        Lv7: 24000
        Lv8: 26000
        Lv9: 28000
        Lv10: 30000
    }
    CoolDown: 5000
    FixedCastTime: {
        Lv1: 800
        Lv2: 600
        Lv3: 400
        Lv4: 200
        Lv5: -1
        Lv6: -1
        Lv7: -1
        Lv8: -1
        Lv9: -1
        Lv10: -1
    }
    Requirements: {
        SPCost: {
            Lv1: 50
            Lv2: 56
            Lv3: 62
            Lv4: 68
            Lv5: 74
            Lv6: 80
            Lv7: 86
            Lv8: 92
            Lv9: 98
            Lv10: 104
        }
    }
    Unit: {
        Id: 0x86
        Range: {
            Lv1: 3
            Lv2: 3
            Lv3: 3
            Lv4: 4
            Lv5: 4
            Lv6: 4
            Lv7: 4
            Lv8: 4
            Lv9: 4
            Lv10: 4
        }
        Interval: 1000
        Target: "Enemy"
        Flag: {
            UF_NOOVERLAP: true
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 2448
    Name: "SO_POISON_BUSTER"
    Description: "Poison Buster"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Poison"
    DamageType: {
        SplashArea: true
    }
    SplashRange: {
        Lv1: 1
        Lv2: 1
        Lv3: 1
        Lv4: 1
        Lv5: 2
        Lv6: 2
        Lv7: 2
        Lv8: 2
        Lv9: 2
        Lv10: 2
    }
    InterruptCast: true
    CastTime: {
        Lv1: 2200
        Lv2: 3400
        Lv3: 4600
        Lv4: 5800
        Lv5: 6000
        Lv6: 6000
        Lv7: 6000
        Lv8: 6000
        Lv9: 6000
        Lv10: 6000
    }
    AfterCastActDelay: 1000
    CoolDown: 2000
    FixedCastTime: {
        Lv1: 800
        Lv2: 600
        Lv3: 400
        Lv4: 200
        Lv5: -1
        Lv6: -1
        Lv7: -1
        Lv8: -1
        Lv9: -1
        Lv10: -1
    }
    Requirements: {
        SPCost: {
            Lv1: 70
            Lv2: 90
            Lv3: 110
            Lv4: 130
            Lv5: 150
            Lv6: 170
            Lv7: 190
            Lv8: 210
            Lv9: 230
            Lv10: 250
        }
    }
},
{
    Id: 2449
    Name: "SO_PSYCHIC_WAVE"
    Description: "Psychic Wave"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Magic"
    InterruptCast: true
    CastTime: {
        Lv1: 8000
        Lv2: 9000
        Lv3: 10000
        Lv4: 11000
        Lv5: 12000
        Lv6: 13000
        Lv7: 14000
        Lv8: 15000
        Lv9: 16000
        Lv10: 17000
    }
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 1200
        Lv2: 1700
        Lv3: 2200
        Lv4: 2700
        Lv5: 3200
        Lv6: 3700
        Lv7: 4200
        Lv8: 4700
        Lv9: 5200
        Lv10: 5700
    }
    CoolDown: 5000
    FixedCastTime: {
        Lv1: 1000
        Lv2: 900
        Lv3: 800
        Lv4: 700
        Lv5: 600
        Lv6: 500
        Lv7: 400
        Lv8: 300
        Lv9: 200
        Lv10: 100
    }
    Requirements: {
        SPCost: {
            Lv1: 48
            Lv2: 56
            Lv3: 64
            Lv4: 70
            Lv5: 78
            Lv6: 78
            Lv7: 78
            Lv8: 78
            Lv9: 78
            Lv10: 78
        }
    }
    Unit: {
        Id: 0xdf
        Range: {
            Lv1: 3
            Lv2: 3
            Lv3: 4
            Lv4: 4
            Lv5: 5
            Lv6: 5
            Lv7: 6
            Lv8: 6
            Lv9: 7
            Lv10: 7
        }
        Interval: 500
        Target: "Enemy"
        Flag: {
            UF_NOOVERLAP: true
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 2450
    Name: "SO_CLOUD_KILL"
    Description: "Cloud Kill"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Magic"
    Element: "Ele_Poison"
    InterruptCast: true
    CastTime: {
        Lv1: 2300
        Lv2: 2500
        Lv3: 2700
        Lv4: 2900
        Lv5: 3100
        Lv6: 3300
        Lv7: 3500
        Lv8: 3700
        Lv9: 3900
        Lv10: 4100
    }
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 8000
        Lv2: 10000
        Lv3: 12000
        Lv4: 14000
        Lv5: 16000
        Lv6: 18000
        Lv7: 20000
        Lv8: 22000
        Lv9: 24000
        Lv10: 26000
    }
    SkillData2: {
        Lv1: 10000
        Lv2: 15000
        Lv3: 20000
        Lv4: 25000
        Lv5: 30000
        Lv6: 35000
        Lv7: 40000
        Lv8: 45000
        Lv9: 50000
        Lv10: 55000
    }
    CoolDown: 5000
    FixedCastTime: {
        Lv1: 700
        Lv2: 500
        Lv3: 300
        Lv4: 100
        Lv5: -1
        Lv6: -1
        Lv7: -1
        Lv8: -1
        Lv9: -1
        Lv10: -1
    }
    Requirements: {
        SPCost: {
            Lv1: 48
            Lv2: 56
            Lv3: 64
            Lv4: 70
            Lv5: 78
            Lv6: 78
            Lv7: 78
            Lv8: 78
            Lv9: 78
            Lv10: 78
        }
//        Items: {
//            Red_Gemstone: 2
//        }
    }
    Unit: {
        Id: 0xe0
        Layout: 3
        Interval: 500
        Target: "Enemy"
        Flag: {
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 2451
    Name: "SO_STRIKING"
    Description: "Striking"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 1000
    AfterCastActDelay: 1000
    SkillData1: 60000
    CoolDown: 2000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 50
            Lv2: 55
            Lv3: 60
            Lv4: 65
            Lv5: 70
            Lv6: 75
            Lv7: 80
            Lv8: 85
            Lv9: 90
            Lv10: 95
        }
    }
},
{
    Id: 2452
    Name: "SO_WARMER"
    Description: "Warmer"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Magic"
    Element: "Ele_Fire"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: {
        Lv1: 2200
        Lv2: 2400
        Lv3: 2600
        Lv4: 2800
        Lv5: 3000
        Lv6: 3200
        Lv7: 3400
        Lv8: 3600
        Lv9: 3800
        Lv10: 4000
    }
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 40000
        Lv2: 45000
        Lv3: 50000
        Lv4: 55000
        Lv5: 60000
        Lv6: 65000
        Lv7: 70000
        Lv8: 75000
        Lv9: 80000
        Lv10: 85000
    }
    SkillData2: 30000
    CoolDown: {
        Lv1: 35000
        Lv2: 40000
        Lv3: 45000
        Lv4: 50000
        Lv5: 55000
        Lv6: 60000
        Lv7: 65000
        Lv8: 70000
        Lv9: 75000
        Lv10: 80000
    }
    FixedCastTime: {
        Lv1: 1800
        Lv2: 1600
        Lv3: 1400
        Lv4: 1200
        Lv5: 1000
        Lv6: 800
        Lv7: 600
        Lv8: 400
        Lv9: 200
        Lv10: 1
    }
    Requirements: {
        SPCost: {
            Lv1: 40
            Lv2: 52
            Lv3: 64
            Lv4: 76
            Lv5: 88
            Lv6: 100
            Lv7: 112
            Lv8: 124
            Lv9: 136
            Lv10: 148
        }
    }
    Unit: {
        Id: 0xe4
        Range: 3
        Interval: 3000
        Target: "All"
        Flag: {
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 2453
    Name: "SO_VACUUM_EXTREME"
    Description: "Vacuum Extreme"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: {
        Lv1: 1000
        Lv2: 1500
        Lv3: 2000
        Lv4: 2500
        Lv5: 3000
        Lv6: 3500
        Lv7: 4000
        Lv8: 4500
        Lv9: 5000
        Lv10: 5500
    }
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 4000
        Lv2: 6000
        Lv3: 8000
        Lv4: 10000
        Lv5: 12000
        Lv6: 14000
        Lv7: 16000
        Lv8: 18000
        Lv9: 20000
        Lv10: 22000
    }
    CoolDown: 5000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 34
            Lv2: 42
            Lv3: 50
            Lv4: 58
            Lv5: 66
            Lv6: 74
            Lv7: 82
            Lv8: 90
            Lv9: 98
            Lv10: 106
        }
    }
    Unit: {
        Id: 0xeb
        Range: {
            Lv1: 1
            Lv2: 1
            Lv3: 2
            Lv4: 2
            Lv5: 3
            Lv6: 3
            Lv7: 4
            Lv8: 4
            Lv9: 5
            Lv10: 5
        }
        Interval: 500
        Target: "Enemy"
        Flag: {
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 2454
    Name: "SO_VARETYR_SPEAR"
    Description: "Varetyr Spear"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Wind"
    DamageType: {
        SplashArea: true
    }
    SplashRange: {
        Lv1: 1
        Lv2: 1
        Lv3: 2
        Lv4: 2
        Lv5: 3
        Lv6: 3
        Lv7: 4
        Lv8: 4
        Lv9: 5
        Lv10: 5
    }
    InterruptCast: true
    CastTime: {
        Lv1: 2200
        Lv2: 2400
        Lv3: 2600
        Lv4: 2800
        Lv5: 3000
        Lv6: 3200
        Lv7: 3400
        Lv8: 3600
        Lv9: 3800
        Lv10: 4000
    }
    AfterCastActDelay: 1000
    SkillData2: {
        Lv1: 2200
        Lv2: 2400
        Lv3: 2600
        Lv4: 2800
        Lv5: 3000
        Lv6: 3200
        Lv7: 3400
        Lv8: 3600
        Lv9: 3800
        Lv10: 4000
    }
    CoolDown: 2000
    FixedCastTime: {
        Lv1: 1800
        Lv2: 1600
        Lv3: 1400
        Lv4: 1200
        Lv5: 1000
        Lv6: 800
        Lv7: 600
        Lv8: 400
        Lv9: 200
        Lv10: 1
    }
    Requirements: {
        SPCost: {
            Lv1: 55
            Lv2: 62
            Lv3: 69
            Lv4: 76
            Lv5: 83
            Lv6: 90
            Lv7: 97
            Lv8: 104
            Lv9: 111
            Lv10: 118
        }
    }
},
{
    Id: 2455
    Name: "SO_ARRULLO"
    Description: "Arrullo"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: {
        Lv1: 1
        Lv2: 1
        Lv3: 2
        Lv4: 2
        Lv5: 3
        Lv6: 3
        Lv7: 4
        Lv8: 4
        Lv9: 5
        Lv10: 5
    }
    InterruptCast: true
    CastTime: {
        Lv1: 2200
        Lv2: 2400
        Lv3: 2600
        Lv4: 2800
        Lv5: 3000
        Lv6: 3200
        Lv7: 3400
        Lv8: 3600
        Lv9: 3800
        Lv10: 4000
    }
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 8000
        Lv2: 10000
        Lv3: 12000
        Lv4: 14000
        Lv5: 16000
        Lv6: 18000
        Lv7: 20000
        Lv8: 22000
        Lv9: 24000
        Lv10: 26000
    }
    CoolDown: {
        Lv1: 5000
        Lv2: 6000
        Lv3: 7000
        Lv4: 8000
        Lv5: 9000
        Lv6: 10000
        Lv7: 11000
        Lv8: 12000
        Lv9: 13000
        Lv10: 14000
    }
    FixedCastTime: {
        Lv1: 800
        Lv2: 600
        Lv3: 400
        Lv4: 200
        Lv5: -1
        Lv6: -1
        Lv7: -1
        Lv8: -1
        Lv9: -1
        Lv10: -1
    }
    Requirements: {
        SPCost: {
            Lv1: 30
            Lv2: 35
            Lv3: 40
            Lv4: 45
            Lv5: 50
            Lv6: 55
            Lv7: 60
            Lv8: 65
            Lv9: 70
            Lv10: 75
        }
//        Items: {
//            Yellow_Gemstone: 1
//        }
    }
},
{
    Id: 2456
    Name: "SO_EL_CONTROL"
    Description: "Spirit Control"
    MaxLevel: 4
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 2000
    CoolDown: 5000
    FixedCastTime: 0
    Requirements: {
        SPCost: 10
        State: "ElementalSpirit"
    }
},
{
    Id: 2457
    Name: "SO_SUMMON_AGNI"
    Description: "Summon Fire Spirit Agni"
    MaxLevel: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    Element: "Ele_Fire"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: {
        Lv1: 1000
        Lv2: 2000
        Lv3: 3000
        Lv4: 4000
        Lv5: 5000
        Lv6: 6000
        Lv7: 7000
        Lv8: 8000
        Lv9: 9000
        Lv10: 10000
    }
    SkillData1: {
        Lv1: 600000
        Lv2: 900000
        Lv3: 1200000
        Lv4: 1500000
        Lv5: 1800000
        Lv6: 2100000
        Lv7: 2400000
        Lv8: 2700000
        Lv9: 3000000
        Lv10: 3300000
    }
    CoolDown: 60000
    FixedCastTime: 2000
    Requirements: {
        SPCost: {
            Lv1: 100
            Lv2: 150
            Lv3: 200
            Lv4: 250
            Lv5: 300
            Lv6: 350
            Lv7: 400
            Lv8: 450
            Lv9: 500
            Lv10: 550
        }
//        Items: {
//            Boody_Red: 3
//            Boody_Red: 6
//            Flame_Heart: 1
//        }
    }
},
{
    Id: 2458
    Name: "SO_SUMMON_AQUA"
    Description: "Summon Water Spirit Aqua"
    MaxLevel: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    Element: "Ele_Water"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: {
        Lv1: 1000
        Lv2: 2000
        Lv3: 3000
        Lv4: 4000
        Lv5: 5000
        Lv6: 6000
        Lv7: 7000
        Lv8: 8000
        Lv9: 9000
        Lv10: 10000
    }
    SkillData1: {
        Lv1: 600000
        Lv2: 900000
        Lv3: 1200000
        Lv4: 1500000
        Lv5: 1800000
        Lv6: 2100000
        Lv7: 2400000
        Lv8: 2700000
        Lv9: 3000000
        Lv10: 3300000
    }
    CoolDown: 60000
    FixedCastTime: 2000
    Requirements: {
        SPCost: {
            Lv1: 100
            Lv2: 150
            Lv3: 200
            Lv4: 250
            Lv5: 300
            Lv6: 350
            Lv7: 400
            Lv8: 450
            Lv9: 500
            Lv10: 550
        }
//        Items: {
//            Crystal_Blue: 3
//            Crystal_Blue: 6
//            Mistic_Frozen: 1
//        }
    }
},
{
    Id: 2459
    Name: "SO_SUMMON_VENTUS"
    Description: "Summon Wind Spirit Ventus"
    MaxLevel: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    Element: "Ele_Wind"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: {
        Lv1: 1000
        Lv2: 2000
        Lv3: 3000
        Lv4: 4000
        Lv5: 5000
        Lv6: 6000
        Lv7: 7000
        Lv8: 8000
        Lv9: 9000
        Lv10: 10000
    }
    SkillData1: {
        Lv1: 600000
        Lv2: 900000
        Lv3: 1200000
        Lv4: 1500000
        Lv5: 1800000
        Lv6: 2100000
        Lv7: 2400000
        Lv8: 2700000
        Lv9: 3000000
        Lv10: 3300000
    }
    CoolDown: 60000
    FixedCastTime: 2000
    Requirements: {
        SPCost: {
            Lv1: 100
            Lv2: 150
            Lv3: 200
            Lv4: 250
            Lv5: 300
            Lv6: 350
            Lv7: 400
            Lv8: 450
            Lv9: 500
            Lv10: 550
        }
//        Items: {
//            Wind_Of_Verdure: 3
//            Wind_Of_Verdure: 6
//            Rough_Wind: 1
//        }
    }
},
{
    Id: 2460
    Name: "SO_SUMMON_TERA"
    Description: "Summon Earth Spirit Tera"
    MaxLevel: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    Element: "Ele_Earth"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: {
        Lv1: 1000
        Lv2: 2000
        Lv3: 3000
        Lv4: 4000
        Lv5: 5000
        Lv6: 6000
        Lv7: 7000
        Lv8: 8000
        Lv9: 9000
        Lv10: 10000
    }
    SkillData1: {
        Lv1: 600000
        Lv2: 900000
        Lv3: 1200000
        Lv4: 1500000
        Lv5: 1800000
        Lv6: 2100000
        Lv7: 2400000
        Lv8: 2700000
        Lv9: 3000000
        Lv10: 3300000
    }
    CoolDown: 60000
    FixedCastTime: 2000
    Requirements: {
        SPCost: {
            Lv1: 100
            Lv2: 150
            Lv3: 200
            Lv4: 250
            Lv5: 300
            Lv6: 350
            Lv7: 400
            Lv8: 450
            Lv9: 500
            Lv10: 550
        }
//        Items: {
//            Yellow_Live: 3
//            Yellow_Live: 6
//            Great_Nature: 1
//        }
    }
},
{
    Id: 2461
    Name: "SO_EL_ACTION"
    Description: "Elemental Action"
    MaxLevel: 1
    Range: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    DamageType: {
        NoDamage: true
    }
    CoolDown: 5000
    FixedCastTime: 0
    Requirements: {
        SPCost: 50
        State: "ElementalSpirit"
    }
},
{
    Id: 2462
    Name: "SO_EL_ANALYSIS"
    Description: "Four Spirit Analysis"
    MaxLevel: 2
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    FixedCastTime: 2000
    Requirements: {
        SPCost: {
            Lv1: 10
            Lv2: 20
            Lv3: 30
            Lv4: 40
            Lv5: 50
            Lv6: 60
            Lv7: 70
            Lv8: 80
            Lv9: 90
            Lv10: 100
        }
    }
},
{
    Id: 2463
    Name: "SO_EL_SYMPATHY"
    Description: "Spirit Sympathy"
    MaxLevel: 5
    NumberOfHits: 0
},
{
    Id: 2464
    Name: "SO_EL_CURE"
    Description: "Spirit Recovery"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 2000
    AfterCastActDelay: 1000
    FixedCastTime: -1
    Requirements: {
        SPCost: 10
        State: "ElementalSpirit"
    }
},
{
    Id: 2465
    Name: "SO_FIRE_INSIGNIA"
    Description: "Fire Insignia"
    MaxLevel: 3
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Magic"
    Element: "Ele_Fire"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillInstances: 1
    CastTime: 1000
    SkillData1: 60000
    CoolDown: 60000
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 22
            Lv2: 30
            Lv3: 38
            Lv4: 46
            Lv5: 54
            Lv6: 62
            Lv7: 70
            Lv8: 78
            Lv9: 86
            Lv10: 94
        }
//        Items: {
//            Scarlet_Pts: 1
//            Scarlet_Pts: 2
//            Scarlet_Pts: 3
//        }
    }
    Unit: {
        Id: 0xf1
        Range: 1
        Interval: 1000
        Target: "All"
        Flag: {
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 2466
    Name: "SO_WATER_INSIGNIA"
    Description: "Water Insignia"
    MaxLevel: 3
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Magic"
    Element: "Ele_Water"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillInstances: 1
    CastTime: 1000
    SkillData1: 60000
    CoolDown: 60000
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 22
            Lv2: 30
            Lv3: 38
            Lv4: 46
            Lv5: 54
            Lv6: 62
            Lv7: 70
            Lv8: 78
            Lv9: 86
            Lv10: 94
        }
//        Items: {
//            Indigo_Pts: 1
//            Indigo_Pts: 2
//            Indigo_Pts: 3
//        }
    }
    Unit: {
        Id: 0xf2
        Range: 1
        Interval: 1000
        Target: "All"
        Flag: {
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 2467
    Name: "SO_WIND_INSIGNIA"
    Description: "Wind Insignia"
    MaxLevel: 3
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Magic"
    Element: "Ele_Wind"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillInstances: 1
    CastTime: 1000
    SkillData1: 60000
    CoolDown: 60000
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 22
            Lv2: 30
            Lv3: 38
            Lv4: 46
            Lv5: 54
            Lv6: 62
            Lv7: 70
            Lv8: 78
            Lv9: 86
            Lv10: 94
        }
//        Items: {
//            Yellow_Wish_Pts: 1
//            Yellow_Wish_Pts: 2
//            Yellow_Wish_Pts: 3
//        }
    }
    Unit: {
        Id: 0xf3
        Range: 1
        Interval: 1000
        Target: "All"
        Flag: {
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 2468
    Name: "SO_EARTH_INSIGNIA"
    Description: "Earth Insignia"
    MaxLevel: 3
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Magic"
    Element: "Ele_Earth"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillInstances: 1
    CastTime: 1000
    SkillData1: 60000
    CoolDown: 60000
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 22
            Lv2: 30
            Lv3: 38
            Lv4: 46
            Lv5: 54
            Lv6: 62
            Lv7: 70
            Lv8: 78
            Lv9: 86
            Lv10: 94
        }
//        Items: {
//            Lime_Green_Pts: 1
//            Lime_Green_Pts: 2
//            Lime_Green_Pts: 3
//        }
    }
    Unit: {
        Id: 0xf4
        Range: 1
        Interval: 1000
        Target: "All"
        Flag: {
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 2474
    Name: "GN_TRAINING_SWORD"
    Description: "Sword Training"
    MaxLevel: 5
    NumberOfHits: 0
},
{
    Id: 2475
    Name: "GN_REMODELING_CART"
    Description: "Cart Remodeling"
    MaxLevel: 5
    NumberOfHits: 0
},
{
    Id: 2476
    Name: "GN_CART_TORNADO"
    Description: "Cart Tornado"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 2
    KnockBackTiles: 2
    AfterCastActDelay: 500
    SkillData1: 5000
    CoolDown: {
        Lv1: 0
        Lv2: 500
        Lv3: 1000
        Lv4: 1500
        Lv5: 2000
        Lv6: 2500
        Lv7: 3000
        Lv8: 3500
        Lv9: 4000
        Lv10: 4500
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: 30
        State: "Cart"
    }
},
{
    Id: 2477
    Name: "GN_CARTCANNON"
    Description: "Cart Cannon"
    MaxLevel: 5
    Range: {
        Lv1: 7
        Lv2: 8
        Lv3: 9
        Lv4: 10
        Lv5: 11
        Lv6: 12
        Lv7: 13
        Lv8: 14
        Lv9: 15
        Lv10: 16
    }
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: {
        Lv1: 1
        Lv2: 1
        Lv3: 2
        Lv4: 2
        Lv5: 3
        Lv6: 3
        Lv7: 4
        Lv8: 4
        Lv9: 5
        Lv10: 5
    }
    InterruptCast: true
    CastTime: {
        Lv1: 1000
        Lv2: 1500
        Lv3: 2000
        Lv4: 2500
        Lv5: 3000
        Lv6: 3500
        Lv7: 4000
        Lv8: 4500
        Lv9: 5000
        Lv10: 5500
    }
    AfterCastActDelay: 500
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 40
            Lv2: 42
            Lv3: 44
            Lv4: 46
            Lv5: 48
            Lv6: 50
            Lv7: 52
            Lv8: 54
            Lv9: 56
            Lv10: 58
        }
        AmmoTypes: {
            A_CANNONBALL: true
        }
        AmmoAmount: 1
        State: "Cart"
    }
},
{
    Id: 2478
    Name: "GN_CARTBOOST"
    Description: "Cart Boost"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 1500
    AfterCastActDelay: 500
    SkillData1: 90000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 24
            Lv3: 28
            Lv4: 32
            Lv5: 36
            Lv6: 40
            Lv7: 44
            Lv8: 48
            Lv9: 52
            Lv10: 56
        }
        State: "Cart"
    }
},
{
    Id: 2479
    Name: "GN_THORNS_TRAP"
    Description: "Thorn Trap"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    SkillInfo: {
        Trap: true
    }
    AttackType: "Misc"
    InterruptCast: true
    SkillInstances: 5
    CastTime: 1500
    AfterCastActDelay: 500
    SkillData1: {
        Lv1: 10000
        Lv2: 12000
        Lv3: 14000
        Lv4: 16000
        Lv5: 18000
        Lv6: 20000
        Lv7: 22000
        Lv8: 24000
        Lv9: 26000
        Lv10: 28000
    }
    SkillData2: 20000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 22
            Lv2: 26
            Lv3: 30
            Lv4: 34
            Lv5: 38
            Lv6: 42
            Lv7: 46
            Lv8: 50
            Lv9: 54
            Lv10: 58
        }
//        Items: {
//            Seed_Of_Horny_Plant: 1
//        }
    }
    Unit: {
        Id: 0xe5
        Range: 1
        Interval: 1000
        Target: "Enemy"
        Flag: {
            UF_NOREITERATION: true
            UF_NOFOOTSET: true
        }
    }
},
{
    Id: 2480
    Name: "GN_BLOOD_SUCKER"
    Description: "Blood Sucker"
    MaxLevel: 5
    Range: 11
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillInstances: 3
    CastTime: 1500
    AfterCastActDelay: 500
    SkillData1: {
        Lv1: 20000
        Lv2: 22000
        Lv3: 24000
        Lv4: 26000
        Lv5: 28000
        Lv6: 30000
        Lv7: 32000
        Lv8: 34000
        Lv9: 36000
        Lv10: 38000
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 30
            Lv2: 35
            Lv3: 40
            Lv4: 45
            Lv5: 50
            Lv6: 55
            Lv7: 60
            Lv8: 65
            Lv9: 70
            Lv10: 75
        }
//        Items: {
//            Bloodsuck_Plant_Seed: 1
//        }
    }
},
{
    Id: 2481
    Name: "GN_SPORE_EXPLOSION"
    Description: "Spore Explosion"
    MaxLevel: 5
    Range: 11
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: {
        Lv1: 1
        Lv2: 2
        Lv3: 3
        Lv4: 4
        Lv5: 5
        Lv6: 6
        Lv7: 7
        Lv8: 8
        Lv9: 9
        Lv10: 10
    }
    InterruptCast: true
    CastTime: 1500
    AfterCastActDelay: 500
    SkillData1: {
        Lv1: 2000
        Lv2: 2000
        Lv3: 3000
        Lv4: 3000
        Lv5: 4000
        Lv6: 4000
        Lv7: 5000
        Lv8: 5000
        Lv9: 6000
        Lv10: 6000
    }
    CoolDown: 5000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 55
            Lv2: 60
            Lv3: 65
            Lv4: 70
            Lv5: 75
            Lv6: 80
            Lv7: 85
            Lv8: 90
            Lv9: 95
            Lv10: 100
        }
//        Items: {
//            Bomb_Mushroom_Spore: 1
//        }
    }
},
{
    Id: 2482
    Name: "GN_WALLOFTHORN"
    Description: "Wall of Thorns"
    MaxLevel: 5
    Range: 11
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: -1
    InterruptCast: true
    SkillInstances: 1
    KnockBackTiles: 2
    CastTime: 1500
    AfterCastActDelay: 500
    SkillData1: {
        Lv1: 10000
        Lv2: 11000
        Lv3: 12000
        Lv4: 13000
        Lv5: 14000
        Lv6: 15000
        Lv7: 16000
        Lv8: 17000
        Lv9: 18000
        Lv10: 19000
    }
    CoolDown: 5000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 40
            Lv2: 50
            Lv3: 60
            Lv4: 70
            Lv5: 80
            Lv6: 90
            Lv7: 100
            Lv8: 110
            Lv9: 120
            Lv10: 130
        }
//        Items: {
//            Seed_Of_Horny_Plant: 1
//        }
    }
    Unit: {
        Id: [ 0xe6, 0x7f ]
        Layout: -1
        Range: 2
        Interval: -1
        Target: "All"
    }
},
{
    Id: 2483
    Name: "GN_CRAZYWEED"
    Description: "Crazy Weed"
    MaxLevel: 10
    Range: 11
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: 4
    InterruptCast: true
    CastTime: {
        Lv1: 3000
        Lv2: 3500
        Lv3: 4000
        Lv4: 4500
        Lv5: 5000
        Lv6: 5500
        Lv7: 6000
        Lv8: 6500
        Lv9: 7000
        Lv10: 7500
    }
    AfterCastActDelay: 500
    CoolDown: 5000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 24
            Lv2: 28
            Lv3: 32
            Lv4: 36
            Lv5: 40
            Lv6: 44
            Lv7: 48
            Lv8: 52
            Lv9: 56
            Lv10: 60
        }
//        Items: {
//            Seed_Of_Horny_Plant: 1
//        }
    }
},
{
    Id: 2484
    Name: "GN_CRAZYWEED_ATK"
    Description: "Crazy Weed Attack"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Weapon"
    Element: "Ele_Earth"
    SkillData1: 100
    FixedCastTime: -1
    Requirements: {
        SPCost: 1
    }
    Unit: {
        Id: 0x86
        Range: 2
        Interval: 100
        Target: "Enemy"
        Flag: {
            UF_SKILL: true
        }
    }
},
{
    Id: 2485
    Name: "GN_DEMONIC_FIRE"
    Description: "Demonic Fire"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Magic"
    Element: "Ele_Fire"
    InterruptCast: true
    CastTime: {
        Lv1: 3000
        Lv2: 3500
        Lv3: 4000
        Lv4: 4500
        Lv5: 5000
        Lv6: 5500
        Lv7: 6000
        Lv8: 6500
        Lv9: 7000
        Lv10: 7500
    }
    AfterCastActDelay: 500
    SkillData1: {
        Lv1: 10000
        Lv2: 12000
        Lv3: 14000
        Lv4: 16000
        Lv5: 18000
        Lv6: 20000
        Lv7: 22000
        Lv8: 24000
        Lv9: 26000
        Lv10: 28000
    }
    SkillData2: {
        Lv1: 8000
        Lv2: 16000
        Lv3: 24000
        Lv4: 32000
        Lv5: 40000
        Lv6: 48000
        Lv7: 56000
        Lv8: 64000
        Lv9: 72000
        Lv10: 80000
    }
    CoolDown: 5000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 24
            Lv2: 28
            Lv3: 32
            Lv4: 36
            Lv5: 40
            Lv6: 44
            Lv7: 48
            Lv8: 52
            Lv9: 56
            Lv10: 60
        }
//        Items: {
//            Fire_Bottle: 1
//        }
    }
    Unit: {
        Id: 0xe7
        Range: 3
        Interval: 2000
        Target: "Enemy"
        Flag: {
            UF_NOOVERLAP: true
            UF_PATHCHECK: true
            UF_SKILL: true
        }
    }
},
{
    Id: 2486
    Name: "GN_FIRE_EXPANSION"
    Description: "Fire Expansion"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    InterruptCast: true
    CastTime: 2000
    AfterCastActDelay: 500
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 30
            Lv2: 35
            Lv3: 40
            Lv4: 45
            Lv5: 50
            Lv6: 55
            Lv7: 60
            Lv8: 65
            Lv9: 70
            Lv10: 75
        }
//        Items: {
//            Oil_Bottle: 1
//            Explosive_Powder: 1
//            Smoke_Powder: 1
//            Tear_Gas: 1
//            Acid_Bottle: 1
//        }
    }
},
{
    Id: 2487
    Name: "GN_FIRE_EXPANSION_SMOKE_POWDER"
    Description: "Fire Expansion Smoke Powder"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    SkillData1: {
        Lv1: 10000
        Lv2: 12000
        Lv3: 14000
        Lv4: 16000
        Lv5: 18000
        Lv6: 20000
        Lv7: 22000
        Lv8: 24000
        Lv9: 26000
        Lv10: 28000
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: 1
    }
    Unit: {
        Id: 0xe8
        Range: 3
        Interval: 1000
        Target: "Enemy"
    }
},
{
    Id: 2488
    Name: "GN_FIRE_EXPANSION_TEAR_GAS"
    Description: "Fire Expansion Tear Gas"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    SkillData1: {
        Lv1: 10000
        Lv2: 12000
        Lv3: 14000
        Lv4: 16000
        Lv5: 18000
        Lv6: 20000
        Lv7: 22000
        Lv8: 24000
        Lv9: 26000
        Lv10: 28000
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: 1
    }
    Unit: {
        Id: 0xe9
        Range: 3
        Interval: 1000
        Target: "Enemy"
    }
},
{
    Id: 2489
    Name: "GN_FIRE_EXPANSION_ACID"
    Description: "Fire Expansion Acid"
    MaxLevel: 10
    Range: 11
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    NumberOfHits: {
        Lv1: 1
        Lv2: 2
        Lv3: 3
        Lv4: 4
        Lv5: 5
        Lv6: 6
        Lv7: 7
        Lv8: 8
        Lv9: 9
        Lv10: 10
    }
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 2490
    Name: "GN_HELLS_PLANT"
    Description: "Hell's Plant"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    SkillInfo: {
        Trap: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: 1
    InterruptCast: true
    SkillInstances: {
        Lv1: 2
        Lv2: 3
        Lv3: 4
        Lv4: 5
        Lv5: 6
        Lv6: 7
        Lv7: 8
        Lv8: 9
        Lv9: 10
        Lv10: 11
    }
    CastTime: {
        Lv1: 3000
        Lv2: 3500
        Lv3: 4000
        Lv4: 4500
        Lv5: 5000
        Lv6: 5500
        Lv7: 6000
        Lv8: 6500
        Lv9: 7000
        Lv10: 7500
    }
    AfterCastActDelay: 500
    SkillData1: {
        Lv1: 14000
        Lv2: 21000
        Lv3: 28000
        Lv4: 35000
        Lv5: 42000
        Lv6: 49000
        Lv7: 56000
        Lv8: 63000
        Lv9: 70000
        Lv10: 77000
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 40
            Lv2: 45
            Lv3: 50
            Lv4: 55
            Lv5: 60
            Lv6: 65
            Lv7: 70
            Lv8: 75
            Lv9: 80
            Lv10: 85
        }
//        Items: {
//            MenEater_Plant_Bottle: 1
//        }
    }
    Unit: {
        Id: 0xea
        Range: 1
        Interval: 1000
        Target: "All"
        Flag: {
            UF_NOREITERATION: true
        }
    }
},
{
    Id: 2491
    Name: "GN_HELLS_PLANT_ATK"
    Description: "Hell's Plant Attack"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Misc"
    DamageType: {
        IgnoreFlee: true
        IgnoreDefCards: true
    }
    SkillData1: 20000
    FixedCastTime: -1
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 2492
    Name: "GN_MANDRAGORA"
    Description: "Howling of Mandragora"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: {
        Lv1: 5
        Lv2: 6
        Lv3: 6
        Lv4: 7
        Lv5: 7
        Lv6: 8
        Lv7: 8
        Lv8: 9
        Lv9: 9
        Lv10: 10
    }
    InterruptCast: true
    CastTime: 1000
    AfterCastActDelay: 500
    SkillData1: {
        Lv1: 10000
        Lv2: 15000
        Lv3: 20000
        Lv4: 25000
        Lv5: 30000
        Lv6: 35000
        Lv7: 40000
        Lv8: 45000
        Lv9: 50000
        Lv10: 55000
    }
    CoolDown: 10000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 40
            Lv2: 45
            Lv3: 50
            Lv4: 55
            Lv5: 60
            Lv6: 65
            Lv7: 70
            Lv8: 75
            Lv9: 80
            Lv10: 85
        }
//        Items: {
//            Mandragora_Flowerpot: 1
//        }
    }
},
{
    Id: 2493
    Name: "GN_SLINGITEM"
    Description: "Sling Item"
    MaxLevel: 1
    Range: 11
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CoolDown: 1000
    FixedCastTime: 0
    Requirements: {
        SPCost: 4
        AmmoTypes: {
            A_THROWWEAPON: true
        }
        AmmoAmount: 1
    }
},
{
    Id: 2494
    Name: "GN_CHANGEMATERIAL"
    Description: "Change Material"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    Requirements: {
        SPCost: 5
    }
},
{
    Id: 2495
    Name: "GN_MIX_COOKING"
    Description: "Mix Cooking"
    MaxLevel: 2
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    Requirements: {
        SPCost: {
            Lv1: 5
            Lv2: 40
            Lv3: 75
            Lv4: 110
            Lv5: 145
            Lv6: 180
            Lv7: 215
            Lv8: 250
            Lv9: 285
            Lv10: 320
        }
    }
},
{
    Id: 2496
    Name: "GN_MAKEBOMB"
    Description: "Create Bomb"
    MaxLevel: 2
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    Requirements: {
        SPCost: {
            Lv1: 5
            Lv2: 40
            Lv3: 75
            Lv4: 110
            Lv5: 145
            Lv6: 180
            Lv7: 215
            Lv8: 250
            Lv9: 285
            Lv10: 320
        }
    }
},
{
    Id: 2497
    Name: "GN_S_PHARMACY"
    Description: "Special Pharmacy"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    Requirements: {
        SPCost: 12
    }
},
{
    Id: 2498
    Name: "GN_SLINGITEM_RANGEMELEEATK"
    Description: "Sling Item Attack"
    MaxLevel: 1
    Range: 11
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    SkillData1: 3000
    FixedCastTime: -1
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 2515
    Name: "AB_SECRAMENT"
    Description: "Secrament"
    MaxLevel: 5
    Range: 11
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 1000
    AfterCastActDelay: 500
    SkillData1: {
        Lv1: 60000
        Lv2: 90000
        Lv3: 120000
        Lv4: 150000
        Lv5: 180000
        Lv6: 210000
        Lv7: 240000
        Lv8: 270000
        Lv9: 300000
        Lv10: 330000
    }
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 100
            Lv2: 120
            Lv3: 140
            Lv4: 160
            Lv5: 180
            Lv6: 200
            Lv7: 220
            Lv8: 240
            Lv9: 260
            Lv10: 280
        }
    }
},
{
    Id: 2516
    Name: "WM_SEVERE_RAINSTORM_MELEE"
    Description: "Severe Rainstorm Melee"
    MaxLevel: 5
    Range: 11
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 5
},
{
    Id: 2517
    Name: "SR_HOWLINGOFLION"
    Description: "Howling of Lion"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: {
        Lv1: 3
        Lv2: 4
        Lv3: 5
        Lv4: 6
        Lv5: 7
        Lv6: 8
        Lv7: 9
        Lv8: 10
        Lv9: 11
        Lv10: 12
    }
    CastTime: 1000
    SkillData1: {
        Lv1: 12000
        Lv2: 14000
        Lv3: 16000
        Lv4: 18000
        Lv5: 20000
        Lv6: 22000
        Lv7: 24000
        Lv8: 26000
        Lv9: 28000
        Lv10: 30000
    }
    CoolDown: 10000
    FixedCastTime: 500
    Requirements: {
        SPCost: {
            Lv1: 40
            Lv2: 45
            Lv3: 50
            Lv4: 55
            Lv5: 60
            Lv6: 65
            Lv7: 70
            Lv8: 75
            Lv9: 80
            Lv10: 85
        }
        SpiritSphereCost: {
            Lv1: 1
            Lv2: 2
            Lv3: 3
            Lv4: 4
            Lv5: 5
            Lv6: 6
            Lv7: 7
            Lv8: 8
            Lv9: 9
            Lv10: 10
        }
    }
},
{
    Id: 2518
    Name: "SR_RIDEINLIGHTNING"
    Description: "Ride In Lightening"
    MaxLevel: 5
    Range: 11
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: {
        Lv1: 2
        Lv2: 2
        Lv3: 3
        Lv4: 3
        Lv5: 4
        Lv6: 4
        Lv7: 5
        Lv8: 5
        Lv9: 6
        Lv10: 6
    }
    CastTime: {
        Lv1: 1000
        Lv2: 2000
        Lv3: 3000
        Lv4: 4000
        Lv5: 5000
        Lv6: 6000
        Lv7: 7000
        Lv8: 8000
        Lv9: 9000
        Lv10: 10000
    }
    AfterCastActDelay: 1000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 40
            Lv2: 50
            Lv3: 60
            Lv4: 70
            Lv5: 80
            Lv6: 90
            Lv7: 100
            Lv8: 110
            Lv9: 120
            Lv10: 130
        }
        SpiritSphereCost: {
            Lv1: 1
            Lv2: 2
            Lv3: 3
            Lv4: 4
            Lv5: 5
            Lv6: 6
            Lv7: 7
            Lv8: 8
            Lv9: 9
            Lv10: 10
        }
    }
},
{
    Id: 2534
    Name: "RETURN_TO_ELDICASTES"
    Description: "Return To Eldicastes"
    MaxLevel: 1
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
    CastTime: 3000
    CoolDown: 300000
    FixedCastTime: 0
    CastTimeOptions: {
        IgnoreDex: true
        IgnoreStatusEffect: true
        IgnoreItemBonus: true
    }
    SkillDelayOptions: {
        IgnoreDex: true
        IgnoreStatusEffect: true
        IgnoreItemBonus: true
    }
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 2535
    Name: "ALL_BUYING_STORE"
    Description: "Open Buying Store"
    MaxLevel: 1
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Quest: true
    }
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
    Requirements: {
        SPCost: 1
//        Items: {
//            Buy_Market_Permit: 1
//        }
    }
},
{
    Id: 2536
    Name: "ALL_GUARDIAN_RECALL"
    Description: "Guardian's Recall"
    MaxLevel: 1
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
    CastTime: 3000
    CoolDown: 300000
    FixedCastTime: 0
    CastTimeOptions: {
        IgnoreDex: true
        IgnoreStatusEffect: true
        IgnoreItemBonus: true
    }
    SkillDelayOptions: {
        IgnoreDex: true
        IgnoreStatusEffect: true
        IgnoreItemBonus: true
    }
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 2537
    Name: "ALL_ODINS_POWER"
    Description: "Odin's Power"
    MaxLevel: 2
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: 60000
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 70
            Lv2: 100
            Lv3: 130
            Lv4: 160
            Lv5: 190
            Lv6: 220
            Lv7: 250
            Lv8: 280
            Lv9: 310
            Lv10: 340
        }
    }
},
{
    Id: 2544
    Name: "MC_CARTDECORATE"
    Description: "Change Cart 2"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Quest: true
    }
    DamageType: {
        NoDamage: true
    }
    Requirements: {
        SPCost: 40
    }
},
{
    Id: 2551
    Name: "RL_GLITTERING_GREED"
    Description: "Flip The Coin Greed"
    MaxLevel: 10
    NumberOfHits: 0
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 2552
    Name: "RL_RICHS_COIN"
    Description: "Rich's Coin"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    Requirements: {
        SPCost: 10
    }
},
{
    Id: 2553
    Name: "RL_MASS_SPIRAL"
    Description: "Mass Spiral"
    MaxLevel: 5
    Range: 15
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    Requirements: {
        SPCost: {
            Lv1: 80
            Lv2: 84
            Lv3: 88
            Lv4: 92
            Lv5: 96
            Lv6: 100
            Lv7: 104
            Lv8: 108
            Lv9: 112
            Lv10: 116
        }
    }
},
{
    Id: 2554
    Name: "RL_BANISHING_BUSTER"
    Description: "Banishing Buster"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 2
    Requirements: {
        SPCost: {
            Lv1: 55
            Lv2: 60
            Lv3: 65
            Lv4: 70
            Lv5: 75
            Lv6: 80
            Lv7: 85
            Lv8: 90
            Lv9: 95
            Lv10: 100
        }
    }
},
{
    Id: 2555
    Name: "RL_B_TRAP"
    Description: "Bind Trap"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    SkillInstances: 3
    CoolDown: {
        Lv1: 10000
        Lv2: 11000
        Lv3: 12000
        Lv4: 13000
        Lv5: 14000
        Lv6: 15000
        Lv7: 16000
        Lv8: 17000
        Lv9: 18000
        Lv10: 19000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 30
            Lv2: 32
            Lv3: 34
            Lv4: 36
            Lv5: 38
            Lv6: 40
            Lv7: 42
            Lv8: 44
            Lv9: 46
            Lv10: 48
        }
    }
    Unit: {
        Id: 0x104
        Range: {
            Lv1: 1
            Lv2: 2
            Lv3: 2
            Lv4: 3
            Lv5: 3
            Lv6: 4
            Lv7: 4
            Lv8: 5
            Lv9: 5
            Lv10: 6
        }
        Interval: 500
        Target: "Enemy"
        Flag: {
            UF_NOREITERATION: true
            UF_NOFOOTSET: true
        }
    }
},
{
    Id: 2556
    Name: "RL_FLICKER"
    Description: "Flicker"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: -1
    Requirements: {
        SPCost: 2
    }
},
{
    Id: 2557
    Name: "RL_S_STORM"
    Description: "Shatter Storm"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 2
    Requirements: {
        SPCost: {
            Lv1: 55
            Lv2: 60
            Lv3: 65
            Lv4: 70
            Lv5: 75
            Lv6: 80
            Lv7: 85
            Lv8: 90
            Lv9: 95
            Lv10: 100
        }
    }
},
{
    Id: 2558
    Name: "RL_E_CHAIN"
    Description: "Eternal Chain"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    Requirements: {
        SPCost: 45
    }
},
{
    Id: 2559
    Name: "RL_QD_SHOT"
    Description: "Quick Draw Shot"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NoCastSelf: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    Requirements: {
        SPCost: 5
    }
},
{
    Id: 2560
    Name: "RL_C_MARKER"
    Description: "Crimson Marker"
    MaxLevel: 1
    Range: 11
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    DamageType: {
        NoDamage: true
    }
    SkillInstances: 3
    Requirements: {
        SPCost: 10
    }
},
{
    Id: 2561
    Name: "RL_FIREDANCE"
    Description: "Fire Dance"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 2
    Requirements: {
        SPCost: {
            Lv1: 10
            Lv2: 15
            Lv3: 20
            Lv4: 25
            Lv5: 30
            Lv6: 35
            Lv7: 40
            Lv8: 45
            Lv9: 50
            Lv10: 55
        }
    }
},
{
    Id: 2562
    Name: "RL_H_MINE"
    Description: "Howling Mine"
    MaxLevel: 5
    Range: {
        Lv1: 7
        Lv2: 8
        Lv3: 9
        Lv4: 10
        Lv5: 11
        Lv6: 12
        Lv7: 13
        Lv8: 14
        Lv9: 15
        Lv10: 16
    }
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    Requirements: {
        SPCost: {
            Lv1: 45
            Lv2: 50
            Lv3: 55
            Lv4: 60
            Lv5: 65
            Lv6: 70
            Lv7: 75
            Lv8: 80
            Lv9: 85
            Lv10: 90
        }
    }
},
{
    Id: 2563
    Name: "RL_P_ALTER"
    Description: "Platinum Alter"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 24
            Lv3: 28
            Lv4: 32
            Lv5: 36
            Lv6: 40
            Lv7: 44
            Lv8: 48
            Lv9: 52
            Lv10: 56
        }
    }
},
{
    Id: 2564
    Name: "RL_FALLEN_ANGEL"
    Description: "Fallen Angel"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    DamageType: {
        NoDamage: true
    }
    Requirements: {
        SPCost: 90
    }
},
{
    Id: 2565
    Name: "RL_R_TRIP"
    Description: "Round Trip"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: {
        Lv1: 2
        Lv2: 3
        Lv3: 4
        Lv4: 5
        Lv5: 6
        Lv6: 7
        Lv7: 8
        Lv8: 9
        Lv9: 10
        Lv10: 11
    }
    KnockBackTiles: 3
    Requirements: {
        SPCost: {
            Lv1: 40
            Lv2: 45
            Lv3: 50
            Lv4: 55
            Lv5: 60
            Lv6: 65
            Lv7: 70
            Lv8: 75
            Lv9: 80
            Lv10: 85
        }
    }
},
{
    Id: 2566
    Name: "RL_D_TAIL"
    Description: "Dragon Tail"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: -1
    Requirements: {
        SPCost: {
            Lv1: 60
            Lv2: 70
            Lv3: 80
            Lv4: 90
            Lv5: 100
            Lv6: 110
            Lv7: 120
            Lv8: 130
            Lv9: 140
            Lv10: 150
        }
    }
},
{
    Id: 2567
    Name: "RL_FIRE_RAIN"
    Description: "Fire Rain"
    MaxLevel: 5
    Range: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    Requirements: {
        SPCost: 70
    }
},
{
    Id: 2568
    Name: "RL_HEAT_BARREL"
    Description: "Heat Barrel"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    Requirements: {
        SPCost: {
            Lv1: 30
            Lv2: 40
            Lv3: 50
            Lv4: 60
            Lv5: 70
            Lv6: 80
            Lv7: 90
            Lv8: 100
            Lv9: 110
            Lv10: 120
        }
    }
},
{
    Id: 2569
    Name: "RL_AM_BLAST"
    Description: "Anti-Material Blast"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    Requirements: {
        SPCost: {
            Lv1: 80
            Lv2: 84
            Lv3: 88
            Lv4: 92
            Lv5: 96
            Lv6: 100
            Lv7: 104
            Lv8: 108
            Lv9: 112
            Lv10: 116
        }
    }
},
{
    Id: 2570
    Name: "RL_SLUGSHOT"
    Description: "Slug Shot"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    KnockBackTiles: 6
    Requirements: {
        SPCost: {
            Lv1: 55
            Lv2: 60
            Lv3: 65
            Lv4: 70
            Lv5: 75
            Lv6: 80
            Lv7: 85
            Lv8: 90
            Lv9: 95
            Lv10: 100
        }
    }
},
{
    Id: 2571
    Name: "RL_HAMMER_OF_GOD"
    Description: "Hammer of God"
    MaxLevel: 5
    Range: {
        Lv1: 7
        Lv2: 8
        Lv3: 9
        Lv4: 10
        Lv5: 11
        Lv6: 12
        Lv7: 13
        Lv8: 14
        Lv9: 15
        Lv10: 16
    }
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 2
    Requirements: {
        SPCost: {
            Lv1: 70
            Lv2: 80
            Lv3: 90
            Lv4: 100
            Lv5: 110
            Lv6: 120
            Lv7: 130
            Lv8: 140
            Lv9: 150
            Lv10: 160
        }
    }
},
{
    Id: 2572
    Name: "RL_R_TRIP_PLUSATK"
    Description: "Round Trip Plus Attack"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        IgnoreFlee: true
    }
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 2573
    Name: "RL_B_FLICKER_ATK"
    Description: "Bind Flicker Attack"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 2574
    Name: "RL_GLITTERING_GREED_ATK"
    Description: "Flip The Coin Greed Attack"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 3001
    Name: "KO_YAMIKUMO"
    Description: "Yamikumo"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillData1: 60000
    FixedCastTime: -1
    Requirements: {
        SPCost: 10
    }
},
{
    Id: 3002
    Name: "KO_RIGHT"
    Description: "Right Hand Mastery"
    MaxLevel: 5
    AttackType: "Weapon"
    NumberOfHits: 0
},
{
    Id: 3003
    Name: "KO_LEFT"
    Description: "Left Hand Mastery"
    MaxLevel: 5
    AttackType: "Weapon"
    NumberOfHits: 0
},
{
    Id: 3004
    Name: "KO_JYUMONJIKIRI"
    Description: "Cross Strike"
    MaxLevel: 5
    Range: {
        Lv1: 3
        Lv2: 4
        Lv3: 5
        Lv4: 6
        Lv5: 7
        Lv6: 8
        Lv7: 9
        Lv8: 10
        Lv9: 11
        Lv10: 12
    }
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    NumberOfHits: -2
    AfterCastActDelay: 500
    SkillData1: 3000
    CoolDown: 5000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 10
            Lv2: 12
            Lv3: 14
            Lv4: 16
            Lv5: 18
            Lv6: 20
            Lv7: 22
            Lv8: 24
            Lv9: 26
            Lv10: 28
        }
        WeaponTypes: {
            DWDaggers: true
            DWSwords: true
            DWDaggerSword: true
        }
    }
},
{
    Id: 3005
    Name: "KO_SETSUDAN"
    Description: "Soul Sever"
    MaxLevel: 5
    Range: 2
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    CoolDown: 3000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 12
            Lv2: 16
            Lv3: 20
            Lv4: 24
            Lv5: 28
            Lv6: 32
            Lv7: 36
            Lv8: 40
            Lv9: 44
            Lv10: 48
        }
    }
},
{
    Id: 3006
    Name: "KO_BAKURETSU"
    Description: "Bakuretsu Kunai"
    MaxLevel: 5
    Range: {
        Lv1: 7
        Lv2: 8
        Lv3: 9
        Lv4: 10
        Lv5: 11
        Lv6: 12
        Lv7: 13
        Lv8: 14
        Lv9: 15
        Lv10: 16
    }
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 2
    NumberOfHits: 0
    CastTime: {
        Lv1: 1000
        Lv2: 1400
        Lv3: 1800
        Lv4: 2200
        Lv5: 2600
        Lv6: 3000
        Lv7: 3400
        Lv8: 3800
        Lv9: 4200
        Lv10: 4600
    }
    AfterCastActDelay: 1000
    SkillData1: 100
    CoolDown: 3000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 5
            Lv2: 6
            Lv3: 7
            Lv4: 8
            Lv5: 9
            Lv6: 10
            Lv7: 11
            Lv8: 12
            Lv9: 13
            Lv10: 14
        }
//        Items: {
//            Explosive_Kunai: 1
//        }
    }
    Unit: {
        Id: 0x86
        Range: 2
        Interval: 100
        Target: "Enemy"
        Flag: {
            UF_NOOVERLAP: true
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 3007
    Name: "KO_HAPPOKUNAI"
    Description: "Happo Kunai"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Misc"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
        IgnoreFlee: true
    }
    SplashRange: {
        Lv1: 4
        Lv2: 4
        Lv3: 4
        Lv4: 4
        Lv5: 5
        Lv6: 5
        Lv7: 5
        Lv8: 5
        Lv9: 5
        Lv10: 5
    }
    NumberOfHits: 0
    AfterCastActDelay: 500
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 8
            Lv2: 9
            Lv3: 10
            Lv4: 11
            Lv5: 12
            Lv6: 13
            Lv7: 14
            Lv8: 15
            Lv9: 16
            Lv10: 17
        }
        AmmoTypes: {
            A_KUNAI: true
        }
        AmmoAmount: 8
    }
},
{
    Id: 3008
    Name: "KO_MUCHANAGE"
    Description: "Mucha Nage"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Place: true
    }
    AttackType: "Misc"
    DamageType: {
        SplashArea: true
        IgnoreElement: true
    }
    SplashRange: 2
    NumberOfHits: -10
    CastTime: 1000
    SkillData1: 100
    CoolDown: 10000
    FixedCastTime: 0
    Requirements: {
        SPCost: 50
        ZenyCost: {
            Lv1: 10000
            Lv2: 20000
            Lv3: 30000
            Lv4: 40000
            Lv5: 50000
            Lv6: 60000
            Lv7: 70000
            Lv8: 80000
            Lv9: 90000
            Lv10: 100000
        }
    }
    Unit: {
        Id: 0x86
        Range: 2
        Interval: 100
        Target: "Enemy"
        Flag: {
            UF_NOOVERLAP: true
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 3009
    Name: "KO_HUUMARANKA"
    Description: "Huuma Shuriken Ranka"
    MaxLevel: 5
    Range: {
        Lv1: 9
        Lv2: 10
        Lv3: 11
        Lv4: 12
        Lv5: 13
        Lv6: 14
        Lv7: 15
        Lv8: 16
        Lv9: 17
        Lv10: 18
    }
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Place: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 3
    NumberOfHits: -5
    CastTime: {
        Lv1: 1000
        Lv2: 1200
        Lv3: 1400
        Lv4: 1600
        Lv5: 1800
        Lv6: 2000
        Lv7: 2200
        Lv8: 2400
        Lv9: 2600
        Lv10: 2800
    }
    AfterCastActDelay: 1000
    SkillData1: 100
    CoolDown: 3000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 24
            Lv2: 28
            Lv3: 32
            Lv4: 36
            Lv5: 40
            Lv6: 44
            Lv7: 48
            Lv8: 52
            Lv9: 56
            Lv10: 60
        }
        WeaponTypes: {
            FuumaShurikens: true
        }
    }
    Unit: {
        Id: 0x86
        Range: 3
        Interval: 100
        Target: "Enemy"
        Flag: {
            UF_NOOVERLAP: true
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 3010
    Name: "KO_MAKIBISHI"
    Description: "Makibishi"
    MaxLevel: 5
    Range: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Trap: true
    }
    AttackType: "Weapon"
    DamageType: {
        SplashArea: true
        IgnoreFlee: true
    }
    SkillData1: {
        Lv1: 12000
        Lv2: 14000
        Lv3: 16000
        Lv4: 18000
        Lv5: 20000
        Lv6: 22000
        Lv7: 24000
        Lv8: 26000
        Lv9: 28000
        Lv10: 30000
    }
    SkillData2: 10000
    CoolDown: 10000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 9
            Lv2: 12
            Lv3: 15
            Lv4: 18
            Lv5: 21
            Lv6: 24
            Lv7: 27
            Lv8: 30
            Lv9: 33
            Lv10: 36
        }
//        Items: {
//            Makibishi: {
//                Lv1: 3
//                Lv2: 4
//                Lv3: 5
//                Lv4: 6
//                Lv5: 7
//            }
//        }
    }
    Unit: {
        Id: 0xfc
        Interval: 5000
        Target: "Enemy"
        Flag: {
            UF_NOOVERLAP: true
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 3011
    Name: "KO_MEIKYOUSISUI"
    Description: "Meikyo Shisui"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
    InterruptCast: true
    CastTime: 3000
    SkillData1: 10000
    CoolDown: 10000
    FixedCastTime: -1
    Requirements: {
        SPCost: 100
    }
},
{
    Id: 3012
    Name: "KO_ZANZOU"
    Description: "Zanzou"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
    SkillInstances: 1
    KnockBackTiles: {
        Lv1: 3
        Lv2: 4
        Lv3: 5
        Lv4: 6
        Lv5: 7
        Lv6: 8
        Lv7: 9
        Lv8: 10
        Lv9: 11
        Lv10: 12
    }
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 30000
        Lv2: 27000
        Lv3: 24000
        Lv4: 21000
        Lv5: 18000
        Lv6: 15000
        Lv7: 12000
        Lv8: 9000
        Lv9: 6000
        Lv10: 3000
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 40
            Lv2: 44
            Lv3: 48
            Lv4: 52
            Lv5: 56
            Lv6: 60
            Lv7: 64
            Lv8: 68
            Lv9: 72
            Lv10: 76
        }
    }
},
{
    Id: 3013
    Name: "KO_KYOUGAKU"
    Description: "Kyougaku"
    MaxLevel: 5
    Range: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
    CastTime: {
        Lv1: 3000
        Lv2: 2500
        Lv3: 2000
        Lv4: 1500
        Lv5: 1000
        Lv6: 500
        Lv7: 1
        Lv8: 1
        Lv9: 1
        Lv10: 1
    }
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 12000
        Lv2: 14000
        Lv3: 16000
        Lv4: 18000
        Lv5: 20000
        Lv6: 22000
        Lv7: 24000
        Lv8: 26000
        Lv9: 28000
        Lv10: 30000
    }
    CoolDown: 10000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 40
            Lv2: 44
            Lv3: 48
            Lv4: 52
            Lv5: 56
            Lv6: 60
            Lv7: 64
            Lv8: 68
            Lv9: 72
            Lv10: 76
        }
    }
},
{
    Id: 3014
    Name: "KO_JYUSATSU"
    Description: "Jyusatsu"
    MaxLevel: 5
    Range: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
    CastTime: {
        Lv1: 3000
        Lv2: 2500
        Lv3: 2000
        Lv4: 1500
        Lv5: 1000
        Lv6: 500
        Lv7: 1
        Lv8: 1
        Lv9: 1
        Lv10: 1
    }
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 8000
        Lv2: 10000
        Lv3: 12000
        Lv4: 14000
        Lv5: 16000
        Lv6: 18000
        Lv7: 20000
        Lv8: 22000
        Lv9: 24000
        Lv10: 26000
    }
    CoolDown: 10000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 40
            Lv2: 44
            Lv3: 48
            Lv4: 52
            Lv5: 56
            Lv6: 60
            Lv7: 64
            Lv8: 68
            Lv9: 72
            Lv10: 76
        }
    }
},
{
    Id: 3015
    Name: "KO_KAHU_ENTEN"
    Description: "Kahu Enten"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    Element: "Ele_Fire"
    DamageType: {
        NoDamage: true
    }
    CastTime: 2000
    SkillData1: 300000
    FixedCastTime: -1
    Requirements: {
        SPCost: 20
//        Items: {
//            Charm_Fire: 1
//        }
    }
},
{
    Id: 3016
    Name: "KO_HYOUHU_HUBUKI"
    Description: "Hyouhu Hubuki"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    Element: "Ele_Water"
    DamageType: {
        NoDamage: true
    }
    CastTime: 2000
    SkillData1: 300000
    FixedCastTime: -1
    Requirements: {
        SPCost: 20
//        Items: {
//            Charm_Ice: 1
//        }
    }
},
{
    Id: 3017
    Name: "KO_KAZEHU_SEIRAN"
    Description: "Kazehu Seiran"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    Element: "Ele_Wind"
    DamageType: {
        NoDamage: true
    }
    CastTime: 2000
    SkillData1: 300000
    FixedCastTime: -1
    Requirements: {
        SPCost: 20
//        Items: {
//            Charm_Wind: 1
//        }
    }
},
{
    Id: 3018
    Name: "KO_DOHU_KOUKAI"
    Description: "Dohu Koukai"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    Element: "Ele_Earth"
    DamageType: {
        NoDamage: true
    }
    CastTime: 2000
    SkillData1: 300000
    FixedCastTime: -1
    Requirements: {
        SPCost: 20
//        Items: {
//            Charm_Earth: 1
//        }
    }
},
{
    Id: 3019
    Name: "KO_KAIHOU"
    Description: "Technique Kaihou"
    MaxLevel: 5
    Range: 11
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    NumberOfHits: 0
    Requirements: {
        SPCost: 10
    }
},
{
    Id: 3020
    Name: "KO_ZENKAI"
    Description: "Zenkai"
    MaxLevel: 1
    Range: 7
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Magic"
    NumberOfHits: 3
    InterruptCast: true
    AfterCastActDelay: 1000
    SkillData1: 10000
    SkillData2: 10000
    FixedCastTime: 0
    Requirements: {
        SPCost: 30
    }
    Unit: {
        Id: 0xf8
        Range: 3
        Interval: 500
        Target: "All"
        Flag: {
            UF_NOOVERLAP: true
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 3021
    Name: "KO_GENWAKU"
    Description: "Genwaku"
    MaxLevel: 5
    Range: {
        Lv1: 5
        Lv2: 6
        Lv3: 7
        Lv4: 8
        Lv5: 9
        Lv6: 10
        Lv7: 11
        Lv8: 12
        Lv9: 13
        Lv10: 14
    }
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    DamageType: {
        NoDamage: true
    }
    CastTime: {
        Lv1: 3000
        Lv2: 2500
        Lv3: 2000
        Lv4: 1500
        Lv5: 1000
        Lv6: 500
        Lv7: 1
        Lv8: 1
        Lv9: 1
        Lv10: 1
    }
    AfterCastActDelay: 1000
    SkillData1: 5000
    CoolDown: 10000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 40
            Lv2: 44
            Lv3: 48
            Lv4: 52
            Lv5: 56
            Lv6: 60
            Lv7: 64
            Lv8: 68
            Lv9: 72
            Lv10: 76
        }
    }
},
{
    Id: 3022
    Name: "KO_IZAYOI"
    Description: "Izayoi"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
    SkillData1: {
        Lv1: 30000
        Lv2: 45000
        Lv3: 60000
        Lv4: 75000
        Lv5: 90000
        Lv6: 105000
        Lv7: 120000
        Lv8: 135000
        Lv9: 150000
        Lv10: 165000
    }
    CoolDown: 60000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 70
            Lv2: 75
            Lv3: 80
            Lv4: 85
            Lv5: 90
            Lv6: 95
            Lv7: 100
            Lv8: 105
            Lv9: 110
            Lv10: 115
        }
    }
},
{
    Id: 3023
    Name: "KG_KAGEHUMI"
    Description: "Kagehumi"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: {
        Lv1: 2
        Lv2: 3
        Lv3: 4
        Lv4: 5
        Lv5: 6
        Lv6: 7
        Lv7: 8
        Lv8: 9
        Lv9: 10
        Lv10: 11
    }
    NumberOfHits: 0
    SkillData1: {
        Lv1: 5000
        Lv2: 6000
        Lv3: 7000
        Lv4: 8000
        Lv5: 9000
        Lv6: 10000
        Lv7: 11000
        Lv8: 12000
        Lv9: 13000
        Lv10: 14000
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 60
            Lv2: 65
            Lv3: 70
            Lv4: 75
            Lv5: 80
            Lv6: 85
            Lv7: 90
            Lv8: 95
            Lv9: 100
            Lv10: 105
        }
    }
},
{
    Id: 3024
    Name: "KG_KYOMU"
    Description: "Kyomu"
    MaxLevel: 5
    Range: 7
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    DamageType: {
        NoDamage: true
    }
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 10000
        Lv2: 15000
        Lv3: 20000
        Lv4: 25000
        Lv5: 30000
        Lv6: 35000
        Lv7: 40000
        Lv8: 45000
        Lv9: 50000
        Lv10: 55000
    }
    CoolDown: 20000
    FixedCastTime: -1
    Requirements: {
        SPCost: 50
//        Items: {
//            Shadow_Orb: 1
//        }
    }
},
{
    Id: 3025
    Name: "KG_KAGEMUSYA"
    Description: "Kagemusha"
    MaxLevel: 5
    Range: 7
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    DamageType: {
        NoDamage: true
    }
    SkillData1: {
        Lv1: 60000
        Lv2: 90000
        Lv3: 120000
        Lv4: 150000
        Lv5: 180000
        Lv6: 210000
        Lv7: 240000
        Lv8: 270000
        Lv9: 300000
        Lv10: 330000
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 25
            Lv2: 30
            Lv3: 35
            Lv4: 40
            Lv5: 45
            Lv6: 50
            Lv7: 55
            Lv8: 60
            Lv9: 65
            Lv10: 70
        }
//        Items: {
//            Shadow_Orb: 1
//        }
    }
},
{
    Id: 3026
    Name: "OB_ZANGETSU"
    Description: "Zangetsu"
    MaxLevel: 5
    Range: 7
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    DamageType: {
        NoDamage: true
    }
    CastTime: {
        Lv1: 1000
        Lv2: 1500
        Lv3: 2000
        Lv4: 2500
        Lv5: 3000
        Lv6: 3500
        Lv7: 4000
        Lv8: 4500
        Lv9: 5000
        Lv10: 5500
    }
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 60000
        Lv2: 75000
        Lv3: 90000
        Lv4: 105000
        Lv5: 120000
        Lv6: 135000
        Lv7: 150000
        Lv8: 165000
        Lv9: 180000
        Lv10: 195000
    }
    CoolDown: 30000
    FixedCastTime: 2000
    Requirements: {
        SPCost: {
            Lv1: 60
            Lv2: 70
            Lv3: 80
            Lv4: 90
            Lv5: 100
            Lv6: 110
            Lv7: 120
            Lv8: 130
            Lv9: 140
            Lv10: 150
        }
    }
},
{
    Id: 3027
    Name: "OB_OBOROGENSOU"
    Description: "Oboro Gensou"
    MaxLevel: 5
    Range: 7
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    DamageType: {
        NoDamage: true
    }
    CastTime: 1000
    SkillData1: {
        Lv1: 10000
        Lv2: 15000
        Lv3: 20000
        Lv4: 25000
        Lv5: 30000
        Lv6: 35000
        Lv7: 40000
        Lv8: 45000
        Lv9: 50000
        Lv10: 55000
    }
    CoolDown: 15000
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 55
            Lv2: 60
            Lv3: 65
            Lv4: 70
            Lv5: 75
            Lv6: 80
            Lv7: 85
            Lv8: 90
            Lv9: 95
            Lv10: 100
        }
    }
},
{
    Id: 3028
    Name: "OB_OBOROGENSOU_TRANSITION_ATK"
    Description: "Hazy Moonlight Illusion Transition Attack"
    MaxLevel: 1
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 3
},
{
    Id: 3029
    Name: "OB_AKAITSUKI"
    Description: "Akaitsuki"
    MaxLevel: 5
    Range: 7
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
    CastTime: {
        Lv1: 1000
        Lv2: 1500
        Lv3: 2000
        Lv4: 2500
        Lv5: 3000
        Lv6: 3500
        Lv7: 4000
        Lv8: 4500
        Lv9: 5000
        Lv10: 5500
    }
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 10000
        Lv2: 15000
        Lv3: 20000
        Lv4: 25000
        Lv5: 30000
        Lv6: 35000
        Lv7: 40000
        Lv8: 45000
        Lv9: 50000
        Lv10: 55000
    }
    CoolDown: 30000
    FixedCastTime: 2000
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 30
            Lv3: 40
            Lv4: 50
            Lv5: 60
            Lv6: 70
            Lv7: 80
            Lv8: 90
            Lv9: 100
            Lv10: 110
        }
    }
},
{
    Id: 3031
    Name: "ECL_SNOWFLIP"
    Description: "Snow Flip"
    MaxLevel: 1
    Range: 7
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    DamageType: {
        NoDamage: true
    }
    CoolDown: 5000
    FixedCastTime: 0
},
{
    Id: 3032
    Name: "ECL_PEONYMAMY"
    Description: "Peony Mamy"
    MaxLevel: 1
    Range: 7
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    DamageType: {
        NoDamage: true
    }
    CoolDown: 5000
    FixedCastTime: 0
},
{
    Id: 3033
    Name: "ECL_SADAGUI"
    Description: "Sadagui"
    MaxLevel: 1
    Range: 7
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    DamageType: {
        NoDamage: true
    }
    CoolDown: 5000
    FixedCastTime: 0
},
{
    Id: 3034
    Name: "ECL_SEQUOIADUST"
    Description: "Sequoia Dust"
    MaxLevel: 1
    Range: 7
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    DamageType: {
        NoDamage: true
    }
    CoolDown: 5000
    FixedCastTime: 0
},
{
    Id: 3035
    Name: "ECLAGE_RECALL"
    Description: "Return To Eclage"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    CoolDown: 300000
    FixedCastTime: 3000
},
{
    Id: 5001
    Name: "GC_DARKCROW"
    Description: "Dark Claw"
    MaxLevel: 5
    Range: 1
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    NumberOfHits: 3
    AfterCastActDelay: 1500
    SkillData1: 5000
    CoolDown: 60000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 22
            Lv2: 34
            Lv3: 46
            Lv4: 58
            Lv5: 70
            Lv6: 82
            Lv7: 94
            Lv8: 106
            Lv9: 118
            Lv10: 130
        }
    }
},
{
    Id: 5002
    Name: "RA_UNLIMIT"
    Description: "Unlimited"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    AfterCastActDelay: 500
    SkillData1: 60000
    CoolDown: 300000
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 100
            Lv2: 120
            Lv3: 140
            Lv4: 160
            Lv5: 180
            Lv6: 200
            Lv7: 220
            Lv8: 240
            Lv9: 260
            Lv10: 280
        }
    }
},
{
    Id: 5003
    Name: "GN_ILLUSIONDOPING"
    Description: "Illusion Doping"
    MaxLevel: 5
    Range: 7
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: {
        Lv1: 4
        Lv2: 5
        Lv3: 6
        Lv4: 7
        Lv5: 8
        Lv6: 9
        Lv7: 10
        Lv8: 11
        Lv9: 12
        Lv10: 13
    }
    SkillData1: 10000
    CoolDown: 10000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 60
            Lv2: 70
            Lv3: 80
            Lv4: 90
            Lv5: 100
            Lv6: 110
            Lv7: 120
            Lv8: 130
            Lv9: 140
            Lv10: 150
        }
//        Items: {
//            Alchol: 1
//        }
    }
},
{
    Id: 5004
    Name: "RK_DRAGONBREATH_WATER"
    Description: "Dragon Breath - Water"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Weapon"
    Element: "Ele_Water"
    DamageType: {
        SplashArea: true
    }
    SplashRange: {
        Lv1: 1
        Lv2: 1
        Lv3: 1
        Lv4: 2
        Lv5: 2
        Lv6: 2
        Lv7: 3
        Lv8: 3
        Lv9: 4
        Lv10: 4
    }
    CastTime: {
        Lv1: 0
        Lv2: 0
        Lv3: 0
        Lv4: 1000
        Lv5: 1000
        Lv6: 1000
        Lv7: 1500
        Lv8: 1500
        Lv9: 2000
        Lv10: 2000
    }
    AfterCastActDelay: 2000
    SkillData1: 10000
    FixedCastTime: 500
    Requirements: {
        SPCost: {
            Lv1: 30
            Lv2: 35
            Lv3: 40
            Lv4: 45
            Lv5: 50
            Lv6: 55
            Lv7: 60
            Lv8: 65
            Lv9: 70
            Lv10: 75
        }
        State: "Dragon"
    }
},
{
    Id: 5005
    Name: "RK_LUXANIMA"
    Description: "Lux Anima"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: 3
    SkillData1: 60000
    FixedCastTime: -1
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 5006
    Name: "NC_MAGMA_ERUPTION"
    Description: "Magma Eruption"
    MaxLevel: 5
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Misc"
    Element: "Ele_Fire"
    SkillInstances: 3
    CastTime: 1000
    SkillData1: 10000
    SkillData2: 42000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 60
            Lv2: 70
            Lv3: 80
            Lv4: 90
            Lv5: 100
            Lv6: 110
            Lv7: 120
            Lv8: 130
            Lv9: 140
            Lv10: 150
        }
    }
    Unit: {
        Id: 0x101
        Range: 3
        Interval: 2000
        Target: "Enemy"
        Flag: {
            UF_NOOVERLAP: true
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 5007
    Name: "WM_FRIGG_SONG"
    Description: "Frigg's Song"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: {
        Lv1: 5
        Lv2: 6
        Lv3: 7
        Lv4: 8
        Lv5: 9
        Lv6: 10
        Lv7: 11
        Lv8: 12
        Lv9: 13
        Lv10: 14
    }
    SkillData1: 60000
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 200
            Lv2: 230
            Lv3: 260
            Lv4: 290
            Lv5: 320
            Lv6: 350
            Lv7: 380
            Lv8: 410
            Lv9: 440
            Lv10: 470
        }
        WeaponTypes: {
            Instruments: true
            Whips: true
        }
//        Items: {
//            Heartbroken_Tears: 1
//        }
    }
},
{
    Id: 5008
    Name: "SO_ELEMENTAL_SHIELD"
    Description: "Elemental Shield"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: 15
    CastTime: 1000
    SkillData1: 10000
    CoolDown: 10000
    FixedCastTime: -1
    Requirements: {
        SPCost: 120
        State: "ElementalSpirit"
//        Items: {
//            Blue_Gemstone: 1
//        }
    }
    Unit: {
        Id: 0x7e
        Interval: -1
        Target: "All"
        Flag: {
            UF_DEFNOTENEMY: true
            UF_NOREITERATION: true
        }
    }
},
{
    Id: 5009
    Name: "SR_FLASHCOMBO"
    Description: "Flash Combo"
    MaxLevel: 5
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    DamageType: {
        NoDamage: true
    }
    AfterCastActDelay: 4000
    SkillData1: 4000
    FixedCastTime: -1
    Requirements: {
        SPCost: 65
        SpiritSphereCost: {
            Lv1: 5
            Lv2: 5
            Lv3: 4
            Lv4: 4
            Lv5: 3
            Lv6: 3
            Lv7: 2
            Lv8: 2
            Lv9: 1
            Lv10: 1
        }
    }
},
{
    Id: 5010
    Name: "SC_ESCAPE"
    Description: "Emergency Escape"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    SkillData1: 1000
    CoolDown: 15000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 30
            Lv2: 26
            Lv3: 22
            Lv4: 18
            Lv5: 14
            Lv6: 10
            Lv7: 6
            Lv8: 2
            Lv9: 1
            Lv10: 1
        }
//        Items: {
//            Special_Alloy_Trap: 1
//        }
    }
    Unit: {
        Id: 0xfe
        Range: 2
        Interval: -1
        Target: "Enemy"
    }
},
{
    Id: 5011
    Name: "AB_OFFERTORIUM"
    Description: "Offertorium"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    CastTime: 4000
    SkillData1: 90000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 30
            Lv2: 60
            Lv3: 90
            Lv4: 120
            Lv5: 150
            Lv6: 180
            Lv7: 210
            Lv8: 240
            Lv9: 270
            Lv10: 300
        }
    }
},
{
    Id: 5012
    Name: "WL_TELEKINESIS_INTENSE"
    Description: "Intense Telekinesis"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    CastTime: 1000
    SkillData1: 60000
    CoolDown: 300000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 100
            Lv2: 150
            Lv3: 200
            Lv4: 250
            Lv5: 300
            Lv6: 350
            Lv7: 400
            Lv8: 450
            Lv9: 500
            Lv10: 550
        }
    }
},
{
    Id: 5013
    Name: "LG_KINGS_GRACE"
    Description: "King's Grace"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: 5
    CastTime: 1000
    SkillData1: 5000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 200
            Lv2: 180
            Lv3: 160
            Lv4: 140
            Lv5: 120
            Lv6: 100
            Lv7: 80
            Lv8: 60
            Lv9: 40
            Lv10: 20
        }
    }
},
{
    Id: 5014
    Name: "ALL_FULL_THROTTLE"
    Description: "Full Throttle"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    SkillData1: {
        Lv1: 10000
        Lv2: 15000
        Lv3: 20000
        Lv4: 25000
        Lv5: 30000
        Lv6: 35000
        Lv7: 40000
        Lv8: 45000
        Lv9: 50000
        Lv10: 55000
    }
    SkillData2: 10000
    CoolDown: 1800000
    FixedCastTime: -1
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 5018
    Name: "SU_BASIC_SKILL"
    Description: "New Basic Skill"
    MaxLevel: 1
    NumberOfHits: 0
},
{
    Id: 5019
    Name: "SU_BITE"
    Description: "Bite"
    MaxLevel: 1
    Range: 2
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    InterruptCast: true
    CastTime: 1000
    AfterCastActDelay: 1000
    FixedCastTime: 0
    Requirements: {
        SPCost: 10
    }
},
{
    Id: 5020
    Name: "SU_HIDE"
    Description: "Hide"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    AfterCastActDelay: 1000
    SkillData1: -1
    CoolDown: 15000
    FixedCastTime: 0
    Requirements: {
        SPCost: 30
    }
},
{
    Id: 5021
    Name: "SU_SCRATCH"
    Description: "Scratch"
    MaxLevel: 3
    Range: 2
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 1
    InterruptCast: true
    AfterCastActDelay: 1000
    SkillData1: 10000
    CoolDown: {
        Lv1: 3000
        Lv2: 2000
        Lv3: 1000
        Lv4: 1
        Lv5: 1
        Lv6: 1
        Lv7: 1
        Lv8: 1
        Lv9: 1
        Lv10: 1
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 25
            Lv3: 30
            Lv4: 35
            Lv5: 40
            Lv6: 45
            Lv7: 50
            Lv8: 55
            Lv9: 60
            Lv10: 65
        }
    }
},
{
    Id: 5022
    Name: "SU_STOOP"
    Description: "Stoop"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    AfterCastActDelay: 1000
    SkillData1: 6000
    CoolDown: 15000
    FixedCastTime: 0
    Requirements: {
        SPCost: 10
    }
},
{
    Id: 5023
    Name: "SU_LOPE"
    Description: "Lope"
    MaxLevel: 3
    Range: {
        Lv1: 6
        Lv2: 10
        Lv3: 14
        Lv4: 18
        Lv5: 22
        Lv6: 26
        Lv7: 30
        Lv8: 34
        Lv9: 38
        Lv10: 42
    }
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 500
    AfterCastActDelay: 1000
    CoolDown: {
        Lv1: 2000
        Lv2: 4000
        Lv3: 6000
        Lv4: 8000
        Lv5: 10000
        Lv6: 12000
        Lv7: 14000
        Lv8: 16000
        Lv9: 18000
        Lv10: 20000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 30
            Lv2: 30
            Lv3: 30
            Lv4: 30
            Lv5: 30
            Lv6: 30
            Lv7: 30
            Lv8: 30
            Lv9: 30
            Lv10: 30
        }
    }
},
{
    Id: 5024
    Name: "SU_SPRITEMABLE"
    Description: "Spirit Marble"
    MaxLevel: 1
    NumberOfHits: 0
},
{
    Id: 5025
    Name: "SU_POWEROFLAND"
    Description: "Power of Land"
    MaxLevel: 1
    NumberOfHits: 0
},
{
    Id: 5026
    Name: "SU_SV_STEMSPEAR"
    Description: "Silvervine Stem Spear"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: {
        Lv1: "Ele_Earth"
        Lv2: "Ele_Fire"
        Lv3: "Ele_Water"
        Lv4: "Ele_Wind"
        Lv5: "Ele_Ghost"
    }
    InterruptCast: true
    CastTime: 2500
    AfterCastActDelay: 1000
    SkillData1: 10000
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 40
            Lv2: 40
            Lv3: 40
            Lv4: 40
            Lv5: 40
            Lv6: 40
            Lv7: 40
            Lv8: 40
            Lv9: 40
            Lv10: 40
        }
    }
},
{
    Id: 5027
    Name: "SU_CN_POWDERING"
    Description: "Catnip Powdering"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: {
        Lv1: 3
        Lv2: 3
        Lv3: 5
        Lv4: 5
        Lv5: 7
    }
    InterruptCast: true
    SkillInstances: 1
    CastTime: 1500
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 3000
        Lv2: 4000
        Lv3: 5000
        Lv4: 6000
        Lv5: 7000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 40
            Lv2: 36
            Lv3: 32
            Lv4: 28
            Lv5: 24
        }
//        Items: {
//            Catnip_Fruit: 1
//        }
    }
    Unit: {
        Id: 0x106
        Layout: {
            Lv1: 1
            Lv2: 1
            Lv3: 2
            Lv4: 2
            Lv5: 3
        }
        Interval: -1
        Target: "Enemy"
        Flag: {
            UF_PATHCHECK: true
            UF_RANGEDSINGLEUNIT: true
        }
    }
},
{
    Id: 5028
    Name: "SU_CN_METEOR"
    Description: "Catnip Meteor"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Place: true
    }
    AttackType: "Magic"
    SplashRange: {
        Lv1: 3
        Lv2: 3
        Lv3: 5
        Lv4: 5
        Lv5: 7
    }
    NumberOfHits: {
        Lv1: 1
        Lv2: 2
        Lv3: 3
        Lv4: 4
        Lv5: 5
    }
    InterruptCast: true
    CastTime: 6000
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 1500
        Lv2: 2000
        Lv3: 2500
        Lv4: 3000
        Lv5: 3500
    }
    SkillData2: 20000
    CoolDown: {
        Lv1: 2000
        Lv2: 3000
        Lv3: 4000
        Lv4: 5000
        Lv5: 6000

    }
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 35
            Lv3: 50
            Lv4: 65
            Lv5: 80
        }
//        Items: {
//            Catnip_Fruit: 1
//        }
    }
    Unit: {
        Id: 0x86
        Range: 1
        Interval: 500
        Target: "Enemy"
        Flag: {
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 5029
    Name: "SU_SV_ROOTTWIST"
    Description: "Silvervine Root Twist"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillInstances: 1
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 7000
        Lv2: 9000
        Lv3: 11000
        Lv4: 13000
        Lv5: 15000
        Lv6: 17000
        Lv7: 19000
        Lv8: 21000
        Lv9: 23000
        Lv10: 25000
    }
    CoolDown: 3000
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 10
            Lv2: 12
            Lv3: 14
            Lv4: 16
            Lv5: 18
            Lv6: 20
            Lv7: 22
            Lv8: 24
            Lv9: 26
            Lv10: 28
        }
    }
    Unit: {
        Id: 0x107
        Interval: 1000
        Target: "Enemy"
        Flag: {
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 5030
    Name: "SU_SV_ROOTTWIST_ATK"
    Description: "Silver Vine Root Twist Attack"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Poison"
    DamageType: {
        IgnoreElement: true
        IgnoreDefense: true
    }
    SkillInstances: 1
    AfterCastActDelay: 1000
    FixedCastTime: 0
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 5031
    Name: "SU_POWEROFLIFE"
    Description: "Power of Life"
    MaxLevel: 1
    NumberOfHits: 0
},
{
    Id: 5032
    Name: "SU_SCAROFTAROU"
    Description: "Scar of Tarou"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    InterruptCast: true
    CastTime: 500
    AfterCastActDelay: 1000
    SkillData1: 9000
    SkillData2: 1000
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 10
            Lv2: 14
            Lv3: 18
            Lv4: 22
            Lv5: 26
            Lv6: 30
            Lv7: 34
            Lv8: 38
            Lv9: 42
            Lv10: 46
        }
    }
},
{
    Id: 5033
    Name: "SU_PICKYPECK"
    Description: "Picky Peck"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    NumberOfHits: -5
    InterruptCast: true
    CastTime: 2500
    AfterCastActDelay: 1000
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 10
            Lv2: 19
            Lv3: 28
            Lv4: 37
            Lv5: 46
            Lv6: 55
            Lv7: 64
            Lv8: 73
            Lv9: 82
            Lv10: 91
        }
    }
},
{
    Id: 5034
    Name: "SU_PICKYPECK_DOUBLE_ATK"
    Description: "Picky Peck Double Attack"
    MaxLevel: 5
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    NumberOfHits: -5
    InterruptCast: true
    AfterCastActDelay: 1000
    FixedCastTime: 0
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 5035
    Name: "SU_ARCLOUSEDASH"
    Description: "Arclouse Dash"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 2500
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 60000
        Lv2: 70000
        Lv3: 80000
        Lv4: 90000
        Lv5: 100000
        Lv6: 110000
        Lv7: 120000
        Lv8: 130000
        Lv9: 140000
        Lv10: 150000
    }
    CoolDown: 10000
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 12
            Lv2: 20
            Lv3: 28
            Lv4: 36
            Lv5: 44
            Lv6: 52
            Lv7: 60
            Lv8: 68
            Lv9: 76
            Lv10: 84
        }
    }
},
{
    Id: 5036
    Name: "SU_LUNATICCARROTBEAT"
    Description: "Lunatic Carrot Beat"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: {
        Lv1: 1
        Lv2: 1
        Lv3: 2
        Lv4: 2
        Lv5: 3
        Lv6: 3
        Lv7: 4
        Lv8: 4
        Lv9: 5
        Lv10: 5
    }
    NumberOfHits: {
        Lv1: 1
        Lv2: 2
        Lv3: 3
        Lv4: 4
        Lv5: 5
        Lv6: 6
        Lv7: 7
        Lv8: 8
        Lv9: 9
        Lv10: 10
    }
    InterruptCast: true
    CastTime: 3000
    AfterCastActDelay: 1000
    SkillData1: 1000
    CoolDown: 8000
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 15
            Lv2: 25
            Lv3: 35
            Lv4: 45
            Lv5: 55
            Lv6: 65
            Lv7: 75
            Lv8: 85
            Lv9: 95
            Lv10: 105
        }
    }
},
{
    Id: 5037
    Name: "SU_POWEROFSEA"
    Description: "Power of Sea"
    MaxLevel: 1
    NumberOfHits: 0
},
{
    Id: 5038
    Name: "SU_TUNABELLY"
    Description: "Tuna Belly"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 2000
    AfterCastActDelay: 1000
    CoolDown: {
        Lv1: 8000
        Lv2: 10000
        Lv3: 12000
        Lv4: 14000
        Lv5: 16000
        Lv6: 18000
        Lv7: 20000
        Lv8: 22000
        Lv9: 24000
        Lv10: 26000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 30
            Lv3: 40
            Lv4: 50
            Lv5: 60
            Lv6: 70
            Lv7: 80
            Lv8: 90
            Lv9: 100
            Lv10: 110
        }
    }
},
{
    Id: 5039
    Name: "SU_TUNAPARTY"
    Description: "Tuna Party"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    AfterCastActDelay: 1000
    SkillData1: 30000
    CoolDown: 20000
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 30
            Lv3: 40
            Lv4: 50
            Lv5: 60
            Lv6: 70
            Lv7: 80
            Lv8: 90
            Lv9: 100
            Lv10: 110
        }
    }
},
{
    Id: 5040
    Name: "SU_BUNCHOFSHRIMP"
    Description: "Bunch of Shrimp"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: -1
    InterruptCast: true
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 60000
        Lv2: 90000
        Lv3: 120000
        Lv4: 150000
        Lv5: 180000
        Lv6: 210000
        Lv7: 240000
        Lv8: 270000
        Lv9: 300000
        Lv10: 330000
    }
    CoolDown: 10000
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 44
            Lv2: 48
            Lv3: 52
            Lv4: 56
            Lv5: 60
            Lv6: 64
            Lv7: 68
            Lv8: 72
            Lv9: 76
            Lv10: 80
        }
//        Items: {
//            Prawn: 1
//        }

    }
},
{
    Id: 5041
    Name: "SU_FRESHSHRIMP"
    Description: "Fresh Shrimp"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    InterruptCast: true
    AfterCastActDelay: 1000
    SkillData1: 120000
    CoolDown: 7000
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 22
            Lv2: 24
            Lv3: 26
            Lv4: 28
            Lv5: 30
            Lv6: 32
            Lv7: 34
            Lv8: 36
            Lv9: 38
            Lv10: 40
        }
    }
},
{
    Id: 5042
    Name: "SU_CN_METEOR_ATK"
    Description: ""
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    SkillInfo: {
        Chorus: true
    }
    AttackType: "Magic"
    InterruptCast: true
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 35
            Lv3: 50
            Lv4: 65
            Lv5: 80
        }
//        Items: {
//            Catnip_Fruit: 1
//        }
    }
},
{
    Id: 5043
    Name: "SU_LUNATICCARROTBEAT2"
    Description: "Lunatic Carrot Beat 2"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        Chorus: true
    }
    AttackType: "Weapon"
    InterruptCast: true
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 8001
    Name: "HLIF_HEAL"
    Description: "Healing Touch"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    AfterCastActDelay: 2000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 13
            Lv2: 16
            Lv3: 19
            Lv4: 22
            Lv5: 25
            Lv6: 28
            Lv7: 31
            Lv8: 34
            Lv9: 37
            Lv10: 40
        }
//        Items: {
//            Red_Slim_Potion: 1
//        }
    }
},
{
    Id: 8002
    Name: "HLIF_AVOID"
    Description: "Avoid"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: -1
    AfterCastActDelay: 35000
    SkillData1: {
        Lv1: 40000
        Lv2: 35000
        Lv3: 30000
        Lv4: 25000
        Lv5: 20000
        Lv6: 15000
        Lv7: 10000
        Lv8: 5000
        Lv9: 1
        Lv10: 1
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 25
            Lv3: 30
            Lv4: 35
            Lv5: 40
            Lv6: 45
            Lv7: 50
            Lv8: 55
            Lv9: 60
            Lv10: 65
        }
    }
},
{
    Id: 8003
    Name: "HLIF_BRAIN"
    Description: "Brain Surgery"
    MaxLevel: 5
    SplashRange: 1
    NumberOfHits: 0
},
{
    Id: 8004
    Name: "HLIF_CHANGE"
    Description: "Change"
    MaxLevel: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
    AfterCastActDelay: {
        Lv1: 600000
        Lv2: 900000
        Lv3: 1200000
        Lv4: 1500000
        Lv5: 1800000
        Lv6: 2100000
        Lv7: 2400000
        Lv8: 2700000
        Lv9: 3000000
        Lv10: 3300000
    }
    SkillData1: {
        Lv1: 60000
        Lv2: 120000
        Lv3: 180000
        Lv4: 240000
        Lv5: 300000
        Lv6: 360000
        Lv7: 420000
        Lv8: 480000
        Lv9: 540000
        Lv10: 600000
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: 100
    }
},
{
    Id: 8005
    Name: "HAMI_CASTLE"
    Description: "Castling"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
    SkillData2: {
        Lv1: 60000
        Lv2: 70000
        Lv3: 80000
        Lv4: 90000
        Lv5: 129000
        Lv6: 129000
        Lv7: 129000
        Lv8: 129000
        Lv9: 129000
        Lv10: 129000
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: 10
    }
},
{
    Id: 8006
    Name: "HAMI_DEFENCE"
    Description: "Defense"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
    SkillData1: {
        Lv1: 40000
        Lv2: 35000
        Lv3: 30000
        Lv4: 25000
        Lv5: 20000
        Lv6: 15000
        Lv7: 10000
        Lv8: 5000
        Lv9: 1
        Lv10: 1
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 25
            Lv3: 30
            Lv4: 35
            Lv5: 40
            Lv6: 45
            Lv7: 50
            Lv8: 55
            Lv9: 60
            Lv10: 65
        }
    }
},
{
    Id: 8007
    Name: "HAMI_SKIN"
    Description: "Adamantium Skin"
    MaxLevel: 5
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
},
{
    Id: 8008
    Name: "HAMI_BLOODLUST"
    Description: "Bloodlust"
    MaxLevel: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
    SkillData1: {
        Lv1: 60000
        Lv2: 180000
        Lv3: 300000
        Lv4: 420000
        Lv5: 540000
        Lv6: 660000
        Lv7: 780000
        Lv8: 900000
        Lv9: 1020000
        Lv10: 1140000
    }
    SkillData2: {
        Lv1: 300000
        Lv2: 600000
        Lv3: 900000
        Lv4: 1200000
        Lv5: 1500000
        Lv6: 1800000
        Lv7: 2100000
        Lv8: 2400000
        Lv9: 2700000
        Lv10: 3000000
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: 120
    }
},
{
    Id: 8009
    Name: "HFLI_MOON"
    Description: "Moonlight"
    MaxLevel: 5
    Range: 1
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    NumberOfHits: {
        Lv1: -1
        Lv2: -2
        Lv3: -2
        Lv4: -2
        Lv5: -3
        Lv6: -3
        Lv7: -3
        Lv8: -3
        Lv9: -3
        Lv10: -3
    }
    AfterCastWalkDelay: 1000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 4
            Lv2: 8
            Lv3: 12
            Lv4: 16
            Lv5: 20
            Lv6: 24
            Lv7: 28
            Lv8: 32
            Lv9: 36
            Lv10: 40
        }
    }
},
{
    Id: 8010
    Name: "HFLI_FLEET"
    Description: "Fleeting Move"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
    SkillData1: {
        Lv1: 60000
        Lv2: 55000
        Lv3: 50000
        Lv4: 45000
        Lv5: 40000
        Lv6: 35000
        Lv7: 30000
        Lv8: 25000
        Lv9: 20000
        Lv10: 15000
    }
    SkillData2: {
        Lv1: 60000
        Lv2: 70000
        Lv3: 80000
        Lv4: 90000
        Lv5: 120000
        Lv6: 120000
        Lv7: 120000
        Lv8: 120000
        Lv9: 120000
        Lv10: 120000
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 30
            Lv2: 40
            Lv3: 50
            Lv4: 60
            Lv5: 70
            Lv6: 80
            Lv7: 90
            Lv8: 100
            Lv9: 110
            Lv10: 120
        }
    }
},
{
    Id: 8011
    Name: "HFLI_SPEED"
    Description: "Speed"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
    InterruptCast: true
    SkillData1: {
        Lv1: 60000
        Lv2: 55000
        Lv3: 50000
        Lv4: 45000
        Lv5: 40000
        Lv6: 35000
        Lv7: 30000
        Lv8: 25000
        Lv9: 20000
        Lv10: 15000
    }
    SkillData2: {
        Lv1: 60000
        Lv2: 70000
        Lv3: 80000
        Lv4: 90000
        Lv5: 120000
        Lv6: 120000
        Lv7: 120000
        Lv8: 120000
        Lv9: 120000
        Lv10: 120000
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 30
            Lv2: 40
            Lv3: 50
            Lv4: 60
            Lv5: 70
            Lv6: 80
            Lv7: 90
            Lv8: 100
            Lv9: 110
            Lv10: 120
        }
    }
},
{
    Id: 8012
    Name: "HFLI_SBR44"
    Description: "S.B.R.44"
    MaxLevel: 3
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    NumberOfHits: 0
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 8013
    Name: "HVAN_CAPRICE"
    Description: "Caprice"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    NumberOfHits: {
        Lv1: 1
        Lv2: 2
        Lv3: 3
        Lv4: 4
        Lv5: 5
        Lv6: 6
        Lv7: 7
        Lv8: 8
        Lv9: 9
        Lv10: 10
    }
    AfterCastActDelay: {
        Lv1: 1000
        Lv2: 1200
        Lv3: 1400
        Lv4: 1600
        Lv5: 1800
        Lv6: 2000
        Lv7: 2200
        Lv8: 2400
        Lv9: 2600
        Lv10: 2800
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 22
            Lv2: 24
            Lv3: 26
            Lv4: 28
            Lv5: 30
            Lv6: 32
            Lv7: 34
            Lv8: 36
            Lv9: 38
            Lv10: 40
        }
    }
},
{
    Id: 8014
    Name: "HVAN_CHAOTIC"
    Description: "Benediction of Chaos"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
    AfterCastActDelay: 1000
    AfterCastWalkDelay: 1000
    FixedCastTime: -1
    Requirements: {
        SPCost: 40
    }
},
{
    Id: 8015
    Name: "HVAN_INSTRUCT"
    Description: "Instruct"
    MaxLevel: 5
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
},
{
    Id: 8016
    Name: "HVAN_EXPLOSION"
    Description: "Bio Explosion"
    MaxLevel: 3
    Range: 4
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Misc"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
        IgnoreElement: true
        IgnoreFlee: true
        IgnoreDefCards: true
    }
    SplashRange: 4
    AfterCastWalkDelay: 1000
    FixedCastTime: -1
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 8018
    Name: "MH_SUMMON_LEGION"
    Description: "Summon Legion"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    CastTime: {
        Lv1: 1600
        Lv2: 1400
        Lv3: 1200
        Lv4: 1000
        Lv5: 800
        Lv6: 600
        Lv7: 400
        Lv8: 200
        Lv9: 1
        Lv10: 1
    }
    SkillData1: {
        Lv1: 20000
        Lv2: 30000
        Lv3: 40000
        Lv4: 50000
        Lv5: 60000
        Lv6: 70000
        Lv7: 80000
        Lv8: 90000
        Lv9: 100000
        Lv10: 110000
    }
    FixedCastTime: {
        Lv1: 400
        Lv2: 600
        Lv3: 800
        Lv4: 1000
        Lv5: 1200
        Lv6: 1400
        Lv7: 1600
        Lv8: 1800
        Lv9: 2000
        Lv10: 2200
    }
    Requirements: {
        SPCost: {
            Lv1: 60
            Lv2: 80
            Lv3: 100
            Lv4: 120
            Lv5: 140
            Lv6: 160
            Lv7: 180
            Lv8: 200
            Lv9: 220
            Lv10: 240
        }
    }
},
{
    Id: 8019
    Name: "MH_NEEDLE_OF_PARALYZE"
    Description: "Needle of Paralyze"
    MaxLevel: 5
    Range: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Poison"
    CastTime: {
        Lv1: 1000
        Lv2: 1100
        Lv3: 1200
        Lv4: 1300
        Lv5: 1400
        Lv6: 1500
        Lv7: 1600
        Lv8: 1700
        Lv9: 1800
        Lv10: 1900
    }
    SkillData1: {
        Lv1: 12000
        Lv2: 14000
        Lv3: 16000
        Lv4: 18000
        Lv5: 20000
        Lv6: 22000
        Lv7: 24000
        Lv8: 26000
        Lv9: 28000
        Lv10: 30000
    }
    FixedCastTime: {
        Lv1: 500
        Lv2: 400
        Lv3: 300
        Lv4: 200
        Lv5: 100
        Lv6: 1
        Lv7: 1
        Lv8: 1
        Lv9: 1
        Lv10: 1
    }
    Requirements: {
        SPCost: {
            Lv1: 48
            Lv2: 60
            Lv3: 72
            Lv4: 84
            Lv5: 96
            Lv6: 108
            Lv7: 120
            Lv8: 132
            Lv9: 144
            Lv10: 156
        }
    }
},
{
    Id: 8020
    Name: "MH_POISON_MIST"
    Description: "Poison Mist"
    MaxLevel: 5
    Range: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Weapon"
    Element: "Ele_Poison"
    SkillInstances: 1
    CastTime: {
        Lv1: 500
        Lv2: 700
        Lv3: 900
        Lv4: 1100
        Lv5: 1300
        Lv6: 1500
        Lv7: 1700
        Lv8: 1900
        Lv9: 2100
        Lv10: 2300
    }
    SkillData1: {
        Lv1: 12000
        Lv2: 14000
        Lv3: 16000
        Lv4: 18000
        Lv5: 20000
        Lv6: 22000
        Lv7: 24000
        Lv8: 26000
        Lv9: 28000
        Lv10: 30000
    }
    SkillData2: {
        Lv1: 4000
        Lv2: 6000
        Lv3: 8000
        Lv4: 10000
        Lv5: 12000
        Lv6: 14000
        Lv7: 16000
        Lv8: 18000
        Lv9: 20000
        Lv10: 22000
    }
    FixedCastTime: 500
    Requirements: {
        SPCost: {
            Lv1: 65
            Lv2: 75
            Lv3: 85
            Lv4: 95
            Lv5: 105
            Lv6: 115
            Lv7: 125
            Lv8: 135
            Lv9: 145
            Lv10: 155
        }
    }
    Unit: {
        Id: 0xf5
        Range: 3
        Interval: 2300
        Target: "Enemy"
        Flag: {
            UF_NOOVERLAP: true
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 8021
    Name: "MH_PAIN_KILLER"
    Description: "Pain Killer"
    MaxLevel: 5
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    DamageType: {
        NoDamage: true
    }
    CastTime: {
        Lv1: 1000
        Lv2: 1200
        Lv3: 1400
        Lv4: 1600
        Lv5: 1800
        Lv6: 2000
        Lv7: 2200
        Lv8: 2400
        Lv9: 2600
        Lv10: 2800
    }
    SkillData1: {
        Lv1: 20000
        Lv2: 30000
        Lv3: 40000
        Lv4: 50000
        Lv5: 60000
        Lv6: 70000
        Lv7: 80000
        Lv8: 90000
        Lv9: 100000
        Lv10: 110000
    }
    FixedCastTime: {
        Lv1: 1000
        Lv2: 800
        Lv3: 600
        Lv4: 400
        Lv5: 200
        Lv6: 1
        Lv7: 1
        Lv8: 1
        Lv9: 1
        Lv10: 1
    }
    Requirements: {
        SPCost: {
            Lv1: 48
            Lv2: 52
            Lv3: 56
            Lv4: 60
            Lv5: 64
            Lv6: 68
            Lv7: 72
            Lv8: 76
            Lv9: 80
            Lv10: 84
        }
    }
},
{
    Id: 8022
    Name: "MH_LIGHT_OF_REGENE"
    Description: "Light of Regene"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SplashRange: 0
    SkillData1: {
        Lv1: 360000
        Lv2: 420000
        Lv3: 480000
        Lv4: 540000
        Lv5: 600000
        Lv6: 660000
        Lv7: 720000
        Lv8: 780000
        Lv9: 840000
        Lv10: 900000
    }
    FixedCastTime: {
        Lv1: 1600
        Lv2: 1400
        Lv3: 1200
        Lv4: 1000
        Lv5: 800
        Lv6: 600
        Lv7: 400
        Lv8: 200
        Lv9: 1
        Lv10: 1
    }
    Requirements: {
        SPCost: {
            Lv1: 40
            Lv2: 50
            Lv3: 60
            Lv4: 70
            Lv5: 80
            Lv6: 90
            Lv7: 100
            Lv8: 110
            Lv9: 120
            Lv10: 130
        }
    }
},
{
    Id: 8023
    Name: "MH_OVERED_BOOST"
    Description: "Overed Boost"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SplashRange: 0
    CastTime: {
        Lv1: 800
        Lv2: 700
        Lv3: 600
        Lv4: 500
        Lv5: 400
        Lv6: 300
        Lv7: 200
        Lv8: 100
        Lv9: 1
        Lv10: 1
    }
    SkillData1: {
        Lv1: 30000
        Lv2: 45000
        Lv3: 60000
        Lv4: 75000
        Lv5: 90000
        Lv6: 105000
        Lv7: 120000
        Lv8: 135000
        Lv9: 150000
        Lv10: 165000
    }
    FixedCastTime: {
        Lv1: 200
        Lv2: 300
        Lv3: 400
        Lv4: 500
        Lv5: 600
        Lv6: 700
        Lv7: 800
        Lv8: 900
        Lv9: 1000
        Lv10: 1100
    }
    Requirements: {
        SPCost: {
            Lv1: 70
            Lv2: 90
            Lv3: 110
            Lv4: 130
            Lv5: 150
            Lv6: 170
            Lv7: 190
            Lv8: 210
            Lv9: 230
            Lv10: 250
        }
    }
},
{
    Id: 8024
    Name: "MH_ERASER_CUTTER"
    Description: "Eraser Cutter"
    MaxLevel: 5
    Range: 7
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: {
        Lv1: "Ele_Wind"
        Lv2: "Ele_Neutral"
        Lv3: "Ele_Wind"
        Lv4: "Ele_Neutral"
        Lv5: "Ele_Wind"
    }
    NumberOfHits: -6
    InterruptCast: true
    CastTime: {
        Lv1: 1000
        Lv2: 1500
        Lv3: 2000
        Lv4: 2500
        Lv5: 3000
        Lv6: 3500
        Lv7: 4000
        Lv8: 4500
        Lv9: 5000
        Lv10: 5500
    }
    AfterCastActDelay: 2000
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 25
            Lv2: 30
            Lv3: 35
            Lv4: 40
            Lv5: 45
            Lv6: 50
            Lv7: 55
            Lv8: 60
            Lv9: 65
            Lv10: 70
        }
    }
},
{
    Id: 8025
    Name: "MH_XENO_SLASHER"
    Description: "Xeno Slasher"
    MaxLevel: 5
    Range: 7
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Place: true
    }
    AttackType: "Magic"
    Element: {
        Lv1: "Ele_Wind"
        Lv2: "Ele_Neutral"
        Lv3: "Ele_Wind"
        Lv4: "Ele_Neutral"
        Lv5: "Ele_Wind"
    }
    DamageType: {
        SplashArea: true
    }
    SplashRange: {
        Lv1: 2
        Lv2: 2
        Lv3: 3
        Lv4: 3
        Lv5: 4
        Lv6: 4
        Lv7: 5
        Lv8: 5
        Lv9: 6
        Lv10: 6
    }
    NumberOfHits: -6
    CastTime: {
        Lv1: 1500
        Lv2: 2500
        Lv3: 3500
        Lv4: 4500
        Lv5: 5500
        Lv6: 6500
        Lv7: 7500
        Lv8: 8500
        Lv9: 9500
        Lv10: 10500
    }
    AfterCastActDelay: 5000
    SkillData1: 500
    FixedCastTime: 500
    Requirements: {
        SPCost: {
            Lv1: 90
            Lv2: 100
            Lv3: 110
            Lv4: 120
            Lv5: 130
            Lv6: 140
            Lv7: 150
            Lv8: 160
            Lv9: 170
            Lv10: 180
        }
    }
    Unit: {
        Id: 0x86
        Range: {
            Lv1: 2
            Lv2: 2
            Lv3: 3
            Lv4: 3
            Lv5: 4
            Lv6: 4
            Lv7: 5
            Lv8: 5
            Lv9: 6
            Lv10: 6
        }
        Interval: 1000
        Target: "Enemy"
        Flag: {
            UF_NOOVERLAP: true
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 8026
    Name: "MH_SILENT_BREEZE"
    Description: "Silent Breeze"
    MaxLevel: 5
    Range: {
        Lv1: 5
        Lv2: 5
        Lv3: 7
        Lv4: 7
        Lv5: 9
        Lv6: 9
        Lv7: 11
        Lv8: 11
        Lv9: 13
        Lv10: 13
    }
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    CastTime: {
        Lv1: 1000
        Lv2: 1200
        Lv3: 1400
        Lv4: 1600
        Lv5: 1800
        Lv6: 2000
        Lv7: 2200
        Lv8: 2400
        Lv9: 2600
        Lv10: 2800
    }
    SkillData1: {
        Lv1: 9000
        Lv2: 12000
        Lv3: 15000
        Lv4: 18000
        Lv5: 21000
        Lv6: 24000
        Lv7: 27000
        Lv8: 30000
        Lv9: 33000
        Lv10: 36000
    }
    FixedCastTime: {
        Lv1: 1000
        Lv2: 800
        Lv3: 600
        Lv4: 400
        Lv5: 200
        Lv6: 1
        Lv7: 1
        Lv8: 1
        Lv9: 1
        Lv10: 1
    }
    Requirements: {
        SPCost: {
            Lv1: 45
            Lv2: 54
            Lv3: 63
            Lv4: 72
            Lv5: 81
            Lv6: 90
            Lv7: 99
            Lv8: 108
            Lv9: 117
            Lv10: 126
        }
    }
},
{
    Id: 8027
    Name: "MH_STYLE_CHANGE"
    Description: "Style Change"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    Requirements: {
        SPCost: 35
    }
},
{
    Id: 8028
    Name: "MH_SONIC_CRAW"
    Description: "Sonic Claw"
    MaxLevel: 5
    Range: 1
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 25
            Lv3: 30
            Lv4: 35
            Lv5: 40
            Lv6: 45
            Lv7: 50
            Lv8: 55
            Lv9: 60
            Lv10: 65
        }
        State: "MH_Fighting"
    }
},
{
    Id: 8029
    Name: "MH_SILVERVEIN_RUSH"
    Description: "Silver Bain Rush"
    MaxLevel: 5
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NoCastSelf: true
    }
    AttackType: "Weapon"
    Requirements: {
        SPCost: {
            Lv1: 10
            Lv2: 15
            Lv3: 20
            Lv4: 25
            Lv5: 30
            Lv6: 35
            Lv7: 40
            Lv8: 45
            Lv9: 50
            Lv10: 55
        }
        SpiritSphereCost: 1
    }
},
{
    Id: 8030
    Name: "MH_MIDNIGHT_FRENZY"
    Description: "Midnight Frenzy"
    MaxLevel: 5
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NoCastSelf: true
    }
    AttackType: "Weapon"
    Requirements: {
        SPCost: {
            Lv1: 8
            Lv2: 16
            Lv3: 24
            Lv4: 32
            Lv5: 40
            Lv6: 48
            Lv7: 56
            Lv8: 64
            Lv9: 72
            Lv10: 80
        }
        SpiritSphereCost: 2
    }
},
{
    Id: 8031
    Name: "MH_STAHL_HORN"
    Description: "Steel Horn"
    MaxLevel: 5
    Range: {
        Lv1: 5
        Lv2: 6
        Lv3: 7
        Lv4: 8
        Lv5: 9
        Lv6: 10
        Lv7: 11
        Lv8: 12
        Lv9: 13
        Lv10: 14
    }
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    KnockBackTiles: 3
    CastTime: {
        Lv1: 800
        Lv2: 600
        Lv3: 400
        Lv4: 200
        Lv5: 0
        Lv6: 1
        Lv7: 1
        Lv8: 1
        Lv9: 1
        Lv10: 1
    }
    SkillData1: 5000
    FixedCastTime: {
        Lv1: 200
        Lv2: 400
        Lv3: 600
        Lv4: 800
        Lv5: 1000
        Lv6: 1200
        Lv7: 1400
        Lv8: 1600
        Lv9: 1800
        Lv10: 2000
    }
    Requirements: {
        SPCost: {
            Lv1: 40
            Lv2: 45
            Lv3: 50
            Lv4: 55
            Lv5: 60
            Lv6: 65
            Lv7: 70
            Lv8: 75
            Lv9: 80
            Lv10: 85
        }
    }
},
{
    Id: 8032
    Name: "MH_GOLDENE_FERSE"
    Description: "Golden Heel"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    CastTime: {
        Lv1: 1000
        Lv2: 1200
        Lv3: 1400
        Lv4: 1600
        Lv5: 1800
        Lv6: 2000
        Lv7: 2200
        Lv8: 2400
        Lv9: 2600
        Lv10: 2800
    }
    SkillData1: {
        Lv1: 30000
        Lv2: 45000
        Lv3: 60000
        Lv4: 75000
        Lv5: 90000
        Lv6: 105000
        Lv7: 120000
        Lv8: 135000
        Lv9: 150000
        Lv10: 165000
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 60
            Lv2: 65
            Lv3: 70
            Lv4: 75
            Lv5: 80
            Lv6: 85
            Lv7: 90
            Lv8: 95
            Lv9: 100
            Lv10: 105
        }
    }
},
{
    Id: 8033
    Name: "MH_STEINWAND"
    Description: "Stone Wall"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    CastTime: 1000
    SkillData1: {
        Lv1: 30000
        Lv2: 45000
        Lv3: 60000
        Lv4: 75000
        Lv5: 90000
        Lv6: 105000
        Lv7: 120000
        Lv8: 135000
        Lv9: 150000
        Lv10: 165000
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 80
            Lv2: 90
            Lv3: 100
            Lv4: 110
            Lv5: 120
            Lv6: 130
            Lv7: 140
            Lv8: 150
            Lv9: 160
            Lv10: 170
        }
    }
    Unit: {
        Id: 0x7e
        Interval: -1
        Target: "All"
        Flag: {
            UF_DEFNOTENEMY: true
            UF_NOREITERATION: true
        }
    }
},
{
    Id: 8034
    Name: "MH_HEILIGE_STANGE"
    Description: "Holy Pole"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Holy"
    DamageType: {
        SplashArea: true
    }
    SplashRange: {
        Lv1: 1
        Lv2: 1
        Lv3: 1
        Lv4: 1
        Lv5: 2
        Lv6: 2
        Lv7: 2
        Lv8: 2
        Lv9: 2
        Lv10: 2
    }
    CastTime: {
        Lv1: 200
        Lv2: 400
        Lv3: 600
        Lv4: 800
        Lv5: 1000
        Lv6: 1200
        Lv7: 1400
        Lv8: 1600
        Lv9: 1800
        Lv10: 2000
    }
    FixedCastTime: {
        Lv1: 1800
        Lv2: 1600
        Lv3: 1400
        Lv4: 1200
        Lv5: 1000
        Lv6: 800
        Lv7: 600
        Lv8: 400
        Lv9: 200
        Lv10: 1
    }
    Requirements: {
        SPCost: {
            Lv1: 60
            Lv2: 68
            Lv3: 76
            Lv4: 84
            Lv5: 100
            Lv6: 100
            Lv7: 100
            Lv8: 100
            Lv9: 100
            Lv10: 100
        }
    }
},
{
    Id: 8035
    Name: "MH_ANGRIFFS_MODUS"
    Description: "Attack Mode"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    CastTime: {
        Lv1: 200
        Lv2: 400
        Lv3: 600
        Lv4: 800
        Lv5: 1000
        Lv6: 1200
        Lv7: 1400
        Lv8: 1600
        Lv9: 1800
        Lv10: 2000
    }
    SkillData1: {
        Lv1: 30000
        Lv2: 45000
        Lv3: 60000
        Lv4: 75000
        Lv5: 90000
        Lv6: 105000
        Lv7: 120000
        Lv8: 135000
        Lv9: 150000
        Lv10: 165000
    }
    FixedCastTime: -1
    Requirements: {
        SPCost: {
            Lv1: 60
            Lv2: 65
            Lv3: 70
            Lv4: 75
            Lv5: 80
            Lv6: 85
            Lv7: 90
            Lv8: 95
            Lv9: 100
            Lv10: 105
        }
    }
},
{
    Id: 8036
    Name: "MH_TINDER_BREAKER"
    Description: "Tinder Breaker"
    MaxLevel: 5
    Range: {
        Lv1: 3
        Lv2: 4
        Lv3: 5
        Lv4: 6
        Lv5: 7
        Lv6: 8
        Lv7: 9
        Lv8: 10
        Lv9: 11
        Lv10: 12
    }
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 25
            Lv3: 30
            Lv4: 35
            Lv5: 40
            Lv6: 45
            Lv7: 50
            Lv8: 55
            Lv9: 60
            Lv10: 65
        }
        State: "MH_Grappling"
        SpiritSphereCost: 1
    }
},
{
    Id: 8037
    Name: "MH_CBC"
    Description: "Continual Break Combo"
    MaxLevel: 5
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NoCastSelf: true
    }
    AttackType: "Weapon"
    Requirements: {
        SPCost: {
            Lv1: 10
            Lv2: 20
            Lv3: 30
            Lv4: 40
            Lv5: 50
            Lv6: 60
            Lv7: 70
            Lv8: 80
            Lv9: 90
            Lv10: 100
        }
        SpiritSphereCost: 1
    }
},
{
    Id: 8038
    Name: "MH_EQC"
    Description: "Eternal Quick Combo"
    MaxLevel: 5
    Range: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    SkillInfo: {
        NoCastSelf: true
    }
    AttackType: "Weapon"
    Requirements: {
        SPCost: {
            Lv1: 24
            Lv2: 28
            Lv3: 32
            Lv4: 36
            Lv5: 40
            Lv6: 44
            Lv7: 48
            Lv8: 52
            Lv9: 56
            Lv10: 60
        }
        SpiritSphereCost: 2
    }
},
{
    Id: 8039
    Name: "MH_MAGMA_FLOW"
    Description: "Magma Flow"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    Element: "Ele_Fire"
    DamageType: {
        SplashArea: true
    }
    SplashRange: {
        Lv1: 1
        Lv2: 1
        Lv3: 1
        Lv4: 2
        Lv5: 2
        Lv6: 2
        Lv7: 2
        Lv8: 2
        Lv9: 2
        Lv10: 2
    }
    CastTime: {
        Lv1: 2000
        Lv2: 2500
        Lv3: 3000
        Lv4: 3500
        Lv5: 4000
        Lv6: 4500
        Lv7: 5000
        Lv8: 5500
        Lv9: 6000
        Lv10: 6500
    }
    SkillData1: {
        Lv1: 30000
        Lv2: 45000
        Lv3: 60000
        Lv4: 75000
        Lv5: 90000
        Lv6: 105000
        Lv7: 120000
        Lv8: 135000
        Lv9: 150000
        Lv10: 165000
    }
    FixedCastTime: {
        Lv1: 2000
        Lv2: 1500
        Lv3: 1000
        Lv4: 500
        Lv5: -1
        Lv6: -1
        Lv7: -1
        Lv8: -1
        Lv9: -1
        Lv10: -1
    }
    Requirements: {
        SPCost: {
            Lv1: 34
            Lv2: 38
            Lv3: 42
            Lv4: 46
            Lv5: 50
            Lv6: 54
            Lv7: 58
            Lv8: 62
            Lv9: 66
            Lv10: 70
        }
    }
},
{
    Id: 8040
    Name: "MH_GRANITIC_ARMOR"
    Description: "Granitic Armor"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    CastTime: {
        Lv1: 6000
        Lv2: 5500
        Lv3: 5000
        Lv4: 4500
        Lv5: 4000
        Lv6: 3500
        Lv7: 3000
        Lv8: 2500
        Lv9: 2000
        Lv10: 1500
    }
    SkillData1: 60000
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 54
            Lv2: 58
            Lv3: 62
            Lv4: 66
            Lv5: 70
            Lv6: 74
            Lv7: 78
            Lv8: 82
            Lv9: 86
            Lv10: 90
        }
    }
},
{
    Id: 8041
    Name: "MH_LAVA_SLIDE"
    Description: "Lava Slide"
    MaxLevel: 5
    Range: 7
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Weapon"
    Element: "Ele_Fire"
    DamageType: {
        SplashArea: true
    }
    SkillInstances: 1
    CastTime: {
        Lv1: 6000
        Lv2: 5500
        Lv3: 5000
        Lv4: 4500
        Lv5: 4000
        Lv6: 3500
        Lv7: 3000
        Lv8: 2500
        Lv9: 2000
        Lv10: 1500
    }
    SkillData1: {
        Lv1: 12000
        Lv2: 14000
        Lv3: 16000
        Lv4: 18000
        Lv5: 20000
        Lv6: 22000
        Lv7: 24000
        Lv8: 26000
        Lv9: 28000
        Lv10: 30000
    }
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 30
            Lv2: 35
            Lv3: 40
            Lv4: 45
            Lv5: 50
            Lv6: 55
            Lv7: 60
            Lv8: 65
            Lv9: 70
            Lv10: 75
        }
    }
    Unit: {
        Id: 0xf6
        Layout: {
            Lv1: 1
            Lv2: 1
            Lv3: 2
            Lv4: 2
            Lv5: 3
            Lv6: 3
            Lv7: 4
            Lv8: 4
            Lv9: 5
            Lv10: 5
        }
        Interval: 2000
        Target: "Enemy"
        Flag: {
            UF_NOREITERATION: true
            UF_NOOVERLAP: true
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 8042
    Name: "MH_PYROCLASTIC"
    Description: "Pyroclastic"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    Element: "Ele_Fire"
    DamageType: {
        NoDamage: true
    }
    CastTime: {
        Lv1: 5000
        Lv2: 4500
        Lv3: 4000
        Lv4: 3500
        Lv5: 3000
        Lv6: 2500
        Lv7: 2000
        Lv8: 1500
        Lv9: 1000
        Lv10: 500
    }
    SkillData1: {
        Lv1: 60000
        Lv2: 90000
        Lv3: 120000
        Lv4: 150000
        Lv5: 180000
        Lv6: 210000
        Lv7: 240000
        Lv8: 270000
        Lv9: 300000
        Lv10: 330000
    }
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 28
            Lv3: 36
            Lv4: 44
            Lv5: 52
            Lv6: 60
            Lv7: 68
            Lv8: 76
            Lv9: 84
            Lv10: 92
        }
    }
},
{
    Id: 8043
    Name: "MH_VOLCANIC_ASH"
    Description: "Volcanic Ash"
    MaxLevel: 5
    Range: 7
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    DamageType: {
        NoDamage: true
    }
    SkillInstances: 3
    CastTime: {
        Lv1: 5000
        Lv2: 4500
        Lv3: 4000
        Lv4: 3500
        Lv5: 3000
        Lv6: 2500
        Lv7: 2000
        Lv8: 1500
        Lv9: 1000
        Lv10: 500
    }
    SkillData1: {
        Lv1: 12000
        Lv2: 14000
        Lv3: 16000
        Lv4: 18000
        Lv5: 20000
        Lv6: 22000
        Lv7: 24000
        Lv8: 26000
        Lv9: 28000
        Lv10: 30000
    }
    FixedCastTime: 1000
    Requirements: {
        SPCost: {
            Lv1: 60
            Lv2: 65
            Lv3: 70
            Lv4: 75
            Lv5: 80
            Lv6: 85
            Lv7: 90
            Lv8: 95
            Lv9: 100
            Lv10: 105
        }
    }
    Unit: {
        Id: 0xf7
        Layout: 1
        Interval: -1
        Target: "Enemy"
        Flag: {
            UF_NOOVERLAP: true
            UF_PATHCHECK: true
            UF_RANGEDSINGLEUNIT: true
        }
    }
},
{
    Id: 8201
    Name: "MS_BASH"
    Description: "Bash"
    MaxLevel: 10
    Range: -1
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    Requirements: {
        SPCost: {
            Lv1: 8
            Lv2: 8
            Lv3: 8
            Lv4: 8
            Lv5: 8
            Lv6: 15
            Lv7: 15
            Lv8: 15
            Lv9: 15
            Lv10: 15
        }
        WeaponTypes: {
            NoWeapon: true
            Daggers: true
            1HSwords: true
            2HSwords: true
            1HSpears: true
            2HSpears: true
            1HAxes: true
            2HAxes: true
            Maces: true
            2HMaces: true
            Staves: true
            Knuckles: true
            Instruments: true
            Whips: true
            Books: true
            Katars: true
            Revolvers: true
            Rifles: true
            GatlingGuns: true
            Shotguns: true
            GrenadeLaunchers: true
            FuumaShurikens: true
        }
    }
},
{
    Id: 8202
    Name: "MS_MAGNUM"
    Description: "Magnum_Break"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    Element: "Ele_Fire"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 2
    KnockBackTiles: 2
    AfterCastActDelay: 1500
    AfterCastWalkDelay: 2000
    SkillData1: 2000
    SkillData2: 10000
    FixedCastTime: 0
    Requirements: {
        HPCost: {
            Lv1: 20
            Lv2: 20
            Lv3: 19
            Lv4: 19
            Lv5: 18
            Lv6: 18
            Lv7: 17
            Lv8: 17
            Lv9: 16
            Lv10: 16
        }
        SPCost: 30
    }
},
{
    Id: 8203
    Name: "MS_BOWLINGBASH"
    Description: "Bowling_Bash"
    MaxLevel: 10
    Range: -2
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 1
    KnockBackTiles: 1
    CastTime: 700
    AfterCastActDelay: 2500
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 13
            Lv2: 14
            Lv3: 15
            Lv4: 16
            Lv5: 17
            Lv6: 18
            Lv7: 19
            Lv8: 20
            Lv9: 21
            Lv10: 22
        }
    }
},
{
    Id: 8204
    Name: "MS_PARRYING"
    Description: "Parry"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    SkillData1: {
        Lv1: 15000
        Lv2: 20000
        Lv3: 25000
        Lv4: 30000
        Lv5: 35000
        Lv6: 40000
        Lv7: 45000
        Lv8: 50000
        Lv9: 55000
        Lv10: 60000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: 50
    }
},
{
    Id: 8205
    Name: "MS_REFLECTSHIELD"
    Description: "Shield_Reflect"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    SkillData1: 300000
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 35
            Lv2: 40
            Lv3: 45
            Lv4: 50
            Lv5: 55
            Lv6: 60
            Lv7: 65
            Lv8: 70
            Lv9: 75
            Lv10: 80
        }
    }
},
{
    Id: 8206
    Name: "MS_BERSERK"
    Description: "Frenzy"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    SkillData1: 300000
    SkillData2: 15000
    FixedCastTime: 0
    Requirements: {
        SPCost: 100
    }
},
{
    Id: 8207
    Name: "MA_DOUBLE"
    Description: "Double_Strafe"
    MaxLevel: 10
    Range: -9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    NumberOfHits: 2
    AfterCastActDelay: 1000
    SkillData1: 100
    FixedCastTime: 0
    Requirements: {
        SPCost: 12
        AmmoTypes: {
            A_ARROW: true
        }
        AmmoAmount: 1
    }
},
{
    Id: 8208
    Name: "MA_SHOWER"
    Description: "Arrow_Shower"
    MaxLevel: 10
    Range: -9
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    SkillInfo: {
        IgnoreLandProtector: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    SplashRange: 2
    KnockBackTiles: 2
    AfterCastActDelay: 1200
    SkillData1: 100
    FixedCastTime: 0
    Requirements: {
        SPCost: 15
        AmmoTypes: {
            A_ARROW: true
        }
        AmmoAmount: 1
    }
    Unit: {
        Id: 0x86
        Range: 2
        Interval: 1000
        Target: "Enemy"
        Flag: {
            UF_SKILL: true
        }
    }
},
{
    Id: 8209
    Name: "MA_SKIDTRAP"
    Description: "Skid_Trap"
    MaxLevel: 5
    Range: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    SkillInfo: {
        Trap: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
    }
    KnockBackTiles: {
        Lv1: 6
        Lv2: 7
        Lv3: 8
        Lv4: 9
        Lv5: 10
        Lv6: 11
        Lv7: 12
        Lv8: 13
        Lv9: 14
        Lv10: 15
    }
    SkillData1: {
        Lv1: 300000
        Lv2: 240000
        Lv3: 180000
        Lv4: 120000
        Lv5: 60000
        Lv6: 1
        Lv7: 1
        Lv8: 1
        Lv9: 1
        Lv10: 1
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: 10
    }
    Unit: {
        Id: 0x90
        Range: 1
        Interval: 1000
        Target: "Enemy"
        Flag: {
            UF_NOREITERATION: true
            UF_NOFOOTSET: true
        }
    }
},
{
    Id: 8210
    Name: "MA_LANDMINE"
    Description: "Land_Mine"
    MaxLevel: 5
    Range: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    SkillInfo: {
        Trap: true
    }
    AttackType: "Misc"
    Element: "Ele_Earth"
    DamageType: {
        IgnoreFlee: true
    }
    SkillData1: {
        Lv1: 200000
        Lv2: 160000
        Lv3: 120000
        Lv4: 80000
        Lv5: 40000
        Lv6: 1
        Lv7: 1
        Lv8: 1
        Lv9: 1
        Lv10: 1
    }
    SkillData2: 5000
    FixedCastTime: 0
    Requirements: {
        SPCost: 10
    }
    Unit: {
        Id: 0x93
        Interval: 1000
        Target: "Enemy"
        Flag: {
            UF_NOREITERATION: true
            UF_NOFOOTSET: true
        }
    }
},
{
    Id: 8211
    Name: "MA_SANDMAN"
    Description: "Sandman"
    MaxLevel: 5
    Range: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    SkillInfo: {
        Trap: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: 2
    SkillData1: {
        Lv1: 150000
        Lv2: 120000
        Lv3: 90000
        Lv4: 60000
        Lv5: 30000
        Lv6: 1
        Lv7: 1
        Lv8: 1
        Lv9: 1
        Lv10: 1
    }
    SkillData2: {
        Lv1: 12000
        Lv2: 14000
        Lv3: 16000
        Lv4: 18000
        Lv5: 20000
        Lv6: 22000
        Lv7: 24000
        Lv8: 26000
        Lv9: 28000
        Lv10: 30000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: 12
    }
    Unit: {
        Id: 0x95
        Range: 1
        Interval: 1000
        Target: "Enemy"
        Flag: {
            UF_NOREITERATION: true
            UF_NOFOOTSET: true
        }
    }
},
{
    Id: 8212
    Name: "MA_FREEZINGTRAP"
    Description: "Freezing_Trap"
    MaxLevel: 5
    Range: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    SkillInfo: {
        Trap: true
    }
    AttackType: "Weapon"
    Element: "Ele_Water"
    DamageType: {
        SplashArea: true
        IgnoreFlee: true
    }
    SplashRange: 1
    SkillData1: {
        Lv1: 150000
        Lv2: 120000
        Lv3: 90000
        Lv4: 60000
        Lv5: 30000
        Lv6: 1
        Lv7: 1
        Lv8: 1
        Lv9: 1
        Lv10: 1
    }
    SkillData2: {
        Lv1: 3000
        Lv2: 6000
        Lv3: 9000
        Lv4: 12000
        Lv5: 15000
        Lv6: 18000
        Lv7: 21000
        Lv8: 24000
        Lv9: 27000
        Lv10: 30000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: 10
    }
    Unit: {
        Id: 0x97
        Range: 1
        Interval: 1000
        Target: "Enemy"
        Flag: {
            UF_NOREITERATION: true
            UF_NOFOOTSET: true
        }
    }
},
{
    Id: 8213
    Name: "MA_REMOVETRAP"
    Description: "Remove_Trap"
    MaxLevel: 1
    Range: 2
    Hit: "BDT_SKILL"
    SkillType: {
        Trap: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
    }
    Requirements: {
        SPCost: 5
    }
},
{
    Id: 8214
    Name: "MA_CHARGEARROW"
    Description: "Arrow_Repel"
    MaxLevel: 1
    Range: -9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    SkillInfo: {
        Quest: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        SplashArea: true
    }
    KnockBackTiles: 6
    CastTime: 750
    AfterCastActDelay: 1000
    FixedCastTime: 750
    CastTimeOptions: {
        IgnoreDex: true
        IgnoreStatusEffect: true
        IgnoreItemBonus: true
    }
    Requirements: {
        SPCost: 15
        AmmoTypes: {
            A_ARROW: true
        }
        AmmoAmount: 1
    }
},
{
    Id: 8215
    Name: "MA_SHARPSHOOTING"
    Description: "Focused_Arrow_Strike"
    MaxLevel: 5
    Range: 9
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    SplashRange: 2
    InterruptCast: true
    SkillInstances: 13
    CastTime: 1000
    AfterCastActDelay: 2500
    FixedCastTime: 1000
    CastTimeOptions: {
        IgnoreDex: true
        IgnoreStatusEffect: true
        IgnoreItemBonus: true
    }
    Requirements: {
        SPCost: {
            Lv1: 18
            Lv2: 21
            Lv3: 24
            Lv4: 27
            Lv5: 30
            Lv6: 33
            Lv7: 36
            Lv8: 39
            Lv9: 42
            Lv10: 45
        }
        AmmoTypes: {
            A_ARROW: true
        }
        AmmoAmount: 1
    }
},
{
    Id: 8216
    Name: "ML_PIERCE"
    Description: "Pierce"
    MaxLevel: 10
    Range: -2
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    NumberOfHits: 3
    Requirements: {
        SPCost: 7
    }
},
{
    Id: 8217
    Name: "ML_BRANDISH"
    Description: "Brandish_Spear"
    MaxLevel: 10
    Range: -2
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        NoDamage: true
    }
    KnockBackTiles: 3
    CastTime: 350
    AfterCastActDelay: 1200
    FixedCastTime: 350
    CastTimeOptions: {
        IgnoreDex: true
        IgnoreStatusEffect: true
        IgnoreItemBonus: true
    }
    Requirements: {
        SPCost: 12
    }
},
{
    Id: 8218
    Name: "ML_SPIRALPIERCE"
    Description: "Spiral_Pierce"
    MaxLevel: 5
    Range: 5
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    DamageType: {
        IgnoreDefense: true
    }
    NumberOfHits: 5
    CastTime: {
        Lv1: 150
        Lv2: 250
        Lv3: 350
        Lv4: 450
        Lv5: 500
        Lv6: 500
        Lv7: 500
        Lv8: 500
        Lv9: 500
        Lv10: 500
    }
    AfterCastActDelay: 2500
    SkillData2: 1000
    FixedCastTime: {
        Lv1: 150
        Lv2: 250
        Lv3: 350
        Lv4: 450
        Lv5: 500
        Lv6: 500
        Lv7: 500
        Lv8: 500
        Lv9: 500
        Lv10: 500
    }
    CastTimeOptions: {
        IgnoreDex: true
        IgnoreStatusEffect: true
        IgnoreItemBonus: true
    }
    Requirements: {
        SPCost: {
            Lv1: 18
            Lv2: 21
            Lv3: 24
            Lv4: 27
            Lv5: 30
            Lv6: 33
            Lv7: 36
            Lv8: 39
            Lv9: 42
            Lv10: 45
        }
    }
},
{
    Id: 8219
    Name: "ML_DEFENDER"
    Description: "Defending_Aura"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    AfterCastActDelay: 800
    SkillData1: 180000
    FixedCastTime: 0
    Requirements: {
        SPCost: 30
        State: "Shield"
    }
},
{
    Id: 8220
    Name: "ML_AUTOGUARD"
    Description: "Guard"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    SkillData1: 300000
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 12
            Lv2: 14
            Lv3: 16
            Lv4: 18
            Lv5: 20
            Lv6: 22
            Lv7: 24
            Lv8: 26
            Lv9: 28
            Lv10: 30
        }
    }
},
{
    Id: 8221
    Name: "ML_DEVOTION"
    Description: "Sacrifice"
    MaxLevel: 5
    Range: {
        Lv1: 7
        Lv2: 8
        Lv3: 9
        Lv4: 10
        Lv5: 11
        Lv6: 12
        Lv7: 13
        Lv8: 14
        Lv9: 15
        Lv10: 16
    }
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    SkillInfo: {
        NoCastSelf: true
        PartyOnly: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 1500
    SkillData2: {
        Lv1: 30000
        Lv2: 45000
        Lv3: 60000
        Lv4: 75000
        Lv5: 90000
        Lv6: 105000
        Lv7: 120000
        Lv8: 135000
        Lv9: 150000
        Lv10: 165000
    }
    FixedCastTime: 1500
    CastTimeOptions: {
        IgnoreDex: true
        IgnoreStatusEffect: true
        IgnoreItemBonus: true
    }
    Requirements: {
        SPCost: 25
    }
},
{
    Id: 8222
    Name: "MER_MAGNIFICAT"
    Description: "Magnificat"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: -1
    InterruptCast: true
    CastTime: 3200
    AfterCastActDelay: 2000
    SkillData1: {
        Lv1: 30000
        Lv2: 45000
        Lv3: 60000
        Lv4: 75000
        Lv5: 90000
        Lv6: 105000
        Lv7: 120000
        Lv8: 135000
        Lv9: 150000
        Lv10: 165000
    }
    FixedCastTime: 800
    CastTimeOptions: {
        IgnoreDex: true
        IgnoreStatusEffect: true
        IgnoreItemBonus: true
    }
    Requirements: {
        SPCost: 40
    }
},
{
    Id: 8223
    Name: "MER_QUICKEN"
    Description: "Two-Hand_Quicken"
    MaxLevel: 10
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    SkillData1: {
        Lv1: 30000
        Lv2: 60000
        Lv3: 90000
        Lv4: 120000
        Lv5: 150000
        Lv6: 180000
        Lv7: 210000
        Lv8: 240000
        Lv9: 270000
        Lv10: 300000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 14
            Lv2: 18
            Lv3: 22
            Lv4: 26
            Lv5: 30
            Lv6: 34
            Lv7: 38
            Lv8: 42
            Lv9: 46
            Lv10: 50
        }
    }
},
{
    Id: 8224
    Name: "MER_SIGHT"
    Description: "Sight"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    Element: "Ele_Fire"
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: 3
    InterruptCast: true
    SkillData1: 10000
    FixedCastTime: 0
    Requirements: {
        SPCost: 10
    }
},
{
    Id: 8225
    Name: "MER_CRASH"
    Description: "Crash"
    MaxLevel: 5
    Range: 1
    Hit: "BDT_MULTIHIT"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Weapon"
    NumberOfHits: 3
    CastTime: 1000
    AfterCastActDelay: 2000
    SkillData2: 5000
    FixedCastTime: 0
    CastTimeOptions: {
        IgnoreDex: true
        IgnoreStatusEffect: true
        IgnoreItemBonus: true
    }
    Requirements: {
        SPCost: 10
    }
},
{
    Id: 8226
    Name: "MER_REGAIN"
    Description: "Regain"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    SkillInfo: {
        NoEnemy: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    Requirements: {
        SPCost: 10
    }
},
{
    Id: 8227
    Name: "MER_TENDER"
    Description: "Tender"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    SkillInfo: {
        NoEnemy: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    Requirements: {
        SPCost: 10
    }
},
{
    Id: 8228
    Name: "MER_BENEDICTION"
    Description: "Benediction"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    SkillInfo: {
        NoEnemy: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    Requirements: {
        SPCost: 10
    }
},
{
    Id: 8229
    Name: "MER_RECUPERATE"
    Description: "Recuperate"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    SkillInfo: {
        NoEnemy: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    Requirements: {
        SPCost: 10
    }
},
{
    Id: 8230
    Name: "MER_MENTALCURE"
    Description: "Mental_Cure"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    SkillInfo: {
        NoEnemy: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    Requirements: {
        SPCost: 10
    }
},
{
    Id: 8231
    Name: "MER_COMPRESS"
    Description: "Compress"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    SkillInfo: {
        NoEnemy: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    Requirements: {
        SPCost: 10
    }
},
{
    Id: 8232
    Name: "MER_PROVOKE"
    Description: "Provoke"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    DamageType: {
        NoDamage: true
    }
    SkillData1: 30000
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 4
            Lv2: 5
            Lv3: 6
            Lv4: 7
            Lv5: 8
            Lv6: 9
            Lv7: 10
            Lv8: 11
            Lv9: 12
            Lv10: 13
        }
    }
},
{
    Id: 8233
    Name: "MER_AUTOBERSERK"
    Description: "Berserk"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    DamageType: {
        NoDamage: true
    }
    Requirements: {
        SPCost: 5
    }
},
{
    Id: 8234
    Name: "MER_DECAGI"
    Description: "Decrease_AGI"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 800
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 40000
        Lv2: 50000
        Lv3: 60000
        Lv4: 70000
        Lv5: 80000
        Lv6: 90000
        Lv7: 100000
        Lv8: 110000
        Lv9: 120000
        Lv10: 130000
    }
    FixedCastTime: 200
    CastTimeOptions: {
        IgnoreDex: true
        IgnoreStatusEffect: true
        IgnoreItemBonus: true
    }
    Requirements: {
        SPCost: {
            Lv1: 15
            Lv2: 17
            Lv3: 19
            Lv4: 21
            Lv5: 23
            Lv6: 25
            Lv7: 27
            Lv8: 29
            Lv9: 31
            Lv10: 33
        }
    }
},
{
    Id: 8235
    Name: "MER_SCAPEGOAT"
    Description: "Scapegoat"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 3000
    FixedCastTime: 0
    CastTimeOptions: {
        IgnoreDex: true
        IgnoreStatusEffect: true
        IgnoreItemBonus: true
    }
    Requirements: {
        SPCost: 10
        HPRateCost: 100
    }
},
{
    Id: 8236
    Name: "MER_LEXDIVINA"
    Description: "Lex_Divina"
    MaxLevel: 10
    Range: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    NumberOfHits: 0
    InterruptCast: true
    AfterCastActDelay: 3000
    SkillData1: {
        Lv1: 30000
        Lv2: 35000
        Lv3: 40000
        Lv4: 45000
        Lv5: 50000
        Lv6: 60000
        Lv7: 60000
        Lv8: 60000
        Lv9: 60000
        Lv10: 60000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 20
            Lv3: 20
            Lv4: 20
            Lv5: 20
            Lv6: 18
            Lv7: 16
            Lv8: 14
            Lv9: 12
            Lv10: 10
        }
    }
},
{
    Id: 8237
    Name: "MER_ESTIMATION"
    Description: "Sense"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    Requirements: {
        SPCost: 10
    }
},
{
    Id: 8238
    Name: "MER_KYRIE"
    Description: "Kyrie Eleison"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 2000
    AfterCastActDelay: 2000
    SkillData1: 120000
    FixedCastTime: 0
    CastTimeOptions: {
        IgnoreDex: true
        IgnoreStatusEffect: true
        IgnoreItemBonus: true
    }
    Requirements: {
        SPCost: {
            Lv1: 20
            Lv2: 20
            Lv3: 20
            Lv4: 25
            Lv5: 25
            Lv6: 25
            Lv7: 30
            Lv8: 30
            Lv9: 30
            Lv10: 35
        }
    }
},
{
    Id: 8239
    Name: "MER_BLESSING"
    Description: "Blessing"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    SkillData1: {
        Lv1: 60000
        Lv2: 80000
        Lv3: 100000
        Lv4: 120000
        Lv5: 140000
        Lv6: 160000
        Lv7: 180000
        Lv8: 200000
        Lv9: 220000
        Lv10: 240000
    }
    FixedCastTime: 0
    Requirements: {
        SPCost: {
            Lv1: 28
            Lv2: 32
            Lv3: 36
            Lv4: 40
            Lv5: 44
            Lv6: 48
            Lv7: 52
            Lv8: 56
            Lv9: 60
            Lv10: 64
        }
    }
},
{
    Id: 8240
    Name: "MER_INCAGI"
    Description: "Increase Agility"
    MaxLevel: 10
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    CastTime: 1000
    AfterCastActDelay: 1000
    SkillData1: {
        Lv1: 60000
        Lv2: 80000
        Lv3: 100000
        Lv4: 120000
        Lv5: 140000
        Lv6: 160000
        Lv7: 180000
        Lv8: 200000
        Lv9: 220000
        Lv10: 240000
    }
    FixedCastTime: 0
    CastTimeOptions: {
        IgnoreDex: true
        IgnoreStatusEffect: true
        IgnoreItemBonus: true
    }
    Requirements: {
        HPCost: 15
        SPCost: {
            Lv1: 18
            Lv2: 21
            Lv3: 24
            Lv4: 27
            Lv5: 30
            Lv6: 33
            Lv7: 36
            Lv8: 39
            Lv9: 42
            Lv10: 45
        }
    }
},
{
    Id: 8401
    Name: "EL_CIRCLE_OF_FIRE"
    Description: "Circle of Fire"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Weapon"
    Element: "Ele_Fire"
    KnockBackTiles: 2
    SkillData1: -1
    FixedCastTime: -1
    Requirements: {
        SPCost: 40
    }
},
{
    Id: 8402
    Name: "EL_FIRE_CLOAK"
    Description: "Fire Cloak"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    SkillData1: -1
    FixedCastTime: -1
    Requirements: {
        SPCost: 60
    }
},
{
    Id: 8403
    Name: "EL_FIRE_MANTLE"
    Description: "Fire Mantle"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    AttackType: "Magic"
    Element: "Ele_Fire"
    SkillInstances: 3
    KnockBackTiles: 2
    SkillData1: 15000
    FixedCastTime: -1
    Requirements: {
        SPCost: 80
    }
    Unit: {
        Id: 0xed
        Layout: -1
        Range: 1
        Interval: 1000
        Target: "Enemy"
        Flag: {
            UF_NOOVERLAP: true
            UF_PATHCHECK: true
        }
    }
},
{
    Id: 8404
    Name: "EL_WATER_SCREEN"
    Description: "Water Screen"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    SkillData1: -1
    FixedCastTime: -1
    Requirements: {
        SPCost: 40
    }
},
{
    Id: 8405
    Name: "EL_WATER_DROP"
    Description: "Water Drop"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    SkillData1: -1
    FixedCastTime: -1
    Requirements: {
        SPCost: 60
    }
},
{
    Id: 8406
    Name: "EL_WATER_BARRIER"
    Description: "Water Barrier"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    SkillData1: 15000
    FixedCastTime: -1
    Requirements: {
        SPCost: 80
    }
    Unit: {
        Id: 0xee
        Layout: 1
        Interval: -1
        Target: "Friend"
        Flag: {
            UF_NOOVERLAP: true
            UF_PATHCHECK: true
            UF_RANGEDSINGLEUNIT: true
        }
    }
},
{
    Id: 8407
    Name: "EL_WIND_STEP"
    Description: "Wind Step"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    KnockBackTiles: 5
    SkillData1: -1
    FixedCastTime: -1
    Requirements: {
        SPCost: 40
    }
},
{
    Id: 8408
    Name: "EL_WIND_CURTAIN"
    Description: "Wind Curtain"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    SkillData1: -1
    FixedCastTime: -1
    Requirements: {
        SPCost: 60
    }
},
{
    Id: 8409
    Name: "EL_ZEPHYR"
    Description: "Zephyr"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    SkillData1: 15000
    FixedCastTime: -1
    Requirements: {
        SPCost: 80
    }
    Unit: {
        Id: 0xef
        Range: 1
        Interval: -1
        Target: "Friend"
        Flag: {
            UF_NOOVERLAP: true
            UF_PATHCHECK: true
            UF_RANGEDSINGLEUNIT: true
        }
    }
},
{
    Id: 8410
    Name: "EL_SOLID_SKIN"
    Description: "Solid Skin"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    Requirements: {
        SPCost: 40
    }
},
{
    Id: 8411
    Name: "EL_STONE_SHIELD"
    Description: "Stone Shield"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    SkillData1: -1
    FixedCastTime: -1
    Requirements: {
        SPCost: 60
    }
},
{
    Id: 8412
    Name: "EL_POWER_OF_GAIA"
    Description: "Power of Gaia"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    SkillData1: 15000
    FixedCastTime: -1
    Requirements: {
        SPCost: 80
    }
    Unit: {
        Id: 0xf0
        Range: 1
        Interval: -1
        Target: "Friend"
        Flag: {
            UF_NOOVERLAP: true
            UF_PATHCHECK: true
            UF_RANGEDSINGLEUNIT: true
        }
    }
},
{
    Id: 8413
    Name: "EL_PYROTECHNIC"
    Description: "Pyrotechnic"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    SkillData1: -1
    FixedCastTime: -1
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 8414
    Name: "EL_HEATER"
    Description: "Heater"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    SkillData1: -1
    FixedCastTime: -1
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 8415
    Name: "EL_TROPIC"
    Description: "Tropic"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    SkillData1: -1
    FixedCastTime: -1
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 8416
    Name: "EL_AQUAPLAY"
    Description: "Aqua Play"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    SkillData1: -1
    FixedCastTime: -1
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 8417
    Name: "EL_COOLER"
    Description: "Cooler"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    SkillData1: -1
    FixedCastTime: -1
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 8418
    Name: "EL_CHILLY_AIR"
    Description: "Cool Air"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    SkillData1: -1
    FixedCastTime: -1
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 8419
    Name: "EL_GUST"
    Description: "Gust"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    SkillData1: -1
    FixedCastTime: -1
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 8420
    Name: "EL_BLAST"
    Description: "Blast"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    SkillData1: -1
    FixedCastTime: -1
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 8421
    Name: "EL_WILD_STORM"
    Description: "Wild Storm"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    SkillData1: -1
    FixedCastTime: -1
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 8422
    Name: "EL_PETROLOGY"
    Description: "Petrology"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    SkillData1: -1
    FixedCastTime: -1
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 8423
    Name: "EL_CURSED_SOIL"
    Description: "Cursed Soil"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    SkillData1: -1
    FixedCastTime: -1
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 8424
    Name: "EL_UPHEAVAL"
    Description: "Upheaval"
    MaxLevel: 1
    Hit: "BDT_SKILL"
    SkillType: {
        Self: true
    }
    DamageType: {
        NoDamage: true
    }
    SkillData1: -1
    FixedCastTime: -1
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 8425
    Name: "EL_FIRE_ARROW"
    Description: "Fire Arrow"
    MaxLevel: 1
    Range: 6
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Fire"
    Requirements: {
        SPCost: 40
    }
},
{
    Id: 8426
    Name: "EL_FIRE_BOMB"
    Description: "Fire Bomb"
    MaxLevel: 1
    Range: 6
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Fire"
    SplashRange: 1
    Requirements: {
        SPCost: 60
    }
},
{
    Id: 8427
    Name: "EL_FIRE_BOMB_ATK"
    Description: "Fire Bomb Attack"
    MaxLevel: 1
    Range: 6
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Fire"
    SplashRange: 1
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 8428
    Name: "EL_FIRE_WAVE"
    Description: "Fire Wave"
    MaxLevel: 1
    Range: 6
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Fire"
    SplashRange: 1
    Requirements: {
        SPCost: 80
    }
},
{
    Id: 8429
    Name: "EL_FIRE_WAVE_ATK"
    Description: "Fire Wave Attack"
    MaxLevel: 1
    Range: 6
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Fire"
    SplashRange: 1
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 8430
    Name: "EL_ICE_NEEDLE"
    Description: "Ice Needle"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Water"
    Requirements: {
        SPCost: 40
    }
},
{
    Id: 8431
    Name: "EL_WATER_SCREW"
    Description: "Water Screw"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Water"
    SplashRange: 1
    Requirements: {
        SPCost: 60
    }
},
{
    Id: 8432
    Name: "EL_WATER_SCREW_ATK"
    Description: "Water Screw Attack"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Water"
    SplashRange: 1
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 8433
    Name: "EL_TIDAL_WEAPON"
    Description: "Tidal Weapon"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Water"
    SplashRange: 1
    SkillData1: -1
    FixedCastTime: -1
    Requirements: {
        SPCost: 80
    }
},
{
    Id: 8434
    Name: "EL_WIND_SLASH"
    Description: "Wind Slasher"
    MaxLevel: 1
    Range: 11
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Wind"
    CastTime: 1000
    FixedCastTime: -1
    Requirements: {
        SPCost: 40
    }
},
{
    Id: 8435
    Name: "EL_HURRICANE"
    Description: "Hurricane Rage"
    MaxLevel: 1
    Range: 11
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Wind"
    SplashRange: 1
    CastTime: 1000
    FixedCastTime: -1
    Requirements: {
        SPCost: 60
    }
},
{
    Id: 8436
    Name: "EL_HURRICANE_ATK"
    Description: "Hurricane Rage Attack"
    MaxLevel: 1
    Range: 7
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Wind"
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 8437
    Name: "EL_TYPOON_MIS"
    Description: "Typhoon Missile"
    MaxLevel: 1
    Range: 11
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Wind"
    SplashRange: 1
    CastTime: 1000
    SkillData1: 15000
    FixedCastTime: -1
    Requirements: {
        SPCost: 80
    }
},
{
    Id: 8438
    Name: "EL_TYPOON_MIS_ATK"
    Description: "Typhoon Missile Attack"
    MaxLevel: 1
    Range: 11
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Wind"
    SplashRange: 1
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 8439
    Name: "EL_STONE_HAMMER"
    Description: "Stone Hammer"
    MaxLevel: 1
    Range: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Earth"
    SkillData1: 5000
    FixedCastTime: -1
    Requirements: {
        SPCost: 40
    }
},
{
    Id: 8440
    Name: "EL_ROCK_CRUSHER"
    Description: "Rock Launcher"
    MaxLevel: 1
    Range: 3
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Earth"
    SplashRange: 1
    SkillData1: 15000
    FixedCastTime: -1
    Requirements: {
        SPCost: 60
    }
},
{
    Id: 8441
    Name: "EL_ROCK_CRUSHER_ATK"
    Description: "Rock Launcher Attack"
    MaxLevel: 1
    Range: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Magic"
    Element: "Ele_Earth"
    SplashRange: 1
    SkillData1: 15000
    FixedCastTime: -1
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 8442
    Name: "EL_STONE_RAIN"
    Description: "Stone Rain"
    MaxLevel: 1
    Range: 9
    Hit: "BDT_SKILL"
    SkillType: {
        Enemy: true
    }
    AttackType: "Weapon"
    Element: "Ele_Earth"
    SplashRange: 1
    NumberOfHits: -5
    Requirements: {
        SPCost: 80
    }
},
{
    Id: 10000
    Name: "GD_APPROVAL"
    Description: "Official Guild Approval"
    MaxLevel: 1
    SkillInfo: {
        Guild: true
    }
    NumberOfHits: 0
},
{
    Id: 10001
    Name: "GD_KAFRACONTRACT"
    Description: "Kafra Contract"
    MaxLevel: 1
    SkillInfo: {
        Guild: true
    }
    NumberOfHits: 0
},
{
    Id: 10002
    Name: "GD_GUARDRESEARCH"
    Description: "Guardian Research"
    MaxLevel: 1
    SkillInfo: {
        Guild: true
    }
    NumberOfHits: 0
},
{
    Id: 10003
    Name: "GD_GUARDUP"
    Description: "Strengthen Guardians"
    MaxLevel: 1
    SkillInfo: {
        Guild: true
    }
    NumberOfHits: 0
},
{
    Id: 10004
    Name: "GD_EXTENSION"
    Description: "Guild Extension"
    MaxLevel: 10
    SkillInfo: {
        Guild: true
    }
    NumberOfHits: 0
},
{
    Id: 10005
    Name: "GD_GLORYGUILD"
    Description: "Guild's Glory"
    MaxLevel: 1
    SkillInfo: {
        Guild: true
    }
    NumberOfHits: 0
},
{
    Id: 10006
    Name: "GD_LEADERSHIP"
    Description: "Great Leadership"
    MaxLevel: 1
    SkillInfo: {
        Guild: true
    }
    SplashRange: 2
    NumberOfHits: 0
    SkillData1: 300000
    FixedCastTime: -1
    Unit: {
        Id: 0xc1
        Layout: 2
        Interval: -1
        Target: "Sameguild"
        Flag: {
            UF_NOMOB: true
        }
    }
},
{
    Id: 10007
    Name: "GD_GLORYWOUNDS"
    Description: "Glorious Wounds"
    MaxLevel: 1
    SkillInfo: {
        Guild: true
    }
    SplashRange: 2
    NumberOfHits: 0
    SkillData1: 300000
    FixedCastTime: -1
    Unit: {
        Id: 0xc2
        Layout: 2
        Interval: -1
        Target: "Sameguild"
        Flag: {
            UF_NOMOB: true
        }
    }
},
{
    Id: 10008
    Name: "GD_SOULCOLD"
    Description: "Cold Heart"
    MaxLevel: 1
    SkillInfo: {
        Guild: true
    }
    SplashRange: 2
    NumberOfHits: 0
    SkillData1: 300000
    FixedCastTime: -1
    Unit: {
        Id: 0xc3
        Layout: 2
        Interval: -1
        Target: "Sameguild"
        Flag: {
            UF_NOMOB: true
        }
    }
},
{
    Id: 10009
    Name: "GD_HAWKEYES"
    Description: "Sharp Gaze"
    MaxLevel: 1
    SkillInfo: {
        Guild: true
    }
    SplashRange: 2
    NumberOfHits: 0
    SkillData1: 300000
    FixedCastTime: -1
    Unit: {
        Id: 0xc4
        Layout: 2
        Interval: -1
        Target: "Sameguild"
        Flag: {
            UF_NOMOB: true
        }
    }
},
{
    Id: 10010
    Name: "GD_BATTLEORDER"
    Description: "Battle Orders"
    MaxLevel: 1
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Guild: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: 15
    NumberOfHits: 0
    InterruptCast: true
    SkillData1: 180000
    SkillData2: 300000
    FixedCastTime: -1
    CastTimeOptions: {
        IgnoreDex: true
        IgnoreStatusEffect: true
    }
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 10011
    Name: "GD_REGENERATION"
    Description: "Regeneration"
    MaxLevel: 3
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Guild: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: 15
    NumberOfHits: 0
    InterruptCast: true
    SkillData1: 60000
    SkillData2: 300000
    FixedCastTime: -1
    CastTimeOptions: {
        IgnoreDex: true
        IgnoreStatusEffect: true
    }
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 10012
    Name: "GD_RESTORE"
    Description: "Restoration"
    MaxLevel: 1
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Guild: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    SplashRange: 15
    NumberOfHits: 0
    InterruptCast: true
    SkillData2: 300000
    FixedCastTime: 10000
    CastTimeOptions: {
        IgnoreStatusEffect: true
        IgnoreItemBonus: true
    }
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 10013
    Name: "GD_EMERGENCYCALL"
    Description: "Urgent Call"
    MaxLevel: 1
    SkillType: {
        Self: true
    }
    SkillInfo: {
        Guild: true
    }
    DamageType: {
        NoDamage: true
        SplashArea: true
    }
    NumberOfHits: 0
    InterruptCast: true
    SkillData2: 300000
    FixedCastTime: 5000
    CastTimeOptions: {
        IgnoreDex: true
        IgnoreStatusEffect: true
        IgnoreItemBonus: true
    }
    Requirements: {
        SPCost: 1
    }
},
{
    Id: 10014
    Name: "GD_DEVELOPMENT"
    Description: "Permanent Development"
    MaxLevel: 1
    SkillInfo: {
        Guild: true
    }
    NumberOfHits: 0
},
{
    Id: 20000
    Name: "EVOL_MASS_PROVOKE"
    Description: "Mass provoke"
    MaxLevel: 10
    Range: {
        Lv1: 1
        Lv2: 2
        Lv3: 2
        Lv4: 3
        Lv5: 3
        Lv6: 4
        Lv7: 4
        Lv8: 5
        Lv9: 5
        Lv10: 6
    }
    Hit: "BDT_SKILL"
    SkillType: {
        Place: true
    }
    AttackType: "Misc"
    DamageType: {
        NoDamage: true
    }
    SplashRange: {
        Lv1: 1
        Lv2: 1
        Lv3: 1
        Lv4: 2
        Lv5: 2
        Lv6: 2
        Lv7: 3
        Lv8: 3
        Lv9: 3
        Lv10: 4
    }

    InterruptCast: true
    CastTime: 10000
    AfterCastActDelay: 100
    SkillData2: 3000
    CoolDown: 1000
    FixedCastTime: -1
    TargetMiscEffect: "EFFECT_PROVOKE"
    Requirements: {
        SPCost: 8
    }
},
{
    Id: 20001
    Name: "EVOL_PHYSICAL_SHIELD"
    Description: "Physical Shield"
    MaxLevel: 5
    Hit: "BDT_SKILL"
    SkillType: {
        Friend: true
    }
    AttackType: "Magic"
    DamageType: {
        NoDamage: true
    }
    InterruptCast: true
    AfterCastActDelay: 1000
    AfterCastWalkDelay: 1000
    SkillData1: 20000
    CoolDown: 5000
    Requirements: {
        SPCost: 14
    }
},
{
    Id: 20002
    Name: "EVOL_SUPER_MENU"
    Description: "Super Menu"
    MaxLevel: 1
    SkillType: {
        Self: true
    }
},
)
